m68k: use fallback for random_get_entropy() instead of zero
In the event that random_get_entropy() can't access a cycle counter or similar, falling back to returning 0 is really not the best we can do. Instead, at least calling random_get_entropy_fallback() would be preferable, because that always needs to return _something_, even falling back to jiffies eventually. It's not as though random_get_entropy_fallback() is super high precision or guaranteed to be entropic, but basically anything that's not zero all the time is better than returning zero all the time. Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Arnd Bergmann <arnd@arndb.de> Acked-by: Geert Uytterhoeven <geert@linux-m68k.org> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This commit is contained in:
parent
1366992e16
commit
0f392c9539
|
@ -35,7 +35,7 @@ static inline unsigned long random_get_entropy(void)
|
|||
{
|
||||
if (mach_random_get_entropy)
|
||||
return mach_random_get_entropy();
|
||||
return 0;
|
||||
return random_get_entropy_fallback();
|
||||
}
|
||||
#define random_get_entropy random_get_entropy
|
||||
|
||||
|
|
Loading…
Reference in New Issue