[TCP] Vegas: Remove extra call to tcp_vegas_rtt_calc
Remove unneeded call to tcp_vegas_rtt_calc. The more accurate microsecond value has already been registered prior to calling tcp_vegas_cong_avoid. Signed-off-by: Thomas Young <tyo@ee.mu.oz.au> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -215,14 +215,6 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
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vegas->beg_snd_nxt = tp->snd_nxt;
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vegas->beg_snd_cwnd = tp->snd_cwnd;
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/* Take into account the current RTT sample too, to
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* decrease the impact of delayed acks. This double counts
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* this sample since we count it for the next window as well,
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* but that's not too awful, since we're taking the min,
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* rather than averaging.
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*/
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tcp_vegas_rtt_calc(sk, seq_rtt * 1000);
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/* We do the Vegas calculations only if we got enough RTT
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* samples that we can be reasonably sure that we got
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* at least one RTT sample that wasn't from a delayed ACK.
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