x86/debug, objtool: Annotate WARN()-related UD2 as reachable
By default, objtool assumes that a UD2 is a dead end. This is mainly because GCC 7+ sometimes inserts a UD2 when it detects a divide-by-zero condition. Now that WARN() is moving back to UD2, annotate the code after it as reachable so objtool can follow the code flow. Reported-by: Borislav Petkov <bp@alien8.de> Signed-off-by: Josh Poimboeuf <jpoimboe@redhat.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Andy Lutomirski <luto@kernel.org> Cc: Arjan van de Ven <arjan@linux.intel.com> Cc: Brian Gerst <brgerst@gmail.com> Cc: Denys Vlasenko <dvlasenk@redhat.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: kbuild test robot <fengguang.wu@intel.com> Link: http://lkml.kernel.org/r/0e483379275a42626ba8898117f918e1bf661e40.1518130694.git.jpoimboe@redhat.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -77,7 +77,11 @@ do { \
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unreachable(); \
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} while (0)
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#define __WARN_FLAGS(flags) _BUG_FLAGS(ASM_UD0, BUGFLAG_WARNING|(flags))
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#define __WARN_FLAGS(flags) \
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do { \
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_BUG_FLAGS(ASM_UD0, BUGFLAG_WARNING|(flags)); \
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annotate_reachable(); \
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} while (0)
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#include <asm-generic/bug.h>
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