video: ssd1307fb: Speed up the communication with the controller
The code until now was sending only 1pixel-wide page segment at once, and started a new transfer every time. It has proven very inefficient, because for one byte to display on the screen, we had to actually send 3 bytes over I2C: the address, the type of data that was going to the controller, and then the actual data. This patches changes that by sending a whole page at once, avoiding most of this expensive overhead. Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
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@ -168,23 +168,28 @@ static void ssd1307fb_update_display(struct ssd1307fb_par *par)
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*/
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for (i = 0; i < (par->height / 8); i++) {
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struct ssd1307fb_array *array;
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ssd1307fb_write_cmd(par->client,
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SSD1307FB_START_PAGE_ADDRESS + i + par->page_offset);
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ssd1307fb_write_cmd(par->client, 0x00);
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ssd1307fb_write_cmd(par->client, 0x10);
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array = ssd1307fb_alloc_array(par->width, SSD1307FB_DATA);
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for (j = 0; j < par->width; j++) {
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u8 buf = 0;
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array->data[j] = 0;
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for (k = 0; k < 8; k++) {
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u32 page_length = par->width * i;
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u32 index = page_length + (par->width * k + j) / 8;
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u8 byte = *(vmem + index);
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u8 bit = byte & (1 << (j % 8));
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bit = bit >> (j % 8);
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buf |= bit << k;
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array->data[j] |= bit << k;
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}
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ssd1307fb_write_data(par->client, buf);
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}
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ssd1307fb_write_array(par->client, array, par->width);
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kfree(array);
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}
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}
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