linux-sg2042/include/linux/sunrpc/sched.h

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/*
* linux/include/linux/sunrpc/sched.h
*
* Scheduling primitives for kernel Sun RPC.
*
* Copyright (C) 1996, Olaf Kirch <okir@monad.swb.de>
*/
#ifndef _LINUX_SUNRPC_SCHED_H_
#define _LINUX_SUNRPC_SCHED_H_
#include <linux/timer.h>
#include <linux/ktime.h>
#include <linux/sunrpc/types.h>
#include <linux/spinlock.h>
#include <linux/wait.h>
#include <linux/workqueue.h>
#include <linux/sunrpc/xdr.h>
/*
* This is the actual RPC procedure call info.
*/
struct rpc_procinfo;
struct rpc_message {
struct rpc_procinfo * rpc_proc; /* Procedure information */
void * rpc_argp; /* Arguments */
void * rpc_resp; /* Result */
struct rpc_cred * rpc_cred; /* Credentials */
};
struct rpc_call_ops;
struct rpc_wait_queue;
struct rpc_wait {
struct list_head list; /* wait queue links */
struct list_head links; /* Links to related tasks */
struct list_head timer_list; /* Timer list */
unsigned long expires;
};
/*
* This is the RPC task struct
*/
struct rpc_task {
atomic_t tk_count; /* Reference count */
struct list_head tk_task; /* global list of tasks */
struct rpc_clnt * tk_client; /* RPC client */
struct rpc_rqst * tk_rqstp; /* RPC request */
/*
* RPC call state
*/
struct rpc_message tk_msg; /* RPC call info */
/*
* callback to be executed after waking up
* action next procedure for async tasks
* tk_ops caller callbacks
*/
void (*tk_callback)(struct rpc_task *);
void (*tk_action)(struct rpc_task *);
const struct rpc_call_ops *tk_ops;
void * tk_calldata;
unsigned long tk_timeout; /* timeout for rpc_sleep() */
unsigned long tk_runstate; /* Task run status */
struct workqueue_struct *tk_workqueue; /* Normally rpciod, but could
* be any workqueue
*/
struct rpc_wait_queue *tk_waitqueue; /* RPC wait queue we're on */
union {
struct work_struct tk_work; /* Async task work queue */
struct rpc_wait tk_wait; /* RPC wait */
} u;
ktime_t tk_start; /* RPC task init timestamp */
pid_t tk_owner; /* Process id for batching tasks */
int tk_status; /* result of last operation */
unsigned short tk_flags; /* misc flags */
unsigned short tk_timeouts; /* maj timeouts */
#if IS_ENABLED(CONFIG_SUNRPC_DEBUG) || IS_ENABLED(CONFIG_TRACEPOINTS)
unsigned short tk_pid; /* debugging aid */
#endif
unsigned char tk_priority : 2,/* Task priority */
tk_garb_retry : 2,
tk_cred_retry : 2,
tk_rebind_retry : 2;
};
typedef void (*rpc_action)(struct rpc_task *);
struct rpc_call_ops {
void (*rpc_call_prepare)(struct rpc_task *, void *);
void (*rpc_call_done)(struct rpc_task *, void *);
void (*rpc_count_stats)(struct rpc_task *, void *);
void (*rpc_release)(void *);
};
struct rpc_task_setup {
struct rpc_task *task;
struct rpc_clnt *rpc_client;
const struct rpc_message *rpc_message;
const struct rpc_call_ops *callback_ops;
void *callback_data;
struct workqueue_struct *workqueue;
unsigned short flags;
signed char priority;
};
/*
* RPC task flags
*/
#define RPC_TASK_ASYNC 0x0001 /* is an async task */
#define RPC_TASK_SWAPPER 0x0002 /* is swapping in/out */
#define RPC_CALL_MAJORSEEN 0x0020 /* major timeout seen */
#define RPC_TASK_ROOTCREDS 0x0040 /* force root creds */
#define RPC_TASK_DYNAMIC 0x0080 /* task was kmalloc'ed */
#define RPC_TASK_KILLED 0x0100 /* task was killed */
#define RPC_TASK_SOFT 0x0200 /* Use soft timeouts */
#define RPC_TASK_SOFTCONN 0x0400 /* Fail if can't connect */
#define RPC_TASK_SENT 0x0800 /* message was sent */
#define RPC_TASK_TIMEOUT 0x1000 /* fail with ETIMEDOUT on timeout */
#define RPC_TASK_NOCONNECT 0x2000 /* return ENOTCONN if not connected */
#define RPC_TASK_NO_RETRANS_TIMEOUT 0x4000 /* wait forever for a reply */
#define RPC_IS_ASYNC(t) ((t)->tk_flags & RPC_TASK_ASYNC)
#define RPC_IS_SWAPPER(t) ((t)->tk_flags & RPC_TASK_SWAPPER)
#define RPC_DO_ROOTOVERRIDE(t) ((t)->tk_flags & RPC_TASK_ROOTCREDS)
#define RPC_ASSASSINATED(t) ((t)->tk_flags & RPC_TASK_KILLED)
#define RPC_IS_SOFT(t) ((t)->tk_flags & (RPC_TASK_SOFT|RPC_TASK_TIMEOUT))
#define RPC_IS_SOFTCONN(t) ((t)->tk_flags & RPC_TASK_SOFTCONN)
#define RPC_WAS_SENT(t) ((t)->tk_flags & RPC_TASK_SENT)
#define RPC_TASK_RUNNING 0
#define RPC_TASK_QUEUED 1
#define RPC_TASK_ACTIVE 2
#define RPC_IS_RUNNING(t) test_bit(RPC_TASK_RUNNING, &(t)->tk_runstate)
#define rpc_set_running(t) set_bit(RPC_TASK_RUNNING, &(t)->tk_runstate)
#define rpc_test_and_set_running(t) \
test_and_set_bit(RPC_TASK_RUNNING, &(t)->tk_runstate)
#define rpc_clear_running(t) \
do { \
smp_mb__before_atomic(); \
clear_bit(RPC_TASK_RUNNING, &(t)->tk_runstate); \
smp_mb__after_atomic(); \
} while (0)
#define RPC_IS_QUEUED(t) test_bit(RPC_TASK_QUEUED, &(t)->tk_runstate)
#define rpc_set_queued(t) set_bit(RPC_TASK_QUEUED, &(t)->tk_runstate)
#define rpc_clear_queued(t) \
do { \
smp_mb__before_atomic(); \
clear_bit(RPC_TASK_QUEUED, &(t)->tk_runstate); \
smp_mb__after_atomic(); \
} while (0)
#define RPC_IS_ACTIVATED(t) test_bit(RPC_TASK_ACTIVE, &(t)->tk_runstate)
/*
* Task priorities.
* Note: if you change these, you must also change
* the task initialization definitions below.
*/
#define RPC_PRIORITY_LOW (-1)
#define RPC_PRIORITY_NORMAL (0)
#define RPC_PRIORITY_HIGH (1)
#define RPC_PRIORITY_PRIVILEGED (2)
#define RPC_NR_PRIORITY (1 + RPC_PRIORITY_PRIVILEGED - RPC_PRIORITY_LOW)
struct rpc_timer {
struct timer_list timer;
struct list_head list;
unsigned long expires;
};
/*
* RPC synchronization objects
*/
struct rpc_wait_queue {
spinlock_t lock;
struct list_head tasks[RPC_NR_PRIORITY]; /* task queue for each priority level */
pid_t owner; /* process id of last task serviced */
unsigned char maxpriority; /* maximum priority (0 if queue is not a priority queue) */
unsigned char priority; /* current priority */
unsigned char nr; /* # tasks remaining for cookie */
unsigned short qlen; /* total # tasks waiting in queue */
struct rpc_timer timer_list;
#if IS_ENABLED(CONFIG_SUNRPC_DEBUG) || IS_ENABLED(CONFIG_TRACEPOINTS)
const char * name;
#endif
};
/*
* This is the # requests to send consecutively
* from a single cookie. The aim is to improve
* performance of NFS operations such as read/write.
*/
#define RPC_BATCH_COUNT 16
#define RPC_IS_PRIORITY(q) ((q)->maxpriority > 0)
/*
* Function prototypes
*/
struct rpc_task *rpc_new_task(const struct rpc_task_setup *);
struct rpc_task *rpc_run_task(const struct rpc_task_setup *);
struct rpc_task *rpc_run_bc_task(struct rpc_rqst *req);
void rpc_put_task(struct rpc_task *);
SUNRPC: Close a race in __rpc_wait_for_completion_task() Although they run as rpciod background tasks, under normal operation (i.e. no SIGKILL), functions like nfs_sillyrename(), nfs4_proc_unlck() and nfs4_do_close() want to be fully synchronous. This means that when we exit, we want all references to the rpc_task to be gone, and we want any dentry references etc. held by that task to be released. For this reason these functions call __rpc_wait_for_completion_task(), followed by rpc_put_task() in the expectation that the latter will be releasing the last reference to the rpc_task, and thus ensuring that the callback_ops->rpc_release() has been called synchronously. This patch fixes a race which exists due to the fact that rpciod calls rpc_complete_task() (in order to wake up the callers of __rpc_wait_for_completion_task()) and then subsequently calls rpc_put_task() without ensuring that these two steps are done atomically. In order to avoid adding new spin locks, the patch uses the existing waitqueue spin lock to order the rpc_task reference count releases between the waiting process and rpciod. The common case where nobody is waiting for completion is optimised for by checking if the RPC_TASK_ASYNC flag is cleared and/or if the rpc_task reference count is 1: in those cases we drop trying to grab the spin lock, and immediately free up the rpc_task. Those few processes that need to put the rpc_task from inside an asynchronous context and that do not care about ordering are given a new helper: rpc_put_task_async(). Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
2011-02-22 03:05:41 +08:00
void rpc_put_task_async(struct rpc_task *);
void rpc_exit_task(struct rpc_task *);
void rpc_exit(struct rpc_task *, int);
void rpc_release_calldata(const struct rpc_call_ops *, void *);
void rpc_killall_tasks(struct rpc_clnt *);
void rpc_execute(struct rpc_task *);
void rpc_init_priority_wait_queue(struct rpc_wait_queue *, const char *);
void rpc_init_wait_queue(struct rpc_wait_queue *, const char *);
void rpc_destroy_wait_queue(struct rpc_wait_queue *);
void rpc_sleep_on(struct rpc_wait_queue *, struct rpc_task *,
rpc_action action);
void rpc_sleep_on_priority(struct rpc_wait_queue *,
struct rpc_task *,
rpc_action action,
int priority);
void rpc_wake_up_queued_task(struct rpc_wait_queue *,
struct rpc_task *);
void rpc_wake_up(struct rpc_wait_queue *);
struct rpc_task *rpc_wake_up_next(struct rpc_wait_queue *);
struct rpc_task *rpc_wake_up_first(struct rpc_wait_queue *,
bool (*)(struct rpc_task *, void *),
void *);
void rpc_wake_up_status(struct rpc_wait_queue *, int);
void rpc_delay(struct rpc_task *, unsigned long);
void * rpc_malloc(struct rpc_task *, size_t);
void rpc_free(void *);
int rpciod_up(void);
void rpciod_down(void);
sched: Allow wait_on_bit_action() functions to support a timeout It is currently not possible for various wait_on_bit functions to implement a timeout. While the "action" function that is called to do the waiting could certainly use schedule_timeout(), there is no way to carry forward the remaining timeout after a false wake-up. As false-wakeups a clearly possible at least due to possible hash collisions in bit_waitqueue(), this is a real problem. The 'action' function is currently passed a pointer to the word containing the bit being waited on. No current action functions use this pointer. So changing it to something else will be a little noisy but will have no immediate effect. This patch changes the 'action' function to take a pointer to the "struct wait_bit_key", which contains a pointer to the word containing the bit so nothing is really lost. It also adds a 'private' field to "struct wait_bit_key", which is initialized to zero. An action function can now implement a timeout with something like static int timed_out_waiter(struct wait_bit_key *key) { unsigned long waited; if (key->private == 0) { key->private = jiffies; if (key->private == 0) key->private -= 1; } waited = jiffies - key->private; if (waited > 10 * HZ) return -EAGAIN; schedule_timeout(waited - 10 * HZ); return 0; } If any other need for context in a waiter were found it would be easy to use ->private for some other purpose, or even extend "struct wait_bit_key". My particular need is to support timeouts in nfs_release_page() to avoid deadlocks with loopback mounted NFS. While wait_on_bit_timeout() would be a cleaner interface, it will not meet my need. I need the timeout to be sensitive to the state of the connection with the server, which could change. So I need to use an 'action' interface. Signed-off-by: NeilBrown <neilb@suse.de> Acked-by: Peter Zijlstra <peterz@infradead.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Steve French <sfrench@samba.org> Cc: David Howells <dhowells@redhat.com> Cc: Steven Whitehouse <swhiteho@redhat.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/20140707051604.28027.41257.stgit@notabene.brown Signed-off-by: Ingo Molnar <mingo@kernel.org>
2014-07-07 13:16:04 +08:00
int __rpc_wait_for_completion_task(struct rpc_task *task, wait_bit_action_f *);
#if IS_ENABLED(CONFIG_SUNRPC_DEBUG)
struct net;
void rpc_show_tasks(struct net *);
#endif
int rpc_init_mempool(void);
void rpc_destroy_mempool(void);
extern struct workqueue_struct *rpciod_workqueue;
void rpc_prepare_task(struct rpc_task *task);
static inline int rpc_wait_for_completion_task(struct rpc_task *task)
{
return __rpc_wait_for_completion_task(task, NULL);
}
#if IS_ENABLED(CONFIG_SUNRPC_DEBUG) || IS_ENABLED(CONFIG_TRACEPOINTS)
static inline const char * rpc_qname(const struct rpc_wait_queue *q)
{
return ((q && q->name) ? q->name : "unknown");
}
static inline void rpc_assign_waitqueue_name(struct rpc_wait_queue *q,
const char *name)
{
q->name = name;
}
#else
static inline void rpc_assign_waitqueue_name(struct rpc_wait_queue *q,
const char *name)
{
}
#endif
#endif /* _LINUX_SUNRPC_SCHED_H_ */