udlfb: make a local copy of fb_ops
The defio subsystem overwrites the method fb_osp->mmap. That method is stored in module's static data - and that means that if we have multiple diplaylink adapters, they will over write each other's method. In order to avoid interference between multiple adapters, we copy the fb_ops structure to a device-local memory. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> Cc: stable@vger.kernel.org Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
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@ -1665,7 +1665,8 @@ static void dlfb_init_framebuffer_work(struct work_struct *work)
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dlfb->info = info;
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info->par = dlfb;
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info->pseudo_palette = dlfb->pseudo_palette;
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info->fbops = &dlfb_ops;
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dlfb->ops = dlfb_ops;
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info->fbops = &dlfb->ops;
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retval = fb_alloc_cmap(&info->cmap, 256, 0);
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if (retval < 0) {
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@ -51,6 +51,7 @@ struct dlfb_data {
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int base8;
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u32 pseudo_palette[256];
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int blank_mode; /*one of FB_BLANK_ */
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struct fb_ops ops;
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/* blit-only rendering path metrics, exposed through sysfs */
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atomic_t bytes_rendered; /* raw pixel-bytes driver asked to render */
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atomic_t bytes_identical; /* saved effort with backbuffer comparison */
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