lib/genalloc: fix the overflow when size is too big
Some graphic card has very big memory on chip, such as 32G bytes. In the following case, it will cause overflow: pool = gen_pool_create(PAGE_SHIFT, NUMA_NO_NODE); ret = gen_pool_add(pool, 0x1000000, SZ_32G, NUMA_NO_NODE); va = gen_pool_alloc(pool, SZ_4G); The overflow occurs in gen_pool_alloc_algo_owner(): .... size = nbits << order; .... The @nbits is "int" type, so it will overflow. Then the gen_pool_avail() will return the wrong value. This patch converts some "int" to "unsigned long", and changes the compare code in while. Link: https://lkml.kernel.org/r/20201229060657.3389-1-sjhuang@iluvatar.ai Signed-off-by: Huang Shijie <sjhuang@iluvatar.ai> Reported-by: Shi Jiasheng <jiasheng.shi@iluvatar.ai> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -81,14 +81,14 @@ static int clear_bits_ll(unsigned long *addr, unsigned long mask_to_clear)
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* users set the same bit, one user will return remain bits, otherwise
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* return 0.
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*/
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static int bitmap_set_ll(unsigned long *map, int start, int nr)
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static int bitmap_set_ll(unsigned long *map, unsigned long start, unsigned long nr)
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{
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unsigned long *p = map + BIT_WORD(start);
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const int size = start + nr;
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const unsigned long size = start + nr;
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int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
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unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
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while (nr - bits_to_set >= 0) {
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while (nr >= bits_to_set) {
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if (set_bits_ll(p, mask_to_set))
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return nr;
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nr -= bits_to_set;
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@ -116,14 +116,15 @@ static int bitmap_set_ll(unsigned long *map, int start, int nr)
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* users clear the same bit, one user will return remain bits,
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* otherwise return 0.
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*/
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static int bitmap_clear_ll(unsigned long *map, int start, int nr)
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static unsigned long
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bitmap_clear_ll(unsigned long *map, unsigned long start, unsigned long nr)
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{
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unsigned long *p = map + BIT_WORD(start);
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const int size = start + nr;
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const unsigned long size = start + nr;
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int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
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unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
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while (nr - bits_to_clear >= 0) {
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while (nr >= bits_to_clear) {
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if (clear_bits_ll(p, mask_to_clear))
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return nr;
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nr -= bits_to_clear;
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@ -183,8 +184,8 @@ int gen_pool_add_owner(struct gen_pool *pool, unsigned long virt, phys_addr_t ph
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size_t size, int nid, void *owner)
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{
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struct gen_pool_chunk *chunk;
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int nbits = size >> pool->min_alloc_order;
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int nbytes = sizeof(struct gen_pool_chunk) +
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unsigned long nbits = size >> pool->min_alloc_order;
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unsigned long nbytes = sizeof(struct gen_pool_chunk) +
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BITS_TO_LONGS(nbits) * sizeof(long);
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chunk = vzalloc_node(nbytes, nid);
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@ -242,7 +243,7 @@ void gen_pool_destroy(struct gen_pool *pool)
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struct list_head *_chunk, *_next_chunk;
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struct gen_pool_chunk *chunk;
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int order = pool->min_alloc_order;
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int bit, end_bit;
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unsigned long bit, end_bit;
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list_for_each_safe(_chunk, _next_chunk, &pool->chunks) {
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chunk = list_entry(_chunk, struct gen_pool_chunk, next_chunk);
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@ -278,7 +279,7 @@ unsigned long gen_pool_alloc_algo_owner(struct gen_pool *pool, size_t size,
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struct gen_pool_chunk *chunk;
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unsigned long addr = 0;
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int order = pool->min_alloc_order;
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int nbits, start_bit, end_bit, remain;
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unsigned long nbits, start_bit, end_bit, remain;
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#ifndef CONFIG_ARCH_HAVE_NMI_SAFE_CMPXCHG
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BUG_ON(in_nmi());
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@ -487,7 +488,7 @@ void gen_pool_free_owner(struct gen_pool *pool, unsigned long addr, size_t size,
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{
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struct gen_pool_chunk *chunk;
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int order = pool->min_alloc_order;
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int start_bit, nbits, remain;
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unsigned long start_bit, nbits, remain;
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#ifndef CONFIG_ARCH_HAVE_NMI_SAFE_CMPXCHG
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BUG_ON(in_nmi());
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@ -755,7 +756,7 @@ unsigned long gen_pool_best_fit(unsigned long *map, unsigned long size,
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index = bitmap_find_next_zero_area(map, size, start, nr, 0);
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while (index < size) {
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int next_bit = find_next_bit(map, size, index + nr);
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unsigned long next_bit = find_next_bit(map, size, index + nr);
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if ((next_bit - index) < len) {
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len = next_bit - index;
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start_bit = index;
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