cgroup: factor out cgroup_drain_offline() from cgroup_subtree_control_write()
Factor out async css offline draining into cgroup_drain_offline(). * Nest subsystem walk inside child walk. The child walk will later be converted to subtree walk which is a bit more expensive. * Relocate the draining above subsystem mask preparation, which doesn't create any behavior differences but helps further refactoring. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Zefan Li <lizefan@huawei.com>
This commit is contained in:
parent
5531dc915b
commit
1b9b96a12b
|
@ -2965,6 +2965,53 @@ out_finish:
|
|||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* cgroup_drain_offline - wait for previously offlined csses to go away
|
||||
* @cgrp: parent of the target cgroups
|
||||
*
|
||||
* Because css offlining is asynchronous, userland may try to re-enable a
|
||||
* controller while the previous css is still around. This function drains
|
||||
* the previous css instances of @cgrp's children.
|
||||
*
|
||||
* Must be called with cgroup_mutex held. Returns %false if there were no
|
||||
* dying css instances. Returns %true if there were one or more and this
|
||||
* function waited. On %true return, cgroup_mutex has been dropped and
|
||||
* re-acquired inbetween which anything could have happened. The caller
|
||||
* typically would have to start over.
|
||||
*/
|
||||
static bool cgroup_drain_offline(struct cgroup *cgrp)
|
||||
{
|
||||
struct cgroup *dsct;
|
||||
struct cgroup_subsys *ss;
|
||||
int ssid;
|
||||
|
||||
lockdep_assert_held(&cgroup_mutex);
|
||||
|
||||
cgroup_for_each_live_child(dsct, cgrp) {
|
||||
for_each_subsys(ss, ssid) {
|
||||
struct cgroup_subsys_state *css = cgroup_css(dsct, ss);
|
||||
DEFINE_WAIT(wait);
|
||||
|
||||
if (!css)
|
||||
continue;
|
||||
|
||||
cgroup_get(dsct);
|
||||
prepare_to_wait(&dsct->offline_waitq, &wait,
|
||||
TASK_UNINTERRUPTIBLE);
|
||||
|
||||
mutex_unlock(&cgroup_mutex);
|
||||
schedule();
|
||||
finish_wait(&dsct->offline_waitq, &wait);
|
||||
mutex_lock(&cgroup_mutex);
|
||||
|
||||
cgroup_put(dsct);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/* change the enabled child controllers for a cgroup in the default hierarchy */
|
||||
static ssize_t cgroup_subtree_control_write(struct kernfs_open_file *of,
|
||||
char *buf, size_t nbytes,
|
||||
|
@ -3050,6 +3097,11 @@ static ssize_t cgroup_subtree_control_write(struct kernfs_open_file *of,
|
|||
goto out_unlock;
|
||||
}
|
||||
|
||||
if (cgroup_drain_offline(cgrp)) {
|
||||
cgroup_kn_unlock(of->kn);
|
||||
return restart_syscall();
|
||||
}
|
||||
|
||||
/*
|
||||
* Update subsys masks and calculate what needs to be done. More
|
||||
* subsystems than specified may need to be enabled or disabled
|
||||
|
@ -3065,31 +3117,6 @@ static ssize_t cgroup_subtree_control_write(struct kernfs_open_file *of,
|
|||
enable |= css_enable;
|
||||
disable |= css_disable;
|
||||
|
||||
/*
|
||||
* Because css offlining is asynchronous, userland might try to
|
||||
* re-enable the same controller while the previous instance is
|
||||
* still around. In such cases, wait till it's gone using
|
||||
* offline_waitq.
|
||||
*/
|
||||
do_each_subsys_mask(ss, ssid, css_enable) {
|
||||
cgroup_for_each_live_child(child, cgrp) {
|
||||
DEFINE_WAIT(wait);
|
||||
|
||||
if (!cgroup_css(child, ss))
|
||||
continue;
|
||||
|
||||
cgroup_get(child);
|
||||
prepare_to_wait(&child->offline_waitq, &wait,
|
||||
TASK_UNINTERRUPTIBLE);
|
||||
cgroup_kn_unlock(of->kn);
|
||||
schedule();
|
||||
finish_wait(&child->offline_waitq, &wait);
|
||||
cgroup_put(child);
|
||||
|
||||
return restart_syscall();
|
||||
}
|
||||
} while_each_subsys_mask();
|
||||
|
||||
cgrp->subtree_control = new_sc;
|
||||
cgrp->subtree_ss_mask = new_ss;
|
||||
|
||||
|
|
Loading…
Reference in New Issue