[media] media: platform: pxa_camera: add buffer sequencing
Add sequence numbers to completed buffers. Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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@ -223,6 +223,7 @@ struct pxa_camera_dev {
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struct list_head capture;
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spinlock_t lock;
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unsigned int buf_sequence;
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struct pxa_buffer *active;
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struct tasklet_struct task_eof;
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@ -423,10 +424,13 @@ static void pxa_camera_wakeup(struct pxa_camera_dev *pcdev,
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struct pxa_buffer *buf)
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{
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struct vb2_buffer *vb = &buf->vbuf.vb2_buf;
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struct vb2_v4l2_buffer *vbuf = to_vb2_v4l2_buffer(vb);
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/* _init is used to debug races, see comment in pxa_camera_reqbufs() */
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list_del_init(&buf->queue);
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vb->timestamp = ktime_get_ns();
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vbuf->sequence = pcdev->buf_sequence++;
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vbuf->field = V4L2_FIELD_NONE;
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vb2_buffer_done(vb, VB2_BUF_STATE_DONE);
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dev_dbg(pcdev_to_dev(pcdev), "%s dequeud buffer (buf=0x%p)\n",
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__func__, buf);
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@ -1022,6 +1026,7 @@ static int pxac_vb2_start_streaming(struct vb2_queue *vq, unsigned int count)
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dev_dbg(pcdev_to_dev(pcdev), "%s(count=%d) active=%p\n",
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__func__, count, pcdev->active);
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pcdev->buf_sequence = 0;
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if (!pcdev->active)
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pxa_camera_start_capture(pcdev);
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