ALSA: seq: increase the maximum number of queues
Queues are used both for scheduling playback events and for assigning timestamps to recorded events, so it is easy to need quite a lot of them, especially on a multi-user system. Additionally, the actual queue objects are allocated dynamically, so it does not really make sense to have a low limit. Increase it to something still sane. Signed-off-by: Clemens Ladisch <clemens@ladisch.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -28,7 +28,7 @@ typedef struct snd_seq_real_time snd_seq_real_time_t;
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typedef union snd_seq_timestamp snd_seq_timestamp_t;
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/* maximum number of queues */
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#define SNDRV_SEQ_MAX_QUEUES 8
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#define SNDRV_SEQ_MAX_QUEUES 32
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/* max number of concurrent clients */
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#define SNDRV_SEQ_MAX_CLIENTS 192
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