drm/vmwgfx: limit mode size for all display unit to texture_max
For all display units, limit mode size exposed to texture_max_width/ height as this is the maximum framebuffer size that virtual device can create. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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@ -2214,12 +2214,16 @@ int vmw_du_connector_fill_modes(struct drm_connector *connector,
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if (dev_priv->assume_16bpp)
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assumed_bpp = 2;
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max_width = min(max_width, dev_priv->texture_max_width);
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max_height = min(max_height, dev_priv->texture_max_height);
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/*
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* For STDU extra limit for a mode on SVGA_REG_SCREENTARGET_MAX_WIDTH/
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* HEIGHT registers.
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*/
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if (dev_priv->active_display_unit == vmw_du_screen_target) {
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max_width = min(max_width, dev_priv->stdu_max_width);
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max_width = min(max_width, dev_priv->texture_max_width);
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max_height = min(max_height, dev_priv->stdu_max_height);
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max_height = min(max_height, dev_priv->texture_max_height);
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}
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/* Add preferred mode */
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