ACPICA: Namespace: Add acpi_ns_handle_to_name()
ACPICA commit f9fe27a68a90c9d32dd3156241a5e788fb6956ea This patch adds acpi_ns_handle_to_name() so that in the acpi_get_name(): 1. Logics can be made simpler, 2. Lock held for acpi_ns_handle_to_name() can also be applied to acpi_ns_handle_to_pathname(). The lock might be useless (see Link 1 below), but kept as acpi_get_name() is an external API. Except the lock correction, this patch is a functional no-op. BZ 1182, Lv Zheng. Link: https://github.com/acpica/acpica/commit/f9fe27a6 Link: https://bugs.acpica.org/show_bug.cgi?id=1182 [# 1] Signed-off-by: Lv Zheng <lv.zheng@intel.com> Signed-off-by: Bob Moore <robert.moore@intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
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@ -291,6 +291,9 @@ char *acpi_ns_get_normalized_pathname(struct acpi_namespace_node *node,
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char *acpi_ns_name_of_current_scope(struct acpi_walk_state *walk_state);
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acpi_status
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acpi_ns_handle_to_name(acpi_handle target_handle, struct acpi_buffer *buffer);
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acpi_status
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acpi_ns_handle_to_pathname(acpi_handle target_handle,
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struct acpi_buffer *buffer, u8 no_trailing);
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@ -95,6 +95,51 @@ acpi_size acpi_ns_get_pathname_length(struct acpi_namespace_node *node)
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return (size);
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}
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/*******************************************************************************
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*
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* FUNCTION: acpi_ns_handle_to_name
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*
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* PARAMETERS: target_handle - Handle of named object whose name is
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* to be found
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* buffer - Where the name is returned
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*
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* RETURN: Status, Buffer is filled with name if status is AE_OK
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*
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* DESCRIPTION: Build and return a full namespace name
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*
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******************************************************************************/
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acpi_status
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acpi_ns_handle_to_name(acpi_handle target_handle, struct acpi_buffer *buffer)
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{
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acpi_status status;
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struct acpi_namespace_node *node;
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const char *node_name;
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ACPI_FUNCTION_TRACE_PTR(ns_handle_to_name, target_handle);
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node = acpi_ns_validate_handle(target_handle);
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if (!node) {
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return_ACPI_STATUS(AE_BAD_PARAMETER);
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}
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/* Validate/Allocate/Clear caller buffer */
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status = acpi_ut_initialize_buffer(buffer, ACPI_PATH_SEGMENT_LENGTH);
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if (ACPI_FAILURE(status)) {
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return_ACPI_STATUS(status);
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}
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/* Just copy the ACPI name from the Node and zero terminate it */
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node_name = acpi_ut_get_node_name(node);
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ACPI_MOVE_NAME(buffer->pointer, node_name);
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((char *)buffer->pointer)[ACPI_NAME_SIZE] = 0;
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ACPI_DEBUG_PRINT((ACPI_DB_EXEC, "%4.4s\n", (char *)buffer->pointer));
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return_ACPI_STATUS(AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: acpi_ns_handle_to_pathname
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@ -158,8 +158,6 @@ acpi_status
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acpi_get_name(acpi_handle handle, u32 name_type, struct acpi_buffer *buffer)
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{
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acpi_status status;
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struct acpi_namespace_node *node;
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const char *node_name;
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/* Parameter validation */
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@ -172,6 +170,15 @@ acpi_get_name(acpi_handle handle, u32 name_type, struct acpi_buffer *buffer)
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return (status);
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}
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/*
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* Wants the single segment ACPI name.
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* Validate handle and convert to a namespace Node
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*/
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status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE);
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if (ACPI_FAILURE(status)) {
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return (status);
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}
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if (name_type == ACPI_FULL_PATHNAME ||
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name_type == ACPI_FULL_PATHNAME_NO_TRAILING) {
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@ -181,40 +188,12 @@ acpi_get_name(acpi_handle handle, u32 name_type, struct acpi_buffer *buffer)
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name_type ==
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ACPI_FULL_PATHNAME ? FALSE :
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TRUE);
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return (status);
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} else {
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/* Get the single name */
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status = acpi_ns_handle_to_name(handle, buffer);
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}
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/*
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* Wants the single segment ACPI name.
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* Validate handle and convert to a namespace Node
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*/
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status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE);
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if (ACPI_FAILURE(status)) {
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return (status);
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}
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node = acpi_ns_validate_handle(handle);
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if (!node) {
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status = AE_BAD_PARAMETER;
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goto unlock_and_exit;
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}
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/* Validate/Allocate/Clear caller buffer */
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status = acpi_ut_initialize_buffer(buffer, ACPI_PATH_SEGMENT_LENGTH);
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if (ACPI_FAILURE(status)) {
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goto unlock_and_exit;
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}
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/* Just copy the ACPI name from the Node and zero terminate it */
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node_name = acpi_ut_get_node_name(node);
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ACPI_MOVE_NAME(buffer->pointer, node_name);
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((char *)buffer->pointer)[ACPI_NAME_SIZE] = 0;
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status = AE_OK;
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unlock_and_exit:
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(void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE);
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return (status);
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}
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