linux-sg2042/include/linux/slow-work.h

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/* Worker thread pool for slow items, such as filesystem lookups or mkdirs
*
* Copyright (C) 2008 Red Hat, Inc. All Rights Reserved.
* Written by David Howells (dhowells@redhat.com)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public Licence
* as published by the Free Software Foundation; either version
* 2 of the Licence, or (at your option) any later version.
*
* See Documentation/slow-work.txt
*/
#ifndef _LINUX_SLOW_WORK_H
#define _LINUX_SLOW_WORK_H
#ifdef CONFIG_SLOW_WORK
#include <linux/sysctl.h>
#include <linux/timer.h>
struct slow_work;
#ifdef CONFIG_SLOW_WORK_DEBUG
SLOW_WORK: Allow the work items to be viewed through a /proc file Allow the executing and queued work items to be viewed through a /proc file for debugging purposes. The contents look something like the following: THR PID ITEM ADDR FL MARK DESC === ===== ================ == ===== ========== 0 3005 ffff880023f52348 a 952ms FSC: OBJ17d3: LOOK 1 3006 ffff880024e33668 2 160ms FSC: OBJ17e5 OP60d3b: Write1/Store fl=2 2 3165 ffff8800296dd180 a 424ms FSC: OBJ17e4: LOOK 3 4089 ffff8800262c8d78 a 212ms FSC: OBJ17ea: CRTN 4 4090 ffff88002792bed8 2 388ms FSC: OBJ17e8 OP60d36: Write1/Store fl=2 5 4092 ffff88002a0ef308 2 388ms FSC: OBJ17e7 OP60d2e: Write1/Store fl=2 6 4094 ffff88002abaf4b8 2 132ms FSC: OBJ17e2 OP60d4e: Write1/Store fl=2 7 4095 ffff88002bb188e0 a 388ms FSC: OBJ17e9: CRTN vsq - ffff880023d99668 1 308ms FSC: OBJ17e0 OP60f91: Write1/EnQ fl=2 vsq - ffff8800295d1740 1 212ms FSC: OBJ16be OP4d4b6: Write1/EnQ fl=2 vsq - ffff880025ba3308 1 160ms FSC: OBJ179a OP58dec: Write1/EnQ fl=2 vsq - ffff880024ec83e0 1 160ms FSC: OBJ17ae OP599f2: Write1/EnQ fl=2 vsq - ffff880026618e00 1 160ms FSC: OBJ17e6 OP60d33: Write1/EnQ fl=2 vsq - ffff880025a2a4b8 1 132ms FSC: OBJ16a2 OP4d583: Write1/EnQ fl=2 vsq - ffff880023cbe6d8 9 212ms FSC: OBJ17eb: LOOK vsq - ffff880024d37590 9 212ms FSC: OBJ17ec: LOOK vsq - ffff880027746cb0 9 212ms FSC: OBJ17ed: LOOK vsq - ffff880024d37ae8 9 212ms FSC: OBJ17ee: LOOK vsq - ffff880024d37cb0 9 212ms FSC: OBJ17ef: LOOK vsq - ffff880025036550 9 212ms FSC: OBJ17f0: LOOK vsq - ffff8800250368e0 9 212ms FSC: OBJ17f1: LOOK vsq - ffff880025036aa8 9 212ms FSC: OBJ17f2: LOOK In the 'THR' column, executing items show the thread they're occupying and queued threads indicate which queue they're on. 'PID' shows the process ID of a slow-work thread that's executing something. 'FL' shows the work item flags. 'MARK' indicates how long since an item was queued or began executing. Lastly, the 'DESC' column permits the owner of an item to give some information. Signed-off-by: David Howells <dhowells@redhat.com>
2009-11-20 02:10:51 +08:00
struct seq_file;
#endif
/*
* The operations used to support slow work items
*/
struct slow_work_ops {
/* owner */
struct module *owner;
/* get a ref on a work item
* - return 0 if successful, -ve if not
*/
int (*get_ref)(struct slow_work *work);
/* discard a ref to a work item */
void (*put_ref)(struct slow_work *work);
/* execute a work item */
void (*execute)(struct slow_work *work);
SLOW_WORK: Allow the work items to be viewed through a /proc file Allow the executing and queued work items to be viewed through a /proc file for debugging purposes. The contents look something like the following: THR PID ITEM ADDR FL MARK DESC === ===== ================ == ===== ========== 0 3005 ffff880023f52348 a 952ms FSC: OBJ17d3: LOOK 1 3006 ffff880024e33668 2 160ms FSC: OBJ17e5 OP60d3b: Write1/Store fl=2 2 3165 ffff8800296dd180 a 424ms FSC: OBJ17e4: LOOK 3 4089 ffff8800262c8d78 a 212ms FSC: OBJ17ea: CRTN 4 4090 ffff88002792bed8 2 388ms FSC: OBJ17e8 OP60d36: Write1/Store fl=2 5 4092 ffff88002a0ef308 2 388ms FSC: OBJ17e7 OP60d2e: Write1/Store fl=2 6 4094 ffff88002abaf4b8 2 132ms FSC: OBJ17e2 OP60d4e: Write1/Store fl=2 7 4095 ffff88002bb188e0 a 388ms FSC: OBJ17e9: CRTN vsq - ffff880023d99668 1 308ms FSC: OBJ17e0 OP60f91: Write1/EnQ fl=2 vsq - ffff8800295d1740 1 212ms FSC: OBJ16be OP4d4b6: Write1/EnQ fl=2 vsq - ffff880025ba3308 1 160ms FSC: OBJ179a OP58dec: Write1/EnQ fl=2 vsq - ffff880024ec83e0 1 160ms FSC: OBJ17ae OP599f2: Write1/EnQ fl=2 vsq - ffff880026618e00 1 160ms FSC: OBJ17e6 OP60d33: Write1/EnQ fl=2 vsq - ffff880025a2a4b8 1 132ms FSC: OBJ16a2 OP4d583: Write1/EnQ fl=2 vsq - ffff880023cbe6d8 9 212ms FSC: OBJ17eb: LOOK vsq - ffff880024d37590 9 212ms FSC: OBJ17ec: LOOK vsq - ffff880027746cb0 9 212ms FSC: OBJ17ed: LOOK vsq - ffff880024d37ae8 9 212ms FSC: OBJ17ee: LOOK vsq - ffff880024d37cb0 9 212ms FSC: OBJ17ef: LOOK vsq - ffff880025036550 9 212ms FSC: OBJ17f0: LOOK vsq - ffff8800250368e0 9 212ms FSC: OBJ17f1: LOOK vsq - ffff880025036aa8 9 212ms FSC: OBJ17f2: LOOK In the 'THR' column, executing items show the thread they're occupying and queued threads indicate which queue they're on. 'PID' shows the process ID of a slow-work thread that's executing something. 'FL' shows the work item flags. 'MARK' indicates how long since an item was queued or began executing. Lastly, the 'DESC' column permits the owner of an item to give some information. Signed-off-by: David Howells <dhowells@redhat.com>
2009-11-20 02:10:51 +08:00
#ifdef CONFIG_SLOW_WORK_DEBUG
/* describe a work item for debugfs */
SLOW_WORK: Allow the work items to be viewed through a /proc file Allow the executing and queued work items to be viewed through a /proc file for debugging purposes. The contents look something like the following: THR PID ITEM ADDR FL MARK DESC === ===== ================ == ===== ========== 0 3005 ffff880023f52348 a 952ms FSC: OBJ17d3: LOOK 1 3006 ffff880024e33668 2 160ms FSC: OBJ17e5 OP60d3b: Write1/Store fl=2 2 3165 ffff8800296dd180 a 424ms FSC: OBJ17e4: LOOK 3 4089 ffff8800262c8d78 a 212ms FSC: OBJ17ea: CRTN 4 4090 ffff88002792bed8 2 388ms FSC: OBJ17e8 OP60d36: Write1/Store fl=2 5 4092 ffff88002a0ef308 2 388ms FSC: OBJ17e7 OP60d2e: Write1/Store fl=2 6 4094 ffff88002abaf4b8 2 132ms FSC: OBJ17e2 OP60d4e: Write1/Store fl=2 7 4095 ffff88002bb188e0 a 388ms FSC: OBJ17e9: CRTN vsq - ffff880023d99668 1 308ms FSC: OBJ17e0 OP60f91: Write1/EnQ fl=2 vsq - ffff8800295d1740 1 212ms FSC: OBJ16be OP4d4b6: Write1/EnQ fl=2 vsq - ffff880025ba3308 1 160ms FSC: OBJ179a OP58dec: Write1/EnQ fl=2 vsq - ffff880024ec83e0 1 160ms FSC: OBJ17ae OP599f2: Write1/EnQ fl=2 vsq - ffff880026618e00 1 160ms FSC: OBJ17e6 OP60d33: Write1/EnQ fl=2 vsq - ffff880025a2a4b8 1 132ms FSC: OBJ16a2 OP4d583: Write1/EnQ fl=2 vsq - ffff880023cbe6d8 9 212ms FSC: OBJ17eb: LOOK vsq - ffff880024d37590 9 212ms FSC: OBJ17ec: LOOK vsq - ffff880027746cb0 9 212ms FSC: OBJ17ed: LOOK vsq - ffff880024d37ae8 9 212ms FSC: OBJ17ee: LOOK vsq - ffff880024d37cb0 9 212ms FSC: OBJ17ef: LOOK vsq - ffff880025036550 9 212ms FSC: OBJ17f0: LOOK vsq - ffff8800250368e0 9 212ms FSC: OBJ17f1: LOOK vsq - ffff880025036aa8 9 212ms FSC: OBJ17f2: LOOK In the 'THR' column, executing items show the thread they're occupying and queued threads indicate which queue they're on. 'PID' shows the process ID of a slow-work thread that's executing something. 'FL' shows the work item flags. 'MARK' indicates how long since an item was queued or began executing. Lastly, the 'DESC' column permits the owner of an item to give some information. Signed-off-by: David Howells <dhowells@redhat.com>
2009-11-20 02:10:51 +08:00
void (*desc)(struct slow_work *work, struct seq_file *m);
#endif
};
/*
* A slow work item
* - A reference is held on the parent object by the thread pool when it is
* queued
*/
struct slow_work {
struct module *owner; /* the owning module */
unsigned long flags;
#define SLOW_WORK_PENDING 0 /* item pending (further) execution */
#define SLOW_WORK_EXECUTING 1 /* item currently executing */
#define SLOW_WORK_ENQ_DEFERRED 2 /* item enqueue deferred */
#define SLOW_WORK_VERY_SLOW 3 /* item is very slow */
#define SLOW_WORK_CANCELLING 4 /* item is being cancelled, don't enqueue */
#define SLOW_WORK_DELAYED 5 /* item is struct delayed_slow_work with active timer */
const struct slow_work_ops *ops; /* operations table for this item */
struct list_head link; /* link in queue */
#ifdef CONFIG_SLOW_WORK_DEBUG
SLOW_WORK: Allow the work items to be viewed through a /proc file Allow the executing and queued work items to be viewed through a /proc file for debugging purposes. The contents look something like the following: THR PID ITEM ADDR FL MARK DESC === ===== ================ == ===== ========== 0 3005 ffff880023f52348 a 952ms FSC: OBJ17d3: LOOK 1 3006 ffff880024e33668 2 160ms FSC: OBJ17e5 OP60d3b: Write1/Store fl=2 2 3165 ffff8800296dd180 a 424ms FSC: OBJ17e4: LOOK 3 4089 ffff8800262c8d78 a 212ms FSC: OBJ17ea: CRTN 4 4090 ffff88002792bed8 2 388ms FSC: OBJ17e8 OP60d36: Write1/Store fl=2 5 4092 ffff88002a0ef308 2 388ms FSC: OBJ17e7 OP60d2e: Write1/Store fl=2 6 4094 ffff88002abaf4b8 2 132ms FSC: OBJ17e2 OP60d4e: Write1/Store fl=2 7 4095 ffff88002bb188e0 a 388ms FSC: OBJ17e9: CRTN vsq - ffff880023d99668 1 308ms FSC: OBJ17e0 OP60f91: Write1/EnQ fl=2 vsq - ffff8800295d1740 1 212ms FSC: OBJ16be OP4d4b6: Write1/EnQ fl=2 vsq - ffff880025ba3308 1 160ms FSC: OBJ179a OP58dec: Write1/EnQ fl=2 vsq - ffff880024ec83e0 1 160ms FSC: OBJ17ae OP599f2: Write1/EnQ fl=2 vsq - ffff880026618e00 1 160ms FSC: OBJ17e6 OP60d33: Write1/EnQ fl=2 vsq - ffff880025a2a4b8 1 132ms FSC: OBJ16a2 OP4d583: Write1/EnQ fl=2 vsq - ffff880023cbe6d8 9 212ms FSC: OBJ17eb: LOOK vsq - ffff880024d37590 9 212ms FSC: OBJ17ec: LOOK vsq - ffff880027746cb0 9 212ms FSC: OBJ17ed: LOOK vsq - ffff880024d37ae8 9 212ms FSC: OBJ17ee: LOOK vsq - ffff880024d37cb0 9 212ms FSC: OBJ17ef: LOOK vsq - ffff880025036550 9 212ms FSC: OBJ17f0: LOOK vsq - ffff8800250368e0 9 212ms FSC: OBJ17f1: LOOK vsq - ffff880025036aa8 9 212ms FSC: OBJ17f2: LOOK In the 'THR' column, executing items show the thread they're occupying and queued threads indicate which queue they're on. 'PID' shows the process ID of a slow-work thread that's executing something. 'FL' shows the work item flags. 'MARK' indicates how long since an item was queued or began executing. Lastly, the 'DESC' column permits the owner of an item to give some information. Signed-off-by: David Howells <dhowells@redhat.com>
2009-11-20 02:10:51 +08:00
struct timespec mark; /* jiffies at which queued or exec begun */
#endif
};
struct delayed_slow_work {
struct slow_work work;
struct timer_list timer;
};
/**
* slow_work_init - Initialise a slow work item
* @work: The work item to initialise
* @ops: The operations to use to handle the slow work item
*
* Initialise a slow work item.
*/
static inline void slow_work_init(struct slow_work *work,
const struct slow_work_ops *ops)
{
work->flags = 0;
work->ops = ops;
INIT_LIST_HEAD(&work->link);
}
/**
* slow_work_init - Initialise a delayed slow work item
* @work: The work item to initialise
* @ops: The operations to use to handle the slow work item
*
* Initialise a delayed slow work item.
*/
static inline void delayed_slow_work_init(struct delayed_slow_work *dwork,
const struct slow_work_ops *ops)
{
init_timer(&dwork->timer);
slow_work_init(&dwork->work, ops);
}
/**
* vslow_work_init - Initialise a very slow work item
* @work: The work item to initialise
* @ops: The operations to use to handle the slow work item
*
* Initialise a very slow work item. This item will be restricted such that
* only a certain number of the pool threads will be able to execute items of
* this type.
*/
static inline void vslow_work_init(struct slow_work *work,
const struct slow_work_ops *ops)
{
work->flags = 1 << SLOW_WORK_VERY_SLOW;
work->ops = ops;
INIT_LIST_HEAD(&work->link);
}
/**
* slow_work_is_queued - Determine if a slow work item is on the work queue
* work: The work item to test
*
* Determine if the specified slow-work item is on the work queue. This
* returns true if it is actually on the queue.
*
* If the item is executing and has been marked for requeue when execution
* finishes, then false will be returned.
*
* Anyone wishing to wait for completion of execution can wait on the
* SLOW_WORK_EXECUTING bit.
*/
static inline bool slow_work_is_queued(struct slow_work *work)
{
unsigned long flags = work->flags;
return flags & SLOW_WORK_PENDING && !(flags & SLOW_WORK_EXECUTING);
}
extern int slow_work_enqueue(struct slow_work *work);
extern void slow_work_cancel(struct slow_work *work);
extern int slow_work_register_user(struct module *owner);
extern void slow_work_unregister_user(struct module *owner);
extern int delayed_slow_work_enqueue(struct delayed_slow_work *dwork,
unsigned long delay);
static inline void delayed_slow_work_cancel(struct delayed_slow_work *dwork)
{
slow_work_cancel(&dwork->work);
}
SLOW_WORK: Allow a requeueable work item to sleep till the thread is needed Add a function to allow a requeueable work item to sleep till the thread processing it is needed by the slow-work facility to perform other work. Sometimes a work item can't progress immediately, but must wait for the completion of another work item that's currently being processed by another slow-work thread. In some circumstances, the waiting item could instead - theoretically - put itself back on the queue and yield its thread back to the slow-work facility, thus waiting till it gets processing time again before attempting to progress. This would allow other work items processing time on that thread. However, this only works if there is something on the queue for it to queue behind - otherwise it will just get a thread again immediately, and will end up cycling between the queue and the thread, eating up valuable CPU time. So, slow_work_sleep_till_thread_needed() is provided such that an item can put itself on a wait queue that will wake it up when the event it is actually interested in occurs, then call this function in lieu of calling schedule(). This function will then sleep until either the item's event occurs or another work item appears on the queue. If another work item is queued, but the item's event hasn't occurred, then the work item should requeue itself and yield the thread back to the slow-work facility by returning. This can be used by CacheFiles for an object that is being created on one thread to wait for an object being deleted on another thread where there is nothing on the queue for the creation to go and wait behind. As soon as an item appears on the queue that could be given thread time instead, CacheFiles can stick the creating object back on the queue and return to the slow-work facility - assuming the object deletion didn't also complete. Signed-off-by: David Howells <dhowells@redhat.com>
2009-11-20 02:10:57 +08:00
extern bool slow_work_sleep_till_thread_needed(struct slow_work *work,
signed long *_timeout);
#ifdef CONFIG_SYSCTL
extern ctl_table slow_work_sysctls[];
#endif
#endif /* CONFIG_SLOW_WORK */
#endif /* _LINUX_SLOW_WORK_H */