diff --git a/Documentation/kbuild/reproducible-builds.rst b/Documentation/kbuild/reproducible-builds.rst index 503393854e2e..3b25655e441b 100644 --- a/Documentation/kbuild/reproducible-builds.rst +++ b/Documentation/kbuild/reproducible-builds.rst @@ -101,7 +101,7 @@ Structure randomisation If you enable ``CONFIG_GCC_PLUGIN_RANDSTRUCT``, you will need to pre-generate the random seed in -``scripts/gcc-plgins/randomize_layout_seed.h`` so the same value +``scripts/gcc-plugins/randomize_layout_seed.h`` so the same value is used in rebuilds. Debug info conflicts diff --git a/scripts/gcc-plugins/Kconfig b/scripts/gcc-plugins/Kconfig index ce0b99fb5847..ae19fb0243b9 100644 --- a/scripts/gcc-plugins/Kconfig +++ b/scripts/gcc-plugins/Kconfig @@ -78,7 +78,7 @@ config GCC_PLUGIN_RANDSTRUCT source tree isn't cleaned after kernel installation). The seed used for compilation is located at - scripts/gcc-plgins/randomize_layout_seed.h. It remains after + scripts/gcc-plugins/randomize_layout_seed.h. It remains after a make clean to allow for external modules to be compiled with the existing seed and will be removed by a make mrproper or make distclean.