Revert "printk: remove @console_locked"
This reverts commit ab406816fc
.
The testing of 5.19 release candidates revealed missing synchronization
between early and regular console functionality.
It would be possible to start the console kthreads later as a workaround.
But it is clear that console lock serialized console drivers between
each other. It opens a big area of possible problems that were not
considered by people involved in the development and review.
printk() is crucial for debugging kernel issues and console output is
very important part of it. The number of consoles is huge and a proper
review would take some time. As a result it need to be reverted for 5.19.
Link: https://lore.kernel.org/r/YrBdjVwBOVgLfHyb@alley
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20220623145157.21938-4-pmladek@suse.com
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@ -340,7 +340,15 @@ static void console_kthreads_unblock(void)
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console_kthreads_blocked = false;
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}
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static int console_suspended;
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/*
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* This is used for debugging the mess that is the VT code by
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* keeping track if we have the console semaphore held. It's
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* definitely not the perfect debug tool (we don't know if _WE_
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* hold it and are racing, but it helps tracking those weird code
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* paths in the console code where we end up in places I want
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* locked without the console semaphore held).
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*/
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static int console_locked, console_suspended;
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/*
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* Array of consoles built from command line options (console=)
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@ -2711,6 +2719,7 @@ void console_lock(void)
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if (console_suspended)
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return;
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console_kthreads_block();
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console_locked = 1;
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console_may_schedule = 1;
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}
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EXPORT_SYMBOL(console_lock);
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@ -2735,26 +2744,15 @@ int console_trylock(void)
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up_console_sem();
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return 0;
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}
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console_locked = 1;
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console_may_schedule = 0;
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return 1;
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}
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EXPORT_SYMBOL(console_trylock);
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/*
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* This is used to help to make sure that certain paths within the VT code are
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* running with the console lock held. It is definitely not the perfect debug
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* tool (it is not known if the VT code is the task holding the console lock),
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* but it helps tracking those weird code paths in the console code such as
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* when the console is suspended: where the console is not locked but no
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* console printing may occur.
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*
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* Note: This returns true when the console is suspended but is not locked.
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* This is intentional because the VT code must consider that situation
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* the same as if the console was locked.
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*/
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int is_console_locked(void)
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{
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return (console_kthreads_blocked || atomic_read(&console_kthreads_active));
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return (console_locked || atomic_read(&console_kthreads_active));
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}
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EXPORT_SYMBOL(is_console_locked);
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@ -2810,6 +2808,8 @@ static inline bool console_is_usable(struct console *con)
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static void __console_unlock(void)
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{
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console_locked = 0;
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/*
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* Depending on whether console_lock() or console_trylock() was used,
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* appropriately allow the kthread printers to continue.
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@ -3127,6 +3127,7 @@ void console_unblank(void)
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} else
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console_lock();
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console_locked = 1;
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console_may_schedule = 0;
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for_each_console(c)
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if ((c->flags & CON_ENABLED) && c->unblank)
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