linux-sg2042/include/linux/workqueue.h

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/*
* workqueue.h --- work queue handling for Linux.
*/
#ifndef _LINUX_WORKQUEUE_H
#define _LINUX_WORKQUEUE_H
#include <linux/timer.h>
#include <linux/linkage.h>
#include <linux/bitops.h>
#include <linux/lockdep.h>
#include <linux/threads.h>
#include <linux/atomic.h>
#include <linux/cpumask.h>
struct workqueue_struct;
2006-11-22 22:55:48 +08:00
struct work_struct;
typedef void (*work_func_t)(struct work_struct *work);
void delayed_work_timer_fn(unsigned long __data);
/*
* The first word is the work queue pointer and the flags rolled into
* one
*/
#define work_data_bits(work) ((unsigned long *)(&(work)->data))
enum {
WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */
WORK_STRUCT_PWQ_BIT = 2, /* data points to pwq */
WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */
#ifdef CONFIG_DEBUG_OBJECTS_WORK
WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */
WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */
#else
WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
#endif
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 16:07:11 +08:00
WORK_STRUCT_COLOR_BITS = 4,
WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
WORK_STRUCT_PWQ = 1 << WORK_STRUCT_PWQ_BIT,
WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
#ifdef CONFIG_DEBUG_OBJECTS_WORK
WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
#else
WORK_STRUCT_STATIC = 0,
#endif
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 16:07:11 +08:00
/*
* The last color is no color used for works which don't
* participate in workqueue flushing.
*/
WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
WORK_NO_COLOR = WORK_NR_COLORS,
/* not bound to any CPU, prefer the local CPU */
WORK_CPU_UNBOUND = NR_CPUS,
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 16:07:11 +08:00
/*
* Reserve 7 bits off of pwq pointer w/ debugobjects turned off.
* This makes pwqs aligned to 256 bytes and allows 15 workqueue
* flush colors.
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 16:07:11 +08:00
*/
WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
WORK_STRUCT_COLOR_BITS,
/* data contains off-queue information when !WORK_STRUCT_PWQ */
WORK_OFFQ_FLAG_BASE = WORK_STRUCT_COLOR_SHIFT,
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-04 01:30:46 +08:00
workqueue: fix hang involving racing cancel[_delayed]_work_sync()'s for PREEMPT_NONE cancel[_delayed]_work_sync() are implemented using __cancel_work_timer() which grabs the PENDING bit using try_to_grab_pending() and then flushes the work item with PENDING set to prevent the on-going execution of the work item from requeueing itself. try_to_grab_pending() can always grab PENDING bit without blocking except when someone else is doing the above flushing during cancelation. In that case, try_to_grab_pending() returns -ENOENT. In this case, __cancel_work_timer() currently invokes flush_work(). The assumption is that the completion of the work item is what the other canceling task would be waiting for too and thus waiting for the same condition and retrying should allow forward progress without excessive busy looping Unfortunately, this doesn't work if preemption is disabled or the latter task has real time priority. Let's say task A just got woken up from flush_work() by the completion of the target work item. If, before task A starts executing, task B gets scheduled and invokes __cancel_work_timer() on the same work item, its try_to_grab_pending() will return -ENOENT as the work item is still being canceled by task A and flush_work() will also immediately return false as the work item is no longer executing. This puts task B in a busy loop possibly preventing task A from executing and clearing the canceling state on the work item leading to a hang. task A task B worker executing work __cancel_work_timer() try_to_grab_pending() set work CANCELING flush_work() block for work completion completion, wakes up A __cancel_work_timer() while (forever) { try_to_grab_pending() -ENOENT as work is being canceled flush_work() false as work is no longer executing } This patch removes the possible hang by updating __cancel_work_timer() to explicitly wait for clearing of CANCELING rather than invoking flush_work() after try_to_grab_pending() fails with -ENOENT. Link: http://lkml.kernel.org/g/20150206171156.GA8942@axis.com v3: bit_waitqueue() can't be used for work items defined in vmalloc area. Switched to custom wake function which matches the target work item and exclusive wait and wakeup. v2: v1 used wake_up() on bit_waitqueue() which leads to NULL deref if the target bit waitqueue has wait_bit_queue's on it. Use DEFINE_WAIT_BIT() and __wake_up_bit() instead. Reported by Tomeu Vizoso. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Rabin Vincent <rabin.vincent@axis.com> Cc: Tomeu Vizoso <tomeu.vizoso@gmail.com> Cc: stable@vger.kernel.org Tested-by: Jesper Nilsson <jesper.nilsson@axis.com> Tested-by: Rabin Vincent <rabin.vincent@axis.com>
2015-03-05 21:04:13 +08:00
__WORK_OFFQ_CANCELING = WORK_OFFQ_FLAG_BASE,
WORK_OFFQ_CANCELING = (1 << __WORK_OFFQ_CANCELING),
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
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/*
* When a work item is off queue, its high bits point to the last
* pool it was on. Cap at 31 bits and use the highest number to
* indicate that no pool is associated.
*/
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-04 01:30:46 +08:00
WORK_OFFQ_FLAG_BITS = 1,
WORK_OFFQ_POOL_SHIFT = WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS,
WORK_OFFQ_LEFT = BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT,
WORK_OFFQ_POOL_BITS = WORK_OFFQ_LEFT <= 31 ? WORK_OFFQ_LEFT : 31,
WORK_OFFQ_POOL_NONE = (1LU << WORK_OFFQ_POOL_BITS) - 1,
/* convenience constants */
WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
WORK_STRUCT_NO_POOL = (unsigned long)WORK_OFFQ_POOL_NONE << WORK_OFFQ_POOL_SHIFT,
/* bit mask for work_busy() return values */
WORK_BUSY_PENDING = 1 << 0,
WORK_BUSY_RUNNING = 1 << 1,
workqueue: include workqueue info when printing debug dump of a worker task One of the problems that arise when converting dedicated custom threadpool to workqueue is that the shared worker pool used by workqueue anonimizes each worker making it more difficult to identify what the worker was doing on which target from the output of sysrq-t or debug dump from oops, BUG() and friends. This patch implements set_worker_desc() which can be called from any workqueue work function to set its description. When the worker task is dumped for whatever reason - sysrq-t, WARN, BUG, oops, lockdep assertion and so on - the description will be printed out together with the workqueue name and the worker function pointer. The printing side is implemented by print_worker_info() which is called from functions in task dump paths - sched_show_task() and dump_stack_print_info(). print_worker_info() can be safely called on any task in any state as long as the task struct itself is accessible. It uses probe_*() functions to access worker fields. It may print garbage if something went very wrong, but it wouldn't cause (another) oops. The description is currently limited to 24bytes including the terminating \0. worker->desc_valid and workder->desc[] are added and the 64 bytes marker which was already incorrect before adding the new fields is moved to the correct position. Here's an example dump with writeback updated to set the bdi name as worker desc. Hardware name: Bochs Modules linked in: Pid: 7, comm: kworker/u9:0 Not tainted 3.9.0-rc1-work+ #1 Workqueue: writeback bdi_writeback_workfn (flush-8:0) ffffffff820a3ab0 ffff88000f6e9cb8 ffffffff81c61845 ffff88000f6e9cf8 ffffffff8108f50f 0000000000000000 0000000000000000 ffff88000cde16b0 ffff88000cde1aa8 ffff88001ee19240 ffff88000f6e9fd8 ffff88000f6e9d08 Call Trace: [<ffffffff81c61845>] dump_stack+0x19/0x1b [<ffffffff8108f50f>] warn_slowpath_common+0x7f/0xc0 [<ffffffff8108f56a>] warn_slowpath_null+0x1a/0x20 [<ffffffff81200150>] bdi_writeback_workfn+0x2a0/0x3b0 ... Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Ingo Molnar <mingo@redhat.com> Acked-by: Jan Kara <jack@suse.cz> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Jens Axboe <axboe@kernel.dk> Cc: Dave Chinner <david@fromorbit.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-05-01 06:27:22 +08:00
/* maximum string length for set_worker_desc() */
WORKER_DESC_LEN = 24,
};
struct work_struct {
atomic_long_t data;
struct list_head entry;
work_func_t func;
#ifdef CONFIG_LOCKDEP
struct lockdep_map lockdep_map;
#endif
};
#define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_POOL)
#define WORK_DATA_STATIC_INIT() \
ATOMIC_LONG_INIT(WORK_STRUCT_NO_POOL | WORK_STRUCT_STATIC)
struct delayed_work {
struct work_struct work;
struct timer_list timer;
workqueue: add delayed_work->wq to simplify reentrancy handling To avoid executing the same work item from multiple CPUs concurrently, a work_struct records the last pool it was on in its ->data so that, on the next queueing, the pool can be queried to determine whether the work item is still executing or not. A delayed_work goes through timer before actually being queued on the target workqueue and the timer needs to know the target workqueue and CPU. This is currently achieved by modifying delayed_work->work.data such that it points to the cwq which points to the target workqueue and the last CPU the work item was on. __queue_delayed_work() extracts the last CPU from delayed_work->work.data and then combines it with the target workqueue to create new work.data. The only thing this rather ugly hack achieves is encoding the target workqueue into delayed_work->work.data without using a separate field, which could be a trade off one can make; unfortunately, this entangles work->data management between regular workqueue and delayed_work code by setting cwq pointer before the work item is actually queued and becomes a hindrance for further improvements of work->data handling. This can be easily made sane by adding a target workqueue field to delayed_work. While delayed_work is used widely in the kernel and this does make it a bit larger (<5%), I think this is the right trade-off especially given the prospect of much saner handling of work->data which currently involves quite tricky memory barrier dancing, and don't expect to see any measureable effect. Add delayed_work->wq and drop the delayed_work->work.data overloading. tj: Rewrote the description. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2013-02-07 10:04:53 +08:00
/* target workqueue and CPU ->timer uses to queue ->work */
struct workqueue_struct *wq;
int cpu;
};
/*
* A struct for workqueue attributes. This can be used to change
* attributes of an unbound workqueue.
*
* Unlike other fields, ->no_numa isn't a property of a worker_pool. It
* only modifies how apply_workqueue_attrs() select pools and thus doesn't
* participate in pool hash calculations or equality comparisons.
*/
struct workqueue_attrs {
int nice; /* nice level */
cpumask_var_t cpumask; /* allowed CPUs */
bool no_numa; /* disable NUMA affinity */
};
static inline struct delayed_work *to_delayed_work(struct work_struct *work)
{
return container_of(work, struct delayed_work, work);
}
struct execute_work {
struct work_struct work;
};
#ifdef CONFIG_LOCKDEP
/*
* NB: because we have to copy the lockdep_map, setting _key
* here is required, otherwise it could get initialised to the
* copy of the lockdep_map!
*/
#define __WORK_INIT_LOCKDEP_MAP(n, k) \
.lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
#else
#define __WORK_INIT_LOCKDEP_MAP(n, k)
#endif
#define __WORK_INITIALIZER(n, f) { \
.data = WORK_DATA_STATIC_INIT(), \
.entry = { &(n).entry, &(n).entry }, \
.func = (f), \
__WORK_INIT_LOCKDEP_MAP(#n, &(n)) \
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}
#define __DELAYED_WORK_INITIALIZER(n, f, tflags) { \
.work = __WORK_INITIALIZER((n).work, (f)), \
.timer = __TIMER_INITIALIZER(delayed_work_timer_fn, \
0, (unsigned long)&(n), \
(tflags) | TIMER_IRQSAFE), \
}
#define DECLARE_WORK(n, f) \
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struct work_struct n = __WORK_INITIALIZER(n, f)
#define DECLARE_DELAYED_WORK(n, f) \
struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f, 0)
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#define DECLARE_DEFERRABLE_WORK(n, f) \
struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f, TIMER_DEFERRABLE)
#ifdef CONFIG_DEBUG_OBJECTS_WORK
extern void __init_work(struct work_struct *work, int onstack);
extern void destroy_work_on_stack(struct work_struct *work);
extern void destroy_delayed_work_on_stack(struct delayed_work *work);
static inline unsigned int work_static(struct work_struct *work)
{
return *work_data_bits(work) & WORK_STRUCT_STATIC;
}
#else
static inline void __init_work(struct work_struct *work, int onstack) { }
static inline void destroy_work_on_stack(struct work_struct *work) { }
static inline void destroy_delayed_work_on_stack(struct delayed_work *work) { }
static inline unsigned int work_static(struct work_struct *work) { return 0; }
#endif
/*
* initialize all of a work item in one go
*
* NOTE! No point in using "atomic_long_set()": using a direct
* assignment of the work data initializer allows the compiler
* to generate better code.
*/
#ifdef CONFIG_LOCKDEP
#define __INIT_WORK(_work, _func, _onstack) \
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do { \
static struct lock_class_key __key; \
\
__init_work((_work), _onstack); \
(_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0); \
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INIT_LIST_HEAD(&(_work)->entry); \
(_work)->func = (_func); \
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} while (0)
#else
#define __INIT_WORK(_work, _func, _onstack) \
do { \
__init_work((_work), _onstack); \
(_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
INIT_LIST_HEAD(&(_work)->entry); \
(_work)->func = (_func); \
} while (0)
#endif
2006-11-22 22:55:48 +08:00
#define INIT_WORK(_work, _func) \
__INIT_WORK((_work), (_func), 0)
#define INIT_WORK_ONSTACK(_work, _func) \
__INIT_WORK((_work), (_func), 1)
#define __INIT_DELAYED_WORK(_work, _func, _tflags) \
do { \
INIT_WORK(&(_work)->work, (_func)); \
__setup_timer(&(_work)->timer, delayed_work_timer_fn, \
(unsigned long)(_work), \
(_tflags) | TIMER_IRQSAFE); \
} while (0)
#define __INIT_DELAYED_WORK_ONSTACK(_work, _func, _tflags) \
do { \
INIT_WORK_ONSTACK(&(_work)->work, (_func)); \
__setup_timer_on_stack(&(_work)->timer, \
delayed_work_timer_fn, \
(unsigned long)(_work), \
(_tflags) | TIMER_IRQSAFE); \
} while (0)
#define INIT_DELAYED_WORK(_work, _func) \
__INIT_DELAYED_WORK(_work, _func, 0)
#define INIT_DELAYED_WORK_ONSTACK(_work, _func) \
__INIT_DELAYED_WORK_ONSTACK(_work, _func, 0)
#define INIT_DEFERRABLE_WORK(_work, _func) \
__INIT_DELAYED_WORK(_work, _func, TIMER_DEFERRABLE)
#define INIT_DEFERRABLE_WORK_ONSTACK(_work, _func) \
__INIT_DELAYED_WORK_ONSTACK(_work, _func, TIMER_DEFERRABLE)
/**
* work_pending - Find out whether a work item is currently pending
* @work: The work item in question
*/
#define work_pending(work) \
test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
/**
* delayed_work_pending - Find out whether a delayable work item is currently
* pending
* @w: The work item in question
*/
#define delayed_work_pending(w) \
work_pending(&(w)->work)
/*
* Workqueue flags and constants. For details, please refer to
* Documentation/workqueue.txt.
*/
enum {
WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
WQ_FREEZABLE = 1 << 2, /* freeze during suspend */
WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */
WQ_HIGHPRI = 1 << 4, /* high priority */
WQ_CPU_INTENSIVE = 1 << 5, /* cpu intensive workqueue */
WQ_SYSFS = 1 << 6, /* visible in sysfs, see wq_sysfs_register() */
/*
* Per-cpu workqueues are generally preferred because they tend to
* show better performance thanks to cache locality. Per-cpu
* workqueues exclude the scheduler from choosing the CPU to
* execute the worker threads, which has an unfortunate side effect
* of increasing power consumption.
*
* The scheduler considers a CPU idle if it doesn't have any task
* to execute and tries to keep idle cores idle to conserve power;
* however, for example, a per-cpu work item scheduled from an
* interrupt handler on an idle CPU will force the scheduler to
* excute the work item on that CPU breaking the idleness, which in
* turn may lead to more scheduling choices which are sub-optimal
* in terms of power consumption.
*
* Workqueues marked with WQ_POWER_EFFICIENT are per-cpu by default
* but become unbound if workqueue.power_efficient kernel param is
* specified. Per-cpu workqueues which are identified to
* contribute significantly to power-consumption are identified and
* marked with this flag and enabling the power_efficient mode
* leads to noticeable power saving at the cost of small
* performance disadvantage.
*
* http://thread.gmane.org/gmane.linux.kernel/1480396
*/
WQ_POWER_EFFICIENT = 1 << 7,
__WQ_DRAINING = 1 << 16, /* internal: workqueue is draining */
__WQ_ORDERED = 1 << 17, /* internal: workqueue is ordered */
WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
};
/* unbound wq's aren't per-cpu, scale max_active according to #cpus */
#define WQ_UNBOUND_MAX_ACTIVE \
max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
2006-11-22 22:55:48 +08:00
/*
* System-wide workqueues which are always present.
*
* system_wq is the one used by schedule[_delayed]_work[_on]().
* Multi-CPU multi-threaded. There are users which expect relatively
* short queue flush time. Don't queue works which can run for too
* long.
*
* system_highpri_wq is similar to system_wq but for work items which
* require WQ_HIGHPRI.
*
* system_long_wq is similar to system_wq but may host long running
* works. Queue flushing might take relatively long.
*
* system_unbound_wq is unbound workqueue. Workers are not bound to
* any specific CPU, not concurrency managed, and all queued works are
* executed immediately as long as max_active limit is not reached and
* resources are available.
*
* system_freezable_wq is equivalent to system_wq except that it's
* freezable.
*
* *_power_efficient_wq are inclined towards saving power and converted
* into WQ_UNBOUND variants if 'wq_power_efficient' is enabled; otherwise,
* they are same as their non-power-efficient counterparts - e.g.
* system_power_efficient_wq is identical to system_wq if
* 'wq_power_efficient' is disabled. See WQ_POWER_EFFICIENT for more info.
*/
extern struct workqueue_struct *system_wq;
extern struct workqueue_struct *system_highpri_wq;
extern struct workqueue_struct *system_long_wq;
extern struct workqueue_struct *system_unbound_wq;
extern struct workqueue_struct *system_freezable_wq;
extern struct workqueue_struct *system_power_efficient_wq;
extern struct workqueue_struct *system_freezable_power_efficient_wq;
extern struct workqueue_struct *
__alloc_workqueue_key(const char *fmt, unsigned int flags, int max_active,
struct lock_class_key *key, const char *lock_name, ...) __printf(1, 6);
/**
* alloc_workqueue - allocate a workqueue
* @fmt: printf format for the name of the workqueue
* @flags: WQ_* flags
* @max_active: max in-flight work items, 0 for default
* @args...: args for @fmt
*
* Allocate a workqueue with the specified parameters. For detailed
* information on WQ_* flags, please refer to Documentation/workqueue.txt.
*
* The __lock_name macro dance is to guarantee that single lock_class_key
* doesn't end up with different namesm, which isn't allowed by lockdep.
*
* RETURNS:
* Pointer to the allocated workqueue on success, %NULL on failure.
*/
#ifdef CONFIG_LOCKDEP
#define alloc_workqueue(fmt, flags, max_active, args...) \
({ \
static struct lock_class_key __key; \
const char *__lock_name; \
\
__lock_name = #fmt#args; \
\
__alloc_workqueue_key((fmt), (flags), (max_active), \
&__key, __lock_name, ##args); \
})
#else
#define alloc_workqueue(fmt, flags, max_active, args...) \
__alloc_workqueue_key((fmt), (flags), (max_active), \
NULL, NULL, ##args)
#endif
/**
* alloc_ordered_workqueue - allocate an ordered workqueue
* @fmt: printf format for the name of the workqueue
* @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful)
* @args...: args for @fmt
*
* Allocate an ordered workqueue. An ordered workqueue executes at
* most one work item at any given time in the queued order. They are
* implemented as unbound workqueues with @max_active of one.
*
* RETURNS:
* Pointer to the allocated workqueue on success, %NULL on failure.
*/
#define alloc_ordered_workqueue(fmt, flags, args...) \
alloc_workqueue(fmt, WQ_UNBOUND | __WQ_ORDERED | (flags), 1, ##args)
#define create_workqueue(name) \
alloc_workqueue("%s", WQ_MEM_RECLAIM, 1, (name))
#define create_freezable_workqueue(name) \
alloc_workqueue("%s", WQ_FREEZABLE | WQ_UNBOUND | WQ_MEM_RECLAIM, \
1, (name))
#define create_singlethread_workqueue(name) \
workqueue: apply __WQ_ORDERED to create_singlethread_workqueue() create_singlethread_workqueue() is a compat interface for single threaded workqueue which maps to ordered workqueue w/ rescuer in the current implementation. create_singlethread_workqueue() currently implemented by invoking alloc_workqueue() w/ appropriate parameters. 8719dceae2f9 ("workqueue: reject adjusting max_active or applying attrs to ordered workqueues") introduced __WQ_ORDERED to protect ordered workqueues against dynamic attribute changes which can break ordering guarantees but forgot to apply it to create_singlethread_workqueue(). This in itself is okay as nobody currently uses dynamic attribute change on workqueues created with create_singlethread_workqueue(). However, 4c16bd327c ("workqueue: implement NUMA affinity for unbound workqueues") broke singlethreaded guarantee for ordered workqueues through allocating a separate pool_workqueue on each NUMA node by default. A later change 8a2b75384444 ("workqueue: fix ordered workqueues in NUMA setups") fixed it by allocating only one global pool_workqueue if __WQ_ORDERED is set. Combined, the __WQ_ORDERED omission in create_singlethread_workqueue() became critical breaking its single threadedness and ordering guarantee. Let's make create_singlethread_workqueue() wrap alloc_ordered_workqueue() instead so that it inherits __WQ_ORDERED and can implicitly track future ordered_workqueue changes. v2: I missed that __WQ_ORDERED now protects against pwq splitting across NUMA nodes and incorrectly described the patch as a nice-to-have fix to protect against future dynamic attribute usages. Oleg pointed out that this is actually a critical breakage due to 8a2b75384444 ("workqueue: fix ordered workqueues in NUMA setups"). Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Mike Anderson <mike.anderson@us.ibm.com> Cc: Oleg Nesterov <onestero@redhat.com> Cc: Gustavo Luiz Duarte <gduarte@redhat.com> Cc: Tomas Henzl <thenzl@redhat.com> Cc: stable@vger.kernel.org Fixes: 4c16bd327c ("workqueue: implement NUMA affinity for unbound workqueues")
2014-09-13 03:14:30 +08:00
alloc_ordered_workqueue("%s", WQ_MEM_RECLAIM, name)
extern void destroy_workqueue(struct workqueue_struct *wq);
struct workqueue_attrs *alloc_workqueue_attrs(gfp_t gfp_mask);
void free_workqueue_attrs(struct workqueue_attrs *attrs);
int apply_workqueue_attrs(struct workqueue_struct *wq,
const struct workqueue_attrs *attrs);
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
int workqueue_set_unbound_cpumask(cpumask_var_t cpumask);
extern bool queue_work_on(int cpu, struct workqueue_struct *wq,
struct work_struct *work);
extern bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
struct delayed_work *work, unsigned long delay);
extern bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq,
struct delayed_work *dwork, unsigned long delay);
extern void flush_workqueue(struct workqueue_struct *wq);
extern void drain_workqueue(struct workqueue_struct *wq);
2006-11-22 22:55:48 +08:00
extern int schedule_on_each_cpu(work_func_t func);
2006-11-22 22:55:48 +08:00
int execute_in_process_context(work_func_t fn, struct execute_work *);
extern bool flush_work(struct work_struct *work);
extern bool cancel_work_sync(struct work_struct *work);
extern bool flush_delayed_work(struct delayed_work *dwork);
extern bool cancel_delayed_work(struct delayed_work *dwork);
extern bool cancel_delayed_work_sync(struct delayed_work *dwork);
extern void workqueue_set_max_active(struct workqueue_struct *wq,
int max_active);
extern bool current_is_workqueue_rescuer(void);
extern bool workqueue_congested(int cpu, struct workqueue_struct *wq);
extern unsigned int work_busy(struct work_struct *work);
workqueue: include workqueue info when printing debug dump of a worker task One of the problems that arise when converting dedicated custom threadpool to workqueue is that the shared worker pool used by workqueue anonimizes each worker making it more difficult to identify what the worker was doing on which target from the output of sysrq-t or debug dump from oops, BUG() and friends. This patch implements set_worker_desc() which can be called from any workqueue work function to set its description. When the worker task is dumped for whatever reason - sysrq-t, WARN, BUG, oops, lockdep assertion and so on - the description will be printed out together with the workqueue name and the worker function pointer. The printing side is implemented by print_worker_info() which is called from functions in task dump paths - sched_show_task() and dump_stack_print_info(). print_worker_info() can be safely called on any task in any state as long as the task struct itself is accessible. It uses probe_*() functions to access worker fields. It may print garbage if something went very wrong, but it wouldn't cause (another) oops. The description is currently limited to 24bytes including the terminating \0. worker->desc_valid and workder->desc[] are added and the 64 bytes marker which was already incorrect before adding the new fields is moved to the correct position. Here's an example dump with writeback updated to set the bdi name as worker desc. Hardware name: Bochs Modules linked in: Pid: 7, comm: kworker/u9:0 Not tainted 3.9.0-rc1-work+ #1 Workqueue: writeback bdi_writeback_workfn (flush-8:0) ffffffff820a3ab0 ffff88000f6e9cb8 ffffffff81c61845 ffff88000f6e9cf8 ffffffff8108f50f 0000000000000000 0000000000000000 ffff88000cde16b0 ffff88000cde1aa8 ffff88001ee19240 ffff88000f6e9fd8 ffff88000f6e9d08 Call Trace: [<ffffffff81c61845>] dump_stack+0x19/0x1b [<ffffffff8108f50f>] warn_slowpath_common+0x7f/0xc0 [<ffffffff8108f56a>] warn_slowpath_null+0x1a/0x20 [<ffffffff81200150>] bdi_writeback_workfn+0x2a0/0x3b0 ... Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Ingo Molnar <mingo@redhat.com> Acked-by: Jan Kara <jack@suse.cz> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Jens Axboe <axboe@kernel.dk> Cc: Dave Chinner <david@fromorbit.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-05-01 06:27:22 +08:00
extern __printf(1, 2) void set_worker_desc(const char *fmt, ...);
extern void print_worker_info(const char *log_lvl, struct task_struct *task);
workqueue: dump workqueues on sysrq-t Workqueues are used extensively throughout the kernel but sometimes it's difficult to debug stalls involving work items because visibility into its inner workings is fairly limited. Although sysrq-t task dump annotates each active worker task with the information on the work item being executed, it is challenging to find out which work items are pending or delayed on which queues and how pools are being managed. This patch implements show_workqueue_state() which dumps all busy workqueues and pools and is called from the sysrq-t handler. At the end of sysrq-t dump, something like the following is printed. Showing busy workqueues and worker pools: ... workqueue filler_wq: flags=0x0 pwq 2: cpus=1 node=0 flags=0x0 nice=0 active=2/256 in-flight: 491:filler_workfn, 507:filler_workfn pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 in-flight: 501:filler_workfn pending: filler_workfn ... workqueue test_wq: flags=0x8 pwq 2: cpus=1 node=0 flags=0x0 nice=0 active=1/1 in-flight: 510(RESCUER):test_workfn BAR(69) BAR(500) delayed: test_workfn1 BAR(492), test_workfn2 ... pool 0: cpus=0 node=0 flags=0x0 nice=0 workers=2 manager: 137 pool 2: cpus=1 node=0 flags=0x0 nice=0 workers=3 manager: 469 pool 3: cpus=1 node=0 flags=0x0 nice=-20 workers=2 idle: 16 pool 8: cpus=0-3 flags=0x4 nice=0 workers=2 manager: 62 The above shows that test_wq is executing test_workfn() on pid 510 which is the rescuer and also that there are two tasks 69 and 500 waiting for the work item to finish in flush_work(). As test_wq has max_active of 1, there are two work items for test_workfn1() and test_workfn2() which are delayed till the current work item is finished. In addition, pid 492 is flushing test_workfn1(). The work item for test_workfn() is being executed on pwq of pool 2 which is the normal priority per-cpu pool for CPU 1. The pool has three workers, two of which are executing filler_workfn() for filler_wq and the last one is assuming the manager role trying to create more workers. This extra workqueue state dump will hopefully help chasing down hangs involving workqueues. v3: cpulist_pr_cont() replaced with "%*pbl" printf formatting. v2: As suggested by Andrew, minor formatting change in pr_cont_work(), printk()'s replaced with pr_info()'s, and cpumask printing now uses cpulist_pr_cont(). Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Andrew Morton <akpm@linux-foundation.org> CC: Ingo Molnar <mingo@redhat.com>
2015-03-09 21:22:28 +08:00
extern void show_workqueue_state(void);
/**
* queue_work - queue work on a workqueue
* @wq: workqueue to use
* @work: work to queue
*
* Returns %false if @work was already on a queue, %true otherwise.
*
* We queue the work to the CPU on which it was submitted, but if the CPU dies
* it can be processed by another CPU.
*/
static inline bool queue_work(struct workqueue_struct *wq,
struct work_struct *work)
{
return queue_work_on(WORK_CPU_UNBOUND, wq, work);
}
/**
* queue_delayed_work - queue work on a workqueue after delay
* @wq: workqueue to use
* @dwork: delayable work to queue
* @delay: number of jiffies to wait before queueing
*
* Equivalent to queue_delayed_work_on() but tries to use the local CPU.
*/
static inline bool queue_delayed_work(struct workqueue_struct *wq,
struct delayed_work *dwork,
unsigned long delay)
{
return queue_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay);
}
/**
* mod_delayed_work - modify delay of or queue a delayed work
* @wq: workqueue to use
* @dwork: work to queue
* @delay: number of jiffies to wait before queueing
*
* mod_delayed_work_on() on local CPU.
*/
static inline bool mod_delayed_work(struct workqueue_struct *wq,
struct delayed_work *dwork,
unsigned long delay)
{
return mod_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay);
}
/**
* schedule_work_on - put work task on a specific cpu
* @cpu: cpu to put the work task on
* @work: job to be done
*
* This puts a job on a specific cpu
*/
static inline bool schedule_work_on(int cpu, struct work_struct *work)
{
return queue_work_on(cpu, system_wq, work);
}
/**
* schedule_work - put work task in global workqueue
* @work: job to be done
*
* Returns %false if @work was already on the kernel-global workqueue and
* %true otherwise.
*
* This puts a job in the kernel-global workqueue if it was not already
* queued and leaves it in the same position on the kernel-global
* workqueue otherwise.
*/
static inline bool schedule_work(struct work_struct *work)
{
return queue_work(system_wq, work);
}
/**
* flush_scheduled_work - ensure that any scheduled work has run to completion.
*
* Forces execution of the kernel-global workqueue and blocks until its
* completion.
*
* Think twice before calling this function! It's very easy to get into
* trouble if you don't take great care. Either of the following situations
* will lead to deadlock:
*
* One of the work items currently on the workqueue needs to acquire
* a lock held by your code or its caller.
*
* Your code is running in the context of a work routine.
*
* They will be detected by lockdep when they occur, but the first might not
* occur very often. It depends on what work items are on the workqueue and
* what locks they need, which you have no control over.
*
* In most situations flushing the entire workqueue is overkill; you merely
* need to know that a particular work item isn't queued and isn't running.
* In such cases you should use cancel_delayed_work_sync() or
* cancel_work_sync() instead.
*/
static inline void flush_scheduled_work(void)
{
flush_workqueue(system_wq);
}
/**
* schedule_delayed_work_on - queue work in global workqueue on CPU after delay
* @cpu: cpu to use
* @dwork: job to be done
* @delay: number of jiffies to wait
*
* After waiting for a given time this puts a job in the kernel-global
* workqueue on the specified CPU.
*/
static inline bool schedule_delayed_work_on(int cpu, struct delayed_work *dwork,
unsigned long delay)
{
return queue_delayed_work_on(cpu, system_wq, dwork, delay);
}
/**
* schedule_delayed_work - put work task in global workqueue after delay
* @dwork: job to be done
* @delay: number of jiffies to wait or 0 for immediate execution
*
* After waiting for a given time this puts a job in the kernel-global
* workqueue.
*/
static inline bool schedule_delayed_work(struct delayed_work *dwork,
unsigned long delay)
{
return queue_delayed_work(system_wq, dwork, delay);
}
/**
* keventd_up - is workqueue initialized yet?
*/
static inline bool keventd_up(void)
{
return system_wq != NULL;
}
#ifndef CONFIG_SMP
static inline long work_on_cpu(int cpu, long (*fn)(void *), void *arg)
{
return fn(arg);
}
#else
long work_on_cpu(int cpu, long (*fn)(void *), void *arg);
#endif /* CONFIG_SMP */
#ifdef CONFIG_FREEZER
extern void freeze_workqueues_begin(void);
extern bool freeze_workqueues_busy(void);
extern void thaw_workqueues(void);
#endif /* CONFIG_FREEZER */
#ifdef CONFIG_SYSFS
int workqueue_sysfs_register(struct workqueue_struct *wq);
#else /* CONFIG_SYSFS */
static inline int workqueue_sysfs_register(struct workqueue_struct *wq)
{ return 0; }
#endif /* CONFIG_SYSFS */
#endif