drm/amdgpu: set LDS_CONFIG=0x20 on Navy Flounder to fix a GPU hang (v2)
v2: squash in build fix Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -3219,7 +3219,10 @@ static const struct soc15_reg_golden golden_settings_gc_10_3_2[] =
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SOC15_REG_GOLDEN_VALUE(GC, 0, mmSQ_PERFCOUNTER9_SELECT, 0xf0f001ff, 0x00000000),
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SOC15_REG_GOLDEN_VALUE(GC, 0, mmTA_CNTL_AUX, 0xfff7ffff, 0x01030000),
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SOC15_REG_GOLDEN_VALUE(GC, 0, mmUTCL1_CTRL, 0xffbfffff, 0x00a00000),
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SOC15_REG_GOLDEN_VALUE(GC, 0, mmVGT_GS_MAX_WAVE_ID, 0x00000fff, 0x000003ff)
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SOC15_REG_GOLDEN_VALUE(GC, 0, mmVGT_GS_MAX_WAVE_ID, 0x00000fff, 0x000003ff),
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/* This is not in GDB yet. Don't remove it. It fixes a GPU hang on Navy Flounder. */
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SOC15_REG_GOLDEN_VALUE(GC, 0, mmLDS_CONFIG, 0x00000020, 0x00000020),
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};
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static const struct soc15_reg_golden golden_settings_gc_10_3_vangogh[] =
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