Merge branch 'core-debugobjects-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull debugobjects updates from Thomas Gleixner: "A set of updates for debugobjects: - A series of changes to make debugobjects more scalable by introducing per cpu pools and reducing the number of lock acquisitions - debugfs cleanup" * 'core-debugobjects-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip: debugobjects: Move printk out of db->lock critical sections debugobjects: Less aggressive freeing of excess debug objects debugobjects: Reduce number of pool_lock acquisitions in fill_pool() debugobjects: Percpu pool lookahead freeing/allocation debugobjects: Add percpu free pools debugobjects: No need to check return value of debugfs_create()
This commit is contained in:
commit
6b37754790
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@ -25,16 +25,37 @@
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#define ODEBUG_POOL_SIZE 1024
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#define ODEBUG_POOL_MIN_LEVEL 256
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#define ODEBUG_POOL_PERCPU_SIZE 64
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#define ODEBUG_BATCH_SIZE 16
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#define ODEBUG_CHUNK_SHIFT PAGE_SHIFT
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#define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT)
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#define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1))
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/*
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* We limit the freeing of debug objects via workqueue at a maximum
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* frequency of 10Hz and about 1024 objects for each freeing operation.
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* So it is freeing at most 10k debug objects per second.
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*/
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#define ODEBUG_FREE_WORK_MAX 1024
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#define ODEBUG_FREE_WORK_DELAY DIV_ROUND_UP(HZ, 10)
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struct debug_bucket {
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struct hlist_head list;
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raw_spinlock_t lock;
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};
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/*
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* Debug object percpu free list
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* Access is protected by disabling irq
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*/
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struct debug_percpu_free {
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struct hlist_head free_objs;
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int obj_free;
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};
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static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
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static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
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static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
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@ -44,13 +65,20 @@ static DEFINE_RAW_SPINLOCK(pool_lock);
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static HLIST_HEAD(obj_pool);
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static HLIST_HEAD(obj_to_free);
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/*
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* Because of the presence of percpu free pools, obj_pool_free will
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* under-count those in the percpu free pools. Similarly, obj_pool_used
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* will over-count those in the percpu free pools. Adjustments will be
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* made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
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* can be off.
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*/
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static int obj_pool_min_free = ODEBUG_POOL_SIZE;
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static int obj_pool_free = ODEBUG_POOL_SIZE;
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static int obj_pool_used;
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static int obj_pool_max_used;
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static bool obj_freeing;
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/* The number of objs on the global free list */
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static int obj_nr_tofree;
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static struct kmem_cache *obj_cache;
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static int debug_objects_maxchain __read_mostly;
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static int __maybe_unused debug_objects_maxchecked __read_mostly;
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@ -63,6 +91,7 @@ static int debug_objects_pool_size __read_mostly
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static int debug_objects_pool_min_level __read_mostly
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= ODEBUG_POOL_MIN_LEVEL;
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static struct debug_obj_descr *descr_test __read_mostly;
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static struct kmem_cache *obj_cache __read_mostly;
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/*
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* Track numbers of kmem_cache_alloc()/free() calls done.
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@ -71,7 +100,7 @@ static int debug_objects_allocated;
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static int debug_objects_freed;
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static void free_obj_work(struct work_struct *work);
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static DECLARE_WORK(debug_obj_work, free_obj_work);
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static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
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static int __init enable_object_debug(char *str)
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{
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@ -100,7 +129,7 @@ static const char *obj_states[ODEBUG_STATE_MAX] = {
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static void fill_pool(void)
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{
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gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
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struct debug_obj *new, *obj;
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struct debug_obj *obj;
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unsigned long flags;
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if (likely(obj_pool_free >= debug_objects_pool_min_level))
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@ -116,7 +145,7 @@ static void fill_pool(void)
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* Recheck with the lock held as the worker thread might have
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* won the race and freed the global free list already.
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*/
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if (obj_nr_tofree) {
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while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
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obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
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hlist_del(&obj->node);
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obj_nr_tofree--;
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@ -130,15 +159,23 @@ static void fill_pool(void)
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return;
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while (obj_pool_free < debug_objects_pool_min_level) {
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struct debug_obj *new[ODEBUG_BATCH_SIZE];
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int cnt;
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new = kmem_cache_zalloc(obj_cache, gfp);
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if (!new)
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for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
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new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
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if (!new[cnt])
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break;
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}
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if (!cnt)
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return;
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raw_spin_lock_irqsave(&pool_lock, flags);
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hlist_add_head(&new->node, &obj_pool);
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debug_objects_allocated++;
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obj_pool_free++;
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while (cnt) {
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hlist_add_head(&new[--cnt]->node, &obj_pool);
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debug_objects_allocated++;
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obj_pool_free++;
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}
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raw_spin_unlock_irqrestore(&pool_lock, flags);
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}
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}
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@ -162,6 +199,21 @@ static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
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return NULL;
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}
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/*
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* Allocate a new object from the hlist
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*/
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static struct debug_obj *__alloc_object(struct hlist_head *list)
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{
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struct debug_obj *obj = NULL;
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if (list->first) {
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obj = hlist_entry(list->first, typeof(*obj), node);
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hlist_del(&obj->node);
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}
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return obj;
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}
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/*
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* Allocate a new object. If the pool is empty, switch off the debugger.
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* Must be called with interrupts disabled.
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@ -169,30 +221,60 @@ static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
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static struct debug_obj *
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alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr)
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{
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struct debug_obj *obj = NULL;
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struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
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struct debug_obj *obj;
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if (likely(obj_cache)) {
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obj = __alloc_object(&percpu_pool->free_objs);
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if (obj) {
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percpu_pool->obj_free--;
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goto init_obj;
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}
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}
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raw_spin_lock(&pool_lock);
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if (obj_pool.first) {
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obj = hlist_entry(obj_pool.first, typeof(*obj), node);
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obj->object = addr;
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obj->descr = descr;
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obj->state = ODEBUG_STATE_NONE;
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obj->astate = 0;
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hlist_del(&obj->node);
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hlist_add_head(&obj->node, &b->list);
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obj = __alloc_object(&obj_pool);
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if (obj) {
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obj_pool_used++;
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obj_pool_free--;
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/*
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* Looking ahead, allocate one batch of debug objects and
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* put them into the percpu free pool.
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*/
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if (likely(obj_cache)) {
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int i;
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for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
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struct debug_obj *obj2;
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obj2 = __alloc_object(&obj_pool);
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if (!obj2)
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break;
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hlist_add_head(&obj2->node,
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&percpu_pool->free_objs);
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percpu_pool->obj_free++;
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obj_pool_used++;
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obj_pool_free--;
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}
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}
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if (obj_pool_used > obj_pool_max_used)
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obj_pool_max_used = obj_pool_used;
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obj_pool_free--;
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if (obj_pool_free < obj_pool_min_free)
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obj_pool_min_free = obj_pool_free;
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}
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raw_spin_unlock(&pool_lock);
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init_obj:
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if (obj) {
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obj->object = addr;
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obj->descr = descr;
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obj->state = ODEBUG_STATE_NONE;
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obj->astate = 0;
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hlist_add_head(&obj->node, &b->list);
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}
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return obj;
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}
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@ -209,13 +291,19 @@ static void free_obj_work(struct work_struct *work)
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unsigned long flags;
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HLIST_HEAD(tofree);
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WRITE_ONCE(obj_freeing, false);
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if (!raw_spin_trylock_irqsave(&pool_lock, flags))
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return;
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if (obj_pool_free >= debug_objects_pool_size)
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goto free_objs;
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/*
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* The objs on the pool list might be allocated before the work is
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* run, so recheck if pool list it full or not, if not fill pool
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* list from the global free list
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* list from the global free list. As it is likely that a workload
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* may be gearing up to use more and more objects, don't free any
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* of them until the next round.
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*/
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while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
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obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
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@ -224,7 +312,10 @@ static void free_obj_work(struct work_struct *work)
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obj_pool_free++;
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obj_nr_tofree--;
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}
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raw_spin_unlock_irqrestore(&pool_lock, flags);
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return;
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free_objs:
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/*
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* Pool list is already full and there are still objs on the free
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* list. Move remaining free objs to a temporary list to free the
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@ -243,24 +334,86 @@ static void free_obj_work(struct work_struct *work)
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}
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}
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static bool __free_object(struct debug_obj *obj)
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static void __free_object(struct debug_obj *obj)
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{
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struct debug_obj *objs[ODEBUG_BATCH_SIZE];
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struct debug_percpu_free *percpu_pool;
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int lookahead_count = 0;
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unsigned long flags;
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bool work;
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raw_spin_lock_irqsave(&pool_lock, flags);
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work = (obj_pool_free > debug_objects_pool_size) && obj_cache;
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local_irq_save(flags);
|
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if (!obj_cache)
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goto free_to_obj_pool;
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/*
|
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* Try to free it into the percpu pool first.
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*/
|
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percpu_pool = this_cpu_ptr(&percpu_obj_pool);
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if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
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hlist_add_head(&obj->node, &percpu_pool->free_objs);
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percpu_pool->obj_free++;
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local_irq_restore(flags);
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return;
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}
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|
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/*
|
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* As the percpu pool is full, look ahead and pull out a batch
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* of objects from the percpu pool and free them as well.
|
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*/
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for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
|
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objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
|
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if (!objs[lookahead_count])
|
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break;
|
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percpu_pool->obj_free--;
|
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}
|
||||
|
||||
free_to_obj_pool:
|
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raw_spin_lock(&pool_lock);
|
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work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
|
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(obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
|
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obj_pool_used--;
|
||||
|
||||
if (work) {
|
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obj_nr_tofree++;
|
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hlist_add_head(&obj->node, &obj_to_free);
|
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if (lookahead_count) {
|
||||
obj_nr_tofree += lookahead_count;
|
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obj_pool_used -= lookahead_count;
|
||||
while (lookahead_count) {
|
||||
hlist_add_head(&objs[--lookahead_count]->node,
|
||||
&obj_to_free);
|
||||
}
|
||||
}
|
||||
|
||||
if ((obj_pool_free > debug_objects_pool_size) &&
|
||||
(obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
|
||||
int i;
|
||||
|
||||
/*
|
||||
* Free one more batch of objects from obj_pool.
|
||||
*/
|
||||
for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
|
||||
obj = __alloc_object(&obj_pool);
|
||||
hlist_add_head(&obj->node, &obj_to_free);
|
||||
obj_pool_free--;
|
||||
obj_nr_tofree++;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
obj_pool_free++;
|
||||
hlist_add_head(&obj->node, &obj_pool);
|
||||
if (lookahead_count) {
|
||||
obj_pool_free += lookahead_count;
|
||||
obj_pool_used -= lookahead_count;
|
||||
while (lookahead_count) {
|
||||
hlist_add_head(&objs[--lookahead_count]->node,
|
||||
&obj_pool);
|
||||
}
|
||||
}
|
||||
}
|
||||
raw_spin_unlock_irqrestore(&pool_lock, flags);
|
||||
return work;
|
||||
raw_spin_unlock(&pool_lock);
|
||||
local_irq_restore(flags);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -269,8 +422,11 @@ static bool __free_object(struct debug_obj *obj)
|
|||
*/
|
||||
static void free_object(struct debug_obj *obj)
|
||||
{
|
||||
if (__free_object(obj))
|
||||
schedule_work(&debug_obj_work);
|
||||
__free_object(obj);
|
||||
if (!obj_freeing && obj_nr_tofree) {
|
||||
WRITE_ONCE(obj_freeing, true);
|
||||
schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -372,6 +528,7 @@ static void
|
|||
__debug_object_init(void *addr, struct debug_obj_descr *descr, int onstack)
|
||||
{
|
||||
enum debug_obj_state state;
|
||||
bool check_stack = false;
|
||||
struct debug_bucket *db;
|
||||
struct debug_obj *obj;
|
||||
unsigned long flags;
|
||||
|
@ -391,7 +548,7 @@ __debug_object_init(void *addr, struct debug_obj_descr *descr, int onstack)
|
|||
debug_objects_oom();
|
||||
return;
|
||||
}
|
||||
debug_object_is_on_stack(addr, onstack);
|
||||
check_stack = true;
|
||||
}
|
||||
|
||||
switch (obj->state) {
|
||||
|
@ -402,20 +559,23 @@ __debug_object_init(void *addr, struct debug_obj_descr *descr, int onstack)
|
|||
break;
|
||||
|
||||
case ODEBUG_STATE_ACTIVE:
|
||||
debug_print_object(obj, "init");
|
||||
state = obj->state;
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
debug_print_object(obj, "init");
|
||||
debug_object_fixup(descr->fixup_init, addr, state);
|
||||
return;
|
||||
|
||||
case ODEBUG_STATE_DESTROYED:
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
debug_print_object(obj, "init");
|
||||
break;
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
if (check_stack)
|
||||
debug_object_is_on_stack(addr, onstack);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -473,6 +633,8 @@ int debug_object_activate(void *addr, struct debug_obj_descr *descr)
|
|||
|
||||
obj = lookup_object(addr, db);
|
||||
if (obj) {
|
||||
bool print_object = false;
|
||||
|
||||
switch (obj->state) {
|
||||
case ODEBUG_STATE_INIT:
|
||||
case ODEBUG_STATE_INACTIVE:
|
||||
|
@ -481,14 +643,14 @@ int debug_object_activate(void *addr, struct debug_obj_descr *descr)
|
|||
break;
|
||||
|
||||
case ODEBUG_STATE_ACTIVE:
|
||||
debug_print_object(obj, "activate");
|
||||
state = obj->state;
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
debug_print_object(obj, "activate");
|
||||
ret = debug_object_fixup(descr->fixup_activate, addr, state);
|
||||
return ret ? 0 : -EINVAL;
|
||||
|
||||
case ODEBUG_STATE_DESTROYED:
|
||||
debug_print_object(obj, "activate");
|
||||
print_object = true;
|
||||
ret = -EINVAL;
|
||||
break;
|
||||
default:
|
||||
|
@ -496,10 +658,13 @@ int debug_object_activate(void *addr, struct debug_obj_descr *descr)
|
|||
break;
|
||||
}
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
if (print_object)
|
||||
debug_print_object(obj, "activate");
|
||||
return ret;
|
||||
}
|
||||
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
|
||||
/*
|
||||
* We are here when a static object is activated. We
|
||||
* let the type specific code confirm whether this is
|
||||
|
@ -531,6 +696,7 @@ void debug_object_deactivate(void *addr, struct debug_obj_descr *descr)
|
|||
struct debug_bucket *db;
|
||||
struct debug_obj *obj;
|
||||
unsigned long flags;
|
||||
bool print_object = false;
|
||||
|
||||
if (!debug_objects_enabled)
|
||||
return;
|
||||
|
@ -548,24 +714,27 @@ void debug_object_deactivate(void *addr, struct debug_obj_descr *descr)
|
|||
if (!obj->astate)
|
||||
obj->state = ODEBUG_STATE_INACTIVE;
|
||||
else
|
||||
debug_print_object(obj, "deactivate");
|
||||
print_object = true;
|
||||
break;
|
||||
|
||||
case ODEBUG_STATE_DESTROYED:
|
||||
debug_print_object(obj, "deactivate");
|
||||
print_object = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
}
|
||||
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
if (!obj) {
|
||||
struct debug_obj o = { .object = addr,
|
||||
.state = ODEBUG_STATE_NOTAVAILABLE,
|
||||
.descr = descr };
|
||||
|
||||
debug_print_object(&o, "deactivate");
|
||||
} else if (print_object) {
|
||||
debug_print_object(obj, "deactivate");
|
||||
}
|
||||
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(debug_object_deactivate);
|
||||
|
||||
|
@ -580,6 +749,7 @@ void debug_object_destroy(void *addr, struct debug_obj_descr *descr)
|
|||
struct debug_bucket *db;
|
||||
struct debug_obj *obj;
|
||||
unsigned long flags;
|
||||
bool print_object = false;
|
||||
|
||||
if (!debug_objects_enabled)
|
||||
return;
|
||||
|
@ -599,20 +769,22 @@ void debug_object_destroy(void *addr, struct debug_obj_descr *descr)
|
|||
obj->state = ODEBUG_STATE_DESTROYED;
|
||||
break;
|
||||
case ODEBUG_STATE_ACTIVE:
|
||||
debug_print_object(obj, "destroy");
|
||||
state = obj->state;
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
debug_print_object(obj, "destroy");
|
||||
debug_object_fixup(descr->fixup_destroy, addr, state);
|
||||
return;
|
||||
|
||||
case ODEBUG_STATE_DESTROYED:
|
||||
debug_print_object(obj, "destroy");
|
||||
print_object = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
out_unlock:
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
if (print_object)
|
||||
debug_print_object(obj, "destroy");
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(debug_object_destroy);
|
||||
|
||||
|
@ -641,9 +813,9 @@ void debug_object_free(void *addr, struct debug_obj_descr *descr)
|
|||
|
||||
switch (obj->state) {
|
||||
case ODEBUG_STATE_ACTIVE:
|
||||
debug_print_object(obj, "free");
|
||||
state = obj->state;
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
debug_print_object(obj, "free");
|
||||
debug_object_fixup(descr->fixup_free, addr, state);
|
||||
return;
|
||||
default:
|
||||
|
@ -716,6 +888,7 @@ debug_object_active_state(void *addr, struct debug_obj_descr *descr,
|
|||
struct debug_bucket *db;
|
||||
struct debug_obj *obj;
|
||||
unsigned long flags;
|
||||
bool print_object = false;
|
||||
|
||||
if (!debug_objects_enabled)
|
||||
return;
|
||||
|
@ -731,22 +904,25 @@ debug_object_active_state(void *addr, struct debug_obj_descr *descr,
|
|||
if (obj->astate == expect)
|
||||
obj->astate = next;
|
||||
else
|
||||
debug_print_object(obj, "active_state");
|
||||
print_object = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
debug_print_object(obj, "active_state");
|
||||
print_object = true;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
}
|
||||
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
if (!obj) {
|
||||
struct debug_obj o = { .object = addr,
|
||||
.state = ODEBUG_STATE_NOTAVAILABLE,
|
||||
.descr = descr };
|
||||
|
||||
debug_print_object(&o, "active_state");
|
||||
} else if (print_object) {
|
||||
debug_print_object(obj, "active_state");
|
||||
}
|
||||
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(debug_object_active_state);
|
||||
|
||||
|
@ -760,7 +936,6 @@ static void __debug_check_no_obj_freed(const void *address, unsigned long size)
|
|||
struct hlist_node *tmp;
|
||||
struct debug_obj *obj;
|
||||
int cnt, objs_checked = 0;
|
||||
bool work = false;
|
||||
|
||||
saddr = (unsigned long) address;
|
||||
eaddr = saddr + size;
|
||||
|
@ -782,16 +957,16 @@ repeat:
|
|||
|
||||
switch (obj->state) {
|
||||
case ODEBUG_STATE_ACTIVE:
|
||||
debug_print_object(obj, "free");
|
||||
descr = obj->descr;
|
||||
state = obj->state;
|
||||
raw_spin_unlock_irqrestore(&db->lock, flags);
|
||||
debug_print_object(obj, "free");
|
||||
debug_object_fixup(descr->fixup_free,
|
||||
(void *) oaddr, state);
|
||||
goto repeat;
|
||||
default:
|
||||
hlist_del(&obj->node);
|
||||
work |= __free_object(obj);
|
||||
__free_object(obj);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -807,8 +982,10 @@ repeat:
|
|||
debug_objects_maxchecked = objs_checked;
|
||||
|
||||
/* Schedule work to actually kmem_cache_free() objects */
|
||||
if (work)
|
||||
schedule_work(&debug_obj_work);
|
||||
if (!obj_freeing && obj_nr_tofree) {
|
||||
WRITE_ONCE(obj_freeing, true);
|
||||
schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
|
||||
}
|
||||
}
|
||||
|
||||
void debug_check_no_obj_freed(const void *address, unsigned long size)
|
||||
|
@ -822,13 +999,19 @@ void debug_check_no_obj_freed(const void *address, unsigned long size)
|
|||
|
||||
static int debug_stats_show(struct seq_file *m, void *v)
|
||||
{
|
||||
int cpu, obj_percpu_free = 0;
|
||||
|
||||
for_each_possible_cpu(cpu)
|
||||
obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
|
||||
|
||||
seq_printf(m, "max_chain :%d\n", debug_objects_maxchain);
|
||||
seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked);
|
||||
seq_printf(m, "warnings :%d\n", debug_objects_warnings);
|
||||
seq_printf(m, "fixups :%d\n", debug_objects_fixups);
|
||||
seq_printf(m, "pool_free :%d\n", obj_pool_free);
|
||||
seq_printf(m, "pool_free :%d\n", obj_pool_free + obj_percpu_free);
|
||||
seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
|
||||
seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
|
||||
seq_printf(m, "pool_used :%d\n", obj_pool_used);
|
||||
seq_printf(m, "pool_used :%d\n", obj_pool_used - obj_percpu_free);
|
||||
seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
|
||||
seq_printf(m, "on_free_list :%d\n", obj_nr_tofree);
|
||||
seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
|
||||
|
@ -850,26 +1033,16 @@ static const struct file_operations debug_stats_fops = {
|
|||
|
||||
static int __init debug_objects_init_debugfs(void)
|
||||
{
|
||||
struct dentry *dbgdir, *dbgstats;
|
||||
struct dentry *dbgdir;
|
||||
|
||||
if (!debug_objects_enabled)
|
||||
return 0;
|
||||
|
||||
dbgdir = debugfs_create_dir("debug_objects", NULL);
|
||||
if (!dbgdir)
|
||||
return -ENOMEM;
|
||||
|
||||
dbgstats = debugfs_create_file("stats", 0444, dbgdir, NULL,
|
||||
&debug_stats_fops);
|
||||
if (!dbgstats)
|
||||
goto err;
|
||||
debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
|
||||
|
||||
return 0;
|
||||
|
||||
err:
|
||||
debugfs_remove(dbgdir);
|
||||
|
||||
return -ENOMEM;
|
||||
}
|
||||
__initcall(debug_objects_init_debugfs);
|
||||
|
||||
|
@ -1175,9 +1348,20 @@ free:
|
|||
*/
|
||||
void __init debug_objects_mem_init(void)
|
||||
{
|
||||
int cpu, extras;
|
||||
|
||||
if (!debug_objects_enabled)
|
||||
return;
|
||||
|
||||
/*
|
||||
* Initialize the percpu object pools
|
||||
*
|
||||
* Initialization is not strictly necessary, but was done for
|
||||
* completeness.
|
||||
*/
|
||||
for_each_possible_cpu(cpu)
|
||||
INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
|
||||
|
||||
obj_cache = kmem_cache_create("debug_objects_cache",
|
||||
sizeof (struct debug_obj), 0,
|
||||
SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
|
||||
|
@ -1194,6 +1378,7 @@ void __init debug_objects_mem_init(void)
|
|||
* Increase the thresholds for allocating and freeing objects
|
||||
* according to the number of possible CPUs available in the system.
|
||||
*/
|
||||
debug_objects_pool_size += num_possible_cpus() * 32;
|
||||
debug_objects_pool_min_level += num_possible_cpus() * 4;
|
||||
extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
|
||||
debug_objects_pool_size += extras;
|
||||
debug_objects_pool_min_level += extras;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue