Input: zforce_ts - fix dual touch recognition

A wrong decoding of the touch coordinate message causes a wrong touch
ID. Touch ID for dual touch must be 0 or 1.

According to the actual Neonode nine byte touch coordinate coding,
the state is transported in the lower nibble and the touch ID in
the higher nibble of payload byte five.

Signed-off-by: Knut Wohlrab <Knut.Wohlrab@de.bosch.com>
Signed-off-by: Oleksij Rempel <linux@rempel-privat.de>
Signed-off-by: Dirk Behme <dirk.behme@de.bosch.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
This commit is contained in:
Knut Wohlrab 2016-04-25 14:08:25 -07:00 committed by Dmitry Torokhov
parent 28a994fad9
commit 6984ab1ab3
1 changed files with 2 additions and 2 deletions

View File

@ -370,8 +370,8 @@ static int zforce_touch_event(struct zforce_ts *ts, u8 *payload)
point.coord_x = point.coord_y = 0;
}
point.state = payload[9 * i + 5] & 0x03;
point.id = (payload[9 * i + 5] & 0xfc) >> 2;
point.state = payload[9 * i + 5] & 0x0f;
point.id = (payload[9 * i + 5] & 0xf0) >> 4;
/* determine touch major, minor and orientation */
point.area_major = max(payload[9 * i + 6],