staging: hv: Fixed lockup problem with bounce_buffer scatter list
Fixed lockup problem with bounce_buffer scatter list which caused crashes in heavy loads. And minor code indentation cleanup in effected area. Removed whitespace and noted minor indentation changes in description as pointed out by Joe Perches. (Thanks for reviewing Joe) Signed-off-by: Hank Janssen <hjanssen@microsoft.com> Signed-off-by: Haiyang Zhang <haiyangz@microsoft.com> Cc: stable <stable@kernel.org> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -615,6 +615,7 @@ static int storvsc_queuecommand(struct scsi_cmnd *scmnd,
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unsigned int request_size = 0;
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int i;
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struct scatterlist *sgl;
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unsigned int sg_count = 0;
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DPRINT_DBG(STORVSC_DRV, "scmnd %p dir %d, use_sg %d buf %p len %d "
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"queue depth %d tagged %d", scmnd, scmnd->sc_data_direction,
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@ -697,6 +698,7 @@ static int storvsc_queuecommand(struct scsi_cmnd *scmnd,
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request->DataBuffer.Length = scsi_bufflen(scmnd);
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if (scsi_sg_count(scmnd)) {
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sgl = (struct scatterlist *)scsi_sglist(scmnd);
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sg_count = scsi_sg_count(scmnd);
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/* check if we need to bounce the sgl */
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if (do_bounce_buffer(sgl, scsi_sg_count(scmnd)) != -1) {
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@ -731,15 +733,16 @@ static int storvsc_queuecommand(struct scsi_cmnd *scmnd,
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scsi_sg_count(scmnd));
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sgl = cmd_request->bounce_sgl;
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sg_count = cmd_request->bounce_sgl_count;
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}
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request->DataBuffer.Offset = sgl[0].offset;
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for (i = 0; i < scsi_sg_count(scmnd); i++) {
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for (i = 0; i < sg_count; i++) {
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DPRINT_DBG(STORVSC_DRV, "sgl[%d] len %d offset %d\n",
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i, sgl[i].length, sgl[i].offset);
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request->DataBuffer.PfnArray[i] =
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page_to_pfn(sg_page((&sgl[i])));
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page_to_pfn(sg_page((&sgl[i])));
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}
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} else if (scsi_sglist(scmnd)) {
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/* ASSERT(scsi_bufflen(scmnd) <= PAGE_SIZE); */
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