workqueue: WORKER_REBIND is no longer necessary for idle rebinding

Now both worker destruction and idle rebinding remove the worker from
idle list while it's still idle, so list_empty(&worker->entry) can be
used to test whether either is pending and WORKER_DIE to distinguish
between the two instead making WORKER_REBIND unnecessary.

Use list_empty(&worker->entry) to determine whether destruction or
rebinding is pending.  This simplifies worker state transitions.

WORKER_REBIND is not needed anymore.  Remove it.

tj: Updated comments and description.

Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
This commit is contained in:
Lai Jiangshan 2012-09-18 09:59:23 -07:00 committed by Tejun Heo
parent eab6d82843
commit 5f7dabfd5c
1 changed files with 15 additions and 26 deletions

View File

@ -73,11 +73,10 @@ enum {
WORKER_DIE = 1 << 1, /* die die die */
WORKER_IDLE = 1 << 2, /* is idle */
WORKER_PREP = 1 << 3, /* preparing to run works */
WORKER_REBIND = 1 << 5, /* mom is home, come back */
WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
WORKER_UNBOUND = 1 << 7, /* worker is unbound */
WORKER_NOT_RUNNING = WORKER_PREP | WORKER_REBIND | WORKER_UNBOUND |
WORKER_NOT_RUNNING = WORKER_PREP | WORKER_UNBOUND |
WORKER_CPU_INTENSIVE,
NR_WORKER_POOLS = 2, /* # worker pools per gcwq */
@ -1618,20 +1617,15 @@ __acquires(&gcwq->lock)
/*
* Rebind an idle @worker to its CPU. worker_thread() will test
* %WORKER_REBIND before leaving idle and call this function.
* list_empty(@worker->entry) before leaving idle and call this function.
*/
static void idle_worker_rebind(struct worker *worker)
{
struct global_cwq *gcwq = worker->pool->gcwq;
/*
* CPU may go down again inbetween. If rebinding fails, reinstate
* UNBOUND. We're off idle_list and nobody else can do it for us.
*/
if (!worker_maybe_bind_and_lock(worker))
worker->flags |= WORKER_UNBOUND;
worker_clr_flags(worker, WORKER_REBIND);
/* CPU may go down again inbetween, clear UNBOUND only on success */
if (worker_maybe_bind_and_lock(worker))
worker_clr_flags(worker, WORKER_UNBOUND);
/* rebind complete, become available again */
list_add(&worker->entry, &worker->pool->idle_list);
@ -1689,16 +1683,9 @@ static void rebind_workers(struct global_cwq *gcwq)
for_each_worker_pool(pool, gcwq)
lockdep_assert_held(&pool->manager_mutex);
/* set REBIND and kick idle ones */
/* dequeue and kick idle ones */
for_each_worker_pool(pool, gcwq) {
list_for_each_entry_safe(worker, n, &pool->idle_list, entry) {
unsigned long worker_flags = worker->flags;
/* morph UNBOUND to REBIND atomically */
worker_flags &= ~WORKER_UNBOUND;
worker_flags |= WORKER_REBIND;
ACCESS_ONCE(worker->flags) = worker_flags;
/*
* idle workers should be off @pool->idle_list
* until rebind is complete to avoid receiving
@ -1706,7 +1693,10 @@ static void rebind_workers(struct global_cwq *gcwq)
*/
list_del_init(&worker->entry);
/* worker_thread() will call idle_worker_rebind() */
/*
* worker_thread() will see the above dequeuing
* and call idle_worker_rebind().
*/
wake_up_process(worker->task);
}
}
@ -2176,7 +2166,7 @@ __acquires(&gcwq->lock)
* necessary to avoid spurious warnings from rescuers servicing the
* unbound or a disassociated gcwq.
*/
WARN_ON_ONCE(!(worker->flags & (WORKER_UNBOUND | WORKER_REBIND)) &&
WARN_ON_ONCE(!(worker->flags & WORKER_UNBOUND) &&
!(gcwq->flags & GCWQ_DISASSOCIATED) &&
raw_smp_processor_id() != gcwq->cpu);
@ -2300,18 +2290,17 @@ static int worker_thread(void *__worker)
woke_up:
spin_lock_irq(&gcwq->lock);
/*
* DIE can be set only while idle and REBIND set while busy has
* @worker->rebind_work scheduled. Checking here is enough.
*/
if (unlikely(worker->flags & (WORKER_REBIND | WORKER_DIE))) {
/* we are off idle list if destruction or rebind is requested */
if (unlikely(list_empty(&worker->entry))) {
spin_unlock_irq(&gcwq->lock);
/* if DIE is set, destruction is requested */
if (worker->flags & WORKER_DIE) {
worker->task->flags &= ~PF_WQ_WORKER;
return 0;
}
/* otherwise, rebind */
idle_worker_rebind(worker);
goto woke_up;
}