[NET]: Cris checksum annotations and cleanups.
* sanitize prototypes and annotate * kill cast-as-lvalue abuses in csum_partial() * usual ntohs-equals-shift for checksum purposes Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -47,39 +47,41 @@
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#include <asm/delay.h>
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unsigned int csum_partial(const unsigned char * buff, int len, unsigned int sum)
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__wsum csum_partial(const void *p, int len, __wsum __sum)
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{
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/*
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* Experiments with ethernet and slip connections show that buff
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* is aligned on either a 2-byte or 4-byte boundary.
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*/
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const unsigned char *endMarker = buff + len;
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const unsigned char *marker = endMarker - (len % 16);
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u32 sum = (__force u32)__sum;
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const u16 *buff = p;
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/*
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* Experiments with ethernet and slip connections show that buff
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* is aligned on either a 2-byte or 4-byte boundary.
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*/
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const void *endMarker = p + len;
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const void *marker = endMarker - (len % 16);
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#if 0
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if((int)buff & 0x3)
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printk("unaligned buff %p\n", buff);
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__delay(900); /* extra delay of 90 us to test performance hit */
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if((int)buff & 0x3)
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printk("unaligned buff %p\n", buff);
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__delay(900); /* extra delay of 90 us to test performance hit */
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#endif
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BITON;
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while (buff < marker) {
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sum += *((unsigned short *)buff)++;
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sum += *((unsigned short *)buff)++;
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sum += *((unsigned short *)buff)++;
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sum += *((unsigned short *)buff)++;
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sum += *((unsigned short *)buff)++;
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sum += *((unsigned short *)buff)++;
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sum += *((unsigned short *)buff)++;
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sum += *((unsigned short *)buff)++;
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}
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marker = endMarker - (len % 2);
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while(buff < marker) {
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sum += *((unsigned short *)buff)++;
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}
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if(endMarker - buff > 0) {
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sum += *buff; /* add extra byte seperately */
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}
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BITOFF;
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return(sum);
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BITON;
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while (buff < marker) {
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sum += *buff++;
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sum += *buff++;
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sum += *buff++;
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sum += *buff++;
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sum += *buff++;
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sum += *buff++;
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sum += *buff++;
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sum += *buff++;
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}
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marker = endMarker - (len % 2);
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while (buff < marker)
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sum += *buff++;
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if (endMarker > buff)
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sum += *(const u8 *)buff; /* add extra byte seperately */
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BITOFF;
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return (__force __wsum)sum;
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}
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EXPORT_SYMBOL(csum_partial);
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@ -8,11 +8,11 @@
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* to split all of those into 16-bit components, then add.
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*/
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static inline unsigned int
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csum_tcpudp_nofold(unsigned long saddr, unsigned long daddr, unsigned short len,
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unsigned short proto, unsigned int sum)
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static inline __wsum
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csum_tcpudp_nofold(__be32 saddr, __be32 daddr, unsigned short len,
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unsigned short proto, __wsum sum)
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{
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int res;
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__wsum res;
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__asm__ ("add.d %2, %0\n\t"
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"ax\n\t"
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"add.d %3, %0\n\t"
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@ -21,7 +21,7 @@ csum_tcpudp_nofold(unsigned long saddr, unsigned long daddr, unsigned short len,
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"ax\n\t"
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"addq 0, %0\n"
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: "=r" (res)
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: "0" (sum), "r" (daddr), "r" (saddr), "r" ((ntohs(len) << 16) + (proto << 8)));
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: "0" (sum), "r" (daddr), "r" (saddr), "r" ((len + proto) << 8));
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return res;
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}
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@ -9,11 +9,11 @@
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* checksum. Which means it would be necessary to split all those into
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* 16-bit components and then add.
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*/
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static inline unsigned int
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csum_tcpudp_nofold(unsigned long saddr, unsigned long daddr,
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unsigned short len, unsigned short proto, unsigned int sum)
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static inline __wsum
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csum_tcpudp_nofold(__be32 saddr, __be32 daddr,
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unsigned short len, unsigned short proto, __wsum sum)
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{
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int res;
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__wsum res;
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__asm__ __volatile__ ("add.d %2, %0\n\t"
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"addc %3, %0\n\t"
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"addc 0, %0\n\t"
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: "=r" (res)
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: "0" (sum), "r" (daddr), "r" (saddr), \
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"r" ((ntohs(len) << 16) + (proto << 8)));
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"r" ((len + proto) << 8));
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return res;
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}
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@ -17,7 +17,7 @@
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*
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* it's best to have buff aligned on a 32-bit boundary
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*/
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unsigned int csum_partial(const unsigned char * buff, int len, unsigned int sum);
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__wsum csum_partial(const void *buff, int len, __wsum sum);
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/*
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* the same as csum_partial, but copies from src while it
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@ -27,26 +27,23 @@ unsigned int csum_partial(const unsigned char * buff, int len, unsigned int sum)
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* better 64-bit) boundary
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*/
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unsigned int csum_partial_copy_nocheck(const char *src, char *dst,
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int len, unsigned int sum);
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__wsum csum_partial_copy_nocheck(const void *src, void *dst,
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int len, __wsum sum);
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/*
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* Fold a partial checksum into a word
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*/
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static inline unsigned int csum_fold(unsigned int sum)
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static inline __sum16 csum_fold(__wsum csum)
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{
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/* the while loop is unnecessary really, it's always enough with two
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iterations */
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while(sum >> 16)
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sum = (sum & 0xffff) + (sum >> 16); /* add in end-around carry */
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return ~sum;
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u32 sum = (__force u32)csum;
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sum = (sum & 0xffff) + (sum >> 16); /* add in end-around carry */
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sum = (sum & 0xffff) + (sum >> 16); /* add in end-around carry */
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return (__force __sum16)~sum;
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}
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extern unsigned int csum_partial_copy_from_user(const char *src, char *dst,
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int len, unsigned int sum,
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extern __wsum csum_partial_copy_from_user(const void __user *src, void *dst,
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int len, __wsum sum,
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int *errptr);
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/*
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*
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*/
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static inline unsigned short ip_fast_csum(unsigned char * iph,
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unsigned int ihl)
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static inline __sum16 ip_fast_csum(const void *iph, unsigned int ihl)
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{
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return csum_fold(csum_partial(iph, ihl * 4, 0));
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}
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@ -66,11 +62,10 @@ static inline unsigned short ip_fast_csum(unsigned char * iph,
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* returns a 16-bit checksum, already complemented
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*/
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static inline unsigned short int csum_tcpudp_magic(unsigned long saddr,
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unsigned long daddr,
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static inline __sum16 int csum_tcpudp_magic(__be32 saddr, __be32 daddr,
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unsigned short len,
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unsigned short proto,
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unsigned int sum)
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__wsum sum)
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{
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return csum_fold(csum_tcpudp_nofold(saddr,daddr,len,proto,sum));
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}
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* in icmp.c
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*/
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static inline unsigned short ip_compute_csum(unsigned char * buff, int len) {
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static inline __sum16 ip_compute_csum(const void *buff, int len)
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{
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return csum_fold (csum_partial(buff, len, 0));
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}
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