From 25d130ba22362757a90135fd8a0f75cc7fc71e79 Mon Sep 17 00:00:00 2001 From: Wanpeng Li Date: Mon, 8 Jul 2013 16:00:14 -0700 Subject: [PATCH] mm/writeback: don't check force_wait to handle bdi->work_list After commit 839a8e8660b6 ("writeback: replace custom worker pool implementation with unbound workqueue"), bdi_writeback_workfn runs off bdi_writeback->dwork, on each execution, it processes bdi->work_list and reschedules if there are more things to do instead of flush any work that race with us existing. It is unecessary to check force_wait in wb_do_writeback since it is always 0 after the mentioned commit. This patch remove the force_wait in wb_do_writeback. Signed-off-by: Wanpeng Li Reviewed-by: Tejun Heo Reviewed-by: Fengguang Wu Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- fs/fs-writeback.c | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) diff --git a/fs/fs-writeback.c b/fs/fs-writeback.c index aca8835c8c17..68851ff2fd41 100644 --- a/fs/fs-writeback.c +++ b/fs/fs-writeback.c @@ -963,7 +963,7 @@ static long wb_check_old_data_flush(struct bdi_writeback *wb) /* * Retrieve work items and do the writeback they describe */ -static long wb_do_writeback(struct bdi_writeback *wb, int force_wait) +static long wb_do_writeback(struct bdi_writeback *wb) { struct backing_dev_info *bdi = wb->bdi; struct wb_writeback_work *work; @@ -971,12 +971,6 @@ static long wb_do_writeback(struct bdi_writeback *wb, int force_wait) set_bit(BDI_writeback_running, &wb->bdi->state); while ((work = get_next_work_item(bdi)) != NULL) { - /* - * Override sync mode, in case we must wait for completion - * because this thread is exiting now. - */ - if (force_wait) - work->sync_mode = WB_SYNC_ALL; trace_writeback_exec(bdi, work); @@ -1025,7 +1019,7 @@ void bdi_writeback_workfn(struct work_struct *work) * rescuer as work_list needs to be drained. */ do { - pages_written = wb_do_writeback(wb, 0); + pages_written = wb_do_writeback(wb); trace_writeback_pages_written(pages_written); } while (!list_empty(&bdi->work_list)); } else {