[DCCP]: Twice the wrong reset code in receiving connection-Requests
This fixes two bugs in processing of connection-Requests in v{4,6}_conn_request: 1. Due to using the variable `reset_code', the Reset code generated internally by dccp_parse_options() is overwritten with the initialised value ("Too Busy") of reset_code, which is not what is intended. 2. When receiving a connection-Request on a multicast or broadcast address, no Reset should be generated, to avoid storms of such packets. Instead of jumping to the `drop' label, the v{4,6}_conn_request functions now return 0. Below is why in my understanding this is correct: When the conn_request function returns < 0, then the caller, dccp_rcv_state_process(), returns 1. In all instances where dccp_rcv_state_process is called (dccp_v4_do_rcv, dccp_v6_do_rcv, and dccp_child_process), a return value of != 0 from dccp_rcv_state_process() means that a Reset is generated. If on the other hand the conn_request function returns 0, the packet is discarded and no Reset is generated. Note: There may be a related problem when sending the Response, due to the following. if (dccp_v6_send_response(sk, req, NULL)) goto drop_and_free; /* ... */ drop_and_free: return -1; In this case, if send_response fails due to transmission errors, the next thing that is generated is a Reset with a code "Too Busy". I haven't been able to conjure up such a condition, but it might be good to change the behaviour here also (not done by this patch). Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: Ian McDonald <ian.mcdonald@jandi.co.nz> Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -568,17 +568,14 @@ int dccp_v4_conn_request(struct sock *sk, struct sk_buff *skb)
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struct dccp_request_sock *dreq;
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const __be32 service = dccp_hdr_request(skb)->dccph_req_service;
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struct dccp_skb_cb *dcb = DCCP_SKB_CB(skb);
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__u8 reset_code = DCCP_RESET_CODE_TOO_BUSY;
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/* Never answer to DCCP_PKT_REQUESTs send to broadcast or multicast */
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if (((struct rtable *)skb->dst)->rt_flags &
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(RTCF_BROADCAST | RTCF_MULTICAST)) {
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reset_code = DCCP_RESET_CODE_NO_CONNECTION;
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goto drop;
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}
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(RTCF_BROADCAST | RTCF_MULTICAST))
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return 0; /* discard, don't send a reset here */
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if (dccp_bad_service_code(sk, service)) {
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reset_code = DCCP_RESET_CODE_BAD_SERVICE_CODE;
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dcb->dccpd_reset_code = DCCP_RESET_CODE_BAD_SERVICE_CODE;
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goto drop;
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}
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/*
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@ -586,6 +583,7 @@ int dccp_v4_conn_request(struct sock *sk, struct sk_buff *skb)
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* limitations, they conserve resources and peer is
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* evidently real one.
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*/
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dcb->dccpd_reset_code = DCCP_RESET_CODE_TOO_BUSY;
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if (inet_csk_reqsk_queue_is_full(sk))
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goto drop;
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@ -638,7 +636,6 @@ drop_and_free:
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reqsk_free(req);
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drop:
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DCCP_INC_STATS_BH(DCCP_MIB_ATTEMPTFAILS);
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dcb->dccpd_reset_code = reset_code;
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return -1;
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}
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@ -390,21 +390,21 @@ static int dccp_v6_conn_request(struct sock *sk, struct sk_buff *skb)
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struct ipv6_pinfo *np = inet6_sk(sk);
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const __be32 service = dccp_hdr_request(skb)->dccph_req_service;
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struct dccp_skb_cb *dcb = DCCP_SKB_CB(skb);
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__u8 reset_code = DCCP_RESET_CODE_TOO_BUSY;
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if (skb->protocol == htons(ETH_P_IP))
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return dccp_v4_conn_request(sk, skb);
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if (!ipv6_unicast_destination(skb))
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goto drop;
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return 0; /* discard, don't send a reset here */
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if (dccp_bad_service_code(sk, service)) {
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reset_code = DCCP_RESET_CODE_BAD_SERVICE_CODE;
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dcb->dccpd_reset_code = DCCP_RESET_CODE_BAD_SERVICE_CODE;
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goto drop;
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}
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/*
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* There are no SYN attacks on IPv6, yet...
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*/
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dcb->dccpd_reset_code = DCCP_RESET_CODE_TOO_BUSY;
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if (inet_csk_reqsk_queue_is_full(sk))
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goto drop;
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@ -464,7 +464,6 @@ drop_and_free:
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reqsk_free(req);
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drop:
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DCCP_INC_STATS_BH(DCCP_MIB_ATTEMPTFAILS);
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dcb->dccpd_reset_code = reset_code;
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return -1;
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}
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