drm/bochs: Don't grab dev->struct_mutex for in mmap offset ioctl
Since David Herrmann's mmap vma manager rework we don't need to grab dev->struct_mutex any more to prevent races when looking up the mmap offset. Drop it and instead don't forget to use the unref_unlocked variant (since the drm core still cares). Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
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@ -454,25 +454,17 @@ int bochs_dumb_mmap_offset(struct drm_file *file, struct drm_device *dev,
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uint32_t handle, uint64_t *offset)
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uint32_t handle, uint64_t *offset)
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{
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{
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struct drm_gem_object *obj;
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struct drm_gem_object *obj;
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int ret;
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struct bochs_bo *bo;
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struct bochs_bo *bo;
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mutex_lock(&dev->struct_mutex);
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obj = drm_gem_object_lookup(dev, file, handle);
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obj = drm_gem_object_lookup(dev, file, handle);
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if (obj == NULL) {
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if (obj == NULL)
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ret = -ENOENT;
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return -ENOENT;
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goto out_unlock;
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}
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bo = gem_to_bochs_bo(obj);
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bo = gem_to_bochs_bo(obj);
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*offset = bochs_bo_mmap_offset(bo);
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*offset = bochs_bo_mmap_offset(bo);
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drm_gem_object_unreference(obj);
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drm_gem_object_unreference_unlocked(obj);
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ret = 0;
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return 0;
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out_unlock:
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mutex_unlock(&dev->struct_mutex);
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return ret;
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}
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}
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/* ---------------------------------------------------------------------- */
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/* ---------------------------------------------------------------------- */
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