debugobjects: Remove unused return value from fill_pool()
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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@ -79,17 +79,17 @@ static const char *obj_states[ODEBUG_STATE_MAX] = {
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[ODEBUG_STATE_NOTAVAILABLE] = "not available",
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};
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static int fill_pool(void)
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static void fill_pool(void)
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{
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gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
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struct debug_obj *new;
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unsigned long flags;
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if (likely(obj_pool_free >= ODEBUG_POOL_MIN_LEVEL))
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return obj_pool_free;
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return;
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if (unlikely(!obj_cache))
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return obj_pool_free;
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return;
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while (obj_pool_free < ODEBUG_POOL_MIN_LEVEL) {
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@ -102,7 +102,6 @@ static int fill_pool(void)
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obj_pool_free++;
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raw_spin_unlock_irqrestore(&pool_lock, flags);
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}
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return obj_pool_free;
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}
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/*
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