drm/virtio: rework resource creation workflow.
This patch moves the virtio_gpu_cmd_create_resource() call (which notifies the host about the new resource created) into the virtio_gpu_object_create() function. That way we can call virtio_gpu_cmd_create_resource() before ttm_bo_init(), so the host already knows about the object when ttm initializes the object and calls our driver callbacks. Specifically the object is already created when the virtio_gpu_ttm_tt_bind() callback invokes virtio_gpu_object_attach(), so the extra virtio_gpu_object_attach() calls done after virtio_gpu_object_create() are not needed any more. The fence support for the create ioctl becomes a bit more tricky though. The code moved into virtio_gpu_object_create() too. We first submit the (fenced) virtio_gpu_cmd_create_resource() command, then initialize the ttm object, and finally attach just created object to the fence for the command in case it didn't finish yet. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Acked-by: Noralf Trønnes <noralf@tronnes.org> Link: http://patchwork.freedesktop.org/patch/msgid/20190318113332.10900-6-kraxel@redhat.com
This commit is contained in:
parent
fd4d6a4277
commit
530b28426a
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@ -55,7 +55,9 @@ struct virtio_gpu_object_params {
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uint32_t width;
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uint32_t height;
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unsigned long size;
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bool dumb;
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/* 3d */
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bool virgl;
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uint32_t target;
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uint32_t bind;
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uint32_t depth;
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@ -219,6 +221,9 @@ struct virtio_gpu_fpriv {
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/* virtio_ioctl.c */
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#define DRM_VIRTIO_NUM_IOCTLS 10
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extern struct drm_ioctl_desc virtio_gpu_ioctls[DRM_VIRTIO_NUM_IOCTLS];
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int virtio_gpu_object_list_validate(struct ww_acquire_ctx *ticket,
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struct list_head *head);
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void virtio_gpu_unref_list(struct list_head *head);
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/* virtio_kms.c */
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int virtio_gpu_init(struct drm_device *dev);
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@ -241,7 +246,8 @@ void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
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struct drm_file *file);
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struct virtio_gpu_object*
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virtio_gpu_alloc_object(struct drm_device *dev,
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struct virtio_gpu_object_params *params);
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struct virtio_gpu_object_params *params,
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struct virtio_gpu_fence *fence);
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int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
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struct drm_device *dev,
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struct drm_mode_create_dumb *args);
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@ -258,7 +264,8 @@ int virtio_gpu_alloc_vbufs(struct virtio_gpu_device *vgdev);
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void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev);
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void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_object *bo,
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struct virtio_gpu_object_params *params);
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struct virtio_gpu_object_params *params,
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struct virtio_gpu_fence *fence);
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void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
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uint32_t resource_id);
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void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
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@ -317,7 +324,8 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
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void
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virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_object *bo,
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struct virtio_gpu_object_params *params);
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struct virtio_gpu_object_params *params,
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struct virtio_gpu_fence *fence);
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void virtio_gpu_ctrl_ack(struct virtqueue *vq);
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void virtio_gpu_cursor_ack(struct virtqueue *vq);
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void virtio_gpu_fence_ack(struct virtqueue *vq);
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@ -345,6 +353,7 @@ void virtio_gpu_ttm_fini(struct virtio_gpu_device *vgdev);
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int virtio_gpu_mmap(struct file *filp, struct vm_area_struct *vma);
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/* virtio_gpu_fence.c */
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bool virtio_fence_signaled(struct dma_fence *f);
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struct virtio_gpu_fence *virtio_gpu_fence_alloc(
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struct virtio_gpu_device *vgdev);
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int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
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@ -356,7 +365,8 @@ void virtio_gpu_fence_event_process(struct virtio_gpu_device *vdev,
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/* virtio_gpu_object */
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int virtio_gpu_object_create(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_object_params *params,
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struct virtio_gpu_object **bo_ptr);
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struct virtio_gpu_object **bo_ptr,
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struct virtio_gpu_fence *fence);
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void virtio_gpu_object_kunmap(struct virtio_gpu_object *bo);
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int virtio_gpu_object_kmap(struct virtio_gpu_object *bo);
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int virtio_gpu_object_get_sg_table(struct virtio_gpu_device *qdev,
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@ -36,7 +36,7 @@ static const char *virtio_get_timeline_name(struct dma_fence *f)
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return "controlq";
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}
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static bool virtio_signaled(struct dma_fence *f)
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bool virtio_fence_signaled(struct dma_fence *f)
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{
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struct virtio_gpu_fence *fence = to_virtio_fence(f);
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@ -62,7 +62,7 @@ static void virtio_timeline_value_str(struct dma_fence *f, char *str, int size)
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static const struct dma_fence_ops virtio_fence_ops = {
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.get_driver_name = virtio_get_driver_name,
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.get_timeline_name = virtio_get_timeline_name,
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.signaled = virtio_signaled,
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.signaled = virtio_fence_signaled,
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.fence_value_str = virtio_fence_value_str,
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.timeline_value_str = virtio_timeline_value_str,
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};
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@ -36,13 +36,14 @@ void virtio_gpu_gem_free_object(struct drm_gem_object *gem_obj)
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struct virtio_gpu_object*
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virtio_gpu_alloc_object(struct drm_device *dev,
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struct virtio_gpu_object_params *params)
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struct virtio_gpu_object_params *params,
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struct virtio_gpu_fence *fence)
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{
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struct virtio_gpu_device *vgdev = dev->dev_private;
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struct virtio_gpu_object *obj;
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int ret;
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ret = virtio_gpu_object_create(vgdev, params, &obj);
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ret = virtio_gpu_object_create(vgdev, params, &obj, fence);
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if (ret)
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return ERR_PTR(ret);
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@ -59,7 +60,7 @@ int virtio_gpu_gem_create(struct drm_file *file,
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int ret;
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u32 handle;
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obj = virtio_gpu_alloc_object(dev, params);
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obj = virtio_gpu_alloc_object(dev, params, NULL);
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if (IS_ERR(obj))
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return PTR_ERR(obj);
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@ -82,9 +83,7 @@ int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
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struct drm_device *dev,
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struct drm_mode_create_dumb *args)
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{
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struct virtio_gpu_device *vgdev = dev->dev_private;
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struct drm_gem_object *gobj;
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struct virtio_gpu_object *obj;
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struct virtio_gpu_object_params params = { 0 };
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int ret;
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uint32_t pitch;
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@ -100,20 +99,12 @@ int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
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params.width = args->width;
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params.height = args->height;
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params.size = args->size;
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params.dumb = true;
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ret = virtio_gpu_gem_create(file_priv, dev, ¶ms, &gobj,
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&args->handle);
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if (ret)
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goto fail;
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obj = gem_to_virtio_gpu_obj(gobj);
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virtio_gpu_cmd_create_resource(vgdev, obj, ¶ms);
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/* attach the object to the resource */
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ret = virtio_gpu_object_attach(vgdev, obj, NULL);
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if (ret)
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goto fail;
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obj->dumb = true;
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args->pitch = pitch;
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return ret;
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@ -54,8 +54,8 @@ static int virtio_gpu_map_ioctl(struct drm_device *dev, void *data,
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&virtio_gpu_map->offset);
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}
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static int virtio_gpu_object_list_validate(struct ww_acquire_ctx *ticket,
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struct list_head *head)
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int virtio_gpu_object_list_validate(struct ww_acquire_ctx *ticket,
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struct list_head *head)
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{
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struct ttm_operation_ctx ctx = { false, false };
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struct ttm_validate_buffer *buf;
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@ -79,7 +79,7 @@ static int virtio_gpu_object_list_validate(struct ww_acquire_ctx *ticket,
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return 0;
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}
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static void virtio_gpu_unref_list(struct list_head *head)
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void virtio_gpu_unref_list(struct list_head *head)
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{
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struct ttm_validate_buffer *buf;
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struct ttm_buffer_object *bo;
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{
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struct virtio_gpu_device *vgdev = dev->dev_private;
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struct drm_virtgpu_resource_create *rc = data;
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struct virtio_gpu_fence *fence;
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int ret;
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struct virtio_gpu_object *qobj;
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struct drm_gem_object *obj;
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uint32_t handle = 0;
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struct list_head validate_list;
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struct ttm_validate_buffer mainbuf;
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struct virtio_gpu_fence *fence = NULL;
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struct ww_acquire_ctx ticket;
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struct virtio_gpu_object_params params = { 0 };
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if (vgdev->has_virgl_3d == false) {
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@ -298,14 +295,12 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
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return -EINVAL;
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}
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INIT_LIST_HEAD(&validate_list);
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memset(&mainbuf, 0, sizeof(struct ttm_validate_buffer));
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params.format = rc->format;
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params.width = rc->width;
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params.height = rc->height;
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params.size = rc->size;
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if (vgdev->has_virgl_3d) {
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params.virgl = true;
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params.target = rc->target;
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params.bind = rc->bind;
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params.depth = rc->depth;
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if (params.size == 0)
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params.size = PAGE_SIZE;
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qobj = virtio_gpu_alloc_object(dev, ¶ms);
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fence = virtio_gpu_fence_alloc(vgdev);
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if (!fence)
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return -ENOMEM;
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qobj = virtio_gpu_alloc_object(dev, ¶ms, fence);
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dma_fence_put(&fence->f);
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if (IS_ERR(qobj))
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return PTR_ERR(qobj);
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obj = &qobj->gem_base;
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if (!vgdev->has_virgl_3d) {
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virtio_gpu_cmd_create_resource(vgdev, qobj, ¶ms);
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ret = virtio_gpu_object_attach(vgdev, qobj, NULL);
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} else {
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/* use a gem reference since unref list undoes them */
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drm_gem_object_get(&qobj->gem_base);
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mainbuf.bo = &qobj->tbo;
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list_add(&mainbuf.head, &validate_list);
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ret = virtio_gpu_object_list_validate(&ticket, &validate_list);
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if (ret) {
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DRM_DEBUG("failed to validate\n");
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goto fail_unref;
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}
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fence = virtio_gpu_fence_alloc(vgdev);
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if (!fence) {
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ret = -ENOMEM;
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goto fail_backoff;
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}
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virtio_gpu_cmd_resource_create_3d(vgdev, qobj, ¶ms);
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ret = virtio_gpu_object_attach(vgdev, qobj, fence);
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if (ret) {
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dma_fence_put(&fence->f);
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goto fail_backoff;
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}
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ttm_eu_fence_buffer_objects(&ticket, &validate_list, &fence->f);
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}
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ret = drm_gem_handle_create(file_priv, obj, &handle);
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if (ret) {
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drm_gem_object_release(obj);
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if (vgdev->has_virgl_3d) {
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virtio_gpu_unref_list(&validate_list);
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dma_fence_put(&fence->f);
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}
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return ret;
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}
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drm_gem_object_put_unlocked(obj);
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rc->res_handle = qobj->hw_res_handle; /* similiar to a VM address */
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rc->bo_handle = handle;
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if (vgdev->has_virgl_3d) {
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virtio_gpu_unref_list(&validate_list);
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dma_fence_put(&fence->f);
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}
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return 0;
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fail_backoff:
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ttm_eu_backoff_reservation(&ticket, &validate_list);
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fail_unref:
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if (vgdev->has_virgl_3d) {
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virtio_gpu_unref_list(&validate_list);
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dma_fence_put(&fence->f);
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}
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//fail_obj:
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// drm_gem_object_handle_unreference_unlocked(obj);
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return ret;
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}
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static int virtio_gpu_resource_info_ioctl(struct drm_device *dev, void *data,
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@ -23,6 +23,8 @@
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <drm/ttm/ttm_execbuf_util.h>
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#include "virtgpu_drv.h"
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static int virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev,
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@ -92,7 +94,8 @@ static void virtio_gpu_init_ttm_placement(struct virtio_gpu_object *vgbo)
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int virtio_gpu_object_create(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_object_params *params,
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struct virtio_gpu_object **bo_ptr)
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struct virtio_gpu_object **bo_ptr,
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struct virtio_gpu_fence *fence)
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{
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struct virtio_gpu_object *bo;
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size_t acc_size;
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@ -118,9 +121,15 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev,
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kfree(bo);
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return ret;
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}
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bo->dumb = false;
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virtio_gpu_init_ttm_placement(bo);
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bo->dumb = params->dumb;
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if (params->virgl) {
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virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, fence);
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} else {
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virtio_gpu_cmd_create_resource(vgdev, bo, params, fence);
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}
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virtio_gpu_init_ttm_placement(bo);
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ret = ttm_bo_init(&vgdev->mman.bdev, &bo->tbo, params->size,
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ttm_bo_type_device, &bo->placement, 0,
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true, acc_size, NULL, NULL,
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@ -129,6 +138,38 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev,
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if (ret != 0)
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return ret;
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if (fence) {
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struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv;
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struct list_head validate_list;
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struct ttm_validate_buffer mainbuf;
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struct ww_acquire_ctx ticket;
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unsigned long irq_flags;
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bool signaled;
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INIT_LIST_HEAD(&validate_list);
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memset(&mainbuf, 0, sizeof(struct ttm_validate_buffer));
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/* use a gem reference since unref list undoes them */
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drm_gem_object_get(&bo->gem_base);
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mainbuf.bo = &bo->tbo;
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list_add(&mainbuf.head, &validate_list);
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ret = virtio_gpu_object_list_validate(&ticket, &validate_list);
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if (ret == 0) {
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spin_lock_irqsave(&drv->lock, irq_flags);
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signaled = virtio_fence_signaled(&fence->f);
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if (!signaled)
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/* virtio create command still in flight */
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ttm_eu_fence_buffer_objects(&ticket, &validate_list,
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&fence->f);
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spin_unlock_irqrestore(&drv->lock, irq_flags);
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if (signaled)
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/* virtio create command finished */
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ttm_eu_backoff_reservation(&ticket, &validate_list);
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}
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virtio_gpu_unref_list(&validate_list);
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}
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*bo_ptr = bo;
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return 0;
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}
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@ -376,7 +376,8 @@ retry:
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/* create a basic resource */
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void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_object *bo,
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struct virtio_gpu_object_params *params)
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struct virtio_gpu_object_params *params,
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struct virtio_gpu_fence *fence)
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{
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struct virtio_gpu_resource_create_2d *cmd_p;
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struct virtio_gpu_vbuffer *vbuf;
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@ -390,7 +391,7 @@ void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
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cmd_p->width = cpu_to_le32(params->width);
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cmd_p->height = cpu_to_le32(params->height);
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virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
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bo->created = true;
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}
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@ -826,7 +827,8 @@ void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
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void
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virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_object *bo,
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struct virtio_gpu_object_params *params)
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struct virtio_gpu_object_params *params,
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struct virtio_gpu_fence *fence)
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{
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struct virtio_gpu_resource_create_3d *cmd_p;
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struct virtio_gpu_vbuffer *vbuf;
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@ -848,7 +850,7 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
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cmd_p->nr_samples = cpu_to_le32(params->nr_samples);
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cmd_p->flags = cpu_to_le32(params->flags);
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virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
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bo->created = true;
|
||||
}
|
||||
|
||||
|
@ -932,8 +934,8 @@ int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
|
|||
struct scatterlist *sg;
|
||||
int si, nents;
|
||||
|
||||
if (!obj->created)
|
||||
return 0;
|
||||
if (WARN_ON_ONCE(!obj->created))
|
||||
return -EINVAL;
|
||||
|
||||
if (!obj->pages) {
|
||||
int ret;
|
||||
|
|
Loading…
Reference in New Issue