drm/tegra: dsi: Use unsigned int for register offsets
Register offsets are usually fairly small numbers, so an unsigned int is more than enough to represent them. Signed-off-by: Thierry Reding <treding@nvidia.com>
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@ -105,15 +105,15 @@ static struct tegra_dsi_state *tegra_dsi_get_state(struct tegra_dsi *dsi)
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return to_dsi_state(dsi->output.connector.state);
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}
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static inline u32 tegra_dsi_readl(struct tegra_dsi *dsi, unsigned long reg)
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static inline u32 tegra_dsi_readl(struct tegra_dsi *dsi, unsigned int offset)
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{
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return readl(dsi->regs + (reg << 2));
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return readl(dsi->regs + (offset << 2));
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}
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static inline void tegra_dsi_writel(struct tegra_dsi *dsi, u32 value,
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unsigned long reg)
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unsigned int offset)
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{
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writel(value, dsi->regs + (reg << 2));
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writel(value, dsi->regs + (offset << 2));
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}
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static int tegra_dsi_show_regs(struct seq_file *s, void *data)
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