[media] sh_vou: avoid going past arrays
Smatch reports two issues: drivers/media/platform/sh_vou.c:670 vou_adjust_output() error: buffer overflow 'vou_scale_v_num' 3 <= 4 drivers/media/platform/sh_vou.c:670 vou_adjust_output() error: buffer overflow 'vou_scale_v_den' 3 <= 4 It seems that there's actually a bug here: the same var (idx) is used as an index for vertical and horizontal scaling arrays. However, there are 4 elements on the h arrays, and only 3 at the v ones. On the first loop, it may select index 4 for the horizontal array. In this case, if the second loop fails to select an index, the code would keep using 4 for the vertical array, with is past of the array sizes. The intent here seems to use index 0, if the scale is not found. So, use a separate var for the vertical index. Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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@ -600,7 +600,7 @@ static void vou_adjust_output(struct sh_vou_geometry *geo, v4l2_std_id std)
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{
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unsigned int best_err = UINT_MAX, best = geo->in_width,
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width_max, height_max, img_height_max;
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int i, idx = 0;
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int i, idx_h = 0, idx_v = 0;
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if (std & V4L2_STD_525_60) {
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width_max = 858;
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@ -625,7 +625,7 @@ static void vou_adjust_output(struct sh_vou_geometry *geo, v4l2_std_id std)
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err = abs(found - geo->output.width);
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if (err < best_err) {
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best_err = err;
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idx = i;
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idx_h = i;
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best = found;
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}
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if (!err)
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@ -633,12 +633,12 @@ static void vou_adjust_output(struct sh_vou_geometry *geo, v4l2_std_id std)
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}
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geo->output.width = best;
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geo->scale_idx_h = idx;
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geo->scale_idx_h = idx_h;
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if (geo->output.left + best > width_max)
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geo->output.left = width_max - best;
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pr_debug("%s(): W %u * %u/%u = %u\n", __func__, geo->in_width,
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vou_scale_h_num[idx], vou_scale_h_den[idx], best);
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vou_scale_h_num[idx_h], vou_scale_h_den[idx_h], best);
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best_err = UINT_MAX;
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@ -655,7 +655,7 @@ static void vou_adjust_output(struct sh_vou_geometry *geo, v4l2_std_id std)
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err = abs(found - geo->output.height);
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if (err < best_err) {
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best_err = err;
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idx = i;
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idx_v = i;
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best = found;
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}
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if (!err)
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@ -663,12 +663,12 @@ static void vou_adjust_output(struct sh_vou_geometry *geo, v4l2_std_id std)
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}
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geo->output.height = best;
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geo->scale_idx_v = idx;
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geo->scale_idx_v = idx_v;
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if (geo->output.top + best > height_max)
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geo->output.top = height_max - best;
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pr_debug("%s(): H %u * %u/%u = %u\n", __func__, geo->in_height,
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vou_scale_v_num[idx], vou_scale_v_den[idx], best);
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vou_scale_v_num[idx_v], vou_scale_v_den[idx_v], best);
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}
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static int sh_vou_s_fmt_vid_out(struct file *file, void *priv,
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