of/overlay: add missing of_node_put
for_each_child_of_node performs an of_node_get on each iteration, so a break out of the loop requires an of_node_put. A simplified version of the semantic patch that fixes this problem is as follows (http://coccinelle.lip6.fr): // <smpl> @@ expression root,e; local idexpression child; @@ for_each_child_of_node(root, child) { ... when != of_node_put(child) when != e = child ( return child; | + of_node_put(child); ? return ...; ) ... } // </smpl> Signed-off-by: Julia Lawall <Julia.Lawall@lip6.fr> Signed-off-by: Rob Herring <robh@kernel.org>
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@ -149,6 +149,7 @@ static int of_overlay_apply_one(struct of_overlay *ov,
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pr_err("%s: Failed to apply single node @%s/%s\n",
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__func__, target->full_name,
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child->name);
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of_node_put(child);
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return ret;
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}
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}
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@ -417,8 +418,10 @@ static int overlay_subtree_check(struct device_node *tree,
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return 1;
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for_each_child_of_node(tree, child) {
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if (overlay_subtree_check(child, dn))
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if (overlay_subtree_check(child, dn)) {
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of_node_put(child);
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return 1;
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}
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}
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return 0;
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