vt: coherence validation code for the unicode screen buffer
Make sure the unicode screen buffer matches the video screen content. This is provided for debugging convenience and disabled by default. Signed-off-by: Nicolas Pitre <nico@linaro.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -328,6 +328,8 @@ void schedule_console_callback(void)
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#define get_vc_uniscr(vc) vc->vc_uni_screen
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#endif
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#define VC_UNI_SCREEN_DEBUG 0
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typedef uint32_t char32_t;
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/*
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@ -569,6 +571,42 @@ void vc_uniscr_copy_line(struct vc_data *vc, void *dest, int viewed,
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}
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}
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/* this is for validation and debugging only */
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static void vc_uniscr_debug_check(struct vc_data *vc)
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{
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struct uni_screen *uniscr = get_vc_uniscr(vc);
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unsigned short *p;
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int x, y, mask;
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if (!VC_UNI_SCREEN_DEBUG || !uniscr)
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return;
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WARN_CONSOLE_UNLOCKED();
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/*
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* Make sure our unicode screen translates into the same glyphs
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* as the actual screen. This is brutal indeed.
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*/
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p = (unsigned short *)vc->vc_origin;
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mask = vc->vc_hi_font_mask | 0xff;
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for (y = 0; y < vc->vc_rows; y++) {
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char32_t *line = uniscr->lines[y];
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for (x = 0; x < vc->vc_cols; x++) {
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u16 glyph = scr_readw(p++) & mask;
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char32_t uc = line[x];
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int tc = conv_uni_to_pc(vc, uc);
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if (tc == -4)
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tc = conv_uni_to_pc(vc, 0xfffd);
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if (tc == -4)
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tc = conv_uni_to_pc(vc, '?');
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if (tc != glyph)
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pr_err_ratelimited(
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"%s: mismatch at %d,%d: glyph=%#x tc=%#x\n",
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__func__, x, y, glyph, tc);
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}
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}
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}
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static void con_scroll(struct vc_data *vc, unsigned int t, unsigned int b,
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enum con_scroll dir, unsigned int nr)
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@ -2717,6 +2755,7 @@ rescan_last_byte:
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do_con_trol(tty, vc, orig);
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}
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con_flush(vc, draw_from, draw_to, &draw_x);
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vc_uniscr_debug_check(vc);
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console_conditional_schedule();
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console_unlock();
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notify_update(vc);
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