linux-sg2042/include/linux/lguest.h

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/* Things the lguest guest needs to know. Note: like all lguest interfaces,
* this is subject to wild and random change between versions. */
#ifndef _LINUX_LGUEST_H
#define _LINUX_LGUEST_H
#ifndef __ASSEMBLY__
#include <asm/irq.h>
#include <asm/lguest_hcall.h>
#define LG_CLOCK_MIN_DELTA 100UL
#define LG_CLOCK_MAX_DELTA ULONG_MAX
/*G:032 The second method of communicating with the Host is to via "struct
* lguest_data". The Guest's very first hypercall is to tell the Host where
* this is, and then the Guest and Host both publish information in it. :*/
struct lguest_data
{
/* 512 == enabled (same as eflags in normal hardware). The Guest
* changes interrupts so often that a hypercall is too slow. */
unsigned int irq_enabled;
/* Fine-grained interrupt disabling by the Guest */
DECLARE_BITMAP(blocked_interrupts, LGUEST_IRQS);
/* The Host writes the virtual address of the last page fault here,
* which saves the Guest a hypercall. CR2 is the native register where
* this address would normally be found. */
unsigned long cr2;
/* Wallclock time set by the Host. */
struct timespec time;
/* Async hypercall ring. Instead of directly making hypercalls, we can
* place them in here for processing the next time the Host wants.
* This batching can be quite efficient. */
/* 0xFF == done (set by Host), 0 == pending (set by Guest). */
u8 hcall_status[LHCALL_RING_SIZE];
/* The actual registers for the hypercalls. */
struct hcall_ring hcalls[LHCALL_RING_SIZE];
/* Fields initialized by the Host at boot: */
/* Memory not to try to access */
unsigned long reserve_mem;
/* KHz for the TSC clock. */
u32 tsc_khz;
/* Fields initialized by the Guest at boot: */
/* Instruction range to suppress interrupts even if enabled */
unsigned long noirq_start, noirq_end;
};
extern struct lguest_data lguest_data;
#endif /* __ASSEMBLY__ */
#endif /* _LINUX_LGUEST_H */