Input: convert joystick-api doc into ReST format
This file require some adjustments to be a valid ReST file. Do it, in order to be able to parse it with Sphinx. Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
This commit is contained in:
parent
1c4ada609d
commit
0498b4b400
|
@ -1,12 +1,11 @@
|
||||||
Joystick API Documentation -*-Text-*-
|
==========================
|
||||||
|
Joystick API Documentation
|
||||||
|
==========================
|
||||||
|
|
||||||
Ragnar Hojland Espinosa
|
:Author: Ragnar Hojland Espinosa <ragnar@macula.net> - 7 Aug 1998
|
||||||
<ragnar@macula.net>
|
|
||||||
|
|
||||||
7 Aug 1998
|
Initialization
|
||||||
|
==============
|
||||||
1. Initialization
|
|
||||||
~~~~~~~~~~~~~~~~~
|
|
||||||
|
|
||||||
Open the joystick device following the usual semantics (that is, with open).
|
Open the joystick device following the usual semantics (that is, with open).
|
||||||
Since the driver now reports events instead of polling for changes,
|
Since the driver now reports events instead of polling for changes,
|
||||||
|
@ -14,18 +13,20 @@ immediately after the open it will issue a series of synthetic events
|
||||||
(JS_EVENT_INIT) that you can read to check the initial state of the
|
(JS_EVENT_INIT) that you can read to check the initial state of the
|
||||||
joystick.
|
joystick.
|
||||||
|
|
||||||
By default, the device is opened in blocking mode.
|
By default, the device is opened in blocking mode::
|
||||||
|
|
||||||
int fd = open ("/dev/input/js0", O_RDONLY);
|
int fd = open ("/dev/input/js0", O_RDONLY);
|
||||||
|
|
||||||
|
|
||||||
2. Event Reading
|
Event Reading
|
||||||
~~~~~~~~~~~~~~~~
|
=============
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
struct js_event e;
|
struct js_event e;
|
||||||
read (fd, &e, sizeof(e));
|
read (fd, &e, sizeof(e));
|
||||||
|
|
||||||
where js_event is defined as
|
where js_event is defined as::
|
||||||
|
|
||||||
struct js_event {
|
struct js_event {
|
||||||
__u32 time; /* event timestamp in milliseconds */
|
__u32 time; /* event timestamp in milliseconds */
|
||||||
|
@ -38,10 +39,10 @@ If the read is successful, it will return sizeof(e), unless you wanted to read
|
||||||
more than one event per read as described in section 3.1.
|
more than one event per read as described in section 3.1.
|
||||||
|
|
||||||
|
|
||||||
2.1 js_event.type
|
js_event.type
|
||||||
~~~~~~~~~~~~~~~~~
|
-------------
|
||||||
|
|
||||||
The possible values of ``type'' are
|
The possible values of ``type`` are::
|
||||||
|
|
||||||
#define JS_EVENT_BUTTON 0x01 /* button pressed/released */
|
#define JS_EVENT_BUTTON 0x01 /* button pressed/released */
|
||||||
#define JS_EVENT_AXIS 0x02 /* joystick moved */
|
#define JS_EVENT_AXIS 0x02 /* joystick moved */
|
||||||
|
@ -49,47 +50,50 @@ The possible values of ``type'' are
|
||||||
|
|
||||||
As mentioned above, the driver will issue synthetic JS_EVENT_INIT ORed
|
As mentioned above, the driver will issue synthetic JS_EVENT_INIT ORed
|
||||||
events on open. That is, if it's issuing a INIT BUTTON event, the
|
events on open. That is, if it's issuing a INIT BUTTON event, the
|
||||||
current type value will be
|
current type value will be::
|
||||||
|
|
||||||
int type = JS_EVENT_BUTTON | JS_EVENT_INIT; /* 0x81 */
|
int type = JS_EVENT_BUTTON | JS_EVENT_INIT; /* 0x81 */
|
||||||
|
|
||||||
If you choose not to differentiate between synthetic or real events
|
If you choose not to differentiate between synthetic or real events
|
||||||
you can turn off the JS_EVENT_INIT bits
|
you can turn off the JS_EVENT_INIT bits::
|
||||||
|
|
||||||
type &= ~JS_EVENT_INIT; /* 0x01 */
|
type &= ~JS_EVENT_INIT; /* 0x01 */
|
||||||
|
|
||||||
|
|
||||||
2.2 js_event.number
|
js_event.number
|
||||||
~~~~~~~~~~~~~~~~~~~
|
---------------
|
||||||
|
|
||||||
The values of ``number'' correspond to the axis or button that
|
The values of ``number`` correspond to the axis or button that
|
||||||
generated the event. Note that they carry separate numeration (that
|
generated the event. Note that they carry separate numeration (that
|
||||||
is, you have both an axis 0 and a button 0). Generally,
|
is, you have both an axis 0 and a button 0). Generally,
|
||||||
|
|
||||||
number
|
=============== =======
|
||||||
|
Axis number
|
||||||
|
=============== =======
|
||||||
1st Axis X 0
|
1st Axis X 0
|
||||||
1st Axis Y 1
|
1st Axis Y 1
|
||||||
2nd Axis X 2
|
2nd Axis X 2
|
||||||
2nd Axis Y 3
|
2nd Axis Y 3
|
||||||
...and so on
|
...and so on
|
||||||
|
=============== =======
|
||||||
|
|
||||||
Hats vary from one joystick type to another. Some can be moved in 8
|
Hats vary from one joystick type to another. Some can be moved in 8
|
||||||
directions, some only in 4, The driver, however, always reports a hat as two
|
directions, some only in 4, The driver, however, always reports a hat as two
|
||||||
independent axis, even if the hardware doesn't allow independent movement.
|
independent axis, even if the hardware doesn't allow independent movement.
|
||||||
|
|
||||||
|
|
||||||
2.3 js_event.value
|
js_event.value
|
||||||
~~~~~~~~~~~~~~~~~~
|
--------------
|
||||||
|
|
||||||
For an axis, ``value'' is a signed integer between -32767 and +32767
|
For an axis, ``value`` is a signed integer between -32767 and +32767
|
||||||
representing the position of the joystick along that axis. If you
|
representing the position of the joystick along that axis. If you
|
||||||
don't read a 0 when the joystick is `dead', or if it doesn't span the
|
don't read a 0 when the joystick is ``dead``, or if it doesn't span the
|
||||||
full range, you should recalibrate it (with, for example, jscal).
|
full range, you should recalibrate it (with, for example, jscal).
|
||||||
|
|
||||||
For a button, ``value'' for a press button event is 1 and for a release
|
For a button, ``value`` for a press button event is 1 and for a release
|
||||||
button event is 0.
|
button event is 0.
|
||||||
|
|
||||||
Though this
|
Though this::
|
||||||
|
|
||||||
if (js_event.type == JS_EVENT_BUTTON) {
|
if (js_event.type == JS_EVENT_BUTTON) {
|
||||||
buttons_state ^= (1 << js_event.number);
|
buttons_state ^= (1 << js_event.number);
|
||||||
|
@ -97,6 +101,8 @@ Though this
|
||||||
|
|
||||||
may work well if you handle JS_EVENT_INIT events separately,
|
may work well if you handle JS_EVENT_INIT events separately,
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
if ((js_event.type & ~JS_EVENT_INIT) == JS_EVENT_BUTTON) {
|
if ((js_event.type & ~JS_EVENT_INIT) == JS_EVENT_BUTTON) {
|
||||||
if (js_event.value)
|
if (js_event.value)
|
||||||
buttons_state |= (1 << js_event.number);
|
buttons_state |= (1 << js_event.number);
|
||||||
|
@ -109,17 +115,17 @@ have to write a separate handler for JS_EVENT_INIT events in the first
|
||||||
snippet, this ends up being shorter.
|
snippet, this ends up being shorter.
|
||||||
|
|
||||||
|
|
||||||
2.4 js_event.time
|
js_event.time
|
||||||
~~~~~~~~~~~~~~~~~
|
-------------
|
||||||
|
|
||||||
The time an event was generated is stored in ``js_event.time''. It's a time
|
The time an event was generated is stored in ``js_event.time``. It's a time
|
||||||
in milliseconds since ... well, since sometime in the past. This eases the
|
in milliseconds since ... well, since sometime in the past. This eases the
|
||||||
task of detecting double clicks, figuring out if movement of axis and button
|
task of detecting double clicks, figuring out if movement of axis and button
|
||||||
presses happened at the same time, and similar.
|
presses happened at the same time, and similar.
|
||||||
|
|
||||||
|
|
||||||
3. Reading
|
Reading
|
||||||
~~~~~~~~~~
|
=======
|
||||||
|
|
||||||
If you open the device in blocking mode, a read will block (that is,
|
If you open the device in blocking mode, a read will block (that is,
|
||||||
wait) forever until an event is generated and effectively read. There
|
wait) forever until an event is generated and effectively read. There
|
||||||
|
@ -133,8 +139,8 @@ admittedly, a long time;)
|
||||||
b) open the device in non-blocking mode (O_NONBLOCK)
|
b) open the device in non-blocking mode (O_NONBLOCK)
|
||||||
|
|
||||||
|
|
||||||
3.1 O_NONBLOCK
|
O_NONBLOCK
|
||||||
~~~~~~~~~~~~~~
|
----------
|
||||||
|
|
||||||
If read returns -1 when reading in O_NONBLOCK mode, this isn't
|
If read returns -1 when reading in O_NONBLOCK mode, this isn't
|
||||||
necessarily a "real" error (check errno(3)); it can just mean there
|
necessarily a "real" error (check errno(3)); it can just mean there
|
||||||
|
@ -143,6 +149,8 @@ all events on the queue (that is, until you get a -1).
|
||||||
|
|
||||||
For example,
|
For example,
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
while (1) {
|
while (1) {
|
||||||
while (read (fd, &e, sizeof(e)) > 0) {
|
while (read (fd, &e, sizeof(e)) > 0) {
|
||||||
process_event (e);
|
process_event (e);
|
||||||
|
@ -171,14 +179,17 @@ the driver will switch to startup mode and next time you read it,
|
||||||
synthetic events (JS_EVENT_INIT) will be generated to inform you of
|
synthetic events (JS_EVENT_INIT) will be generated to inform you of
|
||||||
the actual state of the joystick.
|
the actual state of the joystick.
|
||||||
|
|
||||||
[As for version 1.2.8, the queue is circular and able to hold 64
|
|
||||||
|
.. note::
|
||||||
|
|
||||||
|
As for version 1.2.8, the queue is circular and able to hold 64
|
||||||
events. You can increment this size bumping up JS_BUFF_SIZE in
|
events. You can increment this size bumping up JS_BUFF_SIZE in
|
||||||
joystick.h and recompiling the driver.]
|
joystick.h and recompiling the driver.
|
||||||
|
|
||||||
|
|
||||||
In the above code, you might as well want to read more than one event
|
In the above code, you might as well want to read more than one event
|
||||||
at a time using the typical read(2) functionality. For that, you would
|
at a time using the typical read(2) functionality. For that, you would
|
||||||
replace the read above with something like
|
replace the read above with something like::
|
||||||
|
|
||||||
struct js_event mybuffer[0xff];
|
struct js_event mybuffer[0xff];
|
||||||
int i = read (fd, mybuffer, sizeof(mybuffer));
|
int i = read (fd, mybuffer, sizeof(mybuffer));
|
||||||
|
@ -189,10 +200,10 @@ sizeof(js_event) Again, if the buffer was full, it's a good idea to
|
||||||
process the events and keep reading it until you empty the driver queue.
|
process the events and keep reading it until you empty the driver queue.
|
||||||
|
|
||||||
|
|
||||||
4. IOCTLs
|
IOCTLs
|
||||||
~~~~~~~~~
|
======
|
||||||
|
|
||||||
The joystick driver defines the following ioctl(2) operations.
|
The joystick driver defines the following ioctl(2) operations::
|
||||||
|
|
||||||
/* function 3rd arg */
|
/* function 3rd arg */
|
||||||
#define JSIOCGAXES /* get number of axes char */
|
#define JSIOCGAXES /* get number of axes char */
|
||||||
|
@ -202,31 +213,31 @@ The joystick driver defines the following ioctl(2) operations.
|
||||||
#define JSIOCSCORR /* set correction values &js_corr */
|
#define JSIOCSCORR /* set correction values &js_corr */
|
||||||
#define JSIOCGCORR /* get correction values &js_corr */
|
#define JSIOCGCORR /* get correction values &js_corr */
|
||||||
|
|
||||||
For example, to read the number of axes
|
For example, to read the number of axes::
|
||||||
|
|
||||||
char number_of_axes;
|
char number_of_axes;
|
||||||
ioctl (fd, JSIOCGAXES, &number_of_axes);
|
ioctl (fd, JSIOCGAXES, &number_of_axes);
|
||||||
|
|
||||||
|
|
||||||
4.1 JSIOGCVERSION
|
JSIOGCVERSION
|
||||||
~~~~~~~~~~~~~~~~~
|
-------------
|
||||||
|
|
||||||
JSIOGCVERSION is a good way to check in run-time whether the running
|
JSIOGCVERSION is a good way to check in run-time whether the running
|
||||||
driver is 1.0+ and supports the event interface. If it is not, the
|
driver is 1.0+ and supports the event interface. If it is not, the
|
||||||
IOCTL will fail. For a compile-time decision, you can test the
|
IOCTL will fail. For a compile-time decision, you can test the
|
||||||
JS_VERSION symbol
|
JS_VERSION symbol::
|
||||||
|
|
||||||
#ifdef JS_VERSION
|
#ifdef JS_VERSION
|
||||||
#if JS_VERSION > 0xsomething
|
#if JS_VERSION > 0xsomething
|
||||||
|
|
||||||
|
|
||||||
4.2 JSIOCGNAME
|
JSIOCGNAME
|
||||||
~~~~~~~~~~~~~~
|
----------
|
||||||
|
|
||||||
JSIOCGNAME(len) allows you to get the name string of the joystick - the same
|
JSIOCGNAME(len) allows you to get the name string of the joystick - the same
|
||||||
as is being printed at boot time. The 'len' argument is the length of the
|
as is being printed at boot time. The 'len' argument is the length of the
|
||||||
buffer provided by the application asking for the name. It is used to avoid
|
buffer provided by the application asking for the name. It is used to avoid
|
||||||
possible overrun should the name be too long.
|
possible overrun should the name be too long::
|
||||||
|
|
||||||
char name[128];
|
char name[128];
|
||||||
if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0)
|
if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0)
|
||||||
|
@ -234,8 +245,8 @@ possible overrun should the name be too long.
|
||||||
printf("Name: %s\n", name);
|
printf("Name: %s\n", name);
|
||||||
|
|
||||||
|
|
||||||
4.3 JSIOC[SG]CORR
|
JSIOC[SG]CORR
|
||||||
~~~~~~~~~~~~~~~~~
|
-------------
|
||||||
|
|
||||||
For usage on JSIOC[SG]CORR I suggest you to look into jscal.c They are
|
For usage on JSIOC[SG]CORR I suggest you to look into jscal.c They are
|
||||||
not needed in a normal program, only in joystick calibration software
|
not needed in a normal program, only in joystick calibration software
|
||||||
|
@ -246,7 +257,7 @@ warning in following releases of the driver.
|
||||||
Both JSIOCSCORR and JSIOCGCORR expect &js_corr to be able to hold
|
Both JSIOCSCORR and JSIOCGCORR expect &js_corr to be able to hold
|
||||||
information for all axis. That is, struct js_corr corr[MAX_AXIS];
|
information for all axis. That is, struct js_corr corr[MAX_AXIS];
|
||||||
|
|
||||||
struct js_corr is defined as
|
struct js_corr is defined as::
|
||||||
|
|
||||||
struct js_corr {
|
struct js_corr {
|
||||||
__s32 coef[8];
|
__s32 coef[8];
|
||||||
|
@ -254,17 +265,17 @@ struct js_corr is defined as
|
||||||
__u16 type;
|
__u16 type;
|
||||||
};
|
};
|
||||||
|
|
||||||
and ``type''
|
and ``type``::
|
||||||
|
|
||||||
#define JS_CORR_NONE 0x00 /* returns raw values */
|
#define JS_CORR_NONE 0x00 /* returns raw values */
|
||||||
#define JS_CORR_BROKEN 0x01 /* broken line */
|
#define JS_CORR_BROKEN 0x01 /* broken line */
|
||||||
|
|
||||||
|
|
||||||
5. Backward compatibility
|
Backward compatibility
|
||||||
~~~~~~~~~~~~~~~~~~~~~~~~~
|
======================
|
||||||
|
|
||||||
The 0.x joystick driver API is quite limited and its usage is deprecated.
|
The 0.x joystick driver API is quite limited and its usage is deprecated.
|
||||||
The driver offers backward compatibility, though. Here's a quick summary:
|
The driver offers backward compatibility, though. Here's a quick summary::
|
||||||
|
|
||||||
struct JS_DATA_TYPE js;
|
struct JS_DATA_TYPE js;
|
||||||
while (1) {
|
while (1) {
|
||||||
|
@ -275,7 +286,7 @@ The driver offers backward compatibility, though. Here's a quick summary:
|
||||||
}
|
}
|
||||||
|
|
||||||
As you can figure out from the example, the read returns immediately,
|
As you can figure out from the example, the read returns immediately,
|
||||||
with the actual state of the joystick.
|
with the actual state of the joystick::
|
||||||
|
|
||||||
struct JS_DATA_TYPE {
|
struct JS_DATA_TYPE {
|
||||||
int buttons; /* immediate button state */
|
int buttons; /* immediate button state */
|
||||||
|
@ -283,12 +294,14 @@ with the actual state of the joystick.
|
||||||
int y; /* immediate y axis value */
|
int y; /* immediate y axis value */
|
||||||
};
|
};
|
||||||
|
|
||||||
and JS_RETURN is defined as
|
and JS_RETURN is defined as::
|
||||||
|
|
||||||
#define JS_RETURN sizeof(struct JS_DATA_TYPE)
|
#define JS_RETURN sizeof(struct JS_DATA_TYPE)
|
||||||
|
|
||||||
To test the state of the buttons,
|
To test the state of the buttons,
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
first_button_state = js.buttons & 1;
|
first_button_state = js.buttons & 1;
|
||||||
second_button_state = js.buttons & 2;
|
second_button_state = js.buttons & 2;
|
||||||
|
|
||||||
|
@ -302,13 +315,12 @@ called Multisystem joysticks in this driver), under /dev/djsX. This driver
|
||||||
doesn't try to be compatible with that interface.
|
doesn't try to be compatible with that interface.
|
||||||
|
|
||||||
|
|
||||||
6. Final Notes
|
Final Notes
|
||||||
~~~~~~~~~~~~~~
|
===========
|
||||||
|
|
||||||
____/| Comments, additions, and specially corrections are welcome.
|
::
|
||||||
\ o.O| Documentation valid for at least version 1.2.8 of the joystick
|
|
||||||
=(_)= driver and as usual, the ultimate source for documentation is
|
|
||||||
U to "Use The Source Luke" or, at your convenience, Vojtech ;)
|
|
||||||
|
|
||||||
- Ragnar
|
____/| Comments, additions, and specially corrections are welcome.
|
||||||
EOF
|
\ o.O| Documentation valid for at least version 1.2.8 of the joystick
|
||||||
|
=(_)= driver and as usual, the ultimate source for documentation is
|
||||||
|
U to "Use The Source Luke" or, at your convenience, Vojtech ;)
|
||||||
|
|
Loading…
Reference in New Issue