ARM: imx: remove MLB PLL from pllv3
MLB PLL should be handled internally in MLB driver, so remove it from pllv3. Signed-off-by: Jiada Wang <jiada_wang@mentor.com> CC: Dirk Behme <dirk.behme@de.bosch.com> Signed-off-by: Shawn Guo <shawn.guo@linaro.org>
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@ -296,13 +296,6 @@ static const struct clk_ops clk_pllv3_enet_ops = {
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.recalc_rate = clk_pllv3_enet_recalc_rate,
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};
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static const struct clk_ops clk_pllv3_mlb_ops = {
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.prepare = clk_pllv3_prepare,
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.unprepare = clk_pllv3_unprepare,
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.enable = clk_pllv3_enable,
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.disable = clk_pllv3_disable,
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};
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struct clk *imx_clk_pllv3(enum imx_pllv3_type type, const char *name,
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const char *parent_name, void __iomem *base,
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u32 div_mask)
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@ -330,9 +323,6 @@ struct clk *imx_clk_pllv3(enum imx_pllv3_type type, const char *name,
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case IMX_PLLV3_ENET:
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ops = &clk_pllv3_enet_ops;
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break;
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case IMX_PLLV3_MLB:
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ops = &clk_pllv3_mlb_ops;
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break;
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default:
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ops = &clk_pllv3_ops;
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}
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@ -18,7 +18,6 @@ enum imx_pllv3_type {
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IMX_PLLV3_USB,
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IMX_PLLV3_AV,
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IMX_PLLV3_ENET,
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IMX_PLLV3_MLB,
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};
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struct clk *imx_clk_pllv3(enum imx_pllv3_type type, const char *name,
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