GFS2: Set gl_object in inode lookup only after block type check
Before this patch, the inode glock's gl_object was set after a reference was acquired, but before the block type was verified. In cases where the block was unlinked, then freed and reused on another node, a residule delete callback (delete_work) would try to look up the inode, eventually failing the block check, but only after it overwrites gl_object with a pointer to the wrong inode. This patch moves the assignment of gl_object after the block check so it won't be improperly overwritten. Likewise, at the end of the function, gfs2_inode_lookup was clearing gl_object after it unlocked the glock, which meant another process might free the glock in the meantime. This patch guards against that case. Signed-off-by: Bob Peterson <rpeterso@redhat.com> Reviewed-by: Andreas Gruenbacher <agruenba@redhat.com>
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@ -145,7 +145,6 @@ struct inode *gfs2_inode_lookup(struct super_block *sb, unsigned int type,
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if (unlikely(error))
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goto fail;
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flush_delayed_work(&ip->i_gl->gl_work);
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glock_set_object(ip->i_gl, ip);
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error = gfs2_glock_get(sdp, no_addr, &gfs2_iopen_glops, CREATE, &io_gl);
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if (unlikely(error))
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@ -170,6 +169,7 @@ struct inode *gfs2_inode_lookup(struct super_block *sb, unsigned int type,
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}
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}
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glock_set_object(ip->i_gl, ip);
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set_bit(GIF_INVALID, &ip->i_flags);
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error = gfs2_glock_nq_init(io_gl, LM_ST_SHARED, GL_EXACT, &ip->i_iopen_gh);
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if (unlikely(error))
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@ -206,9 +206,9 @@ fail_refresh:
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fail_put:
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if (io_gl)
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gfs2_glock_put(io_gl);
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glock_clear_object(ip->i_gl, ip);
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if (gfs2_holder_initialized(&i_gh))
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gfs2_glock_dq_uninit(&i_gh);
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glock_clear_object(ip->i_gl, ip);
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fail:
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iget_failed(inode);
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return ERR_PTR(error);
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