livepatch: Proper error handling in the shadow variables selftest

Add proper error handling when allocating or getting shadow variables
in the selftest. It prevents an invalid pointer access in some situations.
It shows the good programming practice in the others.

The error codes are just the best guess and specific for this particular
test. In general, klp_shadow_alloc() returns NULL also when the given
shadow variable has already been allocated. In addition, both
klp_shadow_alloc() and klp_shadow_get_or_alloc() might fail from
other reasons when the constructor fails.

Note, that the error code is not really important even in the real life.
The use of shadow variables should be transparent for the original
livepatched code.

Acked-by: Miroslav Benes <mbenes@suse.cz>
Acked-by: Joe Lawrence <joe.lawrence@redhat.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
This commit is contained in:
Petr Mladek 2019-02-04 14:56:52 +01:00
parent 86e43f23c1
commit 49ee4dd2e7
1 changed files with 22 additions and 0 deletions

View File

@ -154,22 +154,37 @@ static int test_klp_shadow_vars_init(void)
* Allocate a few shadow variables with different <obj> and <id>. * Allocate a few shadow variables with different <obj> and <id>.
*/ */
sv1 = shadow_alloc(obj, id, size, gfp_flags, shadow_ctor, &var1); sv1 = shadow_alloc(obj, id, size, gfp_flags, shadow_ctor, &var1);
if (!sv1)
return -ENOMEM;
sv2 = shadow_alloc(obj + 1, id, size, gfp_flags, shadow_ctor, &var2); sv2 = shadow_alloc(obj + 1, id, size, gfp_flags, shadow_ctor, &var2);
if (!sv2)
return -ENOMEM;
sv3 = shadow_alloc(obj, id + 1, size, gfp_flags, shadow_ctor, &var3); sv3 = shadow_alloc(obj, id + 1, size, gfp_flags, shadow_ctor, &var3);
if (!sv3)
return -ENOMEM;
/* /*
* Verify we can find our new shadow variables and that they point * Verify we can find our new shadow variables and that they point
* to expected data. * to expected data.
*/ */
ret = shadow_get(obj, id); ret = shadow_get(obj, id);
if (!ret)
return -EINVAL;
if (ret == sv1 && *sv1 == &var1) if (ret == sv1 && *sv1 == &var1)
pr_info(" got expected PTR%d -> PTR%d result\n", pr_info(" got expected PTR%d -> PTR%d result\n",
ptr_id(sv1), ptr_id(*sv1)); ptr_id(sv1), ptr_id(*sv1));
ret = shadow_get(obj + 1, id); ret = shadow_get(obj + 1, id);
if (!ret)
return -EINVAL;
if (ret == sv2 && *sv2 == &var2) if (ret == sv2 && *sv2 == &var2)
pr_info(" got expected PTR%d -> PTR%d result\n", pr_info(" got expected PTR%d -> PTR%d result\n",
ptr_id(sv2), ptr_id(*sv2)); ptr_id(sv2), ptr_id(*sv2));
ret = shadow_get(obj, id + 1); ret = shadow_get(obj, id + 1);
if (!ret)
return -EINVAL;
if (ret == sv3 && *sv3 == &var3) if (ret == sv3 && *sv3 == &var3)
pr_info(" got expected PTR%d -> PTR%d result\n", pr_info(" got expected PTR%d -> PTR%d result\n",
ptr_id(sv3), ptr_id(*sv3)); ptr_id(sv3), ptr_id(*sv3));
@ -179,7 +194,12 @@ static int test_klp_shadow_vars_init(void)
* The second invocation should return the same shadow var. * The second invocation should return the same shadow var.
*/ */
sv4 = shadow_get_or_alloc(obj + 2, id, size, gfp_flags, shadow_ctor, &var4); sv4 = shadow_get_or_alloc(obj + 2, id, size, gfp_flags, shadow_ctor, &var4);
if (!sv4)
return -ENOMEM;
ret = shadow_get_or_alloc(obj + 2, id, size, gfp_flags, shadow_ctor, &var4); ret = shadow_get_or_alloc(obj + 2, id, size, gfp_flags, shadow_ctor, &var4);
if (!ret)
return -EINVAL;
if (ret == sv4 && *sv4 == &var4) if (ret == sv4 && *sv4 == &var4)
pr_info(" got expected PTR%d -> PTR%d result\n", pr_info(" got expected PTR%d -> PTR%d result\n",
ptr_id(sv4), ptr_id(*sv4)); ptr_id(sv4), ptr_id(*sv4));
@ -207,6 +227,8 @@ static int test_klp_shadow_vars_init(void)
* We should still find an <id+1> variable. * We should still find an <id+1> variable.
*/ */
ret = shadow_get(obj, id + 1); ret = shadow_get(obj, id + 1);
if (!ret)
return -EINVAL;
if (ret == sv3 && *sv3 == &var3) if (ret == sv3 && *sv3 == &var3)
pr_info(" got expected PTR%d -> PTR%d result\n", pr_info(" got expected PTR%d -> PTR%d result\n",
ptr_id(sv3), ptr_id(*sv3)); ptr_id(sv3), ptr_id(*sv3));