ALSA: azt3328: Simplify PM callbacks
This is a similar cleanup like the commit [3db084fd0af5: ALSA: fm801: PCI core handles power state for us]. Since pci_set_power_state(), pci_save_state() and pci_restore_state() are already done in the PCI core side, so we don't need to it doubly. Also, pci_enable_device(), pci_disable_device() and pci_set_master() calls in PM callbacks are superfluous nowadays, too, so get rid of them as well. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -2694,7 +2694,6 @@ snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
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static int
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static int
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snd_azf3328_suspend(struct device *dev)
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snd_azf3328_suspend(struct device *dev)
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{
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{
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struct pci_dev *pci = to_pci_dev(dev);
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struct snd_card *card = dev_get_drvdata(dev);
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struct snd_card *card = dev_get_drvdata(dev);
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struct snd_azf3328 *chip = card->private_data;
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struct snd_azf3328 *chip = card->private_data;
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u16 *saved_regs_ctrl_u16;
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u16 *saved_regs_ctrl_u16;
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@ -2720,29 +2719,15 @@ snd_azf3328_suspend(struct device *dev)
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ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
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ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
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snd_azf3328_suspend_regs(chip, chip->opl3_io,
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snd_azf3328_suspend_regs(chip, chip->opl3_io,
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ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
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ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
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pci_disable_device(pci);
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pci_save_state(pci);
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pci_set_power_state(pci, PCI_D3hot);
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return 0;
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return 0;
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}
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}
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static int
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static int
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snd_azf3328_resume(struct device *dev)
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snd_azf3328_resume(struct device *dev)
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{
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{
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struct pci_dev *pci = to_pci_dev(dev);
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struct snd_card *card = dev_get_drvdata(dev);
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struct snd_card *card = dev_get_drvdata(dev);
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const struct snd_azf3328 *chip = card->private_data;
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const struct snd_azf3328 *chip = card->private_data;
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pci_set_power_state(pci, PCI_D0);
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pci_restore_state(pci);
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if (pci_enable_device(pci) < 0) {
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dev_err(dev, "pci_enable_device failed, disabling device\n");
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snd_card_disconnect(card);
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return -EIO;
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}
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pci_set_master(pci);
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snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
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snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
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ARRAY_SIZE(chip->saved_regs_game));
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ARRAY_SIZE(chip->saved_regs_game));
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snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
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snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
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