media: videobuf2-v4l2.c: move up STATE_DEQUEUED check
If a buffer is queued to a request, followed by an attempt to queue the same buffer again, then the second qbuf returns an error since the buffer is not in the DEQUEUED state anymore. However, before it gets to that check it executes the code under the 'if (!vb->prepared)' condition. This clears previously set data needed for request handling, and now querybuf will no longer report that this buffer is part of a request. Move the state check to before the 'if' and make sure to only do the state check when called from QBUF and if V4L2_BUF_FLAG_REQUEST_FD is set. Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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@ -368,6 +368,12 @@ static int vb2_queue_or_prepare_buf(struct vb2_queue *q, struct media_device *md
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if (ret)
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return ret;
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if (!is_prepare && (b->flags & V4L2_BUF_FLAG_REQUEST_FD) &&
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vb->state != VB2_BUF_STATE_DEQUEUED) {
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dprintk(1, "%s: buffer is not in dequeued state\n", opname);
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return -EINVAL;
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}
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if (!vb->prepared) {
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/* Copy relevant information provided by the userspace */
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memset(vbuf->planes, 0,
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@ -423,11 +429,6 @@ static int vb2_queue_or_prepare_buf(struct vb2_queue *q, struct media_device *md
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!q->ops->buf_out_validate))
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return -EINVAL;
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if (vb->state != VB2_BUF_STATE_DEQUEUED) {
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dprintk(1, "%s: buffer is not in dequeued state\n", opname);
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return -EINVAL;
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}
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if (b->request_fd < 0) {
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dprintk(1, "%s: request_fd < 0\n", opname);
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return -EINVAL;
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