[RBTREE] Merge colour and parent fields of struct rb_node.

We only used a single bit for colour information, so having a whole
machine word of space allocated for it was a bit wasteful. Instead,
store it in the lowest bit of the 'parent' pointer, since that was
always going to be aligned anyway.

Signed-off-by: David Woodhouse <dwmw2@infradead.org>
This commit is contained in:
David Woodhouse 2006-04-21 13:35:51 +01:00
parent 1975e59375
commit 55a981027f
2 changed files with 109 additions and 101 deletions

View File

@ -99,28 +99,35 @@ static inline struct page * rb_insert_page_cache(struct inode * inode,
struct rb_node
{
struct rb_node *rb_parent;
int rb_color;
unsigned long rb_parent_colour;
#define RB_RED 0
#define RB_BLACK 1
struct rb_node *rb_right;
struct rb_node *rb_left;
};
#define rb_parent(r) ((r)->rb_parent)
#define rb_set_parent(r,p) do { (r)->rb_parent = p; } while (0)
#define rb_colour(r) ((r)->rb_colour)
#define rb_is_red(r) ((r)->colour == RB_RED)
#define rb_is_black(r) ((r)->colour == RB_BLACK)
#define rb_set_red(r) do { (r)->colour = RB_RED; } while (0)
#define rb_set_black(r) do { (r)->colour = RB_BLACK; } while (0)
#define rb_set_colour(r,c) do { (r)->colour = (c); } while (0)
struct rb_root
{
struct rb_node *rb_node;
};
#define rb_parent(r) ((struct rb_node *)((r)->rb_parent_colour & ~3))
#define rb_colour(r) ((r)->rb_parent_colour & 1)
#define rb_is_red(r) (!rb_colour(r))
#define rb_is_black(r) rb_colour(r)
#define rb_set_red(r) do { (r)->rb_parent_colour &= ~1; } while (0)
#define rb_set_black(r) do { (r)->rb_parent_colour |= 1; } while (0)
static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
{
rb->rb_parent_colour = (rb->rb_parent_colour & 3) | (unsigned long)p;
}
static inline void rb_set_colour(struct rb_node *rb, int colour)
{
rb->rb_parent_colour = (rb->rb_parent_colour & ~1) | colour;
}
#define RB_ROOT (struct rb_root) { NULL, }
#define rb_entry(ptr, type, member) container_of(ptr, type, member)
@ -140,8 +147,7 @@ extern void rb_replace_node(struct rb_node *victim, struct rb_node *new,
static inline void rb_link_node(struct rb_node * node, struct rb_node * parent,
struct rb_node ** rb_link)
{
node->rb_parent = parent;
node->rb_color = RB_RED;
node->rb_parent_colour = (unsigned long )parent;
node->rb_left = node->rb_right = NULL;
*rb_link = node;

View File

@ -26,60 +26,66 @@
static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
{
struct rb_node *right = node->rb_right;
struct rb_node *parent = rb_parent(node);
if ((node->rb_right = right->rb_left))
right->rb_left->rb_parent = node;
rb_set_parent(right->rb_left, node);
right->rb_left = node;
if ((right->rb_parent = node->rb_parent))
rb_set_parent(right, parent);
if (parent)
{
if (node == node->rb_parent->rb_left)
node->rb_parent->rb_left = right;
if (node == parent->rb_left)
parent->rb_left = right;
else
node->rb_parent->rb_right = right;
parent->rb_right = right;
}
else
root->rb_node = right;
node->rb_parent = right;
rb_set_parent(node, right);
}
static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
{
struct rb_node *left = node->rb_left;
struct rb_node *parent = rb_parent(node);
if ((node->rb_left = left->rb_right))
left->rb_right->rb_parent = node;
rb_set_parent(left->rb_right, node);
left->rb_right = node;
if ((left->rb_parent = node->rb_parent))
rb_set_parent(left, parent);
if (parent)
{
if (node == node->rb_parent->rb_right)
node->rb_parent->rb_right = left;
if (node == parent->rb_right)
parent->rb_right = left;
else
node->rb_parent->rb_left = left;
parent->rb_left = left;
}
else
root->rb_node = left;
node->rb_parent = left;
rb_set_parent(node, left);
}
void rb_insert_color(struct rb_node *node, struct rb_root *root)
{
struct rb_node *parent, *gparent;
while ((parent = node->rb_parent) && parent->rb_color == RB_RED)
while ((parent = rb_parent(node)) && rb_is_red(parent))
{
gparent = parent->rb_parent;
gparent = rb_parent(parent);
if (parent == gparent->rb_left)
{
{
register struct rb_node *uncle = gparent->rb_right;
if (uncle && uncle->rb_color == RB_RED)
if (uncle && rb_is_red(uncle))
{
uncle->rb_color = RB_BLACK;
parent->rb_color = RB_BLACK;
gparent->rb_color = RB_RED;
rb_set_black(uncle);
rb_set_black(parent);
rb_set_red(gparent);
node = gparent;
continue;
}
@ -94,17 +100,17 @@ void rb_insert_color(struct rb_node *node, struct rb_root *root)
node = tmp;
}
parent->rb_color = RB_BLACK;
gparent->rb_color = RB_RED;
rb_set_black(parent);
rb_set_red(gparent);
__rb_rotate_right(gparent, root);
} else {
{
register struct rb_node *uncle = gparent->rb_left;
if (uncle && uncle->rb_color == RB_RED)
if (uncle && rb_is_red(uncle))
{
uncle->rb_color = RB_BLACK;
parent->rb_color = RB_BLACK;
gparent->rb_color = RB_RED;
rb_set_black(uncle);
rb_set_black(parent);
rb_set_red(gparent);
node = gparent;
continue;
}
@ -119,13 +125,13 @@ void rb_insert_color(struct rb_node *node, struct rb_root *root)
node = tmp;
}
parent->rb_color = RB_BLACK;
gparent->rb_color = RB_RED;
rb_set_black(parent);
rb_set_red(gparent);
__rb_rotate_left(gparent, root);
}
}
root->rb_node->rb_color = RB_BLACK;
rb_set_black(root->rb_node);
}
EXPORT_SYMBOL(rb_insert_color);
@ -134,43 +140,40 @@ static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
{
struct rb_node *other;
while ((!node || node->rb_color == RB_BLACK) && node != root->rb_node)
while ((!node || rb_is_black(node)) && node != root->rb_node)
{
if (parent->rb_left == node)
{
other = parent->rb_right;
if (other->rb_color == RB_RED)
if (rb_is_red(other))
{
other->rb_color = RB_BLACK;
parent->rb_color = RB_RED;
rb_set_black(other);
rb_set_red(parent);
__rb_rotate_left(parent, root);
other = parent->rb_right;
}
if ((!other->rb_left ||
other->rb_left->rb_color == RB_BLACK)
&& (!other->rb_right ||
other->rb_right->rb_color == RB_BLACK))
if ((!other->rb_left || rb_is_black(other->rb_left)) &&
(!other->rb_right || rb_is_black(other->rb_right)))
{
other->rb_color = RB_RED;
rb_set_red(other);
node = parent;
parent = node->rb_parent;
parent = rb_parent(node);
}
else
{
if (!other->rb_right ||
other->rb_right->rb_color == RB_BLACK)
if (!other->rb_right || rb_is_black(other->rb_right))
{
register struct rb_node *o_left;
struct rb_node *o_left;
if ((o_left = other->rb_left))
o_left->rb_color = RB_BLACK;
other->rb_color = RB_RED;
rb_set_black(o_left);
rb_set_red(other);
__rb_rotate_right(other, root);
other = parent->rb_right;
}
other->rb_color = parent->rb_color;
parent->rb_color = RB_BLACK;
rb_set_colour(other, rb_colour(parent));
rb_set_black(parent);
if (other->rb_right)
other->rb_right->rb_color = RB_BLACK;
rb_set_black(other->rb_right);
__rb_rotate_left(parent, root);
node = root->rb_node;
break;
@ -179,38 +182,35 @@ static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
else
{
other = parent->rb_left;
if (other->rb_color == RB_RED)
if (rb_is_red(other))
{
other->rb_color = RB_BLACK;
parent->rb_color = RB_RED;
rb_set_black(other);
rb_set_red(parent);
__rb_rotate_right(parent, root);
other = parent->rb_left;
}
if ((!other->rb_left ||
other->rb_left->rb_color == RB_BLACK)
&& (!other->rb_right ||
other->rb_right->rb_color == RB_BLACK))
if ((!other->rb_left || rb_is_black(other->rb_left)) &&
(!other->rb_right || rb_is_black(other->rb_right)))
{
other->rb_color = RB_RED;
rb_set_red(other);
node = parent;
parent = node->rb_parent;
parent = rb_parent(node);
}
else
{
if (!other->rb_left ||
other->rb_left->rb_color == RB_BLACK)
if (!other->rb_left || rb_is_black(other->rb_left))
{
register struct rb_node *o_right;
if ((o_right = other->rb_right))
o_right->rb_color = RB_BLACK;
other->rb_color = RB_RED;
rb_set_black(o_right);
rb_set_red(other);
__rb_rotate_left(other, root);
other = parent->rb_left;
}
other->rb_color = parent->rb_color;
parent->rb_color = RB_BLACK;
rb_set_colour(other, rb_colour(parent));
rb_set_black(parent);
if (other->rb_left)
other->rb_left->rb_color = RB_BLACK;
rb_set_black(other->rb_left);
__rb_rotate_right(parent, root);
node = root->rb_node;
break;
@ -218,7 +218,7 @@ static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
}
}
if (node)
node->rb_color = RB_BLACK;
rb_set_black(node);
}
void rb_erase(struct rb_node *node, struct rb_root *root)
@ -238,43 +238,41 @@ void rb_erase(struct rb_node *node, struct rb_root *root)
while ((left = node->rb_left) != NULL)
node = left;
child = node->rb_right;
parent = node->rb_parent;
color = node->rb_color;
parent = rb_parent(node);
color = rb_colour(node);
if (child)
child->rb_parent = parent;
if (node->rb_parent == old) {
rb_set_parent(child, parent);
if (parent == old) {
parent->rb_right = child;
parent = node;
} else
parent->rb_left = child;
node->rb_parent = old->rb_parent;
node->rb_color = old->rb_color;
node->rb_parent_colour = old->rb_parent_colour;
node->rb_right = old->rb_right;
node->rb_left = old->rb_left;
if (old->rb_parent)
if (rb_parent(old))
{
if (old->rb_parent->rb_left == old)
old->rb_parent->rb_left = node;
if (rb_parent(old)->rb_left == old)
rb_parent(old)->rb_left = node;
else
old->rb_parent->rb_right = node;
rb_parent(old)->rb_right = node;
} else
root->rb_node = node;
old->rb_left->rb_parent = node;
rb_set_parent(old->rb_left, node);
if (old->rb_right)
old->rb_right->rb_parent = node;
rb_set_parent(old->rb_right, node);
goto color;
}
parent = node->rb_parent;
color = node->rb_color;
parent = rb_parent(node);
color = rb_colour(node);
if (child)
child->rb_parent = parent;
rb_set_parent(child, parent);
if (parent)
{
if (parent->rb_left == node)
@ -322,6 +320,8 @@ EXPORT_SYMBOL(rb_last);
struct rb_node *rb_next(struct rb_node *node)
{
struct rb_node *parent;
/* If we have a right-hand child, go down and then left as far
as we can. */
if (node->rb_right) {
@ -337,15 +337,17 @@ struct rb_node *rb_next(struct rb_node *node)
ancestor is a right-hand child of its parent, keep going
up. First time it's a left-hand child of its parent, said
parent is our 'next' node. */
while (node->rb_parent && node == node->rb_parent->rb_right)
node = node->rb_parent;
while ((parent = rb_parent(node)) && node == parent->rb_right)
node = parent;
return node->rb_parent;
return parent;
}
EXPORT_SYMBOL(rb_next);
struct rb_node *rb_prev(struct rb_node *node)
{
struct rb_node *parent;
/* If we have a left-hand child, go down and then right as far
as we can. */
if (node->rb_left) {
@ -357,17 +359,17 @@ struct rb_node *rb_prev(struct rb_node *node)
/* No left-hand children. Go up till we find an ancestor which
is a right-hand child of its parent */
while (node->rb_parent && node == node->rb_parent->rb_left)
node = node->rb_parent;
while ((parent = rb_parent(node)) && node == parent->rb_left)
node = parent;
return node->rb_parent;
return parent;
}
EXPORT_SYMBOL(rb_prev);
void rb_replace_node(struct rb_node *victim, struct rb_node *new,
struct rb_root *root)
{
struct rb_node *parent = victim->rb_parent;
struct rb_node *parent = rb_parent(victim);
/* Set the surrounding nodes to point to the replacement */
if (parent) {
@ -379,9 +381,9 @@ void rb_replace_node(struct rb_node *victim, struct rb_node *new,
root->rb_node = new;
}
if (victim->rb_left)
victim->rb_left->rb_parent = new;
rb_set_parent(victim->rb_left, new);
if (victim->rb_right)
victim->rb_right->rb_parent = new;
rb_set_parent(victim->rb_right, new);
/* Copy the pointers/colour from the victim to the replacement */
*new = *victim;