Loading bzImage directly.
Now arch/i386/boot/compressed/head.S understands the hardware_platform field, we can directly execute bzImages. No more horrific unpacking code. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
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@ -326,74 +326,39 @@ static unsigned long map_elf(int elf_fd, const Elf32_Ehdr *ehdr)
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return ehdr->e_entry;
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}
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/*L:160 Unfortunately the entire ELF image isn't compressed: the segments
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* which need loading are extracted and compressed raw. This denies us the
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* information we need to make a fully-general loader. */
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static unsigned long unpack_bzimage(int fd)
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{
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gzFile f;
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int ret, len = 0;
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/* A bzImage always gets loaded at physical address 1M. This is
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* actually configurable as CONFIG_PHYSICAL_START, but as the comment
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* there says, "Don't change this unless you know what you are doing".
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* Indeed. */
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void *img = from_guest_phys(0x100000);
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/* gzdopen takes our file descriptor (carefully placed at the start of
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* the GZIP header we found) and returns a gzFile. */
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f = gzdopen(fd, "rb");
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/* We read it into memory in 64k chunks until we hit the end. */
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while ((ret = gzread(f, img + len, 65536)) > 0)
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len += ret;
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if (ret < 0)
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err(1, "reading image from bzImage");
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verbose("Unpacked size %i addr %p\n", len, img);
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/* The entry point for a bzImage is always the first byte */
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return (unsigned long)img;
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}
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/*L:150 A bzImage, unlike an ELF file, is not meant to be loaded. You're
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* supposed to jump into it and it will unpack itself. We can't do that
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* because the Guest can't run the unpacking code, and adding features to
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* lguest kills puppies, so we don't want to.
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* supposed to jump into it and it will unpack itself. We used to have to
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* perform some hairy magic because the unpacking code scared me.
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*
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* The bzImage is formed by putting the decompressing code in front of the
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* compressed kernel code. So we can simple scan through it looking for the
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* first "gzip" header, and start decompressing from there. */
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* Fortunately, Jeremy Fitzhardinge convinced me it wasn't that hard and wrote
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* a small patch to jump over the tricky bits in the Guest, so now we just read
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* the funky header so we know where in the file to load, and away we go! */
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static unsigned long load_bzimage(int fd)
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{
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unsigned char c;
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int state = 0;
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u8 hdr[1024];
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int r;
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/* Modern bzImages get loaded at 1M. */
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void *p = from_guest_phys(0x100000);
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/* GZIP header is 0x1F 0x8B <method> <flags>... <compressed-by>. */
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while (read(fd, &c, 1) == 1) {
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switch (state) {
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case 0:
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if (c == 0x1F)
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state++;
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break;
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case 1:
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if (c == 0x8B)
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state++;
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else
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state = 0;
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break;
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case 2 ... 8:
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state++;
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break;
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case 9:
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/* Seek back to the start of the gzip header. */
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lseek(fd, -10, SEEK_CUR);
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/* One final check: "compressed under UNIX". */
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if (c != 0x03)
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state = -1;
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else
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return unpack_bzimage(fd);
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}
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}
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errx(1, "Could not find kernel in bzImage");
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/* Go back to the start of the file and read the header. It should be
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* a Linux boot header (see Documentation/i386/boot.txt) */
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lseek(fd, 0, SEEK_SET);
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read(fd, hdr, sizeof(hdr));
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/* At offset 0x202, we expect the magic "HdrS" */
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if (memcmp(hdr + 0x202, "HdrS", 4) != 0)
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errx(1, "This doesn't look like a bzImage to me");
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/* The byte at 0x1F1 tells us how many extra sectors of
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* header: skip over them all. */
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lseek(fd, (unsigned long)(hdr[0x1F1]+1) * 512, SEEK_SET);
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/* Now read everything into memory. in nice big chunks. */
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while ((r = read(fd, p, 65536)) > 0)
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p += r;
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/* Finally, 0x214 tells us where to start the kernel. */
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return *(unsigned long *)&hdr[0x214];
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}
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/*L:140 Loading the kernel is easy when it's a "vmlinux", but most kernels
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