ALSA: seq: increase the maximum number of queues

Queues are used both for scheduling playback events and for assigning
timestamps to recorded events, so it is easy to need quite a lot of
them, especially on a multi-user system.  Additionally, the actual
queue objects are allocated dynamically, so it does not really make
sense to have a low limit.  Increase it to something still sane.

Signed-off-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Clemens Ladisch 2015-01-25 14:36:46 +01:00 committed by Takashi Iwai
parent a55bdf1ec5
commit 1001fb810b
1 changed files with 1 additions and 1 deletions

View File

@ -28,7 +28,7 @@ typedef struct snd_seq_real_time snd_seq_real_time_t;
typedef union snd_seq_timestamp snd_seq_timestamp_t; typedef union snd_seq_timestamp snd_seq_timestamp_t;
/* maximum number of queues */ /* maximum number of queues */
#define SNDRV_SEQ_MAX_QUEUES 8 #define SNDRV_SEQ_MAX_QUEUES 32
/* max number of concurrent clients */ /* max number of concurrent clients */
#define SNDRV_SEQ_MAX_CLIENTS 192 #define SNDRV_SEQ_MAX_CLIENTS 192