ALSA: hda/ca0132 - Add AE-5 specific controls
This patch adds controls for the AE-5's headphone gain setting, and the DAC's interpolation filter setting. Signed-off-by: Connor McAdams <conmanx360@gmail.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -152,7 +152,9 @@ enum {
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XBASS_XOVER,
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EQ_PRESET_ENUM,
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SMART_VOLUME_ENUM,
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MIC_BOOST_ENUM
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MIC_BOOST_ENUM,
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AE5_HEADPHONE_GAIN_ENUM,
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AE5_SOUND_FILTER_ENUM
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#define EFFECTS_COUNT (EFFECT_END_NID - EFFECT_START_NID)
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};
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@ -689,6 +691,42 @@ static const struct ae5_ca0113_output_set ae5_ca0113_output_presets[] = {
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}
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};
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/* ae5 ca0113 command sequences to set headphone gain levels. */
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#define AE5_HEADPHONE_GAIN_PRESET_MAX_COMMANDS 4
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struct ae5_headphone_gain_set {
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char *name;
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unsigned int vals[AE5_HEADPHONE_GAIN_PRESET_MAX_COMMANDS];
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};
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static const struct ae5_headphone_gain_set ae5_headphone_gain_presets[] = {
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{ .name = "Low (16-31",
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.vals = { 0xff, 0x2c, 0xf5, 0x32 }
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},
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{ .name = "Medium (32-149",
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.vals = { 0x38, 0xa8, 0x3e, 0x4c }
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},
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{ .name = "High (150-600",
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.vals = { 0xff, 0xff, 0xff, 0x7f }
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}
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};
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struct ae5_filter_set {
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char *name;
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unsigned int val;
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};
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static const struct ae5_filter_set ae5_filter_presets[] = {
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{ .name = "Slow Roll Off",
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.val = 0xa0
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},
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{ .name = "Minimum Phase",
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.val = 0xc0
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},
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{ .name = "Fast Roll Off",
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.val = 0x80
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}
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};
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enum hda_cmd_vendor_io {
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/* for DspIO node */
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VENDOR_DSPIO_SCP_WRITE_DATA_LOW = 0x000,
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@ -990,6 +1028,9 @@ struct ca0132_spec {
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long eq_preset_val;
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unsigned int tlv[4];
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struct hda_vmaster_mute_hook vmaster_mute;
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/* AE-5 Control values */
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unsigned char ae5_headphone_gain_val;
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unsigned char ae5_filter_val;
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struct hda_codec *codec;
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@ -3224,6 +3265,41 @@ static void ca0113_mmio_command_set(struct hda_codec *codec, unsigned int group,
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readl(spec->mem_base + 0x210);
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}
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/*
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* This second type of command is used for setting the sound filter type.
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*/
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static void ca0113_mmio_command_set_type2(struct hda_codec *codec,
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unsigned int group, unsigned int target, unsigned int value)
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{
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struct ca0132_spec *spec = codec->spec;
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unsigned int write_val;
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writel(0x0000007e, spec->mem_base + 0x210);
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readl(spec->mem_base + 0x210);
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writel(0x0000005a, spec->mem_base + 0x210);
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readl(spec->mem_base + 0x210);
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readl(spec->mem_base + 0x210);
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writel(0x00800003, spec->mem_base + 0x20c);
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writel(group, spec->mem_base + 0x804);
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writel(0x00800005, spec->mem_base + 0x20c);
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write_val = (target & 0xff);
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write_val |= (value << 8);
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writel(write_val, spec->mem_base + 0x204);
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msleep(20);
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readl(spec->mem_base + 0x860);
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readl(spec->mem_base + 0x854);
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readl(spec->mem_base + 0x840);
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writel(0x00800004, spec->mem_base + 0x20c);
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writel(0x00000000, spec->mem_base + 0x210);
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readl(spec->mem_base + 0x210);
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readl(spec->mem_base + 0x210);
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}
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/*
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* Setup GPIO for the other variants of Core3D.
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*/
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@ -4048,6 +4124,8 @@ exit:
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return err < 0 ? err : 0;
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}
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static int ae5_headphone_gain_set(struct hda_codec *codec, long val);
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static void ae5_mmio_select_out(struct hda_codec *codec)
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{
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struct ca0132_spec *spec = codec->spec;
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@ -4088,6 +4166,7 @@ static void ca0132_alt_select_out_quirk_handler(struct hda_codec *codec)
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break;
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case QUIRK_AE5:
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ae5_mmio_select_out(codec);
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ae5_headphone_gain_set(codec, 2);
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tmp = FLOAT_ZERO;
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dspio_set_uint_param(codec, 0x96, 0x29, tmp);
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dspio_set_uint_param(codec, 0x96, 0x2a, tmp);
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@ -4114,6 +4193,8 @@ static void ca0132_alt_select_out_quirk_handler(struct hda_codec *codec)
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break;
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case QUIRK_AE5:
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ae5_mmio_select_out(codec);
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ae5_headphone_gain_set(codec,
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spec->ae5_headphone_gain_val);
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tmp = FLOAT_ONE;
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dspio_set_uint_param(codec, 0x96, 0x29, tmp);
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dspio_set_uint_param(codec, 0x96, 0x2a, tmp);
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@ -4140,6 +4221,7 @@ static void ca0132_alt_select_out_quirk_handler(struct hda_codec *codec)
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break;
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case QUIRK_AE5:
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ae5_mmio_select_out(codec);
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ae5_headphone_gain_set(codec, 2);
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tmp = FLOAT_ZERO;
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dspio_set_uint_param(codec, 0x96, 0x29, tmp);
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dspio_set_uint_param(codec, 0x96, 0x2a, tmp);
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@ -4876,6 +4958,16 @@ static int ca0132_alt_mic_boost_set(struct hda_codec *codec, long val)
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return ret;
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}
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static int ae5_headphone_gain_set(struct hda_codec *codec, long val)
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{
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unsigned int i;
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for (i = 0; i < 4; i++)
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ca0113_mmio_command_set(codec, 0x48, 0x11 + i,
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ae5_headphone_gain_presets[val].vals[i]);
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return 0;
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}
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static int ca0132_vnode_switch_set(struct snd_kcontrol *kcontrol,
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struct snd_ctl_elem_value *ucontrol)
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{
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@ -5140,6 +5232,112 @@ static int ca0132_alt_mic_boost_put(struct snd_kcontrol *kcontrol,
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return 1;
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}
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/*
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* Sound BlasterX AE-5 Headphone Gain Controls.
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*/
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#define AE5_HEADPHONE_GAIN_MAX 3
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static int ae5_headphone_gain_info(struct snd_kcontrol *kcontrol,
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struct snd_ctl_elem_info *uinfo)
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{
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char *sfx = " Ohms)";
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char namestr[SNDRV_CTL_ELEM_ID_NAME_MAXLEN];
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uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
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uinfo->count = 1;
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uinfo->value.enumerated.items = AE5_HEADPHONE_GAIN_MAX;
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if (uinfo->value.enumerated.item >= AE5_HEADPHONE_GAIN_MAX)
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uinfo->value.enumerated.item = AE5_HEADPHONE_GAIN_MAX - 1;
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sprintf(namestr, "%s %s",
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ae5_headphone_gain_presets[uinfo->value.enumerated.item].name,
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sfx);
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strcpy(uinfo->value.enumerated.name, namestr);
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return 0;
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}
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static int ae5_headphone_gain_get(struct snd_kcontrol *kcontrol,
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struct snd_ctl_elem_value *ucontrol)
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{
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struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
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struct ca0132_spec *spec = codec->spec;
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ucontrol->value.enumerated.item[0] = spec->ae5_headphone_gain_val;
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return 0;
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}
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static int ae5_headphone_gain_put(struct snd_kcontrol *kcontrol,
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struct snd_ctl_elem_value *ucontrol)
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{
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struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
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struct ca0132_spec *spec = codec->spec;
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int sel = ucontrol->value.enumerated.item[0];
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unsigned int items = AE5_HEADPHONE_GAIN_MAX;
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if (sel >= items)
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return 0;
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codec_dbg(codec, "ae5_headphone_gain: boost=%d\n",
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sel);
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spec->ae5_headphone_gain_val = sel;
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if (spec->out_enum_val == HEADPHONE_OUT)
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ae5_headphone_gain_set(codec, spec->ae5_headphone_gain_val);
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return 1;
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}
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/*
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* Sound BlasterX AE-5 sound filter enumerated control.
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*/
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#define AE5_SOUND_FILTER_MAX 3
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static int ae5_sound_filter_info(struct snd_kcontrol *kcontrol,
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struct snd_ctl_elem_info *uinfo)
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{
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char namestr[SNDRV_CTL_ELEM_ID_NAME_MAXLEN];
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uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
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uinfo->count = 1;
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uinfo->value.enumerated.items = AE5_SOUND_FILTER_MAX;
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if (uinfo->value.enumerated.item >= AE5_SOUND_FILTER_MAX)
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uinfo->value.enumerated.item = AE5_SOUND_FILTER_MAX - 1;
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sprintf(namestr, "%s",
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ae5_filter_presets[uinfo->value.enumerated.item].name);
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strcpy(uinfo->value.enumerated.name, namestr);
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return 0;
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}
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static int ae5_sound_filter_get(struct snd_kcontrol *kcontrol,
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struct snd_ctl_elem_value *ucontrol)
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{
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struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
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struct ca0132_spec *spec = codec->spec;
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ucontrol->value.enumerated.item[0] = spec->ae5_filter_val;
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return 0;
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}
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static int ae5_sound_filter_put(struct snd_kcontrol *kcontrol,
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struct snd_ctl_elem_value *ucontrol)
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{
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struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
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struct ca0132_spec *spec = codec->spec;
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int sel = ucontrol->value.enumerated.item[0];
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unsigned int items = AE5_SOUND_FILTER_MAX;
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if (sel >= items)
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return 0;
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codec_dbg(codec, "ae5_sound_filter: %s\n",
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ae5_filter_presets[sel].name);
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spec->ae5_filter_val = sel;
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ca0113_mmio_command_set_type2(codec, 0x48, 0x07,
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ae5_filter_presets[sel].val);
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return 1;
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}
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/*
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* Input Select Control for alternative ca0132 codecs. This exists because
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@ -5902,6 +6100,40 @@ static int ca0132_alt_add_mic_boost_enum(struct hda_codec *codec)
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}
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/*
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* Add headphone gain enumerated control for the AE-5. This switches between
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* three modes, low, medium, and high. When non-headphone outputs are selected,
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* it is automatically set to high. This is the same behavior as Windows.
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*/
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static int ae5_add_headphone_gain_enum(struct hda_codec *codec)
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{
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struct snd_kcontrol_new knew =
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HDA_CODEC_MUTE_MONO("AE-5: Headphone Gain",
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AE5_HEADPHONE_GAIN_ENUM, 1, 0, HDA_INPUT);
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knew.info = ae5_headphone_gain_info;
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knew.get = ae5_headphone_gain_get;
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knew.put = ae5_headphone_gain_put;
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return snd_hda_ctl_add(codec, AE5_HEADPHONE_GAIN_ENUM,
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snd_ctl_new1(&knew, codec));
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}
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/*
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* Add sound filter enumerated control for the AE-5. This adds three different
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* settings: Slow Roll Off, Minimum Phase, and Fast Roll Off. From what I've
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* read into it, it changes the DAC's interpolation filter.
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*/
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static int ae5_add_sound_filter_enum(struct hda_codec *codec)
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{
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struct snd_kcontrol_new knew =
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HDA_CODEC_MUTE_MONO("AE-5: Sound Filter",
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AE5_SOUND_FILTER_ENUM, 1, 0, HDA_INPUT);
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knew.info = ae5_sound_filter_info;
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knew.get = ae5_sound_filter_get;
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knew.put = ae5_sound_filter_put;
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return snd_hda_ctl_add(codec, AE5_SOUND_FILTER_ENUM,
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snd_ctl_new1(&knew, codec));
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}
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/*
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* Need to create slave controls for the alternate codecs that have surround
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* capabilities.
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ca0132_alt_add_input_enum(codec);
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ca0132_alt_add_mic_boost_enum(codec);
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}
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if (spec->quirk == QUIRK_AE5) {
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ae5_add_headphone_gain_enum(codec);
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ae5_add_sound_filter_enum(codec);
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}
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#ifdef ENABLE_TUNING_CONTROLS
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add_tuning_ctls(codec);
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#endif
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