/* ** $Id: ldo.c,v 1.3 2004/03/23 05:09:14 jbj Exp $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ #include #include #include #define ldo_c #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lopcodes.h" #include "lparser.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" #include "lundump.h" #include "lvm.h" #include "lzio.h" /* ** {====================================================== ** Error-recovery functions (based on long jumps) ** ======================================================= */ /* chain list of long jump buffers */ struct lua_longjmp { struct lua_longjmp *previous; jmp_buf b; volatile int status; /* error code */ }; static void seterrorobj (lua_State *L, int errcode, StkId oldtop) /*@modifies L, oldtop @*/ { switch (errcode) { case LUA_ERRMEM: { setsvalue2s(oldtop, luaS_new(L, MEMERRMSG)); break; } case LUA_ERRERR: { setsvalue2s(oldtop, luaS_new(L, "error in error handling")); break; } case LUA_ERRSYNTAX: case LUA_ERRRUN: { setobjs2s(oldtop, L->top - 1); /* error message on current top */ break; } } L->top = oldtop + 1; } void luaD_throw (lua_State *L, int errcode) { if (L->errorJmp) { L->errorJmp->status = errcode; longjmp(L->errorJmp->b, 1); } else { G(L)->panic(L); exit(EXIT_FAILURE); } } int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) { struct lua_longjmp lj; lj.status = 0; lj.previous = L->errorJmp; /* chain new error handler */ L->errorJmp = &lj; if (setjmp(lj.b) == 0) (*f)(L, ud); L->errorJmp = lj.previous; /* restore old error handler */ return lj.status; } static void restore_stack_limit (lua_State *L) /*@modifies L @*/ { L->stack_last = L->stack+L->stacksize-1; if (L->size_ci > LUA_MAXCALLS) { /* there was an overflow? */ int inuse = (L->ci - L->base_ci); if (inuse + 1 < LUA_MAXCALLS) /* can `undo' overflow? */ luaD_reallocCI(L, LUA_MAXCALLS); } } /* }====================================================== */ static void correctstack (lua_State *L, TObject *oldstack) /*@modifies L @*/ { CallInfo *ci; GCObject *up; L->top = (L->top - oldstack) + L->stack; for (up = L->openupval; up != NULL; up = up->gch.next) gcotouv(up)->v = (gcotouv(up)->v - oldstack) + L->stack; for (ci = L->base_ci; ci <= L->ci; ci++) { ci->top = (ci->top - oldstack) + L->stack; ci->base = (ci->base - oldstack) + L->stack; } L->base = L->ci->base; } void luaD_reallocstack (lua_State *L, int newsize) { TObject *oldstack = L->stack; luaM_reallocvector(L, L->stack, L->stacksize, newsize, TObject); L->stacksize = newsize; L->stack_last = L->stack+newsize-1-EXTRA_STACK; correctstack(L, oldstack); } void luaD_reallocCI (lua_State *L, int newsize) { CallInfo *oldci = L->base_ci; luaM_reallocvector(L, L->base_ci, L->size_ci, newsize, CallInfo); L->size_ci = cast(unsigned short, newsize); L->ci = (L->ci - oldci) + L->base_ci; L->end_ci = L->base_ci + L->size_ci; } void luaD_growstack (lua_State *L, int n) { if (n <= L->stacksize) /* double size is enough? */ luaD_reallocstack(L, 2*L->stacksize); else luaD_reallocstack(L, L->stacksize + n + EXTRA_STACK); } static void luaD_growCI (lua_State *L) /*@modifies L @*/ { if (L->size_ci > LUA_MAXCALLS) /* overflow while handling overflow? */ luaD_throw(L, LUA_ERRERR); else { luaD_reallocCI(L, 2*L->size_ci); if (L->size_ci > LUA_MAXCALLS) luaG_runerror(L, "stack overflow"); } } void luaD_callhook (lua_State *L, int event, int line) { lua_Hook hook = L->hook; if (hook && L->allowhook) { ptrdiff_t top = savestack(L, L->top); ptrdiff_t ci_top = savestack(L, L->ci->top); lua_Debug ar; ar.event = event; ar.currentline = line; if (event == LUA_HOOKTAILRET) ar.i_ci = 0; /* tail call; no debug information about it */ else ar.i_ci = L->ci - L->base_ci; luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ L->ci->top = L->top + LUA_MINSTACK; L->allowhook = 0; /* cannot call hooks inside a hook */ lua_unlock(L); (*hook)(L, &ar); lua_lock(L); lua_assert(!L->allowhook); L->allowhook = 1; L->ci->top = restorestack(L, ci_top); L->top = restorestack(L, top); } } static void adjust_varargs (lua_State *L, int nfixargs, StkId base) /*@modifies L @*/ { int i; Table *htab; TObject nname; int actual = L->top - base; /* actual number of arguments */ if (actual < nfixargs) { luaD_checkstack(L, nfixargs - actual); for (; actual < nfixargs; ++actual) setnilvalue(L->top++); } actual -= nfixargs; /* number of extra arguments */ htab = luaH_new(L, actual, 1); /* create `arg' table */ for (i=0; itop - actual + i); /* store counter in field `n' */ setsvalue(&nname, luaS_newliteral(L, "n")); setnvalue(luaH_set(L, htab, &nname), cast(lua_Number, actual)); L->top -= actual; /* remove extra elements from the stack */ sethvalue(L->top, htab); incr_top(L); } /*@dependent@*/ static StkId tryfuncTM (lua_State *L, StkId func) /*@modifies L @*/ { const TObject *tm = luaT_gettmbyobj(L, func, TM_CALL); StkId p; ptrdiff_t funcr = savestack(L, func); if (!ttisfunction(tm)) luaG_typeerror(L, func, "call"); /* Open a hole inside the stack at `func' */ for (p = L->top; p > func; p--) setobjs2s(p, p-1); incr_top(L); func = restorestack(L, funcr); /* previous call may change stack */ setobj2s(func, tm); /* tag method is the new function to be called */ return func; } StkId luaD_precall (lua_State *L, StkId func) { LClosure *cl; ptrdiff_t funcr = savestack(L, func); if (!ttisfunction(func)) /* `func' is not a function? */ func = tryfuncTM(L, func); /* check the `function' tag method */ if (L->ci + 1 == L->end_ci) luaD_growCI(L); else condhardstacktests(luaD_reallocCI(L, L->size_ci)); cl = &clvalue(func)->l; if (!cl->isC) { /* Lua function? prepare its call */ CallInfo *ci; Proto *p = cl->p; if (p->is_vararg) /* varargs? */ adjust_varargs(L, p->numparams, func+1); luaD_checkstack(L, p->maxstacksize); ci = ++L->ci; /* now `enter' new function */ L->base = L->ci->base = restorestack(L, funcr) + 1; ci->top = L->base + p->maxstacksize; ci->u.l.savedpc = p->code; /* starting point */ ci->u.l.tailcalls = 0; ci->state = CI_SAVEDPC; while (L->top < ci->top) setnilvalue(L->top++); L->top = ci->top; return NULL; } else { /* if is a C function, call it */ CallInfo *ci; int n; luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ ci = ++L->ci; /* now `enter' new function */ L->base = L->ci->base = restorestack(L, funcr) + 1; ci->top = L->top + LUA_MINSTACK; ci->state = CI_C; /* a C function */ if (L->hookmask & LUA_MASKCALL) luaD_callhook(L, LUA_HOOKCALL, -1); lua_unlock(L); #ifdef LUA_COMPATUPVALUES lua_pushupvalues(L); #endif n = (*clvalue(L->base - 1)->c.f)(L); /* do the actual call */ lua_lock(L); return L->top - n; } } /*@dependent@*/ static StkId callrethooks (lua_State *L, StkId firstResult) /*@modifies L @*/ { ptrdiff_t fr = savestack(L, firstResult); /* next call may change stack */ luaD_callhook(L, LUA_HOOKRET, -1); if (!(L->ci->state & CI_C)) { /* Lua function? */ while (L->ci->u.l.tailcalls--) /* call hook for eventual tail calls */ luaD_callhook(L, LUA_HOOKTAILRET, -1); } return restorestack(L, fr); } void luaD_poscall (lua_State *L, int wanted, StkId firstResult) { StkId res; if (L->hookmask & LUA_MASKRET) firstResult = callrethooks(L, firstResult); res = L->base - 1; /* res == final position of 1st result */ L->ci--; L->base = L->ci->base; /* restore base */ /* move results to correct place */ while (wanted != 0 && firstResult < L->top) { setobjs2s(res++, firstResult++); wanted--; } while (wanted-- > 0) setnilvalue(res++); L->top = res; } /* ** Call a function (C or Lua). The function to be called is at *func. ** The arguments are on the stack, right after the function. ** When returns, all the results are on the stack, starting at the original ** function position. */ void luaD_call (lua_State *L, StkId func, int nResults) { StkId firstResult; lua_assert(!(L->ci->state & CI_CALLING)); if (++L->nCcalls >= LUA_MAXCCALLS) { if (L->nCcalls == LUA_MAXCCALLS) luaG_runerror(L, "C stack overflow"); else if (L->nCcalls >= (LUA_MAXCCALLS + (LUA_MAXCCALLS>>3))) luaD_throw(L, LUA_ERRERR); /* error while handing stack error */ } firstResult = luaD_precall(L, func); if (firstResult == NULL) /* is a Lua function? */ firstResult = luaV_execute(L); /* call it */ luaD_poscall(L, nResults, firstResult); L->nCcalls--; luaC_checkGC(L); } static void resume (lua_State *L, void *ud) /*@modifies L @*/ { StkId firstResult; int nargs = *cast(int *, ud); CallInfo *ci = L->ci; if (ci == L->base_ci) { /* no activation record? */ lua_assert(nargs < L->top - L->base); luaD_precall(L, L->top - (nargs + 1)); /* start coroutine */ } else { /* inside a yield */ lua_assert(ci->state & CI_YIELD); if (ci->state & CI_C) { /* `common' yield? */ /* finish interrupted execution of `OP_CALL' */ int nresults; lua_assert((ci-1)->state & CI_SAVEDPC); lua_assert(GET_OPCODE(*((ci-1)->u.l.savedpc - 1)) == OP_CALL || GET_OPCODE(*((ci-1)->u.l.savedpc - 1)) == OP_TAILCALL); nresults = GETARG_C(*((ci-1)->u.l.savedpc - 1)) - 1; luaD_poscall(L, nresults, L->top - nargs); /* complete it */ if (nresults >= 0) L->top = L->ci->top; } else { /* yielded inside a hook: just continue its execution */ ci->state &= ~CI_YIELD; } } firstResult = luaV_execute(L); if (firstResult != NULL) /* return? */ luaD_poscall(L, LUA_MULTRET, firstResult); /* finalize this coroutine */ } static int resume_error (lua_State *L, const char *msg) /*@modifies L @*/ { L->top = L->ci->base; setsvalue2s(L->top, luaS_new(L, msg)); incr_top(L); lua_unlock(L); return LUA_ERRRUN; } LUA_API int lua_resume (lua_State *L, int nargs) /*@modifies L @*/ { int status; lu_byte old_allowhooks; lua_lock(L); if (L->ci == L->base_ci) { if (nargs >= L->top - L->base) return resume_error(L, "cannot resume dead coroutine"); } else if (!(L->ci->state & CI_YIELD)) /* not inside a yield? */ return resume_error(L, "cannot resume non-suspended coroutine"); old_allowhooks = L->allowhook; lua_assert(L->errfunc == 0 && L->nCcalls == 0); status = luaD_rawrunprotected(L, resume, &nargs); if (status != 0) { /* error? */ L->ci = L->base_ci; /* go back to initial level */ L->base = L->ci->base; L->nCcalls = 0; luaF_close(L, L->base); /* close eventual pending closures */ seterrorobj(L, status, L->base); L->allowhook = old_allowhooks; restore_stack_limit(L); } lua_unlock(L); return status; } LUA_API int lua_yield (lua_State *L, int nresults) /*@modifies L @*/ { CallInfo *ci; lua_lock(L); ci = L->ci; if (L->nCcalls > 0) luaG_runerror(L, "attempt to yield across metamethod/C-call boundary"); if (ci->state & CI_C) { /* usual yield */ if ((ci-1)->state & CI_C) luaG_runerror(L, "cannot yield a C function"); if (L->top - nresults > L->base) { /* is there garbage in the stack? */ int i; for (i=0; ibase + i, L->top - nresults + i); L->top = L->base + nresults; } } /* else it's an yield inside a hook: nothing to do */ ci->state |= CI_YIELD; lua_unlock(L); return -1; } int luaD_pcall (lua_State *L, Pfunc func, void *u, ptrdiff_t old_top, ptrdiff_t ef) { int status; unsigned short oldnCcalls = L->nCcalls; ptrdiff_t old_ci = saveci(L, L->ci); lu_byte old_allowhooks = L->allowhook; ptrdiff_t old_errfunc = L->errfunc; L->errfunc = ef; status = luaD_rawrunprotected(L, func, u); if (status != 0) { /* an error occurred? */ StkId oldtop = restorestack(L, old_top); luaF_close(L, oldtop); /* close eventual pending closures */ seterrorobj(L, status, oldtop); L->nCcalls = oldnCcalls; L->ci = restoreci(L, old_ci); L->base = L->ci->base; L->allowhook = old_allowhooks; restore_stack_limit(L); } L->errfunc = old_errfunc; return status; } /* ** Execute a protected parser. */ struct SParser { /* data to `f_parser' */ ZIO *z; Mbuffer buff; /* buffer to be used by the scanner */ int bin; }; static void f_parser (lua_State *L, void *ud) /*@modifies L @*/ { struct SParser *p; Proto *tf; Closure *cl; luaC_checkGC(L); p = cast(struct SParser *, ud); tf = p->bin ? luaU_undump(L, p->z, &p->buff) : luaY_parser(L, p->z, &p->buff); cl = luaF_newLclosure(L, 0, gt(L)); cl->l.p = tf; setclvalue(L->top, cl); incr_top(L); } int luaD_protectedparser (lua_State *L, ZIO *z, int bin) { struct SParser p; int status; ptrdiff_t oldtopr = savestack(L, L->top); /* save current top */ p.z = z; p.bin = bin; luaZ_initbuffer(L, &p.buff); status = luaD_rawrunprotected(L, f_parser, &p); luaZ_freebuffer(L, &p.buff); if (status != 0) { /* error? */ StkId oldtop = restorestack(L, oldtopr); seterrorobj(L, status, oldtop); } return status; }