drm/radeon: remove unused blit remnants from si.c

We use the DMA ring rather than the GFX ring for
bo moves.  This code was never used and commented out.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Alex Deucher 2013-03-08 10:13:40 -05:00
parent 9a21059dc4
commit 0363a55972
1 changed files with 0 additions and 11 deletions

View File

@ -4286,14 +4286,6 @@ static int si_startup(struct radeon_device *rdev)
return r;
si_gpu_init(rdev);
#if 0
r = evergreen_blit_init(rdev);
if (r) {
r600_blit_fini(rdev);
rdev->asic->copy = NULL;
dev_warn(rdev->dev, "failed blitter (%d) falling back to memcpy\n", r);
}
#endif
/* allocate rlc buffers */
r = si_rlc_init(rdev);
if (r) {
@ -4589,9 +4581,6 @@ int si_init(struct radeon_device *rdev)
void si_fini(struct radeon_device *rdev)
{
#if 0
r600_blit_fini(rdev);
#endif
si_cp_fini(rdev);
cayman_dma_fini(rdev);
si_irq_fini(rdev);