staging/easycap: add first level indentation to easycap_settings.c
Add first level indentation to easycap_sound_settings with astyle -t8 10 lines over 80 characters were left out for further fix Cc: Mike Thomas <rmthomas@sciolus.org> Signed-off-by: Tomas Winkler <tomas.winkler@intel.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -43,7 +43,8 @@ const struct easycap_standard easycap_standard[] = {
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.mask = 0x00FF & PAL_BGHIN ,
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.v4l2_standard = {
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.index = PAL_BGHIN,
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.id = (V4L2_STD_PAL_B | V4L2_STD_PAL_G | V4L2_STD_PAL_H |
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.id = (V4L2_STD_PAL_B |
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V4L2_STD_PAL_G | V4L2_STD_PAL_H |
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V4L2_STD_PAL_I | V4L2_STD_PAL_N),
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.name = "PAL_BGHIN",
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.frameperiod = {1, 25},
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@ -164,7 +165,8 @@ const struct easycap_standard easycap_standard[] = {
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.mask = 0x8000 | (0x00FF & PAL_BGHIN_SLOW),
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.v4l2_standard = {
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.index = PAL_BGHIN_SLOW,
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.id = (V4L2_STD_PAL_B | V4L2_STD_PAL_G | V4L2_STD_PAL_H |
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.id = (V4L2_STD_PAL_B | V4L2_STD_PAL_G |
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V4L2_STD_PAL_H |
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V4L2_STD_PAL_I | V4L2_STD_PAL_N |
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(((v4l2_std_id)0x01) << 32)),
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.name = "PAL_BGHIN_SLOW",
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@ -238,7 +240,8 @@ const struct easycap_standard easycap_standard[] = {
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.mask = 0x8000 | (0x00FF & NTSC_M_JP_SLOW),
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.v4l2_standard = {
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.index = NTSC_M_JP_SLOW,
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.id = (V4L2_STD_NTSC_M_JP | (((v4l2_std_id)0x01) << 32)),
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.id = (V4L2_STD_NTSC_M_JP |
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(((v4l2_std_id)0x01) << 32)),
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.name = "NTSC_M_JP_SLOW",
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.frameperiod = {1, 6},
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.framelines = 525,
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@ -463,39 +466,56 @@ for (i = 0, n = 0; i < STANDARD_MANY; i++) {
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if (0x1 & mask1)
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continue;
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strcpy(&name2[0], "_AT_720x576");
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width = 720; height = 576; break;
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width = 720;
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height = 576;
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break;
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}
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case AT_704x576: {
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if (0x1 & mask1)
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continue;
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strcpy(&name2[0], "_AT_704x576");
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width = 704; height = 576; break;
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width = 704;
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height = 576;
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break;
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}
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case AT_640x480: {
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strcpy(&name2[0], "_AT_640x480");
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width = 640; height = 480; break;
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width = 640;
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height = 480;
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break;
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}
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case AT_720x480: {
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if (!(0x1 & mask1))
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continue;
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strcpy(&name2[0], "_AT_720x480");
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width = 720; height = 480; break;
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width = 720;
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height = 480;
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break;
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}
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case AT_360x288: {
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if (0x1 & mask1)
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continue;
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strcpy(&name2[0], "_AT_360x288");
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width = 360; height = 288; mask2 = 0x0800; break;
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width = 360;
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height = 288;
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mask2 = 0x0800;
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break;
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}
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case AT_320x240: {
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strcpy(&name2[0], "_AT_320x240");
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width = 320; height = 240; mask2 = 0x0800; break;
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width = 320;
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height = 240;
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mask2 = 0x0800;
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break;
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}
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case AT_360x240: {
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if (!(0x1 & mask1))
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continue;
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strcpy(&name2[0], "_AT_360x240");
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width = 360; height = 240; mask2 = 0x0800; break;
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width = 360;
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height = 240;
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mask2 = 0x0800;
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break;
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}
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default:
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return -2;
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