2015-08-14 23:49:56 +08:00
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Building gRPC-Java
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==================
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2018-12-07 05:17:59 +08:00
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Building is only necessary if you are making changes to gRPC-Java or testing/using a non-released
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version (e.g. master HEAD) of gRPC-Java library.
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2015-08-14 23:49:56 +08:00
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Building requires JDK 8, as our tests use TLS.
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grpc-java has a C++ code generation plugin for protoc. Since many Java
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2018-12-07 05:17:59 +08:00
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developers don't have C compilers installed and don't need to run or modify the
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2015-08-14 23:49:56 +08:00
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codegen, the build can skip it. To skip, create the file
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`<project-root>/gradle.properties` and add `skipCodegen=true`.
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2020-01-10 07:20:41 +08:00
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Some parts of grpc-java depend on Android. Since many Java developers don't have
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the Android SDK installed and don't need to run or modify the Android
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components, the build can skip it. To skip, create the file
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`<project-root>/gradle.properties` and add `skipAndroid=true`.
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2022-01-08 01:52:26 +08:00
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Otherwise, create the file `<project-root>/gradle.properties` and add `android.useAndroidX=true`.
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2020-01-10 07:20:41 +08:00
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2015-08-14 23:49:56 +08:00
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Then, to build, run:
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```
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$ ./gradlew build
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```
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To install the artifacts to your Maven local repository for use in your own
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project, run:
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```
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2019-02-01 09:38:43 +08:00
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$ ./gradlew publishToMavenLocal
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2015-08-14 23:49:56 +08:00
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```
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2018-01-12 05:58:03 +08:00
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### Notes for IntelliJ
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2019-10-09 22:47:34 +08:00
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Building in IntelliJ works best when you import the project as a Gradle project and delegate IDE
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2018-01-12 05:58:03 +08:00
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build/run actions to Gradle.
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You can find this setting at:
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```Settings -> Build, Execution, Deployment
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-> Build Tools -> Gradle -> Runner
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-> Delegate IDE build/run actions to gradle.
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```
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2015-08-14 23:49:56 +08:00
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How to Build Code Generation Plugin
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-----------------------------------
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This section is only necessary if you are making changes to the code
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generation. Most users only need to use `skipCodegen=true` as discussed above.
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### Build Protobuf
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2022-10-11 06:33:59 +08:00
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The codegen plugin is C++ code and requires protobuf 21.7 or later.
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2015-08-14 23:49:56 +08:00
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For Linux, Mac and MinGW:
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```
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$ PROTOBUF_VERSION=21.7
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2019-10-05 06:09:05 +08:00
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$ curl -LO https://github.com/protocolbuffers/protobuf/releases/download/v$PROTOBUF_VERSION/protobuf-all-$PROTOBUF_VERSION.tar.gz
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$ tar xzf protobuf-all-$PROTOBUF_VERSION.tar.gz
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$ cd protobuf-$PROTOBUF_VERSION
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$ ./configure --disable-shared
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$ make # You may want to pass -j to make this run faster; see make --help
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2015-08-14 23:49:56 +08:00
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$ sudo make install
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```
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If you are comfortable with C++ compilation and autotools, you can specify a
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``--prefix`` for Protobuf and use ``-I`` in ``CXXFLAGS``, ``-L`` in
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2019-03-14 03:44:36 +08:00
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``LDFLAGS`` to reference it. The
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2015-08-14 23:49:56 +08:00
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environment variables will be used when building grpc-java.
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Protobuf installs to ``/usr/local`` by default.
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2015-09-25 06:27:26 +08:00
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For Visual C++, please refer to the [Protobuf README](https://github.com/google/protobuf/blob/master/cmake/README.md)
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for how to compile Protobuf. gRPC-java assumes a Release build.
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2015-08-14 23:49:56 +08:00
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#### Mac
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2023-09-14 23:21:36 +08:00
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Some versions of Mac OS X (e.g., 10.10) don't have ``/usr/local`` in the
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2015-08-14 23:49:56 +08:00
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default search paths for header files and libraries. It will fail the build of
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the codegen. To work around this, you will need to set environment variables:
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```
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$ export CXXFLAGS="-I/usr/local/include" LDFLAGS="-L/usr/local/lib"
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```
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### Notes for Visual C++
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When building on Windows and VC++, you need to specify project properties for
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Gradle to find protobuf:
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```
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2019-02-01 09:38:43 +08:00
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.\gradlew publishToMavenLocal ^
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2021-06-05 00:08:51 +08:00
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-PvcProtobufInclude=C:\path\to\protobuf\src ^
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-PvcProtobufLibs=C:\path\to\protobuf\vsprojects\Release ^
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2015-09-25 06:27:26 +08:00
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-PtargetArch=x86_32
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2015-08-14 23:49:56 +08:00
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```
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Since specifying those properties every build is bothersome, you can instead
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create ``<project-root>\gradle.properties`` with contents like:
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```
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vcProtobufInclude=C:\\path\\to\\protobuf\\src
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vcProtobufLibs=C:\\path\\to\\protobuf\\vsprojects\\Release
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2015-09-25 06:27:26 +08:00
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targetArch=x86_32
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2015-08-14 23:49:56 +08:00
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```
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2015-09-25 06:27:26 +08:00
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By default, the build script will build the codegen for the same architecture as
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the Java runtime installed on your system. If you are using 64-bit JVM, the
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codegen will be compiled for 64-bit. Since Protobuf is only built for 32-bit by
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default, the `targetArch=x86_32` is necessary.
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2015-08-14 23:49:56 +08:00
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### Notes for MinGW on Windows
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If you have both MinGW and VC++ installed on Windows, VC++ will be used by
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default. To override this default and use MinGW, add ``-PvcDisable=true``
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to your Gradle command line or add ``vcDisable=true`` to your
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``<project-root>\gradle.properties``.
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### Notes for Unsupported Operating Systems
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The build script pulls pre-compiled ``protoc`` from Maven Central by default.
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We have built ``protoc`` binaries for popular systems, but they may not work
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for your system. If ``protoc`` cannot be downloaded or would not run, you can
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use the one that has been built by your own, by adding this property to
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``<project-root>/gradle.properties``:
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```
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protoc=/path/to/protoc
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```
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2020-01-11 01:58:28 +08:00
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How to install Android SDK
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---------------------------
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This section is only necessary if you are building modules depending on Android
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(e.g., `cronet`). Non-Android users only need to use `skipAndroid=true` as
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discussed above.
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### Install via Android Studio (GUI)
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Download and install Android Studio from [Android Developer site](https://developer.android.com/studio).
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You can find the configuration for Android SDK at:
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```
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Preferences -> System Settings -> Android SDK
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```
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Select the version of Android SDK to be installed and click `apply`. The location
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of Android SDK being installed is shown at `Android SDK Location` at the same panel.
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The default is `$HOME/Library/Android/sdk` for Mac OS and `$HOME/Android/Sdk` for Linux.
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You can change this to a custom location.
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2022-02-26 00:40:14 +08:00
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### Install via Command line tools only
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Go to [Android SDK](https://developer.android.com/studio#command-tools) and
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download the commandlinetools package for your build machine OS. Decide where
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you want the Android SDK to be stored. `$HOME/Library/Android/sdk` is typical on
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Mac OS and `$HOME/Android/Sdk` for Linux.
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```sh
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export ANDROID_HOME=$HOME/Android/Sdk # Adjust to your liking
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mkdir $HOME/Android
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mkdir $ANDROID_HOME
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mkdir $ANDROID_HOME/cmdline-tools
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unzip -d $ANDROID_HOME/cmdline-tools DOWNLOADS/commandlinetools-*.zip
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mv $ANDROID_HOME/cmdline-tools/cmdline-tools $ANDROID_HOME/cmdline-tools/latest
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# Android SDK is now ready. Now accept licenses so the build can auto-download packages
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$ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager --licenses
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# Add 'export ANDROID_HOME=$HOME/Android/Sdk' to your .bashrc or equivalent
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2020-05-28 00:11:47 +08:00
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```
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