[TCP] Vegas: Remove extra call to tcp_vegas_rtt_calc

Remove unneeded call to tcp_vegas_rtt_calc. The more accurate
microsecond value has already been registered prior to calling
tcp_vegas_cong_avoid.

Signed-off-by: Thomas Young <tyo@ee.mu.oz.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Thomas Young 2005-12-06 16:17:11 -08:00 committed by David S. Miller
parent 5b49561381
commit 0d7bef600a
1 changed files with 0 additions and 8 deletions

View File

@ -215,14 +215,6 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
vegas->beg_snd_nxt = tp->snd_nxt;
vegas->beg_snd_cwnd = tp->snd_cwnd;
/* Take into account the current RTT sample too, to
* decrease the impact of delayed acks. This double counts
* this sample since we count it for the next window as well,
* but that's not too awful, since we're taking the min,
* rather than averaging.
*/
tcp_vegas_rtt_calc(sk, seq_rtt * 1000);
/* We do the Vegas calculations only if we got enough RTT
* samples that we can be reasonably sure that we got
* at least one RTT sample that wasn't from a delayed ACK.