ALSA: ps3: Add support for SPDIF/HDMI passthru
Add support for SPDIF/HDMI pass-through support of PS3 audio driver. Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -666,6 +666,7 @@ static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card)
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card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
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card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM;
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card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
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memcpy(card->avs.avs_cs_info, ps3av_mode_cs_info, 8);
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ret = snd_ps3_change_avsetting(card);
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@ -685,6 +686,7 @@ static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream)
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{
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struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
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struct snd_ps3_avsetting_info avs;
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int ret;
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avs = card->avs;
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@ -729,19 +731,92 @@ static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream)
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return 1;
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}
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if ((card->avs.avs_audio_width != avs.avs_audio_width) ||
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(card->avs.avs_audio_rate != avs.avs_audio_rate)) {
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card->avs = avs;
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snd_ps3_change_avsetting(card);
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memcpy(avs.avs_cs_info, ps3av_mode_cs_info, 8);
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if (memcmp(&card->avs, &avs, sizeof(avs))) {
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pr_debug("%s: after freq=%d width=%d\n", __func__,
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card->avs.avs_audio_rate, card->avs.avs_audio_width);
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return 0;
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card->avs = avs;
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snd_ps3_change_avsetting(card);
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ret = 0;
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} else
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return 1;
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ret = 1;
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/* check CS non-audio bit and mute accordingly */
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if (avs.avs_cs_info[0] & 0x02)
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ps3av_audio_mute_analog(1); /* mute if non-audio */
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else
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ps3av_audio_mute_analog(0);
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return ret;
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}
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/*
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* SPDIF status bits controls
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*/
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static int snd_ps3_spdif_mask_info(struct snd_kcontrol *kcontrol,
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struct snd_ctl_elem_info *uinfo)
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{
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uinfo->type = SNDRV_CTL_ELEM_TYPE_IEC958;
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uinfo->count = 1;
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return 0;
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}
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/* FIXME: ps3av_set_audio_mode() assumes only consumer mode */
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static int snd_ps3_spdif_cmask_get(struct snd_kcontrol *kcontrol,
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struct snd_ctl_elem_value *ucontrol)
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{
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memset(ucontrol->value.iec958.status, 0xff, 8);
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return 0;
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}
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static int snd_ps3_spdif_pmask_get(struct snd_kcontrol *kcontrol,
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struct snd_ctl_elem_value *ucontrol)
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{
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return 0;
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}
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static int snd_ps3_spdif_default_get(struct snd_kcontrol *kcontrol,
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struct snd_ctl_elem_value *ucontrol)
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{
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memcpy(ucontrol->value.iec958.status, ps3av_mode_cs_info, 8);
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return 0;
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}
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static int snd_ps3_spdif_default_put(struct snd_kcontrol *kcontrol,
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struct snd_ctl_elem_value *ucontrol)
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{
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if (memcmp(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8)) {
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memcpy(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8);
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return 1;
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}
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return 0;
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}
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static struct snd_kcontrol_new spdif_ctls[] = {
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{
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.access = SNDRV_CTL_ELEM_ACCESS_READ,
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.iface = SNDRV_CTL_ELEM_IFACE_PCM,
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.name = SNDRV_CTL_NAME_IEC958("",PLAYBACK,CON_MASK),
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.info = snd_ps3_spdif_mask_info,
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.get = snd_ps3_spdif_cmask_get,
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},
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{
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.access = SNDRV_CTL_ELEM_ACCESS_READ,
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.iface = SNDRV_CTL_ELEM_IFACE_PCM,
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.name = SNDRV_CTL_NAME_IEC958("",PLAYBACK,PRO_MASK),
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.info = snd_ps3_spdif_mask_info,
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.get = snd_ps3_spdif_pmask_get,
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},
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{
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.iface = SNDRV_CTL_ELEM_IFACE_PCM,
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.name = SNDRV_CTL_NAME_IEC958("",PLAYBACK,DEFAULT),
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.info = snd_ps3_spdif_mask_info,
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.get = snd_ps3_spdif_default_get,
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.put = snd_ps3_spdif_default_put,
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},
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};
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static int snd_ps3_map_mmio(void)
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@ -842,7 +917,7 @@ static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)
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static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
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{
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int ret;
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int i, ret;
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u64 lpar_addr, lpar_size;
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BUG_ON(!firmware_has_feature(FW_FEATURE_PS3_LV1));
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@ -903,6 +978,15 @@ static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
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strcpy(the_card.card->driver, "PS3");
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strcpy(the_card.card->shortname, "PS3");
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strcpy(the_card.card->longname, "PS3 sound");
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/* create control elements */
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for (i = 0; i < ARRAY_SIZE(spdif_ctls); i++) {
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ret = snd_ctl_add(the_card.card,
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snd_ctl_new1(&spdif_ctls[i], &the_card));
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if (ret < 0)
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goto clean_card;
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}
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/* create PCM devices instance */
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/* NOTE:this driver works assuming pcm:substream = 1:1 */
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ret = snd_pcm_new(the_card.card,
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@ -51,6 +51,7 @@ struct snd_ps3_avsetting_info {
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uint32_t avs_audio_width;
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uint32_t avs_audio_format; /* fixed */
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uint32_t avs_audio_source; /* fixed */
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unsigned char avs_cs_info[8];
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};
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/*
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* PS3 audio 'card' instance
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