drm/virtio: make resource id workaround runtime switchable.

Also update the comment with a reference to the virglrenderer fix.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20190822102614.18164-1-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann 2019-08-22 12:26:14 +02:00
parent 15c665bb46
commit 3e93bc2a58
1 changed files with 24 additions and 20 deletions

View File

@ -27,34 +27,38 @@
#include "virtgpu_drv.h"
static int virtio_gpu_virglrenderer_workaround = 1;
module_param_named(virglhack, virtio_gpu_virglrenderer_workaround, int, 0400);
static int virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev,
uint32_t *resid)
{
#if 0
int handle = ida_alloc(&vgdev->resource_ida, GFP_KERNEL);
if (handle < 0)
return handle;
#else
static int handle;
/*
* FIXME: dirty hack to avoid re-using IDs, virglrenderer
* can't deal with that. Needs fixing in virglrenderer, also
* should figure a better way to handle that in the guest.
*/
handle++;
#endif
*resid = handle + 1;
if (virtio_gpu_virglrenderer_workaround) {
/*
* Hack to avoid re-using resource IDs.
*
* virglrenderer versions up to (and including) 0.7.0
* can't deal with that. virglrenderer commit
* "f91a9dd35715 Fix unlinking resources from hash
* table." (Feb 2019) fixes the bug.
*/
static int handle;
handle++;
*resid = handle + 1;
} else {
int handle = ida_alloc(&vgdev->resource_ida, GFP_KERNEL);
if (handle < 0)
return handle;
*resid = handle + 1;
}
return 0;
}
static void virtio_gpu_resource_id_put(struct virtio_gpu_device *vgdev, uint32_t id)
{
#if 0
ida_free(&vgdev->resource_ida, id - 1);
#endif
if (!virtio_gpu_virglrenderer_workaround) {
ida_free(&vgdev->resource_ida, id - 1);
}
}
static void virtio_gpu_ttm_bo_destroy(struct ttm_buffer_object *tbo)