4167 lines
119 KiB
C
4167 lines
119 KiB
C
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/*
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* Budget Fair Queueing (BFQ) I/O scheduler.
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*
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* Based on ideas and code from CFQ:
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* Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
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*
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* Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
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* Paolo Valente <paolo.valente@unimore.it>
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*
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* Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
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* Arianna Avanzini <avanzini@google.com>
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*
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* Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* BFQ is a proportional-share I/O scheduler, with some extra
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* low-latency capabilities. BFQ also supports full hierarchical
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* scheduling through cgroups. Next paragraphs provide an introduction
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* on BFQ inner workings. Details on BFQ benefits, usage and
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* limitations can be found in Documentation/block/bfq-iosched.txt.
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*
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* BFQ is a proportional-share storage-I/O scheduling algorithm based
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* on the slice-by-slice service scheme of CFQ. But BFQ assigns
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* budgets, measured in number of sectors, to processes instead of
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* time slices. The device is not granted to the in-service process
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* for a given time slice, but until it has exhausted its assigned
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* budget. This change from the time to the service domain enables BFQ
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* to distribute the device throughput among processes as desired,
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* without any distortion due to throughput fluctuations, or to device
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* internal queueing. BFQ uses an ad hoc internal scheduler, called
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* B-WF2Q+, to schedule processes according to their budgets. More
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* precisely, BFQ schedules queues associated with processes. Each
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* process/queue is assigned a user-configurable weight, and B-WF2Q+
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* guarantees that each queue receives a fraction of the throughput
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* proportional to its weight. Thanks to the accurate policy of
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* B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
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* processes issuing sequential requests (to boost the throughput),
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* and yet guarantee a low latency to interactive and soft real-time
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* applications.
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*
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* In particular, to provide these low-latency guarantees, BFQ
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* explicitly privileges the I/O of two classes of time-sensitive
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* applications: interactive and soft real-time. This feature enables
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* BFQ to provide applications in these classes with a very low
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* latency. Finally, BFQ also features additional heuristics for
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* preserving both a low latency and a high throughput on NCQ-capable,
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* rotational or flash-based devices, and to get the job done quickly
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* for applications consisting in many I/O-bound processes.
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*
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* BFQ is described in [1], where also a reference to the initial, more
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* theoretical paper on BFQ can be found. The interested reader can find
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* in the latter paper full details on the main algorithm, as well as
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* formulas of the guarantees and formal proofs of all the properties.
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* With respect to the version of BFQ presented in these papers, this
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* implementation adds a few more heuristics, such as the one that
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* guarantees a low latency to soft real-time applications, and a
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* hierarchical extension based on H-WF2Q+.
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*
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* B-WF2Q+ is based on WF2Q+, which is described in [2], together with
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* H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
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* with O(log N) complexity derives from the one introduced with EEVDF
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* in [3].
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*
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* [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
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* Scheduler", Proceedings of the First Workshop on Mobile System
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* Technologies (MST-2015), May 2015.
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* http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
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*
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* [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
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* Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
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* Oct 1997.
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*
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* http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
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*
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* [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
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* First: A Flexible and Accurate Mechanism for Proportional Share
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* Resource Allocation", technical report.
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*
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* http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
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*/
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#include <linux/module.h>
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#include <linux/slab.h>
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#include <linux/blkdev.h>
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#include <linux/elevator.h>
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#include <linux/ktime.h>
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#include <linux/rbtree.h>
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#include <linux/ioprio.h>
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#include <linux/sbitmap.h>
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#include <linux/delay.h>
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#include "blk.h"
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#include "blk-mq.h"
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#include "blk-mq-tag.h"
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#include "blk-mq-sched.h"
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#include <linux/blktrace_api.h>
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#include <linux/hrtimer.h>
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#include <linux/blk-cgroup.h>
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#define BFQ_IOPRIO_CLASSES 3
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#define BFQ_CL_IDLE_TIMEOUT (HZ/5)
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#define BFQ_MIN_WEIGHT 1
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#define BFQ_MAX_WEIGHT 1000
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#define BFQ_WEIGHT_CONVERSION_COEFF 10
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#define BFQ_DEFAULT_QUEUE_IOPRIO 4
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#define BFQ_DEFAULT_GRP_WEIGHT 10
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#define BFQ_DEFAULT_GRP_IOPRIO 0
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#define BFQ_DEFAULT_GRP_CLASS IOPRIO_CLASS_BE
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struct bfq_entity;
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/**
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* struct bfq_service_tree - per ioprio_class service tree.
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*
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* Each service tree represents a B-WF2Q+ scheduler on its own. Each
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* ioprio_class has its own independent scheduler, and so its own
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* bfq_service_tree. All the fields are protected by the queue lock
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* of the containing bfqd.
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*/
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struct bfq_service_tree {
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/* tree for active entities (i.e., those backlogged) */
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struct rb_root active;
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/* tree for idle entities (i.e., not backlogged, with V <= F_i)*/
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struct rb_root idle;
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/* idle entity with minimum F_i */
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struct bfq_entity *first_idle;
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/* idle entity with maximum F_i */
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struct bfq_entity *last_idle;
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/* scheduler virtual time */
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u64 vtime;
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/* scheduler weight sum; active and idle entities contribute to it */
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unsigned long wsum;
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};
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/**
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* struct bfq_sched_data - multi-class scheduler.
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*
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* bfq_sched_data is the basic scheduler queue. It supports three
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* ioprio_classes, and can be used either as a toplevel queue or as
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* an intermediate queue on a hierarchical setup.
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* @next_in_service points to the active entity of the sched_data
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* service trees that will be scheduled next.
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*
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* The supported ioprio_classes are the same as in CFQ, in descending
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* priority order, IOPRIO_CLASS_RT, IOPRIO_CLASS_BE, IOPRIO_CLASS_IDLE.
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* Requests from higher priority queues are served before all the
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* requests from lower priority queues; among requests of the same
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* queue requests are served according to B-WF2Q+.
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* All the fields are protected by the queue lock of the containing bfqd.
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*/
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struct bfq_sched_data {
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/* entity in service */
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struct bfq_entity *in_service_entity;
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/* head-of-the-line entity in the scheduler */
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struct bfq_entity *next_in_service;
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/* array of service trees, one per ioprio_class */
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struct bfq_service_tree service_tree[BFQ_IOPRIO_CLASSES];
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};
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/**
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* struct bfq_entity - schedulable entity.
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*
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* A bfq_entity is used to represent a bfq_queue (leaf node in the upper
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* level scheduler). Each entity belongs to the sched_data of the parent
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* group hierarchy. Non-leaf entities have also their own sched_data,
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* stored in @my_sched_data.
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*
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* Each entity stores independently its priority values; this would
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* allow different weights on different devices, but this
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* functionality is not exported to userspace by now. Priorities and
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* weights are updated lazily, first storing the new values into the
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* new_* fields, then setting the @prio_changed flag. As soon as
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* there is a transition in the entity state that allows the priority
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* update to take place the effective and the requested priority
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* values are synchronized.
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*
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* The weight value is calculated from the ioprio to export the same
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* interface as CFQ. When dealing with ``well-behaved'' queues (i.e.,
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* queues that do not spend too much time to consume their budget
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* and have true sequential behavior, and when there are no external
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* factors breaking anticipation) the relative weights at each level
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* of the hierarchy should be guaranteed. All the fields are
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* protected by the queue lock of the containing bfqd.
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*/
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struct bfq_entity {
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/* service_tree member */
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struct rb_node rb_node;
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/*
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* flag, true if the entity is on a tree (either the active or
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* the idle one of its service_tree).
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*/
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int on_st;
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/* B-WF2Q+ start and finish timestamps [sectors/weight] */
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u64 start, finish;
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/* tree the entity is enqueued into; %NULL if not on a tree */
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struct rb_root *tree;
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/*
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* minimum start time of the (active) subtree rooted at this
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* entity; used for O(log N) lookups into active trees
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*/
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u64 min_start;
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/* amount of service received during the last service slot */
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int service;
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/* budget, used also to calculate F_i: F_i = S_i + @budget / @weight */
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int budget;
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/* weight of the queue */
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int weight;
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/* next weight if a change is in progress */
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int new_weight;
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/* original weight, used to implement weight boosting */
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int orig_weight;
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/* parent entity, for hierarchical scheduling */
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struct bfq_entity *parent;
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/*
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* For non-leaf nodes in the hierarchy, the associated
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* scheduler queue, %NULL on leaf nodes.
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*/
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struct bfq_sched_data *my_sched_data;
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/* the scheduler queue this entity belongs to */
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struct bfq_sched_data *sched_data;
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/* flag, set to request a weight, ioprio or ioprio_class change */
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int prio_changed;
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};
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/**
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* struct bfq_ttime - per process thinktime stats.
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*/
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struct bfq_ttime {
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/* completion time of the last request */
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u64 last_end_request;
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/* total process thinktime */
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u64 ttime_total;
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/* number of thinktime samples */
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unsigned long ttime_samples;
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/* average process thinktime */
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u64 ttime_mean;
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};
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/**
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* struct bfq_queue - leaf schedulable entity.
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*
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* A bfq_queue is a leaf request queue; it can be associated with an
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* io_context or more, if it is async.
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*/
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struct bfq_queue {
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/* reference counter */
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int ref;
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/* parent bfq_data */
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struct bfq_data *bfqd;
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/* current ioprio and ioprio class */
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unsigned short ioprio, ioprio_class;
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/* next ioprio and ioprio class if a change is in progress */
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unsigned short new_ioprio, new_ioprio_class;
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/* sorted list of pending requests */
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struct rb_root sort_list;
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/* if fifo isn't expired, next request to serve */
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struct request *next_rq;
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/* number of sync and async requests queued */
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int queued[2];
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/* number of requests currently allocated */
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int allocated;
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/* number of pending metadata requests */
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int meta_pending;
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/* fifo list of requests in sort_list */
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struct list_head fifo;
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/* entity representing this queue in the scheduler */
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struct bfq_entity entity;
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/* maximum budget allowed from the feedback mechanism */
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int max_budget;
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/* budget expiration (in jiffies) */
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unsigned long budget_timeout;
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/* number of requests on the dispatch list or inside driver */
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int dispatched;
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/* status flags */
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unsigned long flags;
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/* node for active/idle bfqq list inside parent bfqd */
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struct list_head bfqq_list;
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/* associated @bfq_ttime struct */
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struct bfq_ttime ttime;
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/* bit vector: a 1 for each seeky requests in history */
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u32 seek_history;
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/* position of the last request enqueued */
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sector_t last_request_pos;
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/* Number of consecutive pairs of request completion and
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* arrival, such that the queue becomes idle after the
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* completion, but the next request arrives within an idle
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* time slice; used only if the queue's IO_bound flag has been
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* cleared.
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*/
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unsigned int requests_within_timer;
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/* pid of the process owning the queue, used for logging purposes */
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pid_t pid;
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};
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/**
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* struct bfq_io_cq - per (request_queue, io_context) structure.
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*/
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struct bfq_io_cq {
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/* associated io_cq structure */
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struct io_cq icq; /* must be the first member */
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/* array of two process queues, the sync and the async */
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struct bfq_queue *bfqq[2];
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/* per (request_queue, blkcg) ioprio */
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int ioprio;
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};
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/**
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* struct bfq_data - per-device data structure.
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*
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* All the fields are protected by @lock.
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*/
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struct bfq_data {
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/* device request queue */
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struct request_queue *queue;
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/* dispatch queue */
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struct list_head dispatch;
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/* root @bfq_sched_data for the device */
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struct bfq_sched_data sched_data;
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/*
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* Number of bfq_queues containing requests (including the
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* queue in service, even if it is idling).
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*/
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int busy_queues;
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/* number of queued requests */
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int queued;
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/* number of requests dispatched and waiting for completion */
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int rq_in_driver;
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/*
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* Maximum number of requests in driver in the last
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* @hw_tag_samples completed requests.
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*/
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int max_rq_in_driver;
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/* number of samples used to calculate hw_tag */
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int hw_tag_samples;
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/* flag set to one if the driver is showing a queueing behavior */
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int hw_tag;
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/* number of budgets assigned */
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int budgets_assigned;
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/*
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* Timer set when idling (waiting) for the next request from
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* the queue in service.
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*/
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struct hrtimer idle_slice_timer;
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/* bfq_queue in service */
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struct bfq_queue *in_service_queue;
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/* bfq_io_cq (bic) associated with the @in_service_queue */
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struct bfq_io_cq *in_service_bic;
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/* on-disk position of the last served request */
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sector_t last_position;
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/* beginning of the last budget */
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ktime_t last_budget_start;
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/* beginning of the last idle slice */
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ktime_t last_idling_start;
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/* number of samples used to calculate @peak_rate */
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int peak_rate_samples;
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/*
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* Peak read/write rate, observed during the service of a
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* budget [BFQ_RATE_SHIFT * sectors/usec]. The value is
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* left-shifted by BFQ_RATE_SHIFT to increase precision in
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* fixed-point calculations.
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*/
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u64 peak_rate;
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/* maximum budget allotted to a bfq_queue before rescheduling */
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int bfq_max_budget;
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/* list of all the bfq_queues active on the device */
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struct list_head active_list;
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/* list of all the bfq_queues idle on the device */
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||
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struct list_head idle_list;
|
||
|
|
||
|
/*
|
||
|
* Timeout for async/sync requests; when it fires, requests
|
||
|
* are served in fifo order.
|
||
|
*/
|
||
|
u64 bfq_fifo_expire[2];
|
||
|
/* weight of backward seeks wrt forward ones */
|
||
|
unsigned int bfq_back_penalty;
|
||
|
/* maximum allowed backward seek */
|
||
|
unsigned int bfq_back_max;
|
||
|
/* maximum idling time */
|
||
|
u32 bfq_slice_idle;
|
||
|
/* last time CLASS_IDLE was served */
|
||
|
u64 bfq_class_idle_last_service;
|
||
|
|
||
|
/* user-configured max budget value (0 for auto-tuning) */
|
||
|
int bfq_user_max_budget;
|
||
|
/*
|
||
|
* Timeout for bfq_queues to consume their budget; used to
|
||
|
* prevent seeky queues from imposing long latencies to
|
||
|
* sequential or quasi-sequential ones (this also implies that
|
||
|
* seeky queues cannot receive guarantees in the service
|
||
|
* domain; after a timeout they are charged for the time they
|
||
|
* have been in service, to preserve fairness among them, but
|
||
|
* without service-domain guarantees).
|
||
|
*/
|
||
|
unsigned int bfq_timeout;
|
||
|
|
||
|
/*
|
||
|
* Number of consecutive requests that must be issued within
|
||
|
* the idle time slice to set again idling to a queue which
|
||
|
* was marked as non-I/O-bound (see the definition of the
|
||
|
* IO_bound flag for further details).
|
||
|
*/
|
||
|
unsigned int bfq_requests_within_timer;
|
||
|
|
||
|
/*
|
||
|
* Force device idling whenever needed to provide accurate
|
||
|
* service guarantees, without caring about throughput
|
||
|
* issues. CAVEAT: this may even increase latencies, in case
|
||
|
* of useless idling for processes that did stop doing I/O.
|
||
|
*/
|
||
|
bool strict_guarantees;
|
||
|
|
||
|
/* fallback dummy bfqq for extreme OOM conditions */
|
||
|
struct bfq_queue oom_bfqq;
|
||
|
|
||
|
spinlock_t lock;
|
||
|
|
||
|
/*
|
||
|
* bic associated with the task issuing current bio for
|
||
|
* merging. This and the next field are used as a support to
|
||
|
* be able to perform the bic lookup, needed by bio-merge
|
||
|
* functions, before the scheduler lock is taken, and thus
|
||
|
* avoid taking the request-queue lock while the scheduler
|
||
|
* lock is being held.
|
||
|
*/
|
||
|
struct bfq_io_cq *bio_bic;
|
||
|
/* bfqq associated with the task issuing current bio for merging */
|
||
|
struct bfq_queue *bio_bfqq;
|
||
|
};
|
||
|
|
||
|
enum bfqq_state_flags {
|
||
|
BFQQF_busy = 0, /* has requests or is in service */
|
||
|
BFQQF_wait_request, /* waiting for a request */
|
||
|
BFQQF_non_blocking_wait_rq, /*
|
||
|
* waiting for a request
|
||
|
* without idling the device
|
||
|
*/
|
||
|
BFQQF_fifo_expire, /* FIFO checked in this slice */
|
||
|
BFQQF_idle_window, /* slice idling enabled */
|
||
|
BFQQF_sync, /* synchronous queue */
|
||
|
BFQQF_budget_new, /* no completion with this budget */
|
||
|
BFQQF_IO_bound, /*
|
||
|
* bfqq has timed-out at least once
|
||
|
* having consumed at most 2/10 of
|
||
|
* its budget
|
||
|
*/
|
||
|
};
|
||
|
|
||
|
#define BFQ_BFQQ_FNS(name) \
|
||
|
static void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
|
||
|
{ \
|
||
|
__set_bit(BFQQF_##name, &(bfqq)->flags); \
|
||
|
} \
|
||
|
static void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
|
||
|
{ \
|
||
|
__clear_bit(BFQQF_##name, &(bfqq)->flags); \
|
||
|
} \
|
||
|
static int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
|
||
|
{ \
|
||
|
return test_bit(BFQQF_##name, &(bfqq)->flags); \
|
||
|
}
|
||
|
|
||
|
BFQ_BFQQ_FNS(busy);
|
||
|
BFQ_BFQQ_FNS(wait_request);
|
||
|
BFQ_BFQQ_FNS(non_blocking_wait_rq);
|
||
|
BFQ_BFQQ_FNS(fifo_expire);
|
||
|
BFQ_BFQQ_FNS(idle_window);
|
||
|
BFQ_BFQQ_FNS(sync);
|
||
|
BFQ_BFQQ_FNS(budget_new);
|
||
|
BFQ_BFQQ_FNS(IO_bound);
|
||
|
#undef BFQ_BFQQ_FNS
|
||
|
|
||
|
/* Logging facilities. */
|
||
|
#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) \
|
||
|
blk_add_trace_msg((bfqd)->queue, "bfq%d " fmt, (bfqq)->pid, ##args)
|
||
|
|
||
|
#define bfq_log(bfqd, fmt, args...) \
|
||
|
blk_add_trace_msg((bfqd)->queue, "bfq " fmt, ##args)
|
||
|
|
||
|
/* Expiration reasons. */
|
||
|
enum bfqq_expiration {
|
||
|
BFQQE_TOO_IDLE = 0, /*
|
||
|
* queue has been idling for
|
||
|
* too long
|
||
|
*/
|
||
|
BFQQE_BUDGET_TIMEOUT, /* budget took too long to be used */
|
||
|
BFQQE_BUDGET_EXHAUSTED, /* budget consumed */
|
||
|
BFQQE_NO_MORE_REQUESTS, /* the queue has no more requests */
|
||
|
BFQQE_PREEMPTED /* preemption in progress */
|
||
|
};
|
||
|
|
||
|
static struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity);
|
||
|
|
||
|
static struct bfq_service_tree *
|
||
|
bfq_entity_service_tree(struct bfq_entity *entity)
|
||
|
{
|
||
|
struct bfq_sched_data *sched_data = entity->sched_data;
|
||
|
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
|
||
|
unsigned int idx = bfqq ? bfqq->ioprio_class - 1 :
|
||
|
BFQ_DEFAULT_GRP_CLASS - 1;
|
||
|
|
||
|
return sched_data->service_tree + idx;
|
||
|
}
|
||
|
|
||
|
static struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
|
||
|
{
|
||
|
return bic->bfqq[is_sync];
|
||
|
}
|
||
|
|
||
|
static void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq,
|
||
|
bool is_sync)
|
||
|
{
|
||
|
bic->bfqq[is_sync] = bfqq;
|
||
|
}
|
||
|
|
||
|
static struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
|
||
|
{
|
||
|
return bic->icq.q->elevator->elevator_data;
|
||
|
}
|
||
|
|
||
|
static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio);
|
||
|
static void bfq_put_queue(struct bfq_queue *bfqq);
|
||
|
static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
|
||
|
struct bio *bio, bool is_sync,
|
||
|
struct bfq_io_cq *bic);
|
||
|
static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq);
|
||
|
|
||
|
/*
|
||
|
* Array of async queues for all the processes, one queue
|
||
|
* per ioprio value per ioprio_class.
|
||
|
*/
|
||
|
struct bfq_queue *async_bfqq[2][IOPRIO_BE_NR];
|
||
|
/* Async queue for the idle class (ioprio is ignored) */
|
||
|
struct bfq_queue *async_idle_bfqq;
|
||
|
|
||
|
/* Expiration time of sync (0) and async (1) requests, in ns. */
|
||
|
static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
|
||
|
|
||
|
/* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
|
||
|
static const int bfq_back_max = 16 * 1024;
|
||
|
|
||
|
/* Penalty of a backwards seek, in number of sectors. */
|
||
|
static const int bfq_back_penalty = 2;
|
||
|
|
||
|
/* Idling period duration, in ns. */
|
||
|
static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
|
||
|
|
||
|
/* Minimum number of assigned budgets for which stats are safe to compute. */
|
||
|
static const int bfq_stats_min_budgets = 194;
|
||
|
|
||
|
/* Default maximum budget values, in sectors and number of requests. */
|
||
|
static const int bfq_default_max_budget = 16 * 1024;
|
||
|
|
||
|
/* Default timeout values, in jiffies, approximating CFQ defaults. */
|
||
|
static const int bfq_timeout = HZ / 8;
|
||
|
|
||
|
static struct kmem_cache *bfq_pool;
|
||
|
|
||
|
/* Below this threshold (in ms), we consider thinktime immediate. */
|
||
|
#define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
|
||
|
|
||
|
/* hw_tag detection: parallel requests threshold and min samples needed. */
|
||
|
#define BFQ_HW_QUEUE_THRESHOLD 4
|
||
|
#define BFQ_HW_QUEUE_SAMPLES 32
|
||
|
|
||
|
#define BFQQ_SEEK_THR (sector_t)(8 * 100)
|
||
|
#define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
|
||
|
#define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
|
||
|
#define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 32/8)
|
||
|
|
||
|
/* Budget feedback step. */
|
||
|
#define BFQ_BUDGET_STEP 128
|
||
|
|
||
|
/* Min samples used for peak rate estimation (for autotuning). */
|
||
|
#define BFQ_PEAK_RATE_SAMPLES 32
|
||
|
|
||
|
/* Shift used for peak rate fixed precision calculations. */
|
||
|
#define BFQ_RATE_SHIFT 16
|
||
|
|
||
|
#define BFQ_SERVICE_TREE_INIT ((struct bfq_service_tree) \
|
||
|
{ RB_ROOT, RB_ROOT, NULL, NULL, 0, 0 })
|
||
|
|
||
|
#define RQ_BIC(rq) ((struct bfq_io_cq *) (rq)->elv.priv[0])
|
||
|
#define RQ_BFQQ(rq) ((rq)->elv.priv[1])
|
||
|
|
||
|
/**
|
||
|
* icq_to_bic - convert iocontext queue structure to bfq_io_cq.
|
||
|
* @icq: the iocontext queue.
|
||
|
*/
|
||
|
static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
|
||
|
{
|
||
|
/* bic->icq is the first member, %NULL will convert to %NULL */
|
||
|
return container_of(icq, struct bfq_io_cq, icq);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
|
||
|
* @bfqd: the lookup key.
|
||
|
* @ioc: the io_context of the process doing I/O.
|
||
|
* @q: the request queue.
|
||
|
*/
|
||
|
static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
|
||
|
struct io_context *ioc,
|
||
|
struct request_queue *q)
|
||
|
{
|
||
|
if (ioc) {
|
||
|
unsigned long flags;
|
||
|
struct bfq_io_cq *icq;
|
||
|
|
||
|
spin_lock_irqsave(q->queue_lock, flags);
|
||
|
icq = icq_to_bic(ioc_lookup_icq(ioc, q));
|
||
|
spin_unlock_irqrestore(q->queue_lock, flags);
|
||
|
|
||
|
return icq;
|
||
|
}
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Next two macros are just fake loops for the moment. They will
|
||
|
* become true loops in the cgroups-enabled variant of the code. Such
|
||
|
* a variant, in its turn, will be introduced by next commit.
|
||
|
*/
|
||
|
#define for_each_entity(entity) \
|
||
|
for (; entity ; entity = NULL)
|
||
|
|
||
|
#define for_each_entity_safe(entity, parent) \
|
||
|
for (parent = NULL; entity ; entity = parent)
|
||
|
|
||
|
static int bfq_update_next_in_service(struct bfq_sched_data *sd)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static void bfq_check_next_in_service(struct bfq_sched_data *sd,
|
||
|
struct bfq_entity *entity)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
static void bfq_update_budget(struct bfq_entity *next_in_service)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Shift for timestamp calculations. This actually limits the maximum
|
||
|
* service allowed in one timestamp delta (small shift values increase it),
|
||
|
* the maximum total weight that can be used for the queues in the system
|
||
|
* (big shift values increase it), and the period of virtual time
|
||
|
* wraparounds.
|
||
|
*/
|
||
|
#define WFQ_SERVICE_SHIFT 22
|
||
|
|
||
|
/**
|
||
|
* bfq_gt - compare two timestamps.
|
||
|
* @a: first ts.
|
||
|
* @b: second ts.
|
||
|
*
|
||
|
* Return @a > @b, dealing with wrapping correctly.
|
||
|
*/
|
||
|
static int bfq_gt(u64 a, u64 b)
|
||
|
{
|
||
|
return (s64)(a - b) > 0;
|
||
|
}
|
||
|
|
||
|
static struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = NULL;
|
||
|
|
||
|
if (!entity->my_sched_data)
|
||
|
bfqq = container_of(entity, struct bfq_queue, entity);
|
||
|
|
||
|
return bfqq;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* bfq_delta - map service into the virtual time domain.
|
||
|
* @service: amount of service.
|
||
|
* @weight: scale factor (weight of an entity or weight sum).
|
||
|
*/
|
||
|
static u64 bfq_delta(unsigned long service, unsigned long weight)
|
||
|
{
|
||
|
u64 d = (u64)service << WFQ_SERVICE_SHIFT;
|
||
|
|
||
|
do_div(d, weight);
|
||
|
return d;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_calc_finish - assign the finish time to an entity.
|
||
|
* @entity: the entity to act upon.
|
||
|
* @service: the service to be charged to the entity.
|
||
|
*/
|
||
|
static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
|
||
|
|
||
|
entity->finish = entity->start +
|
||
|
bfq_delta(service, entity->weight);
|
||
|
|
||
|
if (bfqq) {
|
||
|
bfq_log_bfqq(bfqq->bfqd, bfqq,
|
||
|
"calc_finish: serv %lu, w %d",
|
||
|
service, entity->weight);
|
||
|
bfq_log_bfqq(bfqq->bfqd, bfqq,
|
||
|
"calc_finish: start %llu, finish %llu, delta %llu",
|
||
|
entity->start, entity->finish,
|
||
|
bfq_delta(service, entity->weight));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_entity_of - get an entity from a node.
|
||
|
* @node: the node field of the entity.
|
||
|
*
|
||
|
* Convert a node pointer to the relative entity. This is used only
|
||
|
* to simplify the logic of some functions and not as the generic
|
||
|
* conversion mechanism because, e.g., in the tree walking functions,
|
||
|
* the check for a %NULL value would be redundant.
|
||
|
*/
|
||
|
static struct bfq_entity *bfq_entity_of(struct rb_node *node)
|
||
|
{
|
||
|
struct bfq_entity *entity = NULL;
|
||
|
|
||
|
if (node)
|
||
|
entity = rb_entry(node, struct bfq_entity, rb_node);
|
||
|
|
||
|
return entity;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_extract - remove an entity from a tree.
|
||
|
* @root: the tree root.
|
||
|
* @entity: the entity to remove.
|
||
|
*/
|
||
|
static void bfq_extract(struct rb_root *root, struct bfq_entity *entity)
|
||
|
{
|
||
|
entity->tree = NULL;
|
||
|
rb_erase(&entity->rb_node, root);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_idle_extract - extract an entity from the idle tree.
|
||
|
* @st: the service tree of the owning @entity.
|
||
|
* @entity: the entity being removed.
|
||
|
*/
|
||
|
static void bfq_idle_extract(struct bfq_service_tree *st,
|
||
|
struct bfq_entity *entity)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
|
||
|
struct rb_node *next;
|
||
|
|
||
|
if (entity == st->first_idle) {
|
||
|
next = rb_next(&entity->rb_node);
|
||
|
st->first_idle = bfq_entity_of(next);
|
||
|
}
|
||
|
|
||
|
if (entity == st->last_idle) {
|
||
|
next = rb_prev(&entity->rb_node);
|
||
|
st->last_idle = bfq_entity_of(next);
|
||
|
}
|
||
|
|
||
|
bfq_extract(&st->idle, entity);
|
||
|
|
||
|
if (bfqq)
|
||
|
list_del(&bfqq->bfqq_list);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_insert - generic tree insertion.
|
||
|
* @root: tree root.
|
||
|
* @entity: entity to insert.
|
||
|
*
|
||
|
* This is used for the idle and the active tree, since they are both
|
||
|
* ordered by finish time.
|
||
|
*/
|
||
|
static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
|
||
|
{
|
||
|
struct bfq_entity *entry;
|
||
|
struct rb_node **node = &root->rb_node;
|
||
|
struct rb_node *parent = NULL;
|
||
|
|
||
|
while (*node) {
|
||
|
parent = *node;
|
||
|
entry = rb_entry(parent, struct bfq_entity, rb_node);
|
||
|
|
||
|
if (bfq_gt(entry->finish, entity->finish))
|
||
|
node = &parent->rb_left;
|
||
|
else
|
||
|
node = &parent->rb_right;
|
||
|
}
|
||
|
|
||
|
rb_link_node(&entity->rb_node, parent, node);
|
||
|
rb_insert_color(&entity->rb_node, root);
|
||
|
|
||
|
entity->tree = root;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_update_min - update the min_start field of a entity.
|
||
|
* @entity: the entity to update.
|
||
|
* @node: one of its children.
|
||
|
*
|
||
|
* This function is called when @entity may store an invalid value for
|
||
|
* min_start due to updates to the active tree. The function assumes
|
||
|
* that the subtree rooted at @node (which may be its left or its right
|
||
|
* child) has a valid min_start value.
|
||
|
*/
|
||
|
static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node)
|
||
|
{
|
||
|
struct bfq_entity *child;
|
||
|
|
||
|
if (node) {
|
||
|
child = rb_entry(node, struct bfq_entity, rb_node);
|
||
|
if (bfq_gt(entity->min_start, child->min_start))
|
||
|
entity->min_start = child->min_start;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_update_active_node - recalculate min_start.
|
||
|
* @node: the node to update.
|
||
|
*
|
||
|
* @node may have changed position or one of its children may have moved,
|
||
|
* this function updates its min_start value. The left and right subtrees
|
||
|
* are assumed to hold a correct min_start value.
|
||
|
*/
|
||
|
static void bfq_update_active_node(struct rb_node *node)
|
||
|
{
|
||
|
struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
|
||
|
|
||
|
entity->min_start = entity->start;
|
||
|
bfq_update_min(entity, node->rb_right);
|
||
|
bfq_update_min(entity, node->rb_left);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_update_active_tree - update min_start for the whole active tree.
|
||
|
* @node: the starting node.
|
||
|
*
|
||
|
* @node must be the deepest modified node after an update. This function
|
||
|
* updates its min_start using the values held by its children, assuming
|
||
|
* that they did not change, and then updates all the nodes that may have
|
||
|
* changed in the path to the root. The only nodes that may have changed
|
||
|
* are the ones in the path or their siblings.
|
||
|
*/
|
||
|
static void bfq_update_active_tree(struct rb_node *node)
|
||
|
{
|
||
|
struct rb_node *parent;
|
||
|
|
||
|
up:
|
||
|
bfq_update_active_node(node);
|
||
|
|
||
|
parent = rb_parent(node);
|
||
|
if (!parent)
|
||
|
return;
|
||
|
|
||
|
if (node == parent->rb_left && parent->rb_right)
|
||
|
bfq_update_active_node(parent->rb_right);
|
||
|
else if (parent->rb_left)
|
||
|
bfq_update_active_node(parent->rb_left);
|
||
|
|
||
|
node = parent;
|
||
|
goto up;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_active_insert - insert an entity in the active tree of its
|
||
|
* group/device.
|
||
|
* @st: the service tree of the entity.
|
||
|
* @entity: the entity being inserted.
|
||
|
*
|
||
|
* The active tree is ordered by finish time, but an extra key is kept
|
||
|
* per each node, containing the minimum value for the start times of
|
||
|
* its children (and the node itself), so it's possible to search for
|
||
|
* the eligible node with the lowest finish time in logarithmic time.
|
||
|
*/
|
||
|
static void bfq_active_insert(struct bfq_service_tree *st,
|
||
|
struct bfq_entity *entity)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
|
||
|
struct rb_node *node = &entity->rb_node;
|
||
|
|
||
|
bfq_insert(&st->active, entity);
|
||
|
|
||
|
if (node->rb_left)
|
||
|
node = node->rb_left;
|
||
|
else if (node->rb_right)
|
||
|
node = node->rb_right;
|
||
|
|
||
|
bfq_update_active_tree(node);
|
||
|
|
||
|
if (bfqq)
|
||
|
list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_ioprio_to_weight - calc a weight from an ioprio.
|
||
|
* @ioprio: the ioprio value to convert.
|
||
|
*/
|
||
|
static unsigned short bfq_ioprio_to_weight(int ioprio)
|
||
|
{
|
||
|
return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_weight_to_ioprio - calc an ioprio from a weight.
|
||
|
* @weight: the weight value to convert.
|
||
|
*
|
||
|
* To preserve as much as possible the old only-ioprio user interface,
|
||
|
* 0 is used as an escape ioprio value for weights (numerically) equal or
|
||
|
* larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF.
|
||
|
*/
|
||
|
static unsigned short bfq_weight_to_ioprio(int weight)
|
||
|
{
|
||
|
return max_t(int, 0,
|
||
|
IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight);
|
||
|
}
|
||
|
|
||
|
static void bfq_get_entity(struct bfq_entity *entity)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
|
||
|
|
||
|
if (bfqq) {
|
||
|
bfqq->ref++;
|
||
|
bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
|
||
|
bfqq, bfqq->ref);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_find_deepest - find the deepest node that an extraction can modify.
|
||
|
* @node: the node being removed.
|
||
|
*
|
||
|
* Do the first step of an extraction in an rb tree, looking for the
|
||
|
* node that will replace @node, and returning the deepest node that
|
||
|
* the following modifications to the tree can touch. If @node is the
|
||
|
* last node in the tree return %NULL.
|
||
|
*/
|
||
|
static struct rb_node *bfq_find_deepest(struct rb_node *node)
|
||
|
{
|
||
|
struct rb_node *deepest;
|
||
|
|
||
|
if (!node->rb_right && !node->rb_left)
|
||
|
deepest = rb_parent(node);
|
||
|
else if (!node->rb_right)
|
||
|
deepest = node->rb_left;
|
||
|
else if (!node->rb_left)
|
||
|
deepest = node->rb_right;
|
||
|
else {
|
||
|
deepest = rb_next(node);
|
||
|
if (deepest->rb_right)
|
||
|
deepest = deepest->rb_right;
|
||
|
else if (rb_parent(deepest) != node)
|
||
|
deepest = rb_parent(deepest);
|
||
|
}
|
||
|
|
||
|
return deepest;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_active_extract - remove an entity from the active tree.
|
||
|
* @st: the service_tree containing the tree.
|
||
|
* @entity: the entity being removed.
|
||
|
*/
|
||
|
static void bfq_active_extract(struct bfq_service_tree *st,
|
||
|
struct bfq_entity *entity)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
|
||
|
struct rb_node *node;
|
||
|
|
||
|
node = bfq_find_deepest(&entity->rb_node);
|
||
|
bfq_extract(&st->active, entity);
|
||
|
|
||
|
if (node)
|
||
|
bfq_update_active_tree(node);
|
||
|
|
||
|
if (bfqq)
|
||
|
list_del(&bfqq->bfqq_list);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_idle_insert - insert an entity into the idle tree.
|
||
|
* @st: the service tree containing the tree.
|
||
|
* @entity: the entity to insert.
|
||
|
*/
|
||
|
static void bfq_idle_insert(struct bfq_service_tree *st,
|
||
|
struct bfq_entity *entity)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
|
||
|
struct bfq_entity *first_idle = st->first_idle;
|
||
|
struct bfq_entity *last_idle = st->last_idle;
|
||
|
|
||
|
if (!first_idle || bfq_gt(first_idle->finish, entity->finish))
|
||
|
st->first_idle = entity;
|
||
|
if (!last_idle || bfq_gt(entity->finish, last_idle->finish))
|
||
|
st->last_idle = entity;
|
||
|
|
||
|
bfq_insert(&st->idle, entity);
|
||
|
|
||
|
if (bfqq)
|
||
|
list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_forget_entity - do not consider entity any longer for scheduling
|
||
|
* @st: the service tree.
|
||
|
* @entity: the entity being removed.
|
||
|
* @is_in_service: true if entity is currently the in-service entity.
|
||
|
*
|
||
|
* Forget everything about @entity. In addition, if entity represents
|
||
|
* a queue, and the latter is not in service, then release the service
|
||
|
* reference to the queue (the one taken through bfq_get_entity). In
|
||
|
* fact, in this case, there is really no more service reference to
|
||
|
* the queue, as the latter is also outside any service tree. If,
|
||
|
* instead, the queue is in service, then __bfq_bfqd_reset_in_service
|
||
|
* will take care of putting the reference when the queue finally
|
||
|
* stops being served.
|
||
|
*/
|
||
|
static void bfq_forget_entity(struct bfq_service_tree *st,
|
||
|
struct bfq_entity *entity,
|
||
|
bool is_in_service)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
|
||
|
|
||
|
entity->on_st = 0;
|
||
|
st->wsum -= entity->weight;
|
||
|
if (bfqq && !is_in_service)
|
||
|
bfq_put_queue(bfqq);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_put_idle_entity - release the idle tree ref of an entity.
|
||
|
* @st: service tree for the entity.
|
||
|
* @entity: the entity being released.
|
||
|
*/
|
||
|
static void bfq_put_idle_entity(struct bfq_service_tree *st,
|
||
|
struct bfq_entity *entity)
|
||
|
{
|
||
|
bfq_idle_extract(st, entity);
|
||
|
bfq_forget_entity(st, entity,
|
||
|
entity == entity->sched_data->in_service_entity);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_forget_idle - update the idle tree if necessary.
|
||
|
* @st: the service tree to act upon.
|
||
|
*
|
||
|
* To preserve the global O(log N) complexity we only remove one entry here;
|
||
|
* as the idle tree will not grow indefinitely this can be done safely.
|
||
|
*/
|
||
|
static void bfq_forget_idle(struct bfq_service_tree *st)
|
||
|
{
|
||
|
struct bfq_entity *first_idle = st->first_idle;
|
||
|
struct bfq_entity *last_idle = st->last_idle;
|
||
|
|
||
|
if (RB_EMPTY_ROOT(&st->active) && last_idle &&
|
||
|
!bfq_gt(last_idle->finish, st->vtime)) {
|
||
|
/*
|
||
|
* Forget the whole idle tree, increasing the vtime past
|
||
|
* the last finish time of idle entities.
|
||
|
*/
|
||
|
st->vtime = last_idle->finish;
|
||
|
}
|
||
|
|
||
|
if (first_idle && !bfq_gt(first_idle->finish, st->vtime))
|
||
|
bfq_put_idle_entity(st, first_idle);
|
||
|
}
|
||
|
|
||
|
static struct bfq_service_tree *
|
||
|
__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
|
||
|
struct bfq_entity *entity)
|
||
|
{
|
||
|
struct bfq_service_tree *new_st = old_st;
|
||
|
|
||
|
if (entity->prio_changed) {
|
||
|
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
|
||
|
unsigned short prev_weight, new_weight;
|
||
|
struct bfq_data *bfqd = NULL;
|
||
|
|
||
|
if (bfqq)
|
||
|
bfqd = bfqq->bfqd;
|
||
|
|
||
|
old_st->wsum -= entity->weight;
|
||
|
|
||
|
if (entity->new_weight != entity->orig_weight) {
|
||
|
if (entity->new_weight < BFQ_MIN_WEIGHT ||
|
||
|
entity->new_weight > BFQ_MAX_WEIGHT) {
|
||
|
pr_crit("update_weight_prio: new_weight %d\n",
|
||
|
entity->new_weight);
|
||
|
if (entity->new_weight < BFQ_MIN_WEIGHT)
|
||
|
entity->new_weight = BFQ_MIN_WEIGHT;
|
||
|
else
|
||
|
entity->new_weight = BFQ_MAX_WEIGHT;
|
||
|
}
|
||
|
entity->orig_weight = entity->new_weight;
|
||
|
if (bfqq)
|
||
|
bfqq->ioprio =
|
||
|
bfq_weight_to_ioprio(entity->orig_weight);
|
||
|
}
|
||
|
|
||
|
if (bfqq)
|
||
|
bfqq->ioprio_class = bfqq->new_ioprio_class;
|
||
|
entity->prio_changed = 0;
|
||
|
|
||
|
/*
|
||
|
* NOTE: here we may be changing the weight too early,
|
||
|
* this will cause unfairness. The correct approach
|
||
|
* would have required additional complexity to defer
|
||
|
* weight changes to the proper time instants (i.e.,
|
||
|
* when entity->finish <= old_st->vtime).
|
||
|
*/
|
||
|
new_st = bfq_entity_service_tree(entity);
|
||
|
|
||
|
prev_weight = entity->weight;
|
||
|
new_weight = entity->orig_weight;
|
||
|
entity->weight = new_weight;
|
||
|
|
||
|
new_st->wsum += entity->weight;
|
||
|
|
||
|
if (new_st != old_st)
|
||
|
entity->start = new_st->vtime;
|
||
|
}
|
||
|
|
||
|
return new_st;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_bfqq_served - update the scheduler status after selection for
|
||
|
* service.
|
||
|
* @bfqq: the queue being served.
|
||
|
* @served: bytes to transfer.
|
||
|
*
|
||
|
* NOTE: this can be optimized, as the timestamps of upper level entities
|
||
|
* are synchronized every time a new bfqq is selected for service. By now,
|
||
|
* we keep it to better check consistency.
|
||
|
*/
|
||
|
static void bfq_bfqq_served(struct bfq_queue *bfqq, int served)
|
||
|
{
|
||
|
struct bfq_entity *entity = &bfqq->entity;
|
||
|
struct bfq_service_tree *st;
|
||
|
|
||
|
for_each_entity(entity) {
|
||
|
st = bfq_entity_service_tree(entity);
|
||
|
|
||
|
entity->service += served;
|
||
|
|
||
|
st->vtime += bfq_delta(served, st->wsum);
|
||
|
bfq_forget_idle(st);
|
||
|
}
|
||
|
bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_bfqq_charge_full_budget - set the service to the entity budget.
|
||
|
* @bfqq: the queue that needs a service update.
|
||
|
*
|
||
|
* When it's not possible to be fair in the service domain, because
|
||
|
* a queue is not consuming its budget fast enough (the meaning of
|
||
|
* fast depends on the timeout parameter), we charge it a full
|
||
|
* budget. In this way we should obtain a sort of time-domain
|
||
|
* fairness among all the seeky/slow queues.
|
||
|
*/
|
||
|
static void bfq_bfqq_charge_full_budget(struct bfq_queue *bfqq)
|
||
|
{
|
||
|
struct bfq_entity *entity = &bfqq->entity;
|
||
|
|
||
|
bfq_log_bfqq(bfqq->bfqd, bfqq, "charge_full_budget");
|
||
|
|
||
|
bfq_bfqq_served(bfqq, entity->budget - entity->service);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* __bfq_activate_entity - activate an entity.
|
||
|
* @entity: the entity being activated.
|
||
|
* @non_blocking_wait_rq: true if this entity was waiting for a request
|
||
|
*
|
||
|
* Called whenever an entity is activated, i.e., it is not active and one
|
||
|
* of its children receives a new request, or has to be reactivated due to
|
||
|
* budget exhaustion. It uses the current budget of the entity (and the
|
||
|
* service received if @entity is active) of the queue to calculate its
|
||
|
* timestamps.
|
||
|
*/
|
||
|
static void __bfq_activate_entity(struct bfq_entity *entity,
|
||
|
bool non_blocking_wait_rq)
|
||
|
{
|
||
|
struct bfq_sched_data *sd = entity->sched_data;
|
||
|
struct bfq_service_tree *st = bfq_entity_service_tree(entity);
|
||
|
bool backshifted = false;
|
||
|
|
||
|
if (entity == sd->in_service_entity) {
|
||
|
/*
|
||
|
* If we are requeueing the current entity we have
|
||
|
* to take care of not charging to it service it has
|
||
|
* not received.
|
||
|
*/
|
||
|
bfq_calc_finish(entity, entity->service);
|
||
|
entity->start = entity->finish;
|
||
|
sd->in_service_entity = NULL;
|
||
|
} else if (entity->tree == &st->active) {
|
||
|
/*
|
||
|
* Requeueing an entity due to a change of some
|
||
|
* next_in_service entity below it. We reuse the
|
||
|
* old start time.
|
||
|
*/
|
||
|
bfq_active_extract(st, entity);
|
||
|
} else {
|
||
|
unsigned long long min_vstart;
|
||
|
|
||
|
/* See comments on bfq_fqq_update_budg_for_activation */
|
||
|
if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
|
||
|
backshifted = true;
|
||
|
min_vstart = entity->finish;
|
||
|
} else
|
||
|
min_vstart = st->vtime;
|
||
|
|
||
|
if (entity->tree == &st->idle) {
|
||
|
/*
|
||
|
* Must be on the idle tree, bfq_idle_extract() will
|
||
|
* check for that.
|
||
|
*/
|
||
|
bfq_idle_extract(st, entity);
|
||
|
entity->start = bfq_gt(min_vstart, entity->finish) ?
|
||
|
min_vstart : entity->finish;
|
||
|
} else {
|
||
|
/*
|
||
|
* The finish time of the entity may be invalid, and
|
||
|
* it is in the past for sure, otherwise the queue
|
||
|
* would have been on the idle tree.
|
||
|
*/
|
||
|
entity->start = min_vstart;
|
||
|
st->wsum += entity->weight;
|
||
|
/*
|
||
|
* entity is about to be inserted into a service tree,
|
||
|
* and then set in service: get a reference to make
|
||
|
* sure entity does not disappear until it is no
|
||
|
* longer in service or scheduled for service.
|
||
|
*/
|
||
|
bfq_get_entity(entity);
|
||
|
|
||
|
entity->on_st = 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
st = __bfq_entity_update_weight_prio(st, entity);
|
||
|
bfq_calc_finish(entity, entity->budget);
|
||
|
|
||
|
/*
|
||
|
* If some queues enjoy backshifting for a while, then their
|
||
|
* (virtual) finish timestamps may happen to become lower and
|
||
|
* lower than the system virtual time. In particular, if
|
||
|
* these queues often happen to be idle for short time
|
||
|
* periods, and during such time periods other queues with
|
||
|
* higher timestamps happen to be busy, then the backshifted
|
||
|
* timestamps of the former queues can become much lower than
|
||
|
* the system virtual time. In fact, to serve the queues with
|
||
|
* higher timestamps while the ones with lower timestamps are
|
||
|
* idle, the system virtual time may be pushed-up to much
|
||
|
* higher values than the finish timestamps of the idle
|
||
|
* queues. As a consequence, the finish timestamps of all new
|
||
|
* or newly activated queues may end up being much larger than
|
||
|
* those of lucky queues with backshifted timestamps. The
|
||
|
* latter queues may then monopolize the device for a lot of
|
||
|
* time. This would simply break service guarantees.
|
||
|
*
|
||
|
* To reduce this problem, push up a little bit the
|
||
|
* backshifted timestamps of the queue associated with this
|
||
|
* entity (only a queue can happen to have the backshifted
|
||
|
* flag set): just enough to let the finish timestamp of the
|
||
|
* queue be equal to the current value of the system virtual
|
||
|
* time. This may introduce a little unfairness among queues
|
||
|
* with backshifted timestamps, but it does not break
|
||
|
* worst-case fairness guarantees.
|
||
|
*/
|
||
|
if (backshifted && bfq_gt(st->vtime, entity->finish)) {
|
||
|
unsigned long delta = st->vtime - entity->finish;
|
||
|
|
||
|
entity->start += delta;
|
||
|
entity->finish += delta;
|
||
|
}
|
||
|
|
||
|
bfq_active_insert(st, entity);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_activate_entity - activate an entity and its ancestors if necessary.
|
||
|
* @entity: the entity to activate.
|
||
|
* @non_blocking_wait_rq: true if this entity was waiting for a request
|
||
|
*
|
||
|
* Activate @entity and all the entities on the path from it to the root.
|
||
|
*/
|
||
|
static void bfq_activate_entity(struct bfq_entity *entity,
|
||
|
bool non_blocking_wait_rq)
|
||
|
{
|
||
|
struct bfq_sched_data *sd;
|
||
|
|
||
|
for_each_entity(entity) {
|
||
|
__bfq_activate_entity(entity, non_blocking_wait_rq);
|
||
|
|
||
|
sd = entity->sched_data;
|
||
|
if (!bfq_update_next_in_service(sd))
|
||
|
/*
|
||
|
* No need to propagate the activation to the
|
||
|
* upper entities, as they will be updated when
|
||
|
* the in-service entity is rescheduled.
|
||
|
*/
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* __bfq_deactivate_entity - deactivate an entity from its service tree.
|
||
|
* @entity: the entity to deactivate.
|
||
|
* @requeue: if false, the entity will not be put into the idle tree.
|
||
|
*
|
||
|
* Deactivate an entity, independently from its previous state. If the
|
||
|
* entity was not on a service tree just return, otherwise if it is on
|
||
|
* any scheduler tree, extract it from that tree, and if necessary
|
||
|
* and if the caller did not specify @requeue, put it on the idle tree.
|
||
|
*
|
||
|
* Return %1 if the caller should update the entity hierarchy, i.e.,
|
||
|
* if the entity was in service or if it was the next_in_service for
|
||
|
* its sched_data; return %0 otherwise.
|
||
|
*/
|
||
|
static int __bfq_deactivate_entity(struct bfq_entity *entity, int requeue)
|
||
|
{
|
||
|
struct bfq_sched_data *sd = entity->sched_data;
|
||
|
struct bfq_service_tree *st = bfq_entity_service_tree(entity);
|
||
|
int is_in_service = entity == sd->in_service_entity;
|
||
|
int ret = 0;
|
||
|
|
||
|
if (!entity->on_st)
|
||
|
return 0;
|
||
|
|
||
|
if (is_in_service) {
|
||
|
bfq_calc_finish(entity, entity->service);
|
||
|
sd->in_service_entity = NULL;
|
||
|
} else if (entity->tree == &st->active)
|
||
|
bfq_active_extract(st, entity);
|
||
|
else if (entity->tree == &st->idle)
|
||
|
bfq_idle_extract(st, entity);
|
||
|
|
||
|
if (is_in_service || sd->next_in_service == entity)
|
||
|
ret = bfq_update_next_in_service(sd);
|
||
|
|
||
|
if (!requeue || !bfq_gt(entity->finish, st->vtime))
|
||
|
bfq_forget_entity(st, entity, is_in_service);
|
||
|
else
|
||
|
bfq_idle_insert(st, entity);
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_deactivate_entity - deactivate an entity.
|
||
|
* @entity: the entity to deactivate.
|
||
|
* @requeue: true if the entity can be put on the idle tree
|
||
|
*/
|
||
|
static void bfq_deactivate_entity(struct bfq_entity *entity, int requeue)
|
||
|
{
|
||
|
struct bfq_sched_data *sd;
|
||
|
struct bfq_entity *parent = NULL;
|
||
|
|
||
|
for_each_entity_safe(entity, parent) {
|
||
|
sd = entity->sched_data;
|
||
|
|
||
|
if (!__bfq_deactivate_entity(entity, requeue))
|
||
|
/*
|
||
|
* The parent entity is still backlogged, and
|
||
|
* we don't need to update it as it is still
|
||
|
* in service.
|
||
|
*/
|
||
|
break;
|
||
|
|
||
|
if (sd->next_in_service)
|
||
|
/*
|
||
|
* The parent entity is still backlogged and
|
||
|
* the budgets on the path towards the root
|
||
|
* need to be updated.
|
||
|
*/
|
||
|
goto update;
|
||
|
|
||
|
/*
|
||
|
* If we get here, then the parent is no more backlogged and
|
||
|
* we want to propagate the deactivation upwards.
|
||
|
*/
|
||
|
requeue = 1;
|
||
|
}
|
||
|
|
||
|
return;
|
||
|
|
||
|
update:
|
||
|
entity = parent;
|
||
|
for_each_entity(entity) {
|
||
|
__bfq_activate_entity(entity, false);
|
||
|
|
||
|
sd = entity->sched_data;
|
||
|
if (!bfq_update_next_in_service(sd))
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_update_vtime - update vtime if necessary.
|
||
|
* @st: the service tree to act upon.
|
||
|
*
|
||
|
* If necessary update the service tree vtime to have at least one
|
||
|
* eligible entity, skipping to its start time. Assumes that the
|
||
|
* active tree of the device is not empty.
|
||
|
*
|
||
|
* NOTE: this hierarchical implementation updates vtimes quite often,
|
||
|
* we may end up with reactivated processes getting timestamps after a
|
||
|
* vtime skip done because we needed a ->first_active entity on some
|
||
|
* intermediate node.
|
||
|
*/
|
||
|
static void bfq_update_vtime(struct bfq_service_tree *st)
|
||
|
{
|
||
|
struct bfq_entity *entry;
|
||
|
struct rb_node *node = st->active.rb_node;
|
||
|
|
||
|
entry = rb_entry(node, struct bfq_entity, rb_node);
|
||
|
if (bfq_gt(entry->min_start, st->vtime)) {
|
||
|
st->vtime = entry->min_start;
|
||
|
bfq_forget_idle(st);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_first_active_entity - find the eligible entity with
|
||
|
* the smallest finish time
|
||
|
* @st: the service tree to select from.
|
||
|
*
|
||
|
* This function searches the first schedulable entity, starting from the
|
||
|
* root of the tree and going on the left every time on this side there is
|
||
|
* a subtree with at least one eligible (start >= vtime) entity. The path on
|
||
|
* the right is followed only if a) the left subtree contains no eligible
|
||
|
* entities and b) no eligible entity has been found yet.
|
||
|
*/
|
||
|
static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st)
|
||
|
{
|
||
|
struct bfq_entity *entry, *first = NULL;
|
||
|
struct rb_node *node = st->active.rb_node;
|
||
|
|
||
|
while (node) {
|
||
|
entry = rb_entry(node, struct bfq_entity, rb_node);
|
||
|
left:
|
||
|
if (!bfq_gt(entry->start, st->vtime))
|
||
|
first = entry;
|
||
|
|
||
|
if (node->rb_left) {
|
||
|
entry = rb_entry(node->rb_left,
|
||
|
struct bfq_entity, rb_node);
|
||
|
if (!bfq_gt(entry->min_start, st->vtime)) {
|
||
|
node = node->rb_left;
|
||
|
goto left;
|
||
|
}
|
||
|
}
|
||
|
if (first)
|
||
|
break;
|
||
|
node = node->rb_right;
|
||
|
}
|
||
|
|
||
|
return first;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* __bfq_lookup_next_entity - return the first eligible entity in @st.
|
||
|
* @st: the service tree.
|
||
|
*
|
||
|
* Update the virtual time in @st and return the first eligible entity
|
||
|
* it contains.
|
||
|
*/
|
||
|
static struct bfq_entity *__bfq_lookup_next_entity(struct bfq_service_tree *st,
|
||
|
bool force)
|
||
|
{
|
||
|
struct bfq_entity *entity, *new_next_in_service = NULL;
|
||
|
|
||
|
if (RB_EMPTY_ROOT(&st->active))
|
||
|
return NULL;
|
||
|
|
||
|
bfq_update_vtime(st);
|
||
|
entity = bfq_first_active_entity(st);
|
||
|
|
||
|
/*
|
||
|
* If the chosen entity does not match with the sched_data's
|
||
|
* next_in_service and we are forcedly serving the IDLE priority
|
||
|
* class tree, bubble up budget update.
|
||
|
*/
|
||
|
if (unlikely(force && entity != entity->sched_data->next_in_service)) {
|
||
|
new_next_in_service = entity;
|
||
|
for_each_entity(new_next_in_service)
|
||
|
bfq_update_budget(new_next_in_service);
|
||
|
}
|
||
|
|
||
|
return entity;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_lookup_next_entity - return the first eligible entity in @sd.
|
||
|
* @sd: the sched_data.
|
||
|
* @extract: if true the returned entity will be also extracted from @sd.
|
||
|
*
|
||
|
* NOTE: since we cache the next_in_service entity at each level of the
|
||
|
* hierarchy, the complexity of the lookup can be decreased with
|
||
|
* absolutely no effort just returning the cached next_in_service value;
|
||
|
* we prefer to do full lookups to test the consistency of the data
|
||
|
* structures.
|
||
|
*/
|
||
|
static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
|
||
|
int extract,
|
||
|
struct bfq_data *bfqd)
|
||
|
{
|
||
|
struct bfq_service_tree *st = sd->service_tree;
|
||
|
struct bfq_entity *entity;
|
||
|
int i = 0;
|
||
|
|
||
|
/*
|
||
|
* Choose from idle class, if needed to guarantee a minimum
|
||
|
* bandwidth to this class. This should also mitigate
|
||
|
* priority-inversion problems in case a low priority task is
|
||
|
* holding file system resources.
|
||
|
*/
|
||
|
if (bfqd &&
|
||
|
jiffies - bfqd->bfq_class_idle_last_service >
|
||
|
BFQ_CL_IDLE_TIMEOUT) {
|
||
|
entity = __bfq_lookup_next_entity(st + BFQ_IOPRIO_CLASSES - 1,
|
||
|
true);
|
||
|
if (entity) {
|
||
|
i = BFQ_IOPRIO_CLASSES - 1;
|
||
|
bfqd->bfq_class_idle_last_service = jiffies;
|
||
|
sd->next_in_service = entity;
|
||
|
}
|
||
|
}
|
||
|
for (; i < BFQ_IOPRIO_CLASSES; i++) {
|
||
|
entity = __bfq_lookup_next_entity(st + i, false);
|
||
|
if (entity) {
|
||
|
if (extract) {
|
||
|
bfq_check_next_in_service(sd, entity);
|
||
|
bfq_active_extract(st + i, entity);
|
||
|
sd->in_service_entity = entity;
|
||
|
sd->next_in_service = NULL;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return entity;
|
||
|
}
|
||
|
|
||
|
static bool next_queue_may_preempt(struct bfq_data *bfqd)
|
||
|
{
|
||
|
struct bfq_sched_data *sd = &bfqd->sched_data;
|
||
|
|
||
|
return sd->next_in_service != sd->in_service_entity;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
* Get next queue for service.
|
||
|
*/
|
||
|
static struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
|
||
|
{
|
||
|
struct bfq_entity *entity = NULL;
|
||
|
struct bfq_sched_data *sd;
|
||
|
struct bfq_queue *bfqq;
|
||
|
|
||
|
if (bfqd->busy_queues == 0)
|
||
|
return NULL;
|
||
|
|
||
|
sd = &bfqd->sched_data;
|
||
|
for (; sd ; sd = entity->my_sched_data) {
|
||
|
entity = bfq_lookup_next_entity(sd, 1, bfqd);
|
||
|
entity->service = 0;
|
||
|
}
|
||
|
|
||
|
bfqq = bfq_entity_to_bfqq(entity);
|
||
|
|
||
|
return bfqq;
|
||
|
}
|
||
|
|
||
|
static void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
|
||
|
{
|
||
|
struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
|
||
|
struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
|
||
|
|
||
|
if (bfqd->in_service_bic) {
|
||
|
put_io_context(bfqd->in_service_bic->icq.ioc);
|
||
|
bfqd->in_service_bic = NULL;
|
||
|
}
|
||
|
|
||
|
bfq_clear_bfqq_wait_request(in_serv_bfqq);
|
||
|
hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
|
||
|
bfqd->in_service_queue = NULL;
|
||
|
|
||
|
/*
|
||
|
* in_serv_entity is no longer in service, so, if it is in no
|
||
|
* service tree either, then release the service reference to
|
||
|
* the queue it represents (taken with bfq_get_entity).
|
||
|
*/
|
||
|
if (!in_serv_entity->on_st)
|
||
|
bfq_put_queue(in_serv_bfqq);
|
||
|
}
|
||
|
|
||
|
static void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
|
||
|
int requeue)
|
||
|
{
|
||
|
struct bfq_entity *entity = &bfqq->entity;
|
||
|
|
||
|
bfq_deactivate_entity(entity, requeue);
|
||
|
}
|
||
|
|
||
|
static void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
|
||
|
{
|
||
|
struct bfq_entity *entity = &bfqq->entity;
|
||
|
|
||
|
bfq_activate_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq));
|
||
|
bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Called when the bfqq no longer has requests pending, remove it from
|
||
|
* the service tree.
|
||
|
*/
|
||
|
static void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
|
||
|
int requeue)
|
||
|
{
|
||
|
bfq_log_bfqq(bfqd, bfqq, "del from busy");
|
||
|
|
||
|
bfq_clear_bfqq_busy(bfqq);
|
||
|
|
||
|
bfqd->busy_queues--;
|
||
|
|
||
|
bfq_deactivate_bfqq(bfqd, bfqq, requeue);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Called when an inactive queue receives a new request.
|
||
|
*/
|
||
|
static void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
|
||
|
{
|
||
|
bfq_log_bfqq(bfqd, bfqq, "add to busy");
|
||
|
|
||
|
bfq_activate_bfqq(bfqd, bfqq);
|
||
|
|
||
|
bfq_mark_bfqq_busy(bfqq);
|
||
|
bfqd->busy_queues++;
|
||
|
}
|
||
|
|
||
|
static void bfq_init_entity(struct bfq_entity *entity)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
|
||
|
|
||
|
entity->weight = entity->new_weight;
|
||
|
entity->orig_weight = entity->new_weight;
|
||
|
|
||
|
bfqq->ioprio = bfqq->new_ioprio;
|
||
|
bfqq->ioprio_class = bfqq->new_ioprio_class;
|
||
|
|
||
|
entity->sched_data = &bfqq->bfqd->sched_data;
|
||
|
}
|
||
|
|
||
|
#define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
|
||
|
#define bfq_class_rt(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_RT)
|
||
|
|
||
|
#define bfq_sample_valid(samples) ((samples) > 80)
|
||
|
|
||
|
/*
|
||
|
* Scheduler run of queue, if there are requests pending and no one in the
|
||
|
* driver that will restart queueing.
|
||
|
*/
|
||
|
static void bfq_schedule_dispatch(struct bfq_data *bfqd)
|
||
|
{
|
||
|
if (bfqd->queued != 0) {
|
||
|
bfq_log(bfqd, "schedule dispatch");
|
||
|
blk_mq_run_hw_queues(bfqd->queue, true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Lifted from AS - choose which of rq1 and rq2 that is best served now.
|
||
|
* We choose the request that is closesr to the head right now. Distance
|
||
|
* behind the head is penalized and only allowed to a certain extent.
|
||
|
*/
|
||
|
static struct request *bfq_choose_req(struct bfq_data *bfqd,
|
||
|
struct request *rq1,
|
||
|
struct request *rq2,
|
||
|
sector_t last)
|
||
|
{
|
||
|
sector_t s1, s2, d1 = 0, d2 = 0;
|
||
|
unsigned long back_max;
|
||
|
#define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
|
||
|
#define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
|
||
|
unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
|
||
|
|
||
|
if (!rq1 || rq1 == rq2)
|
||
|
return rq2;
|
||
|
if (!rq2)
|
||
|
return rq1;
|
||
|
|
||
|
if (rq_is_sync(rq1) && !rq_is_sync(rq2))
|
||
|
return rq1;
|
||
|
else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
|
||
|
return rq2;
|
||
|
if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
|
||
|
return rq1;
|
||
|
else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
|
||
|
return rq2;
|
||
|
|
||
|
s1 = blk_rq_pos(rq1);
|
||
|
s2 = blk_rq_pos(rq2);
|
||
|
|
||
|
/*
|
||
|
* By definition, 1KiB is 2 sectors.
|
||
|
*/
|
||
|
back_max = bfqd->bfq_back_max * 2;
|
||
|
|
||
|
/*
|
||
|
* Strict one way elevator _except_ in the case where we allow
|
||
|
* short backward seeks which are biased as twice the cost of a
|
||
|
* similar forward seek.
|
||
|
*/
|
||
|
if (s1 >= last)
|
||
|
d1 = s1 - last;
|
||
|
else if (s1 + back_max >= last)
|
||
|
d1 = (last - s1) * bfqd->bfq_back_penalty;
|
||
|
else
|
||
|
wrap |= BFQ_RQ1_WRAP;
|
||
|
|
||
|
if (s2 >= last)
|
||
|
d2 = s2 - last;
|
||
|
else if (s2 + back_max >= last)
|
||
|
d2 = (last - s2) * bfqd->bfq_back_penalty;
|
||
|
else
|
||
|
wrap |= BFQ_RQ2_WRAP;
|
||
|
|
||
|
/* Found required data */
|
||
|
|
||
|
/*
|
||
|
* By doing switch() on the bit mask "wrap" we avoid having to
|
||
|
* check two variables for all permutations: --> faster!
|
||
|
*/
|
||
|
switch (wrap) {
|
||
|
case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
|
||
|
if (d1 < d2)
|
||
|
return rq1;
|
||
|
else if (d2 < d1)
|
||
|
return rq2;
|
||
|
|
||
|
if (s1 >= s2)
|
||
|
return rq1;
|
||
|
else
|
||
|
return rq2;
|
||
|
|
||
|
case BFQ_RQ2_WRAP:
|
||
|
return rq1;
|
||
|
case BFQ_RQ1_WRAP:
|
||
|
return rq2;
|
||
|
case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
|
||
|
default:
|
||
|
/*
|
||
|
* Since both rqs are wrapped,
|
||
|
* start with the one that's further behind head
|
||
|
* (--> only *one* back seek required),
|
||
|
* since back seek takes more time than forward.
|
||
|
*/
|
||
|
if (s1 <= s2)
|
||
|
return rq1;
|
||
|
else
|
||
|
return rq2;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Return expired entry, or NULL to just start from scratch in rbtree.
|
||
|
*/
|
||
|
static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
|
||
|
struct request *last)
|
||
|
{
|
||
|
struct request *rq;
|
||
|
|
||
|
if (bfq_bfqq_fifo_expire(bfqq))
|
||
|
return NULL;
|
||
|
|
||
|
bfq_mark_bfqq_fifo_expire(bfqq);
|
||
|
|
||
|
rq = rq_entry_fifo(bfqq->fifo.next);
|
||
|
|
||
|
if (rq == last || ktime_get_ns() < rq->fifo_time)
|
||
|
return NULL;
|
||
|
|
||
|
bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
|
||
|
return rq;
|
||
|
}
|
||
|
|
||
|
static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
|
||
|
struct bfq_queue *bfqq,
|
||
|
struct request *last)
|
||
|
{
|
||
|
struct rb_node *rbnext = rb_next(&last->rb_node);
|
||
|
struct rb_node *rbprev = rb_prev(&last->rb_node);
|
||
|
struct request *next, *prev = NULL;
|
||
|
|
||
|
/* Follow expired path, else get first next available. */
|
||
|
next = bfq_check_fifo(bfqq, last);
|
||
|
if (next)
|
||
|
return next;
|
||
|
|
||
|
if (rbprev)
|
||
|
prev = rb_entry_rq(rbprev);
|
||
|
|
||
|
if (rbnext)
|
||
|
next = rb_entry_rq(rbnext);
|
||
|
else {
|
||
|
rbnext = rb_first(&bfqq->sort_list);
|
||
|
if (rbnext && rbnext != &last->rb_node)
|
||
|
next = rb_entry_rq(rbnext);
|
||
|
}
|
||
|
|
||
|
return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
|
||
|
}
|
||
|
|
||
|
static unsigned long bfq_serv_to_charge(struct request *rq,
|
||
|
struct bfq_queue *bfqq)
|
||
|
{
|
||
|
return blk_rq_sectors(rq);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_updated_next_req - update the queue after a new next_rq selection.
|
||
|
* @bfqd: the device data the queue belongs to.
|
||
|
* @bfqq: the queue to update.
|
||
|
*
|
||
|
* If the first request of a queue changes we make sure that the queue
|
||
|
* has enough budget to serve at least its first request (if the
|
||
|
* request has grown). We do this because if the queue has not enough
|
||
|
* budget for its first request, it has to go through two dispatch
|
||
|
* rounds to actually get it dispatched.
|
||
|
*/
|
||
|
static void bfq_updated_next_req(struct bfq_data *bfqd,
|
||
|
struct bfq_queue *bfqq)
|
||
|
{
|
||
|
struct bfq_entity *entity = &bfqq->entity;
|
||
|
struct request *next_rq = bfqq->next_rq;
|
||
|
unsigned long new_budget;
|
||
|
|
||
|
if (!next_rq)
|
||
|
return;
|
||
|
|
||
|
if (bfqq == bfqd->in_service_queue)
|
||
|
/*
|
||
|
* In order not to break guarantees, budgets cannot be
|
||
|
* changed after an entity has been selected.
|
||
|
*/
|
||
|
return;
|
||
|
|
||
|
new_budget = max_t(unsigned long, bfqq->max_budget,
|
||
|
bfq_serv_to_charge(next_rq, bfqq));
|
||
|
if (entity->budget != new_budget) {
|
||
|
entity->budget = new_budget;
|
||
|
bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
|
||
|
new_budget);
|
||
|
bfq_activate_bfqq(bfqd, bfqq);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
|
||
|
{
|
||
|
struct bfq_entity *entity = &bfqq->entity;
|
||
|
|
||
|
return entity->budget - entity->service;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* If enough samples have been computed, return the current max budget
|
||
|
* stored in bfqd, which is dynamically updated according to the
|
||
|
* estimated disk peak rate; otherwise return the default max budget
|
||
|
*/
|
||
|
static int bfq_max_budget(struct bfq_data *bfqd)
|
||
|
{
|
||
|
if (bfqd->budgets_assigned < bfq_stats_min_budgets)
|
||
|
return bfq_default_max_budget;
|
||
|
else
|
||
|
return bfqd->bfq_max_budget;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Return min budget, which is a fraction of the current or default
|
||
|
* max budget (trying with 1/32)
|
||
|
*/
|
||
|
static int bfq_min_budget(struct bfq_data *bfqd)
|
||
|
{
|
||
|
if (bfqd->budgets_assigned < bfq_stats_min_budgets)
|
||
|
return bfq_default_max_budget / 32;
|
||
|
else
|
||
|
return bfqd->bfq_max_budget / 32;
|
||
|
}
|
||
|
|
||
|
static void bfq_bfqq_expire(struct bfq_data *bfqd,
|
||
|
struct bfq_queue *bfqq,
|
||
|
bool compensate,
|
||
|
enum bfqq_expiration reason);
|
||
|
|
||
|
/*
|
||
|
* The next function, invoked after the input queue bfqq switches from
|
||
|
* idle to busy, updates the budget of bfqq. The function also tells
|
||
|
* whether the in-service queue should be expired, by returning
|
||
|
* true. The purpose of expiring the in-service queue is to give bfqq
|
||
|
* the chance to possibly preempt the in-service queue, and the reason
|
||
|
* for preempting the in-service queue is to achieve the following
|
||
|
* goal: guarantee to bfqq its reserved bandwidth even if bfqq has
|
||
|
* expired because it has remained idle.
|
||
|
*
|
||
|
* In particular, bfqq may have expired for one of the following two
|
||
|
* reasons:
|
||
|
*
|
||
|
* - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
|
||
|
* and did not make it to issue a new request before its last
|
||
|
* request was served;
|
||
|
*
|
||
|
* - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
|
||
|
* a new request before the expiration of the idling-time.
|
||
|
*
|
||
|
* Even if bfqq has expired for one of the above reasons, the process
|
||
|
* associated with the queue may be however issuing requests greedily,
|
||
|
* and thus be sensitive to the bandwidth it receives (bfqq may have
|
||
|
* remained idle for other reasons: CPU high load, bfqq not enjoying
|
||
|
* idling, I/O throttling somewhere in the path from the process to
|
||
|
* the I/O scheduler, ...). But if, after every expiration for one of
|
||
|
* the above two reasons, bfqq has to wait for the service of at least
|
||
|
* one full budget of another queue before being served again, then
|
||
|
* bfqq is likely to get a much lower bandwidth or resource time than
|
||
|
* its reserved ones. To address this issue, two countermeasures need
|
||
|
* to be taken.
|
||
|
*
|
||
|
* First, the budget and the timestamps of bfqq need to be updated in
|
||
|
* a special way on bfqq reactivation: they need to be updated as if
|
||
|
* bfqq did not remain idle and did not expire. In fact, if they are
|
||
|
* computed as if bfqq expired and remained idle until reactivation,
|
||
|
* then the process associated with bfqq is treated as if, instead of
|
||
|
* being greedy, it stopped issuing requests when bfqq remained idle,
|
||
|
* and restarts issuing requests only on this reactivation. In other
|
||
|
* words, the scheduler does not help the process recover the "service
|
||
|
* hole" between bfqq expiration and reactivation. As a consequence,
|
||
|
* the process receives a lower bandwidth than its reserved one. In
|
||
|
* contrast, to recover this hole, the budget must be updated as if
|
||
|
* bfqq was not expired at all before this reactivation, i.e., it must
|
||
|
* be set to the value of the remaining budget when bfqq was
|
||
|
* expired. Along the same line, timestamps need to be assigned the
|
||
|
* value they had the last time bfqq was selected for service, i.e.,
|
||
|
* before last expiration. Thus timestamps need to be back-shifted
|
||
|
* with respect to their normal computation (see [1] for more details
|
||
|
* on this tricky aspect).
|
||
|
*
|
||
|
* Secondly, to allow the process to recover the hole, the in-service
|
||
|
* queue must be expired too, to give bfqq the chance to preempt it
|
||
|
* immediately. In fact, if bfqq has to wait for a full budget of the
|
||
|
* in-service queue to be completed, then it may become impossible to
|
||
|
* let the process recover the hole, even if the back-shifted
|
||
|
* timestamps of bfqq are lower than those of the in-service queue. If
|
||
|
* this happens for most or all of the holes, then the process may not
|
||
|
* receive its reserved bandwidth. In this respect, it is worth noting
|
||
|
* that, being the service of outstanding requests unpreemptible, a
|
||
|
* little fraction of the holes may however be unrecoverable, thereby
|
||
|
* causing a little loss of bandwidth.
|
||
|
*
|
||
|
* The last important point is detecting whether bfqq does need this
|
||
|
* bandwidth recovery. In this respect, the next function deems the
|
||
|
* process associated with bfqq greedy, and thus allows it to recover
|
||
|
* the hole, if: 1) the process is waiting for the arrival of a new
|
||
|
* request (which implies that bfqq expired for one of the above two
|
||
|
* reasons), and 2) such a request has arrived soon. The first
|
||
|
* condition is controlled through the flag non_blocking_wait_rq,
|
||
|
* while the second through the flag arrived_in_time. If both
|
||
|
* conditions hold, then the function computes the budget in the
|
||
|
* above-described special way, and signals that the in-service queue
|
||
|
* should be expired. Timestamp back-shifting is done later in
|
||
|
* __bfq_activate_entity.
|
||
|
*/
|
||
|
static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
|
||
|
struct bfq_queue *bfqq,
|
||
|
bool arrived_in_time)
|
||
|
{
|
||
|
struct bfq_entity *entity = &bfqq->entity;
|
||
|
|
||
|
if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time) {
|
||
|
/*
|
||
|
* We do not clear the flag non_blocking_wait_rq here, as
|
||
|
* the latter is used in bfq_activate_bfqq to signal
|
||
|
* that timestamps need to be back-shifted (and is
|
||
|
* cleared right after).
|
||
|
*/
|
||
|
|
||
|
/*
|
||
|
* In next assignment we rely on that either
|
||
|
* entity->service or entity->budget are not updated
|
||
|
* on expiration if bfqq is empty (see
|
||
|
* __bfq_bfqq_recalc_budget). Thus both quantities
|
||
|
* remain unchanged after such an expiration, and the
|
||
|
* following statement therefore assigns to
|
||
|
* entity->budget the remaining budget on such an
|
||
|
* expiration. For clarity, entity->service is not
|
||
|
* updated on expiration in any case, and, in normal
|
||
|
* operation, is reset only when bfqq is selected for
|
||
|
* service (see bfq_get_next_queue).
|
||
|
*/
|
||
|
entity->budget = min_t(unsigned long,
|
||
|
bfq_bfqq_budget_left(bfqq),
|
||
|
bfqq->max_budget);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
entity->budget = max_t(unsigned long, bfqq->max_budget,
|
||
|
bfq_serv_to_charge(bfqq->next_rq, bfqq));
|
||
|
bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
|
||
|
struct bfq_queue *bfqq,
|
||
|
struct request *rq)
|
||
|
{
|
||
|
bool bfqq_wants_to_preempt,
|
||
|
/*
|
||
|
* See the comments on
|
||
|
* bfq_bfqq_update_budg_for_activation for
|
||
|
* details on the usage of the next variable.
|
||
|
*/
|
||
|
arrived_in_time = ktime_get_ns() <=
|
||
|
bfqq->ttime.last_end_request +
|
||
|
bfqd->bfq_slice_idle * 3;
|
||
|
|
||
|
/*
|
||
|
* Update budget and check whether bfqq may want to preempt
|
||
|
* the in-service queue.
|
||
|
*/
|
||
|
bfqq_wants_to_preempt =
|
||
|
bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
|
||
|
arrived_in_time);
|
||
|
|
||
|
if (!bfq_bfqq_IO_bound(bfqq)) {
|
||
|
if (arrived_in_time) {
|
||
|
bfqq->requests_within_timer++;
|
||
|
if (bfqq->requests_within_timer >=
|
||
|
bfqd->bfq_requests_within_timer)
|
||
|
bfq_mark_bfqq_IO_bound(bfqq);
|
||
|
} else
|
||
|
bfqq->requests_within_timer = 0;
|
||
|
}
|
||
|
|
||
|
bfq_add_bfqq_busy(bfqd, bfqq);
|
||
|
|
||
|
/*
|
||
|
* Expire in-service queue only if preemption may be needed
|
||
|
* for guarantees. In this respect, the function
|
||
|
* next_queue_may_preempt just checks a simple, necessary
|
||
|
* condition, and not a sufficient condition based on
|
||
|
* timestamps. In fact, for the latter condition to be
|
||
|
* evaluated, timestamps would need first to be updated, and
|
||
|
* this operation is quite costly (see the comments on the
|
||
|
* function bfq_bfqq_update_budg_for_activation).
|
||
|
*/
|
||
|
if (bfqd->in_service_queue && bfqq_wants_to_preempt &&
|
||
|
next_queue_may_preempt(bfqd))
|
||
|
bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
|
||
|
false, BFQQE_PREEMPTED);
|
||
|
}
|
||
|
|
||
|
static void bfq_add_request(struct request *rq)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = RQ_BFQQ(rq);
|
||
|
struct bfq_data *bfqd = bfqq->bfqd;
|
||
|
struct request *next_rq, *prev;
|
||
|
|
||
|
bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
|
||
|
bfqq->queued[rq_is_sync(rq)]++;
|
||
|
bfqd->queued++;
|
||
|
|
||
|
elv_rb_add(&bfqq->sort_list, rq);
|
||
|
|
||
|
/*
|
||
|
* Check if this request is a better next-serve candidate.
|
||
|
*/
|
||
|
prev = bfqq->next_rq;
|
||
|
next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
|
||
|
bfqq->next_rq = next_rq;
|
||
|
|
||
|
if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
|
||
|
bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, rq);
|
||
|
else if (prev != bfqq->next_rq)
|
||
|
bfq_updated_next_req(bfqd, bfqq);
|
||
|
}
|
||
|
|
||
|
static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
|
||
|
struct bio *bio,
|
||
|
struct request_queue *q)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bfqd->bio_bfqq;
|
||
|
|
||
|
|
||
|
if (bfqq)
|
||
|
return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
#if 0 /* Still not clear if we can do without next two functions */
|
||
|
static void bfq_activate_request(struct request_queue *q, struct request *rq)
|
||
|
{
|
||
|
struct bfq_data *bfqd = q->elevator->elevator_data;
|
||
|
|
||
|
bfqd->rq_in_driver++;
|
||
|
bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
|
||
|
bfq_log(bfqd, "activate_request: new bfqd->last_position %llu",
|
||
|
(unsigned long long)bfqd->last_position);
|
||
|
}
|
||
|
|
||
|
static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
|
||
|
{
|
||
|
struct bfq_data *bfqd = q->elevator->elevator_data;
|
||
|
|
||
|
bfqd->rq_in_driver--;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
static void bfq_remove_request(struct request_queue *q,
|
||
|
struct request *rq)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = RQ_BFQQ(rq);
|
||
|
struct bfq_data *bfqd = bfqq->bfqd;
|
||
|
const int sync = rq_is_sync(rq);
|
||
|
|
||
|
if (bfqq->next_rq == rq) {
|
||
|
bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
|
||
|
bfq_updated_next_req(bfqd, bfqq);
|
||
|
}
|
||
|
|
||
|
if (rq->queuelist.prev != &rq->queuelist)
|
||
|
list_del_init(&rq->queuelist);
|
||
|
bfqq->queued[sync]--;
|
||
|
bfqd->queued--;
|
||
|
elv_rb_del(&bfqq->sort_list, rq);
|
||
|
|
||
|
elv_rqhash_del(q, rq);
|
||
|
if (q->last_merge == rq)
|
||
|
q->last_merge = NULL;
|
||
|
|
||
|
if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
|
||
|
bfqq->next_rq = NULL;
|
||
|
|
||
|
if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
|
||
|
bfq_del_bfqq_busy(bfqd, bfqq, 1);
|
||
|
/*
|
||
|
* bfqq emptied. In normal operation, when
|
||
|
* bfqq is empty, bfqq->entity.service and
|
||
|
* bfqq->entity.budget must contain,
|
||
|
* respectively, the service received and the
|
||
|
* budget used last time bfqq emptied. These
|
||
|
* facts do not hold in this case, as at least
|
||
|
* this last removal occurred while bfqq is
|
||
|
* not in service. To avoid inconsistencies,
|
||
|
* reset both bfqq->entity.service and
|
||
|
* bfqq->entity.budget, if bfqq has still a
|
||
|
* process that may issue I/O requests to it.
|
||
|
*/
|
||
|
bfqq->entity.budget = bfqq->entity.service = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (rq->cmd_flags & REQ_META)
|
||
|
bfqq->meta_pending--;
|
||
|
}
|
||
|
|
||
|
static bool bfq_bio_merge(struct blk_mq_hw_ctx *hctx, struct bio *bio)
|
||
|
{
|
||
|
struct request_queue *q = hctx->queue;
|
||
|
struct bfq_data *bfqd = q->elevator->elevator_data;
|
||
|
struct request *free = NULL;
|
||
|
/*
|
||
|
* bfq_bic_lookup grabs the queue_lock: invoke it now and
|
||
|
* store its return value for later use, to avoid nesting
|
||
|
* queue_lock inside the bfqd->lock. We assume that the bic
|
||
|
* returned by bfq_bic_lookup does not go away before
|
||
|
* bfqd->lock is taken.
|
||
|
*/
|
||
|
struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q);
|
||
|
bool ret;
|
||
|
|
||
|
spin_lock_irq(&bfqd->lock);
|
||
|
|
||
|
if (bic)
|
||
|
bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf));
|
||
|
else
|
||
|
bfqd->bio_bfqq = NULL;
|
||
|
bfqd->bio_bic = bic;
|
||
|
|
||
|
ret = blk_mq_sched_try_merge(q, bio, &free);
|
||
|
|
||
|
if (free)
|
||
|
blk_mq_free_request(free);
|
||
|
spin_unlock_irq(&bfqd->lock);
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
static int bfq_request_merge(struct request_queue *q, struct request **req,
|
||
|
struct bio *bio)
|
||
|
{
|
||
|
struct bfq_data *bfqd = q->elevator->elevator_data;
|
||
|
struct request *__rq;
|
||
|
|
||
|
__rq = bfq_find_rq_fmerge(bfqd, bio, q);
|
||
|
if (__rq && elv_bio_merge_ok(__rq, bio)) {
|
||
|
*req = __rq;
|
||
|
return ELEVATOR_FRONT_MERGE;
|
||
|
}
|
||
|
|
||
|
return ELEVATOR_NO_MERGE;
|
||
|
}
|
||
|
|
||
|
static void bfq_request_merged(struct request_queue *q, struct request *req,
|
||
|
enum elv_merge type)
|
||
|
{
|
||
|
if (type == ELEVATOR_FRONT_MERGE &&
|
||
|
rb_prev(&req->rb_node) &&
|
||
|
blk_rq_pos(req) <
|
||
|
blk_rq_pos(container_of(rb_prev(&req->rb_node),
|
||
|
struct request, rb_node))) {
|
||
|
struct bfq_queue *bfqq = RQ_BFQQ(req);
|
||
|
struct bfq_data *bfqd = bfqq->bfqd;
|
||
|
struct request *prev, *next_rq;
|
||
|
|
||
|
/* Reposition request in its sort_list */
|
||
|
elv_rb_del(&bfqq->sort_list, req);
|
||
|
elv_rb_add(&bfqq->sort_list, req);
|
||
|
|
||
|
/* Choose next request to be served for bfqq */
|
||
|
prev = bfqq->next_rq;
|
||
|
next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
|
||
|
bfqd->last_position);
|
||
|
bfqq->next_rq = next_rq;
|
||
|
/*
|
||
|
* If next_rq changes, update the queue's budget to fit
|
||
|
* the new request.
|
||
|
*/
|
||
|
if (prev != bfqq->next_rq)
|
||
|
bfq_updated_next_req(bfqd, bfqq);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void bfq_requests_merged(struct request_queue *q, struct request *rq,
|
||
|
struct request *next)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = RQ_BFQQ(rq), *next_bfqq = RQ_BFQQ(next);
|
||
|
|
||
|
if (!RB_EMPTY_NODE(&rq->rb_node))
|
||
|
return;
|
||
|
spin_lock_irq(&bfqq->bfqd->lock);
|
||
|
|
||
|
/*
|
||
|
* If next and rq belong to the same bfq_queue and next is older
|
||
|
* than rq, then reposition rq in the fifo (by substituting next
|
||
|
* with rq). Otherwise, if next and rq belong to different
|
||
|
* bfq_queues, never reposition rq: in fact, we would have to
|
||
|
* reposition it with respect to next's position in its own fifo,
|
||
|
* which would most certainly be too expensive with respect to
|
||
|
* the benefits.
|
||
|
*/
|
||
|
if (bfqq == next_bfqq &&
|
||
|
!list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
|
||
|
next->fifo_time < rq->fifo_time) {
|
||
|
list_del_init(&rq->queuelist);
|
||
|
list_replace_init(&next->queuelist, &rq->queuelist);
|
||
|
rq->fifo_time = next->fifo_time;
|
||
|
}
|
||
|
|
||
|
if (bfqq->next_rq == next)
|
||
|
bfqq->next_rq = rq;
|
||
|
|
||
|
bfq_remove_request(q, next);
|
||
|
|
||
|
spin_unlock_irq(&bfqq->bfqd->lock);
|
||
|
}
|
||
|
|
||
|
static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
|
||
|
struct bio *bio)
|
||
|
{
|
||
|
struct bfq_data *bfqd = q->elevator->elevator_data;
|
||
|
bool is_sync = op_is_sync(bio->bi_opf);
|
||
|
struct bfq_queue *bfqq = bfqd->bio_bfqq;
|
||
|
|
||
|
/*
|
||
|
* Disallow merge of a sync bio into an async request.
|
||
|
*/
|
||
|
if (is_sync && !rq_is_sync(rq))
|
||
|
return false;
|
||
|
|
||
|
/*
|
||
|
* Lookup the bfqq that this bio will be queued with. Allow
|
||
|
* merge only if rq is queued there.
|
||
|
*/
|
||
|
if (!bfqq)
|
||
|
return false;
|
||
|
|
||
|
return bfqq == RQ_BFQQ(rq);
|
||
|
}
|
||
|
|
||
|
static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
|
||
|
struct bfq_queue *bfqq)
|
||
|
{
|
||
|
if (bfqq) {
|
||
|
bfq_mark_bfqq_budget_new(bfqq);
|
||
|
bfq_clear_bfqq_fifo_expire(bfqq);
|
||
|
|
||
|
bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
|
||
|
|
||
|
bfq_log_bfqq(bfqd, bfqq,
|
||
|
"set_in_service_queue, cur-budget = %d",
|
||
|
bfqq->entity.budget);
|
||
|
}
|
||
|
|
||
|
bfqd->in_service_queue = bfqq;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Get and set a new queue for service.
|
||
|
*/
|
||
|
static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
|
||
|
|
||
|
__bfq_set_in_service_queue(bfqd, bfqq);
|
||
|
return bfqq;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* bfq_default_budget - return the default budget for @bfqq on @bfqd.
|
||
|
* @bfqd: the device descriptor.
|
||
|
* @bfqq: the queue to consider.
|
||
|
*
|
||
|
* We use 3/4 of the @bfqd maximum budget as the default value
|
||
|
* for the max_budget field of the queues. This lets the feedback
|
||
|
* mechanism to start from some middle ground, then the behavior
|
||
|
* of the process will drive the heuristics towards high values, if
|
||
|
* it behaves as a greedy sequential reader, or towards small values
|
||
|
* if it shows a more intermittent behavior.
|
||
|
*/
|
||
|
static unsigned long bfq_default_budget(struct bfq_data *bfqd,
|
||
|
struct bfq_queue *bfqq)
|
||
|
{
|
||
|
unsigned long budget;
|
||
|
|
||
|
/*
|
||
|
* When we need an estimate of the peak rate we need to avoid
|
||
|
* to give budgets that are too short due to previous
|
||
|
* measurements. So, in the first 10 assignments use a
|
||
|
* ``safe'' budget value. For such first assignment the value
|
||
|
* of bfqd->budgets_assigned happens to be lower than 194.
|
||
|
* See __bfq_set_in_service_queue for the formula by which
|
||
|
* this field is computed.
|
||
|
*/
|
||
|
if (bfqd->budgets_assigned < 194 && bfqd->bfq_user_max_budget == 0)
|
||
|
budget = bfq_default_max_budget;
|
||
|
else
|
||
|
budget = bfqd->bfq_max_budget;
|
||
|
|
||
|
return budget - budget / 4;
|
||
|
}
|
||
|
|
||
|
static void bfq_arm_slice_timer(struct bfq_data *bfqd)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bfqd->in_service_queue;
|
||
|
struct bfq_io_cq *bic;
|
||
|
u32 sl;
|
||
|
|
||
|
/* Processes have exited, don't wait. */
|
||
|
bic = bfqd->in_service_bic;
|
||
|
if (!bic || atomic_read(&bic->icq.ioc->active_ref) == 0)
|
||
|
return;
|
||
|
|
||
|
bfq_mark_bfqq_wait_request(bfqq);
|
||
|
|
||
|
/*
|
||
|
* We don't want to idle for seeks, but we do want to allow
|
||
|
* fair distribution of slice time for a process doing back-to-back
|
||
|
* seeks. So allow a little bit of time for him to submit a new rq.
|
||
|
*/
|
||
|
sl = bfqd->bfq_slice_idle;
|
||
|
/*
|
||
|
* Grant only minimum idle time if the queue is seeky.
|
||
|
*/
|
||
|
if (BFQQ_SEEKY(bfqq))
|
||
|
sl = min_t(u64, sl, BFQ_MIN_TT);
|
||
|
|
||
|
bfqd->last_idling_start = ktime_get();
|
||
|
hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
|
||
|
HRTIMER_MODE_REL);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Set the maximum time for the in-service queue to consume its
|
||
|
* budget. This prevents seeky processes from lowering the disk
|
||
|
* throughput (always guaranteed with a time slice scheme as in CFQ).
|
||
|
*/
|
||
|
static void bfq_set_budget_timeout(struct bfq_data *bfqd)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bfqd->in_service_queue;
|
||
|
unsigned int timeout_coeff = bfqq->entity.weight /
|
||
|
bfqq->entity.orig_weight;
|
||
|
|
||
|
bfqd->last_budget_start = ktime_get();
|
||
|
|
||
|
bfq_clear_bfqq_budget_new(bfqq);
|
||
|
bfqq->budget_timeout = jiffies +
|
||
|
bfqd->bfq_timeout * timeout_coeff;
|
||
|
|
||
|
bfq_log_bfqq(bfqd, bfqq, "set budget_timeout %u",
|
||
|
jiffies_to_msecs(bfqd->bfq_timeout * timeout_coeff));
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Remove request from internal lists.
|
||
|
*/
|
||
|
static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = RQ_BFQQ(rq);
|
||
|
|
||
|
/*
|
||
|
* For consistency, the next instruction should have been
|
||
|
* executed after removing the request from the queue and
|
||
|
* dispatching it. We execute instead this instruction before
|
||
|
* bfq_remove_request() (and hence introduce a temporary
|
||
|
* inconsistency), for efficiency. In fact, should this
|
||
|
* dispatch occur for a non in-service bfqq, this anticipated
|
||
|
* increment prevents two counters related to bfqq->dispatched
|
||
|
* from risking to be, first, uselessly decremented, and then
|
||
|
* incremented again when the (new) value of bfqq->dispatched
|
||
|
* happens to be taken into account.
|
||
|
*/
|
||
|
bfqq->dispatched++;
|
||
|
|
||
|
bfq_remove_request(q, rq);
|
||
|
}
|
||
|
|
||
|
static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq)
|
||
|
{
|
||
|
__bfq_bfqd_reset_in_service(bfqd);
|
||
|
|
||
|
if (RB_EMPTY_ROOT(&bfqq->sort_list))
|
||
|
bfq_del_bfqq_busy(bfqd, bfqq, 1);
|
||
|
else
|
||
|
bfq_activate_bfqq(bfqd, bfqq);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
|
||
|
* @bfqd: device data.
|
||
|
* @bfqq: queue to update.
|
||
|
* @reason: reason for expiration.
|
||
|
*
|
||
|
* Handle the feedback on @bfqq budget at queue expiration.
|
||
|
* See the body for detailed comments.
|
||
|
*/
|
||
|
static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
|
||
|
struct bfq_queue *bfqq,
|
||
|
enum bfqq_expiration reason)
|
||
|
{
|
||
|
struct request *next_rq;
|
||
|
int budget, min_budget;
|
||
|
|
||
|
budget = bfqq->max_budget;
|
||
|
min_budget = bfq_min_budget(bfqd);
|
||
|
|
||
|
bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
|
||
|
bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
|
||
|
bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
|
||
|
budget, bfq_min_budget(bfqd));
|
||
|
bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
|
||
|
bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
|
||
|
|
||
|
if (bfq_bfqq_sync(bfqq)) {
|
||
|
switch (reason) {
|
||
|
/*
|
||
|
* Caveat: in all the following cases we trade latency
|
||
|
* for throughput.
|
||
|
*/
|
||
|
case BFQQE_TOO_IDLE:
|
||
|
if (budget > min_budget + BFQ_BUDGET_STEP)
|
||
|
budget -= BFQ_BUDGET_STEP;
|
||
|
else
|
||
|
budget = min_budget;
|
||
|
break;
|
||
|
case BFQQE_BUDGET_TIMEOUT:
|
||
|
budget = bfq_default_budget(bfqd, bfqq);
|
||
|
break;
|
||
|
case BFQQE_BUDGET_EXHAUSTED:
|
||
|
/*
|
||
|
* The process still has backlog, and did not
|
||
|
* let either the budget timeout or the disk
|
||
|
* idling timeout expire. Hence it is not
|
||
|
* seeky, has a short thinktime and may be
|
||
|
* happy with a higher budget too. So
|
||
|
* definitely increase the budget of this good
|
||
|
* candidate to boost the disk throughput.
|
||
|
*/
|
||
|
budget = min(budget + 8 * BFQ_BUDGET_STEP,
|
||
|
bfqd->bfq_max_budget);
|
||
|
break;
|
||
|
case BFQQE_NO_MORE_REQUESTS:
|
||
|
/*
|
||
|
* For queues that expire for this reason, it
|
||
|
* is particularly important to keep the
|
||
|
* budget close to the actual service they
|
||
|
* need. Doing so reduces the timestamp
|
||
|
* misalignment problem described in the
|
||
|
* comments in the body of
|
||
|
* __bfq_activate_entity. In fact, suppose
|
||
|
* that a queue systematically expires for
|
||
|
* BFQQE_NO_MORE_REQUESTS and presents a
|
||
|
* new request in time to enjoy timestamp
|
||
|
* back-shifting. The larger the budget of the
|
||
|
* queue is with respect to the service the
|
||
|
* queue actually requests in each service
|
||
|
* slot, the more times the queue can be
|
||
|
* reactivated with the same virtual finish
|
||
|
* time. It follows that, even if this finish
|
||
|
* time is pushed to the system virtual time
|
||
|
* to reduce the consequent timestamp
|
||
|
* misalignment, the queue unjustly enjoys for
|
||
|
* many re-activations a lower finish time
|
||
|
* than all newly activated queues.
|
||
|
*
|
||
|
* The service needed by bfqq is measured
|
||
|
* quite precisely by bfqq->entity.service.
|
||
|
* Since bfqq does not enjoy device idling,
|
||
|
* bfqq->entity.service is equal to the number
|
||
|
* of sectors that the process associated with
|
||
|
* bfqq requested to read/write before waiting
|
||
|
* for request completions, or blocking for
|
||
|
* other reasons.
|
||
|
*/
|
||
|
budget = max_t(int, bfqq->entity.service, min_budget);
|
||
|
break;
|
||
|
default:
|
||
|
return;
|
||
|
}
|
||
|
} else {
|
||
|
/*
|
||
|
* Async queues get always the maximum possible
|
||
|
* budget, as for them we do not care about latency
|
||
|
* (in addition, their ability to dispatch is limited
|
||
|
* by the charging factor).
|
||
|
*/
|
||
|
budget = bfqd->bfq_max_budget;
|
||
|
}
|
||
|
|
||
|
bfqq->max_budget = budget;
|
||
|
|
||
|
if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
|
||
|
!bfqd->bfq_user_max_budget)
|
||
|
bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
|
||
|
|
||
|
/*
|
||
|
* If there is still backlog, then assign a new budget, making
|
||
|
* sure that it is large enough for the next request. Since
|
||
|
* the finish time of bfqq must be kept in sync with the
|
||
|
* budget, be sure to call __bfq_bfqq_expire() *after* this
|
||
|
* update.
|
||
|
*
|
||
|
* If there is no backlog, then no need to update the budget;
|
||
|
* it will be updated on the arrival of a new request.
|
||
|
*/
|
||
|
next_rq = bfqq->next_rq;
|
||
|
if (next_rq)
|
||
|
bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
|
||
|
bfq_serv_to_charge(next_rq, bfqq));
|
||
|
|
||
|
bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
|
||
|
next_rq ? blk_rq_sectors(next_rq) : 0,
|
||
|
bfqq->entity.budget);
|
||
|
}
|
||
|
|
||
|
static unsigned long bfq_calc_max_budget(u64 peak_rate, u64 timeout)
|
||
|
{
|
||
|
unsigned long max_budget;
|
||
|
|
||
|
/*
|
||
|
* The max_budget calculated when autotuning is equal to the
|
||
|
* amount of sectors transferred in timeout at the estimated
|
||
|
* peak rate. To get this value, peak_rate is, first,
|
||
|
* multiplied by 1000, because timeout is measured in ms,
|
||
|
* while peak_rate is measured in sectors/usecs. Then the
|
||
|
* result of this multiplication is right-shifted by
|
||
|
* BFQ_RATE_SHIFT, because peak_rate is equal to the value of
|
||
|
* the peak rate left-shifted by BFQ_RATE_SHIFT.
|
||
|
*/
|
||
|
max_budget = (unsigned long)(peak_rate * 1000 *
|
||
|
timeout >> BFQ_RATE_SHIFT);
|
||
|
|
||
|
return max_budget;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* In addition to updating the peak rate, checks whether the process
|
||
|
* is "slow", and returns 1 if so. This slow flag is used, in addition
|
||
|
* to the budget timeout, to reduce the amount of service provided to
|
||
|
* seeky processes, and hence reduce their chances to lower the
|
||
|
* throughput. See the code for more details.
|
||
|
*/
|
||
|
static bool bfq_update_peak_rate(struct bfq_data *bfqd, struct bfq_queue *bfqq,
|
||
|
bool compensate)
|
||
|
{
|
||
|
u64 bw, usecs, expected, timeout;
|
||
|
ktime_t delta;
|
||
|
int update = 0;
|
||
|
|
||
|
if (!bfq_bfqq_sync(bfqq) || bfq_bfqq_budget_new(bfqq))
|
||
|
return false;
|
||
|
|
||
|
if (compensate)
|
||
|
delta = bfqd->last_idling_start;
|
||
|
else
|
||
|
delta = ktime_get();
|
||
|
delta = ktime_sub(delta, bfqd->last_budget_start);
|
||
|
usecs = ktime_to_us(delta);
|
||
|
|
||
|
/* don't use too short time intervals */
|
||
|
if (usecs < 1000)
|
||
|
return false;
|
||
|
|
||
|
/*
|
||
|
* Calculate the bandwidth for the last slice. We use a 64 bit
|
||
|
* value to store the peak rate, in sectors per usec in fixed
|
||
|
* point math. We do so to have enough precision in the estimate
|
||
|
* and to avoid overflows.
|
||
|
*/
|
||
|
bw = (u64)bfqq->entity.service << BFQ_RATE_SHIFT;
|
||
|
do_div(bw, (unsigned long)usecs);
|
||
|
|
||
|
timeout = jiffies_to_msecs(bfqd->bfq_timeout);
|
||
|
|
||
|
/*
|
||
|
* Use only long (> 20ms) intervals to filter out spikes for
|
||
|
* the peak rate estimation.
|
||
|
*/
|
||
|
if (usecs > 20000) {
|
||
|
if (bw > bfqd->peak_rate) {
|
||
|
bfqd->peak_rate = bw;
|
||
|
update = 1;
|
||
|
bfq_log(bfqd, "new peak_rate=%llu", bw);
|
||
|
}
|
||
|
|
||
|
update |= bfqd->peak_rate_samples == BFQ_PEAK_RATE_SAMPLES - 1;
|
||
|
|
||
|
if (bfqd->peak_rate_samples < BFQ_PEAK_RATE_SAMPLES)
|
||
|
bfqd->peak_rate_samples++;
|
||
|
|
||
|
if (bfqd->peak_rate_samples == BFQ_PEAK_RATE_SAMPLES &&
|
||
|
update && bfqd->bfq_user_max_budget == 0) {
|
||
|
bfqd->bfq_max_budget =
|
||
|
bfq_calc_max_budget(bfqd->peak_rate,
|
||
|
timeout);
|
||
|
bfq_log(bfqd, "new max_budget=%d",
|
||
|
bfqd->bfq_max_budget);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* A process is considered ``slow'' (i.e., seeky, so that we
|
||
|
* cannot treat it fairly in the service domain, as it would
|
||
|
* slow down too much the other processes) if, when a slice
|
||
|
* ends for whatever reason, it has received service at a
|
||
|
* rate that would not be high enough to complete the budget
|
||
|
* before the budget timeout expiration.
|
||
|
*/
|
||
|
expected = bw * 1000 * timeout >> BFQ_RATE_SHIFT;
|
||
|
|
||
|
/*
|
||
|
* Caveat: processes doing IO in the slower disk zones will
|
||
|
* tend to be slow(er) even if not seeky. And the estimated
|
||
|
* peak rate will actually be an average over the disk
|
||
|
* surface. Hence, to not be too harsh with unlucky processes,
|
||
|
* we keep a budget/3 margin of safety before declaring a
|
||
|
* process slow.
|
||
|
*/
|
||
|
return expected > (4 * bfqq->entity.budget) / 3;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Return the farthest past time instant according to jiffies
|
||
|
* macros.
|
||
|
*/
|
||
|
static unsigned long bfq_smallest_from_now(void)
|
||
|
{
|
||
|
return jiffies - MAX_JIFFY_OFFSET;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* bfq_bfqq_expire - expire a queue.
|
||
|
* @bfqd: device owning the queue.
|
||
|
* @bfqq: the queue to expire.
|
||
|
* @compensate: if true, compensate for the time spent idling.
|
||
|
* @reason: the reason causing the expiration.
|
||
|
*
|
||
|
*
|
||
|
* If the process associated with the queue is slow (i.e., seeky), or
|
||
|
* in case of budget timeout, or, finally, if it is async, we
|
||
|
* artificially charge it an entire budget (independently of the
|
||
|
* actual service it received). As a consequence, the queue will get
|
||
|
* higher timestamps than the correct ones upon reactivation, and
|
||
|
* hence it will be rescheduled as if it had received more service
|
||
|
* than what it actually received. In the end, this class of processes
|
||
|
* will receive less service in proportion to how slowly they consume
|
||
|
* their budgets (and hence how seriously they tend to lower the
|
||
|
* throughput).
|
||
|
*
|
||
|
* In contrast, when a queue expires because it has been idling for
|
||
|
* too much or because it exhausted its budget, we do not touch the
|
||
|
* amount of service it has received. Hence when the queue will be
|
||
|
* reactivated and its timestamps updated, the latter will be in sync
|
||
|
* with the actual service received by the queue until expiration.
|
||
|
*
|
||
|
* Charging a full budget to the first type of queues and the exact
|
||
|
* service to the others has the effect of using the WF2Q+ policy to
|
||
|
* schedule the former on a timeslice basis, without violating the
|
||
|
* service domain guarantees of the latter.
|
||
|
*/
|
||
|
static void bfq_bfqq_expire(struct bfq_data *bfqd,
|
||
|
struct bfq_queue *bfqq,
|
||
|
bool compensate,
|
||
|
enum bfqq_expiration reason)
|
||
|
{
|
||
|
bool slow;
|
||
|
int ref;
|
||
|
|
||
|
/*
|
||
|
* Update device peak rate for autotuning and check whether the
|
||
|
* process is slow (see bfq_update_peak_rate).
|
||
|
*/
|
||
|
slow = bfq_update_peak_rate(bfqd, bfqq, compensate);
|
||
|
|
||
|
/*
|
||
|
* As above explained, 'punish' slow (i.e., seeky), timed-out
|
||
|
* and async queues, to favor sequential sync workloads.
|
||
|
*/
|
||
|
if (slow || reason == BFQQE_BUDGET_TIMEOUT)
|
||
|
bfq_bfqq_charge_full_budget(bfqq);
|
||
|
|
||
|
if (reason == BFQQE_TOO_IDLE &&
|
||
|
bfqq->entity.service <= 2 * bfqq->entity.budget / 10)
|
||
|
bfq_clear_bfqq_IO_bound(bfqq);
|
||
|
|
||
|
bfq_log_bfqq(bfqd, bfqq,
|
||
|
"expire (%d, slow %d, num_disp %d, idle_win %d)", reason,
|
||
|
slow, bfqq->dispatched, bfq_bfqq_idle_window(bfqq));
|
||
|
|
||
|
/*
|
||
|
* Increase, decrease or leave budget unchanged according to
|
||
|
* reason.
|
||
|
*/
|
||
|
__bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
|
||
|
ref = bfqq->ref;
|
||
|
__bfq_bfqq_expire(bfqd, bfqq);
|
||
|
|
||
|
/* mark bfqq as waiting a request only if a bic still points to it */
|
||
|
if (ref > 1 && !bfq_bfqq_busy(bfqq) &&
|
||
|
reason != BFQQE_BUDGET_TIMEOUT &&
|
||
|
reason != BFQQE_BUDGET_EXHAUSTED)
|
||
|
bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Budget timeout is not implemented through a dedicated timer, but
|
||
|
* just checked on request arrivals and completions, as well as on
|
||
|
* idle timer expirations.
|
||
|
*/
|
||
|
static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
|
||
|
{
|
||
|
if (bfq_bfqq_budget_new(bfqq) ||
|
||
|
time_is_after_jiffies(bfqq->budget_timeout))
|
||
|
return false;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* If we expire a queue that is actively waiting (i.e., with the
|
||
|
* device idled) for the arrival of a new request, then we may incur
|
||
|
* the timestamp misalignment problem described in the body of the
|
||
|
* function __bfq_activate_entity. Hence we return true only if this
|
||
|
* condition does not hold, or if the queue is slow enough to deserve
|
||
|
* only to be kicked off for preserving a high throughput.
|
||
|
*/
|
||
|
static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
|
||
|
{
|
||
|
bfq_log_bfqq(bfqq->bfqd, bfqq,
|
||
|
"may_budget_timeout: wait_request %d left %d timeout %d",
|
||
|
bfq_bfqq_wait_request(bfqq),
|
||
|
bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
|
||
|
bfq_bfqq_budget_timeout(bfqq));
|
||
|
|
||
|
return (!bfq_bfqq_wait_request(bfqq) ||
|
||
|
bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
|
||
|
&&
|
||
|
bfq_bfqq_budget_timeout(bfqq);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* For a queue that becomes empty, device idling is allowed only if
|
||
|
* this function returns true for the queue. And this function returns
|
||
|
* true only if idling is beneficial for throughput.
|
||
|
*/
|
||
|
static bool bfq_bfqq_may_idle(struct bfq_queue *bfqq)
|
||
|
{
|
||
|
struct bfq_data *bfqd = bfqq->bfqd;
|
||
|
bool idling_boosts_thr;
|
||
|
|
||
|
if (bfqd->strict_guarantees)
|
||
|
return true;
|
||
|
|
||
|
/*
|
||
|
* The value of the next variable is computed considering that
|
||
|
* idling is usually beneficial for the throughput if:
|
||
|
* (a) the device is not NCQ-capable, or
|
||
|
* (b) regardless of the presence of NCQ, the request pattern
|
||
|
* for bfqq is I/O-bound (possible throughput losses
|
||
|
* caused by granting idling to seeky queues are mitigated
|
||
|
* by the fact that, in all scenarios where boosting
|
||
|
* throughput is the best thing to do, i.e., in all
|
||
|
* symmetric scenarios, only a minimal idle time is
|
||
|
* allowed to seeky queues).
|
||
|
*/
|
||
|
idling_boosts_thr = !bfqd->hw_tag || bfq_bfqq_IO_bound(bfqq);
|
||
|
|
||
|
/*
|
||
|
* We have now the components we need to compute the return
|
||
|
* value of the function, which is true only if both the
|
||
|
* following conditions hold:
|
||
|
* 1) bfqq is sync, because idling make sense only for sync queues;
|
||
|
* 2) idling boosts the throughput.
|
||
|
*/
|
||
|
return bfq_bfqq_sync(bfqq) && idling_boosts_thr;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* If the in-service queue is empty but the function bfq_bfqq_may_idle
|
||
|
* returns true, then:
|
||
|
* 1) the queue must remain in service and cannot be expired, and
|
||
|
* 2) the device must be idled to wait for the possible arrival of a new
|
||
|
* request for the queue.
|
||
|
* See the comments on the function bfq_bfqq_may_idle for the reasons
|
||
|
* why performing device idling is the best choice to boost the throughput
|
||
|
* and preserve service guarantees when bfq_bfqq_may_idle itself
|
||
|
* returns true.
|
||
|
*/
|
||
|
static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
|
||
|
{
|
||
|
struct bfq_data *bfqd = bfqq->bfqd;
|
||
|
|
||
|
return RB_EMPTY_ROOT(&bfqq->sort_list) && bfqd->bfq_slice_idle != 0 &&
|
||
|
bfq_bfqq_may_idle(bfqq);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Select a queue for service. If we have a current queue in service,
|
||
|
* check whether to continue servicing it, or retrieve and set a new one.
|
||
|
*/
|
||
|
static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
|
||
|
{
|
||
|
struct bfq_queue *bfqq;
|
||
|
struct request *next_rq;
|
||
|
enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
|
||
|
|
||
|
bfqq = bfqd->in_service_queue;
|
||
|
if (!bfqq)
|
||
|
goto new_queue;
|
||
|
|
||
|
bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
|
||
|
|
||
|
if (bfq_may_expire_for_budg_timeout(bfqq) &&
|
||
|
!bfq_bfqq_wait_request(bfqq) &&
|
||
|
!bfq_bfqq_must_idle(bfqq))
|
||
|
goto expire;
|
||
|
|
||
|
check_queue:
|
||
|
/*
|
||
|
* This loop is rarely executed more than once. Even when it
|
||
|
* happens, it is much more convenient to re-execute this loop
|
||
|
* than to return NULL and trigger a new dispatch to get a
|
||
|
* request served.
|
||
|
*/
|
||
|
next_rq = bfqq->next_rq;
|
||
|
/*
|
||
|
* If bfqq has requests queued and it has enough budget left to
|
||
|
* serve them, keep the queue, otherwise expire it.
|
||
|
*/
|
||
|
if (next_rq) {
|
||
|
if (bfq_serv_to_charge(next_rq, bfqq) >
|
||
|
bfq_bfqq_budget_left(bfqq)) {
|
||
|
/*
|
||
|
* Expire the queue for budget exhaustion,
|
||
|
* which makes sure that the next budget is
|
||
|
* enough to serve the next request, even if
|
||
|
* it comes from the fifo expired path.
|
||
|
*/
|
||
|
reason = BFQQE_BUDGET_EXHAUSTED;
|
||
|
goto expire;
|
||
|
} else {
|
||
|
/*
|
||
|
* The idle timer may be pending because we may
|
||
|
* not disable disk idling even when a new request
|
||
|
* arrives.
|
||
|
*/
|
||
|
if (bfq_bfqq_wait_request(bfqq)) {
|
||
|
/*
|
||
|
* If we get here: 1) at least a new request
|
||
|
* has arrived but we have not disabled the
|
||
|
* timer because the request was too small,
|
||
|
* 2) then the block layer has unplugged
|
||
|
* the device, causing the dispatch to be
|
||
|
* invoked.
|
||
|
*
|
||
|
* Since the device is unplugged, now the
|
||
|
* requests are probably large enough to
|
||
|
* provide a reasonable throughput.
|
||
|
* So we disable idling.
|
||
|
*/
|
||
|
bfq_clear_bfqq_wait_request(bfqq);
|
||
|
hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
|
||
|
}
|
||
|
goto keep_queue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* No requests pending. However, if the in-service queue is idling
|
||
|
* for a new request, or has requests waiting for a completion and
|
||
|
* may idle after their completion, then keep it anyway.
|
||
|
*/
|
||
|
if (bfq_bfqq_wait_request(bfqq) ||
|
||
|
(bfqq->dispatched != 0 && bfq_bfqq_may_idle(bfqq))) {
|
||
|
bfqq = NULL;
|
||
|
goto keep_queue;
|
||
|
}
|
||
|
|
||
|
reason = BFQQE_NO_MORE_REQUESTS;
|
||
|
expire:
|
||
|
bfq_bfqq_expire(bfqd, bfqq, false, reason);
|
||
|
new_queue:
|
||
|
bfqq = bfq_set_in_service_queue(bfqd);
|
||
|
if (bfqq) {
|
||
|
bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
|
||
|
goto check_queue;
|
||
|
}
|
||
|
keep_queue:
|
||
|
if (bfqq)
|
||
|
bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
|
||
|
else
|
||
|
bfq_log(bfqd, "select_queue: no queue returned");
|
||
|
|
||
|
return bfqq;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Dispatch next request from bfqq.
|
||
|
*/
|
||
|
static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
|
||
|
struct bfq_queue *bfqq)
|
||
|
{
|
||
|
struct request *rq = bfqq->next_rq;
|
||
|
unsigned long service_to_charge;
|
||
|
|
||
|
service_to_charge = bfq_serv_to_charge(rq, bfqq);
|
||
|
|
||
|
bfq_bfqq_served(bfqq, service_to_charge);
|
||
|
|
||
|
bfq_dispatch_remove(bfqd->queue, rq);
|
||
|
|
||
|
if (!bfqd->in_service_bic) {
|
||
|
atomic_long_inc(&RQ_BIC(rq)->icq.ioc->refcount);
|
||
|
bfqd->in_service_bic = RQ_BIC(rq);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Expire bfqq, pretending that its budget expired, if bfqq
|
||
|
* belongs to CLASS_IDLE and other queues are waiting for
|
||
|
* service.
|
||
|
*/
|
||
|
if (bfqd->busy_queues > 1 && bfq_class_idle(bfqq))
|
||
|
goto expire;
|
||
|
|
||
|
return rq;
|
||
|
|
||
|
expire:
|
||
|
bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
|
||
|
return rq;
|
||
|
}
|
||
|
|
||
|
static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
|
||
|
{
|
||
|
struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
|
||
|
|
||
|
/*
|
||
|
* Avoiding lock: a race on bfqd->busy_queues should cause at
|
||
|
* most a call to dispatch for nothing
|
||
|
*/
|
||
|
return !list_empty_careful(&bfqd->dispatch) ||
|
||
|
bfqd->busy_queues > 0;
|
||
|
}
|
||
|
|
||
|
static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
|
||
|
{
|
||
|
struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
|
||
|
struct request *rq = NULL;
|
||
|
struct bfq_queue *bfqq = NULL;
|
||
|
|
||
|
if (!list_empty(&bfqd->dispatch)) {
|
||
|
rq = list_first_entry(&bfqd->dispatch, struct request,
|
||
|
queuelist);
|
||
|
list_del_init(&rq->queuelist);
|
||
|
|
||
|
bfqq = RQ_BFQQ(rq);
|
||
|
|
||
|
if (bfqq) {
|
||
|
/*
|
||
|
* Increment counters here, because this
|
||
|
* dispatch does not follow the standard
|
||
|
* dispatch flow (where counters are
|
||
|
* incremented)
|
||
|
*/
|
||
|
bfqq->dispatched++;
|
||
|
|
||
|
goto inc_in_driver_start_rq;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* We exploit the put_rq_private hook to decrement
|
||
|
* rq_in_driver, but put_rq_private will not be
|
||
|
* invoked on this request. So, to avoid unbalance,
|
||
|
* just start this request, without incrementing
|
||
|
* rq_in_driver. As a negative consequence,
|
||
|
* rq_in_driver is deceptively lower than it should be
|
||
|
* while this request is in service. This may cause
|
||
|
* bfq_schedule_dispatch to be invoked uselessly.
|
||
|
*
|
||
|
* As for implementing an exact solution, the
|
||
|
* put_request hook, if defined, is probably invoked
|
||
|
* also on this request. So, by exploiting this hook,
|
||
|
* we could 1) increment rq_in_driver here, and 2)
|
||
|
* decrement it in put_request. Such a solution would
|
||
|
* let the value of the counter be always accurate,
|
||
|
* but it would entail using an extra interface
|
||
|
* function. This cost seems higher than the benefit,
|
||
|
* being the frequency of non-elevator-private
|
||
|
* requests very low.
|
||
|
*/
|
||
|
goto start_rq;
|
||
|
}
|
||
|
|
||
|
bfq_log(bfqd, "dispatch requests: %d busy queues", bfqd->busy_queues);
|
||
|
|
||
|
if (bfqd->busy_queues == 0)
|
||
|
goto exit;
|
||
|
|
||
|
/*
|
||
|
* Force device to serve one request at a time if
|
||
|
* strict_guarantees is true. Forcing this service scheme is
|
||
|
* currently the ONLY way to guarantee that the request
|
||
|
* service order enforced by the scheduler is respected by a
|
||
|
* queueing device. Otherwise the device is free even to make
|
||
|
* some unlucky request wait for as long as the device
|
||
|
* wishes.
|
||
|
*
|
||
|
* Of course, serving one request at at time may cause loss of
|
||
|
* throughput.
|
||
|
*/
|
||
|
if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0)
|
||
|
goto exit;
|
||
|
|
||
|
bfqq = bfq_select_queue(bfqd);
|
||
|
if (!bfqq)
|
||
|
goto exit;
|
||
|
|
||
|
rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
|
||
|
|
||
|
if (rq) {
|
||
|
inc_in_driver_start_rq:
|
||
|
bfqd->rq_in_driver++;
|
||
|
start_rq:
|
||
|
rq->rq_flags |= RQF_STARTED;
|
||
|
}
|
||
|
exit:
|
||
|
return rq;
|
||
|
}
|
||
|
|
||
|
static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
|
||
|
{
|
||
|
struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
|
||
|
struct request *rq;
|
||
|
|
||
|
spin_lock_irq(&bfqd->lock);
|
||
|
rq = __bfq_dispatch_request(hctx);
|
||
|
spin_unlock_irq(&bfqd->lock);
|
||
|
|
||
|
return rq;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Task holds one reference to the queue, dropped when task exits. Each rq
|
||
|
* in-flight on this queue also holds a reference, dropped when rq is freed.
|
||
|
*
|
||
|
* Scheduler lock must be held here. Recall not to use bfqq after calling
|
||
|
* this function on it.
|
||
|
*/
|
||
|
static void bfq_put_queue(struct bfq_queue *bfqq)
|
||
|
{
|
||
|
if (bfqq->bfqd)
|
||
|
bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d",
|
||
|
bfqq, bfqq->ref);
|
||
|
|
||
|
bfqq->ref--;
|
||
|
if (bfqq->ref)
|
||
|
return;
|
||
|
|
||
|
kmem_cache_free(bfq_pool, bfqq);
|
||
|
}
|
||
|
|
||
|
static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
|
||
|
{
|
||
|
if (bfqq == bfqd->in_service_queue) {
|
||
|
__bfq_bfqq_expire(bfqd, bfqq);
|
||
|
bfq_schedule_dispatch(bfqd);
|
||
|
}
|
||
|
|
||
|
bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
|
||
|
|
||
|
bfq_put_queue(bfqq); /* release process reference */
|
||
|
}
|
||
|
|
||
|
static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
|
||
|
struct bfq_data *bfqd;
|
||
|
|
||
|
if (bfqq)
|
||
|
bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
|
||
|
|
||
|
if (bfqq && bfqd) {
|
||
|
unsigned long flags;
|
||
|
|
||
|
spin_lock_irqsave(&bfqd->lock, flags);
|
||
|
bfq_exit_bfqq(bfqd, bfqq);
|
||
|
bic_set_bfqq(bic, NULL, is_sync);
|
||
|
spin_unlock_irq(&bfqd->lock);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void bfq_exit_icq(struct io_cq *icq)
|
||
|
{
|
||
|
struct bfq_io_cq *bic = icq_to_bic(icq);
|
||
|
|
||
|
bfq_exit_icq_bfqq(bic, true);
|
||
|
bfq_exit_icq_bfqq(bic, false);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Update the entity prio values; note that the new values will not
|
||
|
* be used until the next (re)activation.
|
||
|
*/
|
||
|
static void
|
||
|
bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
|
||
|
{
|
||
|
struct task_struct *tsk = current;
|
||
|
int ioprio_class;
|
||
|
struct bfq_data *bfqd = bfqq->bfqd;
|
||
|
|
||
|
if (!bfqd)
|
||
|
return;
|
||
|
|
||
|
ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
|
||
|
switch (ioprio_class) {
|
||
|
default:
|
||
|
dev_err(bfqq->bfqd->queue->backing_dev_info->dev,
|
||
|
"bfq: bad prio class %d\n", ioprio_class);
|
||
|
case IOPRIO_CLASS_NONE:
|
||
|
/*
|
||
|
* No prio set, inherit CPU scheduling settings.
|
||
|
*/
|
||
|
bfqq->new_ioprio = task_nice_ioprio(tsk);
|
||
|
bfqq->new_ioprio_class = task_nice_ioclass(tsk);
|
||
|
break;
|
||
|
case IOPRIO_CLASS_RT:
|
||
|
bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
|
||
|
bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
|
||
|
break;
|
||
|
case IOPRIO_CLASS_BE:
|
||
|
bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
|
||
|
bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
|
||
|
break;
|
||
|
case IOPRIO_CLASS_IDLE:
|
||
|
bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
|
||
|
bfqq->new_ioprio = 7;
|
||
|
bfq_clear_bfqq_idle_window(bfqq);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (bfqq->new_ioprio >= IOPRIO_BE_NR) {
|
||
|
pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
|
||
|
bfqq->new_ioprio);
|
||
|
bfqq->new_ioprio = IOPRIO_BE_NR;
|
||
|
}
|
||
|
|
||
|
bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
|
||
|
bfqq->entity.prio_changed = 1;
|
||
|
}
|
||
|
|
||
|
static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
|
||
|
{
|
||
|
struct bfq_data *bfqd = bic_to_bfqd(bic);
|
||
|
struct bfq_queue *bfqq;
|
||
|
int ioprio = bic->icq.ioc->ioprio;
|
||
|
|
||
|
/*
|
||
|
* This condition may trigger on a newly created bic, be sure to
|
||
|
* drop the lock before returning.
|
||
|
*/
|
||
|
if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
|
||
|
return;
|
||
|
|
||
|
bic->ioprio = ioprio;
|
||
|
|
||
|
bfqq = bic_to_bfqq(bic, false);
|
||
|
if (bfqq) {
|
||
|
/* release process reference on this queue */
|
||
|
bfq_put_queue(bfqq);
|
||
|
bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic);
|
||
|
bic_set_bfqq(bic, bfqq, false);
|
||
|
}
|
||
|
|
||
|
bfqq = bic_to_bfqq(bic, true);
|
||
|
if (bfqq)
|
||
|
bfq_set_next_ioprio_data(bfqq, bic);
|
||
|
}
|
||
|
|
||
|
static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
|
||
|
struct bfq_io_cq *bic, pid_t pid, int is_sync)
|
||
|
{
|
||
|
RB_CLEAR_NODE(&bfqq->entity.rb_node);
|
||
|
INIT_LIST_HEAD(&bfqq->fifo);
|
||
|
|
||
|
bfqq->ref = 0;
|
||
|
bfqq->bfqd = bfqd;
|
||
|
|
||
|
if (bic)
|
||
|
bfq_set_next_ioprio_data(bfqq, bic);
|
||
|
|
||
|
if (is_sync) {
|
||
|
if (!bfq_class_idle(bfqq))
|
||
|
bfq_mark_bfqq_idle_window(bfqq);
|
||
|
bfq_mark_bfqq_sync(bfqq);
|
||
|
} else
|
||
|
bfq_clear_bfqq_sync(bfqq);
|
||
|
|
||
|
/* set end request to minus infinity from now */
|
||
|
bfqq->ttime.last_end_request = ktime_get_ns() + 1;
|
||
|
|
||
|
bfq_mark_bfqq_IO_bound(bfqq);
|
||
|
|
||
|
bfqq->pid = pid;
|
||
|
|
||
|
/* Tentative initial value to trade off between thr and lat */
|
||
|
bfqq->max_budget = bfq_default_budget(bfqd, bfqq);
|
||
|
bfqq->budget_timeout = bfq_smallest_from_now();
|
||
|
bfqq->pid = pid;
|
||
|
|
||
|
/* first request is almost certainly seeky */
|
||
|
bfqq->seek_history = 1;
|
||
|
}
|
||
|
|
||
|
static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
|
||
|
int ioprio_class, int ioprio)
|
||
|
{
|
||
|
switch (ioprio_class) {
|
||
|
case IOPRIO_CLASS_RT:
|
||
|
return &async_bfqq[0][ioprio];
|
||
|
case IOPRIO_CLASS_NONE:
|
||
|
ioprio = IOPRIO_NORM;
|
||
|
/* fall through */
|
||
|
case IOPRIO_CLASS_BE:
|
||
|
return &async_bfqq[1][ioprio];
|
||
|
case IOPRIO_CLASS_IDLE:
|
||
|
return &async_idle_bfqq;
|
||
|
default:
|
||
|
return NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
|
||
|
struct bio *bio, bool is_sync,
|
||
|
struct bfq_io_cq *bic)
|
||
|
{
|
||
|
const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
|
||
|
const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
|
||
|
struct bfq_queue **async_bfqq = NULL;
|
||
|
struct bfq_queue *bfqq;
|
||
|
|
||
|
rcu_read_lock();
|
||
|
|
||
|
if (!is_sync) {
|
||
|
async_bfqq = bfq_async_queue_prio(bfqd, ioprio_class,
|
||
|
ioprio);
|
||
|
bfqq = *async_bfqq;
|
||
|
if (bfqq)
|
||
|
goto out;
|
||
|
}
|
||
|
|
||
|
bfqq = kmem_cache_alloc_node(bfq_pool,
|
||
|
GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
|
||
|
bfqd->queue->node);
|
||
|
|
||
|
if (bfqq) {
|
||
|
bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
|
||
|
is_sync);
|
||
|
bfq_init_entity(&bfqq->entity);
|
||
|
bfq_log_bfqq(bfqd, bfqq, "allocated");
|
||
|
} else {
|
||
|
bfqq = &bfqd->oom_bfqq;
|
||
|
bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
|
||
|
goto out;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Pin the queue now that it's allocated, scheduler exit will
|
||
|
* prune it.
|
||
|
*/
|
||
|
if (async_bfqq) {
|
||
|
bfqq->ref++;
|
||
|
bfq_log_bfqq(bfqd, bfqq,
|
||
|
"get_queue, bfqq not in async: %p, %d",
|
||
|
bfqq, bfqq->ref);
|
||
|
*async_bfqq = bfqq;
|
||
|
}
|
||
|
|
||
|
out:
|
||
|
bfqq->ref++; /* get a process reference to this queue */
|
||
|
bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq, bfqq->ref);
|
||
|
rcu_read_unlock();
|
||
|
return bfqq;
|
||
|
}
|
||
|
|
||
|
static void bfq_update_io_thinktime(struct bfq_data *bfqd,
|
||
|
struct bfq_queue *bfqq)
|
||
|
{
|
||
|
struct bfq_ttime *ttime = &bfqq->ttime;
|
||
|
u64 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;
|
||
|
|
||
|
elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
|
||
|
|
||
|
ttime->ttime_samples = (7*bfqq->ttime.ttime_samples + 256) / 8;
|
||
|
ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
|
||
|
ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
|
||
|
ttime->ttime_samples);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
|
||
|
struct request *rq)
|
||
|
{
|
||
|
sector_t sdist = 0;
|
||
|
|
||
|
if (bfqq->last_request_pos) {
|
||
|
if (bfqq->last_request_pos < blk_rq_pos(rq))
|
||
|
sdist = blk_rq_pos(rq) - bfqq->last_request_pos;
|
||
|
else
|
||
|
sdist = bfqq->last_request_pos - blk_rq_pos(rq);
|
||
|
}
|
||
|
|
||
|
bfqq->seek_history <<= 1;
|
||
|
bfqq->seek_history |= sdist > BFQQ_SEEK_THR &&
|
||
|
(!blk_queue_nonrot(bfqd->queue) ||
|
||
|
blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Disable idle window if the process thinks too long or seeks so much that
|
||
|
* it doesn't matter.
|
||
|
*/
|
||
|
static void bfq_update_idle_window(struct bfq_data *bfqd,
|
||
|
struct bfq_queue *bfqq,
|
||
|
struct bfq_io_cq *bic)
|
||
|
{
|
||
|
int enable_idle;
|
||
|
|
||
|
/* Don't idle for async or idle io prio class. */
|
||
|
if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq))
|
||
|
return;
|
||
|
|
||
|
enable_idle = bfq_bfqq_idle_window(bfqq);
|
||
|
|
||
|
if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
|
||
|
bfqd->bfq_slice_idle == 0 ||
|
||
|
(bfqd->hw_tag && BFQQ_SEEKY(bfqq)))
|
||
|
enable_idle = 0;
|
||
|
else if (bfq_sample_valid(bfqq->ttime.ttime_samples)) {
|
||
|
if (bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle)
|
||
|
enable_idle = 0;
|
||
|
else
|
||
|
enable_idle = 1;
|
||
|
}
|
||
|
bfq_log_bfqq(bfqd, bfqq, "update_idle_window: enable_idle %d",
|
||
|
enable_idle);
|
||
|
|
||
|
if (enable_idle)
|
||
|
bfq_mark_bfqq_idle_window(bfqq);
|
||
|
else
|
||
|
bfq_clear_bfqq_idle_window(bfqq);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Called when a new fs request (rq) is added to bfqq. Check if there's
|
||
|
* something we should do about it.
|
||
|
*/
|
||
|
static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
|
||
|
struct request *rq)
|
||
|
{
|
||
|
struct bfq_io_cq *bic = RQ_BIC(rq);
|
||
|
|
||
|
if (rq->cmd_flags & REQ_META)
|
||
|
bfqq->meta_pending++;
|
||
|
|
||
|
bfq_update_io_thinktime(bfqd, bfqq);
|
||
|
bfq_update_io_seektime(bfqd, bfqq, rq);
|
||
|
if (bfqq->entity.service > bfq_max_budget(bfqd) / 8 ||
|
||
|
!BFQQ_SEEKY(bfqq))
|
||
|
bfq_update_idle_window(bfqd, bfqq, bic);
|
||
|
|
||
|
bfq_log_bfqq(bfqd, bfqq,
|
||
|
"rq_enqueued: idle_window=%d (seeky %d)",
|
||
|
bfq_bfqq_idle_window(bfqq), BFQQ_SEEKY(bfqq));
|
||
|
|
||
|
bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
|
||
|
|
||
|
if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
|
||
|
bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
|
||
|
blk_rq_sectors(rq) < 32;
|
||
|
bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
|
||
|
|
||
|
/*
|
||
|
* There is just this request queued: if the request
|
||
|
* is small and the queue is not to be expired, then
|
||
|
* just exit.
|
||
|
*
|
||
|
* In this way, if the device is being idled to wait
|
||
|
* for a new request from the in-service queue, we
|
||
|
* avoid unplugging the device and committing the
|
||
|
* device to serve just a small request. On the
|
||
|
* contrary, we wait for the block layer to decide
|
||
|
* when to unplug the device: hopefully, new requests
|
||
|
* will be merged to this one quickly, then the device
|
||
|
* will be unplugged and larger requests will be
|
||
|
* dispatched.
|
||
|
*/
|
||
|
if (small_req && !budget_timeout)
|
||
|
return;
|
||
|
|
||
|
/*
|
||
|
* A large enough request arrived, or the queue is to
|
||
|
* be expired: in both cases disk idling is to be
|
||
|
* stopped, so clear wait_request flag and reset
|
||
|
* timer.
|
||
|
*/
|
||
|
bfq_clear_bfqq_wait_request(bfqq);
|
||
|
hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
|
||
|
|
||
|
/*
|
||
|
* The queue is not empty, because a new request just
|
||
|
* arrived. Hence we can safely expire the queue, in
|
||
|
* case of budget timeout, without risking that the
|
||
|
* timestamps of the queue are not updated correctly.
|
||
|
* See [1] for more details.
|
||
|
*/
|
||
|
if (budget_timeout)
|
||
|
bfq_bfqq_expire(bfqd, bfqq, false,
|
||
|
BFQQE_BUDGET_TIMEOUT);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = RQ_BFQQ(rq);
|
||
|
|
||
|
bfq_add_request(rq);
|
||
|
|
||
|
rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
|
||
|
list_add_tail(&rq->queuelist, &bfqq->fifo);
|
||
|
|
||
|
bfq_rq_enqueued(bfqd, bfqq, rq);
|
||
|
}
|
||
|
|
||
|
static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
|
||
|
bool at_head)
|
||
|
{
|
||
|
struct request_queue *q = hctx->queue;
|
||
|
struct bfq_data *bfqd = q->elevator->elevator_data;
|
||
|
|
||
|
spin_lock_irq(&bfqd->lock);
|
||
|
if (blk_mq_sched_try_insert_merge(q, rq)) {
|
||
|
spin_unlock_irq(&bfqd->lock);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
spin_unlock_irq(&bfqd->lock);
|
||
|
|
||
|
blk_mq_sched_request_inserted(rq);
|
||
|
|
||
|
spin_lock_irq(&bfqd->lock);
|
||
|
if (at_head || blk_rq_is_passthrough(rq)) {
|
||
|
if (at_head)
|
||
|
list_add(&rq->queuelist, &bfqd->dispatch);
|
||
|
else
|
||
|
list_add_tail(&rq->queuelist, &bfqd->dispatch);
|
||
|
} else {
|
||
|
__bfq_insert_request(bfqd, rq);
|
||
|
|
||
|
if (rq_mergeable(rq)) {
|
||
|
elv_rqhash_add(q, rq);
|
||
|
if (!q->last_merge)
|
||
|
q->last_merge = rq;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
spin_unlock_irq(&bfqd->lock);
|
||
|
}
|
||
|
|
||
|
static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
|
||
|
struct list_head *list, bool at_head)
|
||
|
{
|
||
|
while (!list_empty(list)) {
|
||
|
struct request *rq;
|
||
|
|
||
|
rq = list_first_entry(list, struct request, queuelist);
|
||
|
list_del_init(&rq->queuelist);
|
||
|
bfq_insert_request(hctx, rq, at_head);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void bfq_update_hw_tag(struct bfq_data *bfqd)
|
||
|
{
|
||
|
bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
|
||
|
bfqd->rq_in_driver);
|
||
|
|
||
|
if (bfqd->hw_tag == 1)
|
||
|
return;
|
||
|
|
||
|
/*
|
||
|
* This sample is valid if the number of outstanding requests
|
||
|
* is large enough to allow a queueing behavior. Note that the
|
||
|
* sum is not exact, as it's not taking into account deactivated
|
||
|
* requests.
|
||
|
*/
|
||
|
if (bfqd->rq_in_driver + bfqd->queued < BFQ_HW_QUEUE_THRESHOLD)
|
||
|
return;
|
||
|
|
||
|
if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
|
||
|
return;
|
||
|
|
||
|
bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
|
||
|
bfqd->max_rq_in_driver = 0;
|
||
|
bfqd->hw_tag_samples = 0;
|
||
|
}
|
||
|
|
||
|
static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
|
||
|
{
|
||
|
bfq_update_hw_tag(bfqd);
|
||
|
|
||
|
bfqd->rq_in_driver--;
|
||
|
bfqq->dispatched--;
|
||
|
|
||
|
bfqq->ttime.last_end_request = ktime_get_ns();
|
||
|
|
||
|
/*
|
||
|
* If this is the in-service queue, check if it needs to be expired,
|
||
|
* or if we want to idle in case it has no pending requests.
|
||
|
*/
|
||
|
if (bfqd->in_service_queue == bfqq) {
|
||
|
if (bfq_bfqq_budget_new(bfqq))
|
||
|
bfq_set_budget_timeout(bfqd);
|
||
|
|
||
|
if (bfq_bfqq_must_idle(bfqq)) {
|
||
|
bfq_arm_slice_timer(bfqd);
|
||
|
return;
|
||
|
} else if (bfq_may_expire_for_budg_timeout(bfqq))
|
||
|
bfq_bfqq_expire(bfqd, bfqq, false,
|
||
|
BFQQE_BUDGET_TIMEOUT);
|
||
|
else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
|
||
|
(bfqq->dispatched == 0 ||
|
||
|
!bfq_bfqq_may_idle(bfqq)))
|
||
|
bfq_bfqq_expire(bfqd, bfqq, false,
|
||
|
BFQQE_NO_MORE_REQUESTS);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void bfq_put_rq_priv_body(struct bfq_queue *bfqq)
|
||
|
{
|
||
|
bfqq->allocated--;
|
||
|
|
||
|
bfq_put_queue(bfqq);
|
||
|
}
|
||
|
|
||
|
static void bfq_put_rq_private(struct request_queue *q, struct request *rq)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = RQ_BFQQ(rq);
|
||
|
struct bfq_data *bfqd = bfqq->bfqd;
|
||
|
|
||
|
|
||
|
if (likely(rq->rq_flags & RQF_STARTED)) {
|
||
|
unsigned long flags;
|
||
|
|
||
|
spin_lock_irqsave(&bfqd->lock, flags);
|
||
|
|
||
|
bfq_completed_request(bfqq, bfqd);
|
||
|
bfq_put_rq_priv_body(bfqq);
|
||
|
|
||
|
spin_unlock_irqrestore(&bfqd->lock, flags);
|
||
|
} else {
|
||
|
/*
|
||
|
* Request rq may be still/already in the scheduler,
|
||
|
* in which case we need to remove it. And we cannot
|
||
|
* defer such a check and removal, to avoid
|
||
|
* inconsistencies in the time interval from the end
|
||
|
* of this function to the start of the deferred work.
|
||
|
* This situation seems to occur only in process
|
||
|
* context, as a consequence of a merge. In the
|
||
|
* current version of the code, this implies that the
|
||
|
* lock is held.
|
||
|
*/
|
||
|
|
||
|
if (!RB_EMPTY_NODE(&rq->rb_node))
|
||
|
bfq_remove_request(q, rq);
|
||
|
bfq_put_rq_priv_body(bfqq);
|
||
|
}
|
||
|
|
||
|
rq->elv.priv[0] = NULL;
|
||
|
rq->elv.priv[1] = NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Allocate bfq data structures associated with this request.
|
||
|
*/
|
||
|
static int bfq_get_rq_private(struct request_queue *q, struct request *rq,
|
||
|
struct bio *bio)
|
||
|
{
|
||
|
struct bfq_data *bfqd = q->elevator->elevator_data;
|
||
|
struct bfq_io_cq *bic = icq_to_bic(rq->elv.icq);
|
||
|
const int is_sync = rq_is_sync(rq);
|
||
|
struct bfq_queue *bfqq;
|
||
|
|
||
|
spin_lock_irq(&bfqd->lock);
|
||
|
|
||
|
bfq_check_ioprio_change(bic, bio);
|
||
|
|
||
|
if (!bic)
|
||
|
goto queue_fail;
|
||
|
|
||
|
bfqq = bic_to_bfqq(bic, is_sync);
|
||
|
if (!bfqq || bfqq == &bfqd->oom_bfqq) {
|
||
|
if (bfqq)
|
||
|
bfq_put_queue(bfqq);
|
||
|
bfqq = bfq_get_queue(bfqd, bio, is_sync, bic);
|
||
|
bic_set_bfqq(bic, bfqq, is_sync);
|
||
|
}
|
||
|
|
||
|
bfqq->allocated++;
|
||
|
bfqq->ref++;
|
||
|
bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
|
||
|
rq, bfqq, bfqq->ref);
|
||
|
|
||
|
rq->elv.priv[0] = bic;
|
||
|
rq->elv.priv[1] = bfqq;
|
||
|
|
||
|
spin_unlock_irq(&bfqd->lock);
|
||
|
|
||
|
return 0;
|
||
|
|
||
|
queue_fail:
|
||
|
spin_unlock_irq(&bfqd->lock);
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
static void bfq_idle_slice_timer_body(struct bfq_queue *bfqq)
|
||
|
{
|
||
|
struct bfq_data *bfqd = bfqq->bfqd;
|
||
|
enum bfqq_expiration reason;
|
||
|
unsigned long flags;
|
||
|
|
||
|
spin_lock_irqsave(&bfqd->lock, flags);
|
||
|
bfq_clear_bfqq_wait_request(bfqq);
|
||
|
|
||
|
if (bfqq != bfqd->in_service_queue) {
|
||
|
spin_unlock_irqrestore(&bfqd->lock, flags);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (bfq_bfqq_budget_timeout(bfqq))
|
||
|
/*
|
||
|
* Also here the queue can be safely expired
|
||
|
* for budget timeout without wasting
|
||
|
* guarantees
|
||
|
*/
|
||
|
reason = BFQQE_BUDGET_TIMEOUT;
|
||
|
else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
|
||
|
/*
|
||
|
* The queue may not be empty upon timer expiration,
|
||
|
* because we may not disable the timer when the
|
||
|
* first request of the in-service queue arrives
|
||
|
* during disk idling.
|
||
|
*/
|
||
|
reason = BFQQE_TOO_IDLE;
|
||
|
else
|
||
|
goto schedule_dispatch;
|
||
|
|
||
|
bfq_bfqq_expire(bfqd, bfqq, true, reason);
|
||
|
|
||
|
schedule_dispatch:
|
||
|
spin_unlock_irqrestore(&bfqd->lock, flags);
|
||
|
bfq_schedule_dispatch(bfqd);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Handler of the expiration of the timer running if the in-service queue
|
||
|
* is idling inside its time slice.
|
||
|
*/
|
||
|
static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
|
||
|
{
|
||
|
struct bfq_data *bfqd = container_of(timer, struct bfq_data,
|
||
|
idle_slice_timer);
|
||
|
struct bfq_queue *bfqq = bfqd->in_service_queue;
|
||
|
|
||
|
/*
|
||
|
* Theoretical race here: the in-service queue can be NULL or
|
||
|
* different from the queue that was idling if a new request
|
||
|
* arrives for the current queue and there is a full dispatch
|
||
|
* cycle that changes the in-service queue. This can hardly
|
||
|
* happen, but in the worst case we just expire a queue too
|
||
|
* early.
|
||
|
*/
|
||
|
if (bfqq)
|
||
|
bfq_idle_slice_timer_body(bfqq);
|
||
|
|
||
|
return HRTIMER_NORESTART;
|
||
|
}
|
||
|
|
||
|
static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
|
||
|
struct bfq_queue **bfqq_ptr)
|
||
|
{
|
||
|
struct bfq_queue *bfqq = *bfqq_ptr;
|
||
|
|
||
|
bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
|
||
|
if (bfqq) {
|
||
|
bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
|
||
|
bfqq, bfqq->ref);
|
||
|
bfq_put_queue(bfqq);
|
||
|
*bfqq_ptr = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Release the extra reference of the async queues as the device
|
||
|
* goes away.
|
||
|
*/
|
||
|
static void bfq_put_async_queues(struct bfq_data *bfqd)
|
||
|
{
|
||
|
int i, j;
|
||
|
|
||
|
for (i = 0; i < 2; i++)
|
||
|
for (j = 0; j < IOPRIO_BE_NR; j++)
|
||
|
__bfq_put_async_bfqq(bfqd, &async_bfqq[i][j]);
|
||
|
|
||
|
__bfq_put_async_bfqq(bfqd, &async_idle_bfqq);
|
||
|
}
|
||
|
|
||
|
static void bfq_exit_queue(struct elevator_queue *e)
|
||
|
{
|
||
|
struct bfq_data *bfqd = e->elevator_data;
|
||
|
struct bfq_queue *bfqq, *n;
|
||
|
|
||
|
hrtimer_cancel(&bfqd->idle_slice_timer);
|
||
|
|
||
|
spin_lock_irq(&bfqd->lock);
|
||
|
list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
|
||
|
bfq_deactivate_bfqq(bfqd, bfqq, false);
|
||
|
bfq_put_async_queues(bfqd);
|
||
|
spin_unlock_irq(&bfqd->lock);
|
||
|
|
||
|
hrtimer_cancel(&bfqd->idle_slice_timer);
|
||
|
|
||
|
kfree(bfqd);
|
||
|
}
|
||
|
|
||
|
static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
|
||
|
{
|
||
|
struct bfq_data *bfqd;
|
||
|
struct elevator_queue *eq;
|
||
|
int i;
|
||
|
|
||
|
eq = elevator_alloc(q, e);
|
||
|
if (!eq)
|
||
|
return -ENOMEM;
|
||
|
|
||
|
bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
|
||
|
if (!bfqd) {
|
||
|
kobject_put(&eq->kobj);
|
||
|
return -ENOMEM;
|
||
|
}
|
||
|
eq->elevator_data = bfqd;
|
||
|
|
||
|
/*
|
||
|
* Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
|
||
|
* Grab a permanent reference to it, so that the normal code flow
|
||
|
* will not attempt to free it.
|
||
|
*/
|
||
|
bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
|
||
|
bfqd->oom_bfqq.ref++;
|
||
|
bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
|
||
|
bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
|
||
|
bfqd->oom_bfqq.entity.new_weight =
|
||
|
bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
|
||
|
/*
|
||
|
* Trigger weight initialization, according to ioprio, at the
|
||
|
* oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
|
||
|
* class won't be changed any more.
|
||
|
*/
|
||
|
bfqd->oom_bfqq.entity.prio_changed = 1;
|
||
|
|
||
|
bfqd->queue = q;
|
||
|
|
||
|
for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
|
||
|
bfqd->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
|
||
|
|
||
|
hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
|
||
|
HRTIMER_MODE_REL);
|
||
|
bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
|
||
|
|
||
|
INIT_LIST_HEAD(&bfqd->active_list);
|
||
|
INIT_LIST_HEAD(&bfqd->idle_list);
|
||
|
|
||
|
bfqd->hw_tag = -1;
|
||
|
|
||
|
bfqd->bfq_max_budget = bfq_default_max_budget;
|
||
|
|
||
|
bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
|
||
|
bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
|
||
|
bfqd->bfq_back_max = bfq_back_max;
|
||
|
bfqd->bfq_back_penalty = bfq_back_penalty;
|
||
|
bfqd->bfq_slice_idle = bfq_slice_idle;
|
||
|
bfqd->bfq_class_idle_last_service = 0;
|
||
|
bfqd->bfq_timeout = bfq_timeout;
|
||
|
|
||
|
bfqd->bfq_requests_within_timer = 120;
|
||
|
|
||
|
spin_lock_init(&bfqd->lock);
|
||
|
INIT_LIST_HEAD(&bfqd->dispatch);
|
||
|
|
||
|
q->elevator = eq;
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static void bfq_slab_kill(void)
|
||
|
{
|
||
|
kmem_cache_destroy(bfq_pool);
|
||
|
}
|
||
|
|
||
|
static int __init bfq_slab_setup(void)
|
||
|
{
|
||
|
bfq_pool = KMEM_CACHE(bfq_queue, 0);
|
||
|
if (!bfq_pool)
|
||
|
return -ENOMEM;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static ssize_t bfq_var_show(unsigned int var, char *page)
|
||
|
{
|
||
|
return sprintf(page, "%u\n", var);
|
||
|
}
|
||
|
|
||
|
static ssize_t bfq_var_store(unsigned long *var, const char *page,
|
||
|
size_t count)
|
||
|
{
|
||
|
unsigned long new_val;
|
||
|
int ret = kstrtoul(page, 10, &new_val);
|
||
|
|
||
|
if (ret == 0)
|
||
|
*var = new_val;
|
||
|
|
||
|
return count;
|
||
|
}
|
||
|
|
||
|
#define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
|
||
|
static ssize_t __FUNC(struct elevator_queue *e, char *page) \
|
||
|
{ \
|
||
|
struct bfq_data *bfqd = e->elevator_data; \
|
||
|
u64 __data = __VAR; \
|
||
|
if (__CONV == 1) \
|
||
|
__data = jiffies_to_msecs(__data); \
|
||
|
else if (__CONV == 2) \
|
||
|
__data = div_u64(__data, NSEC_PER_MSEC); \
|
||
|
return bfq_var_show(__data, (page)); \
|
||
|
}
|
||
|
SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
|
||
|
SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
|
||
|
SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
|
||
|
SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
|
||
|
SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
|
||
|
SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
|
||
|
SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
|
||
|
SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
|
||
|
#undef SHOW_FUNCTION
|
||
|
|
||
|
#define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
|
||
|
static ssize_t __FUNC(struct elevator_queue *e, char *page) \
|
||
|
{ \
|
||
|
struct bfq_data *bfqd = e->elevator_data; \
|
||
|
u64 __data = __VAR; \
|
||
|
__data = div_u64(__data, NSEC_PER_USEC); \
|
||
|
return bfq_var_show(__data, (page)); \
|
||
|
}
|
||
|
USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
|
||
|
#undef USEC_SHOW_FUNCTION
|
||
|
|
||
|
#define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
|
||
|
static ssize_t \
|
||
|
__FUNC(struct elevator_queue *e, const char *page, size_t count) \
|
||
|
{ \
|
||
|
struct bfq_data *bfqd = e->elevator_data; \
|
||
|
unsigned long uninitialized_var(__data); \
|
||
|
int ret = bfq_var_store(&__data, (page), count); \
|
||
|
if (__data < (MIN)) \
|
||
|
__data = (MIN); \
|
||
|
else if (__data > (MAX)) \
|
||
|
__data = (MAX); \
|
||
|
if (__CONV == 1) \
|
||
|
*(__PTR) = msecs_to_jiffies(__data); \
|
||
|
else if (__CONV == 2) \
|
||
|
*(__PTR) = (u64)__data * NSEC_PER_MSEC; \
|
||
|
else \
|
||
|
*(__PTR) = __data; \
|
||
|
return ret; \
|
||
|
}
|
||
|
STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
|
||
|
INT_MAX, 2);
|
||
|
STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
|
||
|
INT_MAX, 2);
|
||
|
STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
|
||
|
STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
|
||
|
INT_MAX, 0);
|
||
|
STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
|
||
|
#undef STORE_FUNCTION
|
||
|
|
||
|
#define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
|
||
|
static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
|
||
|
{ \
|
||
|
struct bfq_data *bfqd = e->elevator_data; \
|
||
|
unsigned long uninitialized_var(__data); \
|
||
|
int ret = bfq_var_store(&__data, (page), count); \
|
||
|
if (__data < (MIN)) \
|
||
|
__data = (MIN); \
|
||
|
else if (__data > (MAX)) \
|
||
|
__data = (MAX); \
|
||
|
*(__PTR) = (u64)__data * NSEC_PER_USEC; \
|
||
|
return ret; \
|
||
|
}
|
||
|
USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
|
||
|
UINT_MAX);
|
||
|
#undef USEC_STORE_FUNCTION
|
||
|
|
||
|
static unsigned long bfq_estimated_max_budget(struct bfq_data *bfqd)
|
||
|
{
|
||
|
u64 timeout = jiffies_to_msecs(bfqd->bfq_timeout);
|
||
|
|
||
|
if (bfqd->peak_rate_samples >= BFQ_PEAK_RATE_SAMPLES)
|
||
|
return bfq_calc_max_budget(bfqd->peak_rate, timeout);
|
||
|
else
|
||
|
return bfq_default_max_budget;
|
||
|
}
|
||
|
|
||
|
static ssize_t bfq_max_budget_store(struct elevator_queue *e,
|
||
|
const char *page, size_t count)
|
||
|
{
|
||
|
struct bfq_data *bfqd = e->elevator_data;
|
||
|
unsigned long uninitialized_var(__data);
|
||
|
int ret = bfq_var_store(&__data, (page), count);
|
||
|
|
||
|
if (__data == 0)
|
||
|
bfqd->bfq_max_budget = bfq_estimated_max_budget(bfqd);
|
||
|
else {
|
||
|
if (__data > INT_MAX)
|
||
|
__data = INT_MAX;
|
||
|
bfqd->bfq_max_budget = __data;
|
||
|
}
|
||
|
|
||
|
bfqd->bfq_user_max_budget = __data;
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Leaving this name to preserve name compatibility with cfq
|
||
|
* parameters, but this timeout is used for both sync and async.
|
||
|
*/
|
||
|
static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
|
||
|
const char *page, size_t count)
|
||
|
{
|
||
|
struct bfq_data *bfqd = e->elevator_data;
|
||
|
unsigned long uninitialized_var(__data);
|
||
|
int ret = bfq_var_store(&__data, (page), count);
|
||
|
|
||
|
if (__data < 1)
|
||
|
__data = 1;
|
||
|
else if (__data > INT_MAX)
|
||
|
__data = INT_MAX;
|
||
|
|
||
|
bfqd->bfq_timeout = msecs_to_jiffies(__data);
|
||
|
if (bfqd->bfq_user_max_budget == 0)
|
||
|
bfqd->bfq_max_budget = bfq_estimated_max_budget(bfqd);
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
|
||
|
const char *page, size_t count)
|
||
|
{
|
||
|
struct bfq_data *bfqd = e->elevator_data;
|
||
|
unsigned long uninitialized_var(__data);
|
||
|
int ret = bfq_var_store(&__data, (page), count);
|
||
|
|
||
|
if (__data > 1)
|
||
|
__data = 1;
|
||
|
if (!bfqd->strict_guarantees && __data == 1
|
||
|
&& bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
|
||
|
bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
|
||
|
|
||
|
bfqd->strict_guarantees = __data;
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
#define BFQ_ATTR(name) \
|
||
|
__ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
|
||
|
|
||
|
static struct elv_fs_entry bfq_attrs[] = {
|
||
|
BFQ_ATTR(fifo_expire_sync),
|
||
|
BFQ_ATTR(fifo_expire_async),
|
||
|
BFQ_ATTR(back_seek_max),
|
||
|
BFQ_ATTR(back_seek_penalty),
|
||
|
BFQ_ATTR(slice_idle),
|
||
|
BFQ_ATTR(slice_idle_us),
|
||
|
BFQ_ATTR(max_budget),
|
||
|
BFQ_ATTR(timeout_sync),
|
||
|
BFQ_ATTR(strict_guarantees),
|
||
|
__ATTR_NULL
|
||
|
};
|
||
|
|
||
|
static struct elevator_type iosched_bfq_mq = {
|
||
|
.ops.mq = {
|
||
|
.get_rq_priv = bfq_get_rq_private,
|
||
|
.put_rq_priv = bfq_put_rq_private,
|
||
|
.exit_icq = bfq_exit_icq,
|
||
|
.insert_requests = bfq_insert_requests,
|
||
|
.dispatch_request = bfq_dispatch_request,
|
||
|
.next_request = elv_rb_latter_request,
|
||
|
.former_request = elv_rb_former_request,
|
||
|
.allow_merge = bfq_allow_bio_merge,
|
||
|
.bio_merge = bfq_bio_merge,
|
||
|
.request_merge = bfq_request_merge,
|
||
|
.requests_merged = bfq_requests_merged,
|
||
|
.request_merged = bfq_request_merged,
|
||
|
.has_work = bfq_has_work,
|
||
|
.init_sched = bfq_init_queue,
|
||
|
.exit_sched = bfq_exit_queue,
|
||
|
},
|
||
|
|
||
|
.uses_mq = true,
|
||
|
.icq_size = sizeof(struct bfq_io_cq),
|
||
|
.icq_align = __alignof__(struct bfq_io_cq),
|
||
|
.elevator_attrs = bfq_attrs,
|
||
|
.elevator_name = "bfq",
|
||
|
.elevator_owner = THIS_MODULE,
|
||
|
};
|
||
|
|
||
|
static int __init bfq_init(void)
|
||
|
{
|
||
|
int ret;
|
||
|
|
||
|
ret = -ENOMEM;
|
||
|
if (bfq_slab_setup())
|
||
|
goto err_pol_unreg;
|
||
|
|
||
|
ret = elv_register(&iosched_bfq_mq);
|
||
|
if (ret)
|
||
|
goto err_pol_unreg;
|
||
|
|
||
|
return 0;
|
||
|
|
||
|
err_pol_unreg:
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
static void __exit bfq_exit(void)
|
||
|
{
|
||
|
elv_unregister(&iosched_bfq_mq);
|
||
|
bfq_slab_kill();
|
||
|
}
|
||
|
|
||
|
module_init(bfq_init);
|
||
|
module_exit(bfq_exit);
|
||
|
|
||
|
MODULE_AUTHOR("Paolo Valente");
|
||
|
MODULE_LICENSE("GPL");
|
||
|
MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");
|