powerpc/ps3: Quiet dmesg output
Change the debug message in dma_sb_region_create() from pr_info() to DBG() to quiet the dmesg output. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
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@ -649,7 +649,7 @@ static int dma_sb_region_create(struct ps3_dma_region *r)
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{
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int result;
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pr_info(" -> %s:%d:\n", __func__, __LINE__);
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DBG(" -> %s:%d:\n", __func__, __LINE__);
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BUG_ON(!r);
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